|
All the whining about unprofessional journalism in the comments seem proto-GG to me. Well, back to the Akuratsu Alpha 2 wiki
|
# ? Dec 16, 2014 05:01 |
|
|
# ? Apr 25, 2024 12:08 |
|
Dismissing a game before it's even out and complaining about a pandering giant robot game pandering and putting in giant robots may or may not be unprofessional, but it is stupid as hell. Besides, you do know gamergate had to do with Social Justice type stuff, right? Nothing about any of this had to do with SJ-type stuff.
|
# ? Dec 16, 2014 05:05 |
|
For those of you who pre-ordered Gundam Breaker 2 on PSN, it seems to be up for preload now. It's up on PS3, at the very least.
|
# ? Dec 16, 2014 05:07 |
|
Race Realists posted:All the whining about unprofessional journalism in the comments seem proto-GG to me. If you're into editing the wiki one thing I think that would help out a ton is a translation of the text crawls for each game. They're very difficult for even people with decent Japanese skills to read thanks to the fact that they move and the kanji-salads that make up a lot of the organization names in the universe. Not to mention all the made-up terms (though to be fair most of those are in katakana). Some of the games already have these under the 'story' section and it's super helpful when they do.
|
# ? Dec 16, 2014 06:01 |
|
Getsuya posted:If you're into editing the wiki one thing I think that would help out a ton is a translation of the text crawls for each game. Most of the Akurasu editing is data-based, I believe. Like list of spirit commands, scenario charts, stats etc...
|
# ? Dec 16, 2014 06:09 |
|
MonsieurChoc posted:I like Dancouga Nova. Never watched the show, probably never will, but it's a cool unit with a cool theme song, so it's okay in my books. Much like the original Dancougar, Dancougar Nova is an awful pile of garbage as a series but really good as a throwaway insertion into every given SRW game because you don't really need to do its plot for it to make sense to have around and the pilots have a lot of personality to bounce off the rest of the cast without contributing to unit bloat. I'd be okay with seeing it in basically every SRW from now on because I like the robot and it's just one single unit that doesn't need any plot strings attached.
|
# ? Dec 16, 2014 06:17 |
|
God bless the machine
|
# ? Dec 16, 2014 06:19 |
|
Getsuya posted:They're very difficult for even people with decent Japanese skills to read thanks to the fact that they move and the kanji-salads that make up a lot of the organization names in the universe. Did someone say kanji salads??? Have some authentic Gunbuster and Diebuster terminology. 地球帝国宇宙軍付属沖縄女子宇宙高等学校 - Okinawa Girls' Space Pilot High-School Attached to The Earth Empire Space Navy 恒星宇宙軍有人航宙戦略爆弾 - Interstellar Space Navy Manned Strategic Cosmic Bomb 超光速大型宇宙戦艦 帝国宇宙軍一等軍艦 仮称:111号艦 - Faster-than-Light Capital Space Battleship, Imperial Space Navy 1st-Class Warship, Working Name: Warship #111 現本土決戦用 特別攻撃最終質量兵器 - Final Special Assault Mass Weapon of Last Resort, Current Mainland 多元宇宙内 時空検閲官の部屋 - Polydimensional Space, Space-Time Censor Room
|
# ? Dec 16, 2014 06:54 |
|
Okay I'm going to bed. So far I've managed to create a Unit Database page for Alpha 2. I managed to make an attack table for Altairion. The real tricky part will be finding attack names for the more lesser known supers like Gaiking and Jeeg BornAPoorBlkChild fucked around with this message at 07:45 on Dec 16, 2014 |
# ? Dec 16, 2014 07:42 |
|
Because it was pretty great in Z2, I started watching Getter Robo Armaggedon. I'm really liking it so far. I love that old-school drawn look with all the lines. Also, is it me or Getter-2 always gets the best characters as pilot?
|
# ? Dec 16, 2014 09:25 |
|
Hokuto posted:Did someone say kanji salads??? Have some authentic Gunbuster and Diebuster terminology. edit: to put this in a cultural perspective, there's a famous kabuki play that is nothing but Ishikawa Goemon and his band of thieves introducing themselves this way, so it's not just an anime or a gainax thing. Samurai Sanders fucked around with this message at 09:35 on Dec 16, 2014 |
# ? Dec 16, 2014 09:29 |
|
MonsieurChoc posted:Because it was pretty great in Z2, I started watching Getter Robo Armaggedon. I'm really liking it so far. Until the end where it rolls back to being pretty fun to watch again, although the payoff for all the foreshadowing isn't great.
|
# ? Dec 16, 2014 09:38 |
|
Incidentally the funny thing about Japanese is that, in most cases, the longer your title is the lower down the command chain you are. See the commander is just 'commander', whereas the peons are down at the end of a huge chain of kanji detailing exactly what specific duty of what specific section they're assigned to. I especially hate it when Japanese authors get smug about their own kanji salad and refuse to come up with shortened nicknames for anything so they can type it out in all its bombastic glory each time they want to tell you where the main character works. This from the country that not only shortens just about everything ever down to four syllables whenever they can, but even goes so far as to release books and things under the four-syllable nickname for the series rather than the actual official title.
|
# ? Dec 16, 2014 09:40 |
|
Samurai Sanders posted:edit: to put this in a cultural perspective, there's a famous kabuki play that is nothing but Ishikawa Goemon and his band of thieves introducing themselves this way
|
# ? Dec 16, 2014 09:40 |
|
Endorph posted:that sounds amazing
|
# ? Dec 16, 2014 09:43 |
|
Samurai Sanders posted:As far as I know, the longest one anyone actually says (rather than just being shown on the screen) is Nono's designation, 地球帝国宇宙軍太陽系直掩部隊直属第六世代型恒星間航行決戦兵器 : earth empire space army solar system division sixth generation interstellar...oh gently caress it. Oh man I didn't have that one in my glossary. 地球帝国宇宙軍太陽系直掩部隊直属第六世代型恒星間航行決戦兵器 - Earth Imperial Space Force Sol System Direct Support Squadron, Sixth Generation Interstellar Cruise Weapon of Last Resort
|
# ? Dec 16, 2014 09:44 |
|
Samurai Sanders posted:As far as I know, the longest one anyone actually says (rather than just being shown on the screen) is Nono's designation, 地球帝国宇宙軍太陽系直掩部隊直属第六世代型恒星間航行決戦兵器 : earth empire space army solar system division sixth generation interstellar...oh gently caress it. I think Monty Python did a skit like that with some Nazi officers on board a soon to be destroyed large vehicle of some sort, where they spend more time rattling off their "Obersturmbannführer"s and "Unterfeldwebel"s than getting the message across before the thing went down.
|
# ? Dec 16, 2014 09:57 |
|
...I actually think L looked and sounded better than UX. The sprites weren't as high-resolution but they were proportioned and animated much better, and the music didn't have as big of a sound chip to work off but then that doesn't really matter since good music is good regardless of game generation (see: Silver Surfer or like the entirety of SRW D's soundtrack, that Heats is way more awesome than Z2's weirdly chill version of it). Then again I'm apparently the only person who likes Kitei no Tsurugi.
|
# ? Dec 16, 2014 11:34 |
|
SRW music for me climaxed at A's versions of Ai Senshi and Last Impression, as well as Ai Oboeteimasuka from the stage where it plays constantly in Alpha. After hearing those I don't really hold any other SRW music to any real standard because I know it's never going to top those for me.
|
# ? Dec 16, 2014 11:46 |
|
The vocals at the end of OGs2 just positively blew me away. So did the greater bulk of the music in that game, really.
|
# ? Dec 16, 2014 12:59 |
|
Gyra_Solune posted:Then again I'm apparently the only person who likes Kitei no Tsurugi. Kitei no Tsurugi makes for a decent battle theme especially when ALI Project isn't screeching all over it, but I don't think I would listen to it outside of SRW compared to the other Linebarrels music "Proud"
|
# ? Dec 16, 2014 13:22 |
|
Incidentally, why isn't Ai Senshi Amuro's theme in every SRW game? Also the Alpha 2 version of In My Dream is pretty amazing too. Too bad Brain Powered is in practically nothing in this series. I guess it'll be there waiting for me again when I finally get around to playing J someday.
|
# ? Dec 16, 2014 14:46 |
|
Getsuya posted:Incidentally, why isn't Ai Senshi Amuro's theme in every SRW game?
|
# ? Dec 16, 2014 14:49 |
|
Another short Gundam Breaker 2 video with those two comedian guys from the last video I posted. This one seems to be primarily about customization, I don't know enough moonspeak to glean any real details, but it looks cool. https://www.youtube.com/watch?v=nKiYuUESaSM
|
# ? Dec 16, 2014 15:17 |
|
Taran_Wanderer posted:I got bit by the SRW bug again, so I'm working on my Z3.1 Stats Spreadsheet, if you want anymore Pilot data. Hell yeah, thanks for this and also everyone who does any translation and compilation of stats and info.
|
# ? Dec 16, 2014 19:38 |
|
Davzz posted:The GBA era was one of the best for SRW tunes which is kind of odd. The GBA OG2 still has the best version of Violent Battle: https://www.youtube.com/watch?v=hZNC0b4DhAE None of the other versions are as "Your are hosed" as this one.
|
# ? Dec 16, 2014 19:49 |
|
Also an Impact map BGM was in OG2 and it was excellent: https://www.youtube.com/watch?v=aHdiXssB0VA
|
# ? Dec 16, 2014 20:00 |
|
Any time Violent Battle started playing OG2 was mostly a clue that I was about to need to soft reset.
|
# ? Dec 16, 2014 20:02 |
|
Gyra_Solune posted:Also an Impact map BGM was in OG2 and it was excellent: https://www.youtube.com/watch?v=aHdiXssB0VA Now I know the name of that track! Was it even in OGs?
|
# ? Dec 16, 2014 20:23 |
|
Indeed it was! https://www.youtube.com/watch?v=Vw9xUn90wWc I don't like it as much there though.
|
# ? Dec 16, 2014 20:45 |
|
Really, OGs just has a really disappointing soundtrack overall. Despite having a much better soundchip, pretty much every song is worse off than on the original gba.
|
# ? Dec 16, 2014 20:48 |
|
Davzz posted:Prepare for disappointment past Ep 3. I really like the music that plays whenever poo poo is about to go down: https://www.youtube.com/watch?v=rDGRRacZjkg It's really great at creating tension. Wish it had been in Z2.
|
# ? Dec 17, 2014 02:47 |
|
Gyra_Solune posted:Indeed it was! https://www.youtube.com/watch?v=Vw9xUn90wWc The MX version is really good. https://www.youtube.com/watch?v=lc4opFFUrCE Then again, the MX version of everything was good.
|
# ? Dec 17, 2014 08:29 |
|
Broken Loose posted:The MX version is really good. Beg to differ, Dragonar's theme felt so much more energetic in SRWA.
|
# ? Dec 17, 2014 09:27 |
|
The GBA songs tended to be a lot more energetic, largely because they had to save space and made songs a bit faster so they wouldn't be as long, and did clever stuff with the soundchip so songs sounded nice and punchy even with such a big variation of music from all sorts of composers reduced to 8ish-bit format. It is pretty cool! Even if it does weird things like tempting me to make Do You Remember Love a faster-paced battle song which is probably not a good idea.
|
# ? Dec 17, 2014 11:59 |
|
I still wish they followed J's lead and tried rearranging songs to be more energetic. Realize was so much better it was incredible.
|
# ? Dec 17, 2014 13:34 |
|
BlitzBlast posted:I still wish they followed J's lead and tried rearranging songs to be more energetic. Realize was so much better it was incredible. J's soundtrack in general was loving fantastic and all they did for the majority of the songs was pump up the tempo. J's version of Masquerade from Tekkaman Blade is one of my absolute favorite mixes in any SRW ever. J's hyper-speed version of Mazin Kenzan is also great battle music. Kanos fucked around with this message at 16:21 on Dec 17, 2014 |
# ? Dec 17, 2014 16:18 |
|
J's version of Dancouga and Zeorymer's themes are my favorite versions of them and up there among my favorite SRW remixes.
|
# ? Dec 17, 2014 16:59 |
|
I'm starting to think the only reason J was sped up was because of some bug or weird work around to hardware limitations on the GBA... either way speeding up songs owns
|
# ? Dec 17, 2014 17:48 |
|
|
# ? Apr 25, 2024 12:08 |
|
They somehow turned a melancholic song like Layzner's theme into a Mega Man stage theme. Goddamn J had the best soundtrack.BlitzBlast posted:I still wish they followed J's lead and tried rearranging songs to be more energetic. Realize was so much better it was incredible. That was right around when I decided that Realize was my favorite Gundam OP ever.
|
# ? Dec 17, 2014 18:01 |