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Ephemeron posted:What would be more lethal: a Cipher with a level in Rogue, or a Rogue with a level in Barbarian? Cipher with Rogue since you can mass CC and sneak attack everything on the battlefield. While Carnage would be nice you'd more than likely miss out on the sneak attacks with your carnage attacks and that's where most of your damage comes from
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# ? Jun 16, 2015 14:02 |
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# ? May 8, 2024 15:22 |
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Speaking of carnage, I just tried the combination of petrification and Heart of Fury. Fun for you and everyone around you.
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# ? Jun 16, 2015 14:41 |
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Rogue works with pretty much everything, like. drat that is a very well designed class. Carnage seems to be a no brainer, Flames of Devotion would be nice for MEGA DAMAGE bursts but I think I'd take some fighter levels for Weapon Spec.+Mastery and maybe Confident Aim / +Accuracy buff like the dull person I am.
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# ? Jun 16, 2015 14:53 |
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You're missing the best combo - rogue+monk.
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# ? Jun 16, 2015 17:48 |
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The best combo is a Rogue + more Rogue levels.
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# ? Jun 16, 2015 18:24 |
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Galewolf posted:Rogue works with pretty much everything, like. drat that is a very well designed class. Carnage seems to be a no brainer, Flames of Devotion would be nice for MEGA DAMAGE bursts but I think I'd take some fighter levels for Weapon Spec.+Mastery and maybe Confident Aim / +Accuracy buff like the dull person I am.
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# ? Jun 16, 2015 19:26 |
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You guys are all wrong. Barbarian with a level in wizarding for even more jolting touches.
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# ? Jun 16, 2015 19:35 |
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Rascyc posted:Yes it is an auto attack class, they are very easy to design! I still doubt that was his intent though, RIP SNEAK ATTACK I think the good design here is to let every mob suspectible to sneak attack. I can imagine Rogue being lot less cool if it wasn't possible to Sneak Attack undead or constructs. I wonder if it was intentional to make Sneak Attacks work like that. Regardless, I like this system where I can Blind or Charm undead or Sneak Attack elementals.
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# ? Jun 16, 2015 20:32 |
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Wizard Styles posted:The best combo is a Rogue + more Rogue levels. Bard + Barbarian + RDD + Blackguard was my favorite bullshit NWN2 build. But Chanters are basically that already soooo
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# ? Jun 16, 2015 20:36 |
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Galewolf posted:I think the good design here is to let every mob suspectible to sneak attack. I can imagine Rogue being lot less cool if it wasn't possible to Sneak Attack undead or constructs. I wonder if it was intentional to make Sneak Attacks work like that. Regardless, I like this system where I can Blind or Charm undead or Sneak Attack elementals. That was exactly what made Rogues useless in D&D3.x, so not surprised they fixed that.
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# ? Jun 16, 2015 20:41 |
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Yeah, the rogues were designed to give them a huge amount of opportunities for Sneak Attack damage. They have abilities that cause the qualifying conditions and they can take advantage of those conditions if someone else causes them (e.g. a fighter using Knock Down). They can personally flank or they can just take advantage of the Flanked condition being caused by allies.
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# ? Jun 16, 2015 21:02 |
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rope kid posted:Yeah, the rogues were designed to give them a huge amount of opportunities for Sneak Attack damage. They have abilities that cause the qualifying conditions and they can take advantage of those conditions if someone else causes them (e.g. a fighter using Knock Down). They can personally flank or they can just take advantage of the Flanked condition being caused by allies.
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# ? Jun 16, 2015 21:03 |
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Anime Schoolgirl posted:Rogues instagibbing giant HP tanks is the best design decision ever, A+ When that happens, I really wish it would trigger Minsc's "wa-HEY!"
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# ? Jun 16, 2015 21:04 |
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Galewolf posted:I think the good design here is to let every mob suspectible to sneak attack. I can imagine Rogue being lot less cool if it wasn't possible to Sneak Attack undead or constructs. I wonder if it was intentional to make Sneak Attacks work like that. Regardless, I like this system where I can Blind or Charm undead or Sneak Attack elementals.
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# ? Jun 16, 2015 21:10 |
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Paradox presenting on the PC Gamer conference in thirty minutes, Pillars of Eternity expansion probably making an appearance. http://www.twitch.tv/pcgamer
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# ? Jun 17, 2015 01:32 |
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gently caress yeah the White March, connected to Caed Nua and going up to Durgan's Battery, soulbound weapons, new companions and abilities, new level cap, get the gently caress in. https://www.youtube.com/watch?v=4a05OrRrR2Q Paracausal fucked around with this message at 03:18 on Jun 17, 2015 |
# ? Jun 17, 2015 03:11 |
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TG-Chrono posted:gently caress yeah the White March, connected to Caed Nua and going up to Durgan's Battery, soulbound weapons, new companions and abilities, new level cap, get the gently caress in. Did you get that little "6 classes lets do 11?" comment too? Wonder if that was legit, or just an example exaggeration. Either way, Im hyped as gently caress.
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# ? Jun 17, 2015 03:14 |
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Nothing much talked about but wee https://www.youtube.com/watch?v=4a05OrRrR2Q Scorchy fucked around with this message at 07:11 on Jun 17, 2015 |
# ? Jun 17, 2015 03:14 |
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"New stuff", also it's set in a place with snow. I'm OK with this. Snow is good.
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# ? Jun 17, 2015 03:15 |
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Hm the pillars of eternity in the logo are not pillars of eternity any more
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# ? Jun 17, 2015 03:19 |
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Scorchy posted:Hm the pillars of eternity in the logo are not pillars of eternity any more
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# ? Jun 17, 2015 03:25 |
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Part I eh?
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# ? Jun 17, 2015 03:27 |
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They've said that the expansion will be divided into two parts for months now.
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# ? Jun 17, 2015 03:31 |
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I was hoping for not-Venice land but I'm sure ice land will be cool too. Good luck rope's kid though you guys don't need it
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# ? Jun 17, 2015 03:37 |
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New companions is cool but I hope there's some content for the existing ones too. Expansion is a good opportunity to take a companion who maybe got a bit short changed content wise and give them a chance to shine some more. Regardless, I'm a fan of all that frost and ice stuff.
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# ? Jun 17, 2015 03:40 |
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Argh, tied to Caed Nua??? Dammit
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# ? Jun 17, 2015 03:46 |
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Pretty sure Caed Nua is the breadcrumb to the new area
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# ? Jun 17, 2015 03:50 |
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I just went to the cliffs to help Sagani find the person she is looking for, and after we realized he wasn't there she asked me how well I know some guy I had never heard of before and all of my dialogue seemed to indicate I was supposed to know who the heck she was talking about. I'm really confused right now.
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# ? Jun 17, 2015 04:08 |
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Finally trying this out. The information is a bit unclear but I am trying to recreate my DnD Elf Monk. Is unarmed viable through the game or will enchanting items mean my MEAT HANDS will lose their luster? Also, if I make a Chanter, how much of a minion master can I make? I want to swarm people with some little gross pets.
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# ? Jun 17, 2015 04:40 |
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Fists are pretty much one of the best weapons in the game, but the power comes at particular levels. Chanters have the best summons, takes some time to build up phrases to actually do the summoning though, so expect them to come out in the middle of combat or towards the end (if at all). There's no talents for this and your summons are limited 1 per Chanter (I think it's per chanter anyway).
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# ? Jun 17, 2015 05:03 |
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derra posted:Pretty sure Caed Nua is the breadcrumb to the new area
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# ? Jun 17, 2015 05:38 |
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Inzombiac posted:Finally trying this out. The information is a bit unclear but I am trying to recreate my DnD Elf Monk. Is unarmed viable through the game or will enchanting items mean my MEAT HANDS will lose their luster? Your meat hands level up and are actually REALLY good. Fast attack rate plus high damage and you can spec them to do crazy poo poo.
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# ? Jun 17, 2015 05:39 |
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rope kid posted:Yeah, it's just the launching point. Good that people finally recognize that the player has control of a large fortress which would allow control of the surrounding area. So what is this durgan steel, is it anything like wootz? Some magically produced steel stronger than all other known steels?
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# ? Jun 17, 2015 06:06 |
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Merdifex posted:So what is this durgan steel, is it anything like wootz? Some magically produced steel stronger than all other known steels? On that note, Gordy's gonna be so pumped about this.
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# ? Jun 17, 2015 06:25 |
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Durgan steel is mentioned in a few places in the core game lore. It's not inherently magical, but it is extremely high quality steel that was produced through unknown techniques, only in the White Forge of Durgan's Battery. There's at least one (maybe only one) weapon in the base game made of Durgan steel, the Last Blade of the White Forge. http://www.gamebanshee.com/cgi-bin/search/banshee_search.pl?_layout=Pillars_Items_Page&_cgifunction=search&Pillars_Items.id=564
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# ? Jun 17, 2015 06:28 |
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Ahh, Gamebanshee.com The finest Kickstarter contributor. Wonder if the Keep mechanics will be improved at all for this? Dandywalken fucked around with this message at 06:31 on Jun 17, 2015 |
# ? Jun 17, 2015 06:29 |
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Wizard Styles posted:I don't know how much magic is involved, although judging by the trailer I'm guessing some soul-related stuff is in there somewhere. What I remember from the Something Secret quest is that it's really strong and they don't make it anymore. I remember rope kid answering a question somewhere about the various steels available in the Eastern March, and that some steels were magically produced and had soul magic involved IIRC, so I'm guessing durgan steel is an improved version of that or can produce it on a much larger scale. EDIT: nvm, rope kid cleared it up BTW, one question I had, does the Dyrwood see a lot of gunpowder siege weapons like cannon or bombards? It seems to me that a lot of the fortresses we see like Caed Nua and Raedric's Keep wouldn't fare well against those sorts of weapons. Have the Dyrwoodans not had the time to adapt or have they not seen the need? Merdifex fucked around with this message at 06:35 on Jun 17, 2015 |
# ? Jun 17, 2015 06:31 |
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Pallegina comments about that at one point when you return to Caed Nua. She refers to it as a fine castle built in "the old style", and that the Vailian Republics have started building star forts (like the Ozian Bastions) to deal with cannon fire. Caed Nua and Raedric's Hold were built when cannons were in use, but were not considered as big of a threat in the deeper forests -- and no one had yet designed the star fort on Eora. Historically (on Earth, I mean), retrofitting old castles to deal with cannon fire took a huge amount of time and money, but new castles (in the Renaissance), especially built on coasts, were often built in the star fort style. rope kid fucked around with this message at 06:42 on Jun 17, 2015 |
# ? Jun 17, 2015 06:40 |
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Another question, if I may, have the Dyrwoodans taken to producing their own gunpowder? If so, do they procure saltpetre through animal waste or do they have minable deposits?
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# ? Jun 17, 2015 06:49 |
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# ? May 8, 2024 15:22 |
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I don't think that's anything that we've defined specifically in the Dyrwood but gunpowder has been around long enough that they probably produce it relatively locally.
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# ? Jun 17, 2015 07:00 |