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Anyone else wanna vote for Moose for the most lethal creatures?
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# ? Jun 27, 2015 06:19 |
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# ? Apr 25, 2024 13:24 |
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Gridlocked posted:Anyone else wanna vote for Moose for the most lethal creatures? It depends, are you counting moose and undead moose as the same animal?
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# ? Jun 27, 2015 06:32 |
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Ugh my explosive revenge against lab turrets is bottlenecked on paper. I wish I'd seen this coming when I threw away all those wrappers and ignored all those files. What garbage is actually useful? Here's what I've figured out so far, what am i missing?
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# ? Jun 27, 2015 06:49 |
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Moose are chumps.
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# ? Jun 27, 2015 06:54 |
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palamedes posted:Ugh my explosive revenge against lab turrets is bottlenecked on paper. I wish I'd seen this coming when I threw away all those wrappers and ignored all those files. Cardboard can be used as fletching, and plastic cups can be cut into plastic chunks I believe which is handy.
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# ? Jun 27, 2015 06:58 |
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palamedes posted:Ugh my explosive revenge against lab turrets is bottlenecked on paper. I wish I'd seen this coming when I threw away all those wrappers and ignored all those files. Surely you have some spare skill books.
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# ? Jun 27, 2015 07:14 |
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Lots of other stuff can be used for fletching, but boxes have no other uses. They are only useful as fletching because they are so useless.
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# ? Jun 27, 2015 07:15 |
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I'm sure this has been posted before, but I didn't see it in the OP http://cdda-trunk.estilofusion.com/ This is a pretty sweet item browser, now you'll know exactly what any item can be used for! It doesn't include stuff from the optional mods like vehicle addition pack and such, but it has mostly everything.
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# ? Jun 27, 2015 09:32 |
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The Lone Badger posted:Surely you have some spare skill books. Welp I guess that covers all my paper needs. Thanks, I guess I got discouraged when I couldn't butcher the books and never tried disassembling from inventory.
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# ? Jun 27, 2015 10:53 |
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I found a plasma engine in a bank vault and I have a couple of questions. First off, how sustainable is it? Could I feasibly use it to replace all the solar panels and electric engine in my car? I'm assuming when it says it uses hydrogen as fuel, it actually means water, and I've got plenty of that stockpiled. Second, what other car parts would I need to use it? My brain tells me I'd need a water tank, alternator, and battery, but my brain also told me I could totally taekwondo a hulk to death. Tyrone Biggums fucked around with this message at 15:44 on Jun 27, 2015 |
# ? Jun 27, 2015 15:41 |
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No, hydrogen is a very rare drop found sometimes in military patrols/outposts/bunkers.
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# ? Jun 27, 2015 15:54 |
Every time I try to start in the Police Department scenario, it says it cant find a valid scenario. Is this a known bug?
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# ? Jun 27, 2015 17:38 |
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If I put a V8 into an apc, will that work out OK? I found a fairly intact one nearby and I already have the engine.
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# ? Jun 27, 2015 18:06 |
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UP AND ADAM posted:If I put a V8 into an apc, will that work out OK? I found a fairly intact one nearby and I already have the engine. Should be fine. V8's are rather noisy, so driving into a new area will get a bunch of attention. Also the sight lines are terrible so add windshields or somehow find/build the camera modules that let you enclose the vehicle completely. E: APCs are diesel by default, so if the new engine uses regular you'll need to remove one or more of the fuel tanks and reinstall it as a normal gas tank to add fuel. Sanguinaire fucked around with this message at 18:44 on Jun 27, 2015 |
# ? Jun 27, 2015 18:40 |
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Ah yeah, I noticed the fuel tanks. I've only found one other diesel vehicle so far, and it was a semi truck I employed to kill a few dozen of zombies outside of a mall.
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# ? Jun 27, 2015 19:18 |
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Diogines posted:Every time I try to start in the Police Department scenario, it says it cant find a valid scenario. Is this a known bug?
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# ? Jun 27, 2015 19:39 |
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UP AND ADAM posted:Ah yeah, I noticed the fuel tanks. I've only found one other diesel vehicle so far, and it was a semi truck I employed to kill a few dozen of zombies outside of a mall. Correct me if I am wrong but isn't diesel horribly explosive in this game?
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# ? Jun 27, 2015 21:14 |
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Exploit time! The white sections are wiring, they have 1 hp. However, they won't fall off until the military composite ram at the very end is destroyed. I can ram my vehicle through a forest at max speed and not take a scratch (Aside from collisions with the rear of the vehicle when skidding)..
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# ? Jun 28, 2015 00:03 |
Couldn't you make it so even the back is protected by making a g shape with the ending coiled into itself for total protection? It'd make the vehicle bigger, but that's not going to matter if it won't ever fall off and still makes room for the actually important bits...
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# ? Jun 28, 2015 01:09 |
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You somehow contrived to build a forcefield without modding the game.
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# ? Jun 28, 2015 01:10 |
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Angry Diplomat posted:You somehow contrived to build a forcefield without modding the game. He modded the game, there's a Vortex Engine in that screenshot. e: Although maybe the wiring stuff works anyways. Also, now I'm curious, what's a blob feed?
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# ? Jun 28, 2015 01:18 |
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All that stuff is in the pre-packaged vehicle additions pack, I made a minor edit so that vortex stuff works correctly. If you don't have wiring, you could probably use handles (pipe) instead. Blob feed is the stuff used in blob-related vehicle recipes, it's also needed to power blob engines and blob turrets. Edit: Exploit #2! Objects that stick out such as blades and spikes, don't count as a structure for installing things, but count as one when uninstalling things. Galm fucked around with this message at 01:47 on Jun 28, 2015 |
# ? Jun 28, 2015 01:24 |
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Galm posted:All that stuff is in the pre-packaged vehicle additions pack, I made a minor edit so that vortex stuff works correctly. If you don't have wiring, you could probably use handles (pipe) instead. Jesus Christ I can't make it a week in this game and this guy is achieving vehicular invulnerability via heresies against the Machine God. E: I also like that the core of your vehicle looks a lot like a DF wagon.
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# ? Jun 28, 2015 08:28 |
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Galm posted:Exploit time! Tried this on one of my test characters and it seems to work pretty well, might try it out on one of my legit characters. Please do not tell the cataclysm forums that this exists because they'll probably try to remove it.
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# ? Jun 28, 2015 08:36 |
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palamedes posted:Welp I guess that covers all my paper needs. Thanks, I guess I got discouraged when I couldn't butcher the books and never tried disassembling from inventory. Cataclysm: I got discouraged when I couldn't butcher the books
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# ? Jun 28, 2015 09:30 |
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The fact they have a disassemble command alongside a butcher command is sort of senseless anyways.
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# ? Jun 28, 2015 09:55 |
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They do different things in a bunch of cases, usually in that disassembling takes longer and potentially uses up charges from your repair tools in exchange for a better yield. You're not wrong, though.
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# ? Jun 28, 2015 10:00 |
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Tiler Kiwi posted:The fact they have a disassemble command alongside a butcher command is sort of senseless anyways. How does that whole deal work, anyway? I mean, sometimes when I use the butcher menu I also get a Disassemble option on the stuff that can be disassembled. Sometimes I gotta choose that option from the inventory. I don't think you can cut everything up using the menu either, gotta manually use the knife sometimes (I'm like 99% sure I had to do that for gallon jugs/plastic bottles - unless it was fixed in a newer version?) Man this game is super inconsistent sometimes, interface and interaction wise. cis_eraser_420 fucked around with this message at 10:45 on Jun 28, 2015 |
# ? Jun 28, 2015 10:41 |
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^ There are two things you can do with items, Disassemble and Cut Up. Disassemble is slow and requires tools, depending on what you're disassembling. It defaults to being the exact opposite of crafting - requiring the same tools and time as it would take to make the item, and returning the materials needed to make it. Cut Up is fast, requires any kind of blade, and returns only the base material the item is made from (leather, plastic, etc). Using (B) on items on the ground is context sensitive. If you're capable of doing both then the butcher menu will give seperate options for cutting up and disassembling, if only one thing is possible then you'll do that.
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# ? Jun 28, 2015 10:51 |
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Hahaa, adrenaline injectors. They give you a massive stimulant overdose, which gives you something like +9 intelligence and a shitload of speed, and also an overriding Adrenaline Boost status which has a massive intelligence penalty. The adrenaline boost wears off first though and the stimulants take ages to come out of your system, so if you've got loads of hi-tech stuff to do or CBMs to install, you can jab yourself with adrenaline, wait for it to wear off, and once you "feel awful" you can perform superhuman feats of intelligence.
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# ? Jun 28, 2015 11:15 |
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Just started trying to figure this game out. I just got a deep wound, and the house I'm ransacking has cocaine. Now, the description of cocaine says that it can be used as a topical analgesic... is it actually possible to use it in this manner, or is snorting the only thing you'll do with it?
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# ? Jun 28, 2015 12:54 |
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You do realize that analgesic means pain reliever? It won't do anything for your deep wound. And I think you can only snort it, but I haven't tried to do anything else with it.
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# ? Jun 28, 2015 12:57 |
Iunnrais posted:Just started trying to figure this game out. I just got a deep wound, and the house I'm ransacking has cocaine. Now, the description of cocaine says that it can be used as a topical analgesic... is it actually possible to use it in this manner, or is snorting the only thing you'll do with it? Nope. The most likely thing to find in a house that can stop the infection killing you is a knife - activate it to cauterize the wound. Be aware doing that causes a shitload of pain, like "no fighting for the rest of the day for you" levels of pain.
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# ? Jun 28, 2015 18:06 |
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I have never outright needed to cauterize a bite. Bottles of disinfectant are not difficult to come across, and even failing that, first aid kits also work just fine.
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# ? Jun 28, 2015 18:11 |
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Once I get my First Aid skill up and scrounge a good stockpile of materials, I don't even carry or hoard disinfectant anymore. It all goes into making a huge pile of First Aid kits, and I carry maybe half a dozen of them and half a dozen bandages around, replenishing as needed.
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# ? Jun 28, 2015 19:15 |
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I love how the actual challenge of clearing a hospital is the fight against the clock. In every one I've been to the zombies have bashed enough walls to collapse the building in one area and are about to do it again. When I finally die in a hospital, it will be because some genius zombie dropped the roof on me.
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# ? Jun 28, 2015 19:16 |
President Ark posted:Nope. The most likely thing to find in a house that can stop the infection killing you is a knife - activate it to cauterize the wound. Be aware doing that causes a shitload of pain, like "no fighting for the rest of the day for you" levels of pain. Tramadol or at least codeine should be enough for cauterization pain if you can find some on a zombie corpse. Think I might have even found some in a house once but I've no idea how hard that is to get from a bathroom spawn, probably not worth it compared to just looking for a medkit/disinfectant.
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# ? Jun 28, 2015 19:29 |
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Real survivors just deck a few asprin and walk it off... Worth noting that cauterisation doesn't have a 100% success rate, so you might have to try a few times before it's cleaned out.
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# ? Jun 28, 2015 19:53 |
Hence why codeine is good, you're not walking off 70 pain with just aspirin unless you're serving yourself up to the zombie buffet line.
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# ? Jun 28, 2015 19:54 |
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# ? Apr 25, 2024 13:24 |
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On the stats screen, I noticed that if you press enter over a skill, it changes color. Help screen says this "toggles skill training"; does this mean that it's turned off, or that you become more focused in that skill?
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# ? Jun 29, 2015 04:45 |