Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
QuoProQuid
Jan 12, 2012

Tr*ckin' and F*ckin' all the way to tha
T O P

sout posted:

He sure has a lot of those guns though, huh?

I tried pickpocketing Graham as he was working with his guns, only to have him turn slightly and ask "How exactly can I help you?"

It wasn't much, but it startled me first time through.

Adbot
ADBOT LOVES YOU

Filthy Casual
Aug 13, 2014

Graham was the easy choice, because his option hosed over Caesar the most. Plus the line "When done righteously, killing is just like any chore and practiced hands make for short work" is supremely badass.

steinrokkan
Apr 2, 2011



Soiled Meat

sitchelin posted:

They're expanding because they're both imperialists. Go to any NCR camp and they'll tell you the only reason the Legion is an actual threat now is because the NCR is stretched too thin. They're overextending and gobbling up as much territory as they can and leaving like, 5 guys to protect it. Caesar wants his Rome, which is Vegas and he's smart enough to just zerg rush it.

The notion of the NCR being stretched thin is something that doesn't really correspond with the world. The entirety of the Mojave is mainly populated by the NCR, and the NCR army was, and remains large enough to keep the Legion at bay (the NCR garrison at the Dam isn't more powerful than the Caesar army, but it's certainly powerful enough to fight it on equal terms, with plentiful reserves all over the state). The idea of the NCR being weakened by continued colonization of the Mojave seems to come from people with clear agenda and no long-term vision.

Acebuckeye13
Nov 2, 2010
Ultra Carp

steinrokkan posted:

The notion of the NCR being stretched thin is something that doesn't really correspond with the world. The entirety of the Mojave is mainly populated by the NCR, and the NCR army was, and remains large enough to keep the Legion at bay (the NCR garrison at the Dam isn't more powerful than the Caesar army, but it's certainly powerful enough to fight it on equal terms, with plentiful reserves all over the state). The idea of the NCR being weakened by continued colonization of the Mojave seems to come from people with clear agenda and no long-term vision.

The NCR's all over the place, but everybody talks about how they're killing themselves to do it. Their supply lines are vulnerable, troops are lacking in basic training/equipment, and they're having to shift reserves from other theaters of operation to try and make up for the gap in manpower. Taking and holding the Hoover Dam may ultimately be a good thing for the NCR, but in the short term it's extremely tenuous.

steinrokkan
Apr 2, 2011



Soiled Meat

Acebuckeye13 posted:

The NCR's all over the place, but everybody talks about how they're killing themselves to do it. Their supply lines are vulnerable, troops are lacking in basic training/equipment, and they're having to shift reserves from other theaters of operation to try and make up for the gap in manpower. Taking and holding the Hoover Dam may ultimately be a good thing for the NCR, but in the short term it's extremely tenuous.

Yes, it's a costly endeavour, but the legion is Literally their only significant enemy, so waging a total war against them promises - at least theoretically - a period of peace if victory can be secured, and it also shields the republic from all threats to its development.

prometheusbound2
Jul 5, 2010

steinrokkan posted:

Yes, it's a costly endeavour, but the legion is Literally their only significant enemy, so waging a total war against them promises - at least theoretically - a period of peace if victory can be secured, and it also shields the republic from all threats to its development.

Part of the problem with the faction debate in New Vegas is that the Mojave represents the frontier for both the Legion and the NCR. Shady Sands seemed a lot more civilized than any settlement in New Vegas, for example.

I'm deeply apathetic about the Mad Max/apocalyptic/everything is savage motif in Fallout. I'd really like to see what things look like in the core territories of the settled states hundreds of years after the bombs have fallen.

steinrokkan
Apr 2, 2011



Soiled Meat

prometheusbound2 posted:

Part of the problem with the faction debate in New Vegas is that the Mojave represents the frontier for both the Legion and the NCR. Shady Sands seemed a lot more civilized than any settlement in New Vegas, for example.

I'm deeply apathetic about the Mad Max/apocalyptic/everything is savage motif in Fallout. I'd really like to see what things look like in the core territories of the settled states hundreds of years after the bombs have fallen.

I'm on the same boat - and if Fallout 2 is an indication, it's basically 1900 America with some extra information technology.

Iretep
Nov 10, 2009

steinrokkan posted:

Yes, it's a costly endeavour, but the legion is Literally their only significant enemy, so waging a total war against them promises - at least theoretically - a period of peace if victory can be secured, and it also shields the republic from all threats to its development.

I think there were some other raider tribes out there that put pressure on NCR soldiers. Raids on NCR settlements werent unheard off. For example Casears father died to one such raid. Chief Hanlon if I remember right had a story of his own on dealing with raiders.

Internet Wizard
Aug 9, 2009

BANDAIDS DON'T FIX BULLET HOLES

Raider bands, sure, but no organized nation-states like the Legion

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to
The Fiends were giving the NCR enough trouble and they were little more than a bunch of jet junkies. NCR was putting most of its resources into holding the drat though. That's why when you do stuff like free Nelson you help out by freeing resources up. And it doesn't seem like the NCR actually has a supply problem, more a logistical problem. They are forced to bring supplies up by pack brahmin, which is slow as hell. Remember the powder gangers were originally prisoners brought up to build a railroad.

So, what does happen to the Legion once Caeser is dead, with or without victory at the Dam? The whole thing is held together by Caesers force of will, and even with Lanius, who's only method of instilling loyalty is violence. There really isn't any kind of leadership that has a plan that's more than "kill everyone". Caeser had a grand plan of turning everyone into a slave and then transforming them into a perfect civilization. I'd think it would simply fall apart, which regional commanders simply taking control as local warlords.

steinrokkan
Apr 2, 2011



Soiled Meat

twistedmentat posted:

The Fiends were giving the NCR enough trouble and they were little more than a bunch of jet junkies.
It seems like the Fiends controlled no important assets, so they were contained without sending men to die fighting them.

quote:

So, what does happen to the Legion once Caeser is dead, with or without victory at the Dam? The whole thing is held together by Caesers force of will, and even with Lanius, who's only method of instilling loyalty is violence. There really isn't any kind of leadership that has a plan that's more than "kill everyone". Caeser had a grand plan of turning everyone into a slave and then transforming them into a perfect civilization. I'd think it would simply fall apart, which regional commanders simply taking control as local warlords.

Caesar belleves that the Legion and the NCR will have their synthesis-producing encounter whether he stays alive or not. Though there's no reason to believe his theory, given that the PC can easily turn the entire Legion away from its goal with just a couple of simple arguments.

Hometown Slime Queen
Oct 26, 2004

the GOAT
Never forgive the Fiends for Vault 3. :mad:

Horace Kinch
Aug 15, 2007

Thanks to the fiends I can get addicted to all of the drugs!

Delsaber
Oct 1, 2013

This may or may not be correct.

QUEEN CAUCUS posted:

Never forgive the Fiends for Vault 3. :mad:

Vault 3 was an inside job.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to
When gambling, you have a better chance when playing blackjack, but you have a higher earning potential with slots, correct? I have never been able to do roulette so I've never bothered.

I just discovered the Sierra Madre's casino works once the power is turned back on.

Duckbox
Sep 7, 2007

The NCR's troubles can be encapsulated pretty well by just listing the number of people they've had to fight recently. Since defeating the Enclave and seizing Navarro, they've launched a series of campaigns to drive the Jackals, Vipers and Great Khans out of California, fought a war with the Brotherhood that wrecked their economy and got who-knows-how-many conscripts killed through human wave tactics, nearly lost to the Legion at the first Battle of Hoover Dam, fought a second war with the Khans that damaged their reputation, had some sort of dust up that saw most of their veteran rangers "chasing ghosts" in Baja, and now are facing all-out war with the Legion (and the threat of war with House's goons) while Fiends, Khans, Powder Gangers, and Brotherhood holdouts threaten their supply lines.

It's pretty clear that their era of rapid expansion is over and now they're facing the inevitable pushbacks and border incursions that threaten any empire with stalled expansion. We can also presume that the Mojave is not the only front they have to defend. The Brotherhood was beaten, but not broken and another war could break out at any time, New Reno could turn on them if they expose too much weakness, there are probably still hostile bands of raiders, slavers, and supermutants lurking at the edges of their territories. Plus, who knows what hornet's nests they've stuck their hands into in Baja and Northern California? The current crop of conscripts may have never lived in a country that was truly at peace and have likely lost loved ones to war or raider attacks. It's no wonder so many of them distract themselves by getting wasted on the strip.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to
I kinda wish they did a DLC where you got to go into the NCR, and see how it was on the home front. It would be neat to see it under strain, but everyone trying to pretend its all fine and dandy.

Also, I think I hate how much Elijah yaps at you more than the collars in dead money.

Tokelau All Star
Feb 23, 2008

THE TAXES! THE FINGER THING MEANS THE TAXES!

twistedmentat posted:

When gambling, you have a better chance when playing blackjack, but you have a higher earning potential with slots, correct? I have never been able to do roulette so I've never bothered.

I just discovered the Sierra Madre's casino works once the power is turned back on.

What I did was make it to the third level comp gift in blackjack then bet huge on slots. I was able to walk away with a good chunk over the ceiling in most of the joints.

Paracelsus
Apr 6, 2009

bless this post ~kya

steinrokkan posted:

It seems like the Fiends controlled no important assets, so they were contained without sending men to die fighting them.
From what I recall of the dialogue at McCarren, the Fiends had the NCR contained about as much as the reverse. Unless the Courier kills their leaders, they'll either overrun McCarren or cause heavy losses in the ending. Plus there certainly were troops that died to the Fiends, as can be seen in A Final Plan for Esteban, and there are ongoing battles between Fiends and NCR troops in multiple locations in the area.

Hometown Slime Queen
Oct 26, 2004

the GOAT
The NCR has a 'tenuous' hold on its own territories. Even Cass admitted that their supply lines and roads are constantly threatened and are dangerous as poo poo, and having mercenaries and guards are a must, enough so that trading in Legion territories is preferable because they keep the merchants safe and their territory under control. The NCR was able to drive out a LOT of their enemies under Tandi's rule, basically in one big swoop. But now Tandi's gone and all those old enemies are starting to creep back in and the NCR is finding itself basically beset on all sides. The Legion was an enemy they could throw their army at, but time and time again you hear they're so stretched thin.

There's a reason that a lot of Mojave townsfolk were leery about letting the NCR take over. They were afraid that the NCR would just tax them and demand resources without really providing protection they couldn't afford, which is admittedly probably exactly what would happen.

twistedmentat
Nov 21, 2003

Its my party
and I'll die if
I want to

Tokelau All Star posted:

What I did was make it to the third level comp gift in blackjack then bet huge on slots. I was able to walk away with a good chunk over the ceiling in most of the joints.

Ah never thought about that. I'll have to remember that when I go to the Gomorrah. Usually I just bet everything on slots because sometimes you can get 30k payouts.

I take what I said back, loving collars and loving speakers. Its worse in the SM's vault, because you have all this area to navigate and they over lap, and are often invisible.

Dravs
Mar 8, 2011

You've done well, kiddo.
At the end of Cass' quest I have to kill the Crimson Caravan leader (who deserves it imo), except when I blow her head off everyone else in the area turns hostile and I lose alllllll my karma. Is there anyway to complete it without screwing up my reputation?

Duckbox
Sep 7, 2007

Don't get caught. Reverse pickpocketing a grenade might be helpful here.

Horace Kinch
Aug 15, 2007

twistedmentat posted:

Ah never thought about that. I'll have to remember that when I go to the Gomorrah. Usually I just bet everything on slots because sometimes you can get 30k payouts.

I take what I said back, loving collars and loving speakers. Its worse in the SM's vault, because you have all this area to navigate and they over lap, and are often invisible.

How to enjoy Dead Money: you can't. It's the worst DLC. That being said, everyone should play it at least once if only to appreciate just how much better the rest of the DLC is. Especially OWB.

Horace Kinch fucked around with this message at 11:29 on Jul 15, 2015

maev
Dec 6, 2010
Economically illiterate Tory Boy Bollocks brain.
Keep away from children
My game's come to a screeching halt the second time because I decided to do DM again. The characters are well done but I don't find them interesting enough the second time around and the game-play is toxic (hah). Elijah and his little heist can gently caress itself.

Timeless Appeal
May 28, 2006

Dravs posted:

At the end of Cass' quest I have to kill the Crimson Caravan leader (who deserves it imo), except when I blow her head off everyone else in the area turns hostile and I lose alllllll my karma. Is there anyway to complete it without screwing up my reputation?
I crouched down and took her out with a silenced pistol.

Dravs
Mar 8, 2011

You've done well, kiddo.
If I play through this game again (which I might do as I wiped out Caesars Legion the moment I stepped onto their island; I ain't letting them have my guns dammit; so I can play through their quests) I will likely turn on God mode for Dead Money. gently caress going through all of those traps and acid fog again.

Tirranek
Feb 13, 2014

Just about to play through this again with TotW and I'm thinking a daddy's girl doctor who becomes a sneak/guns/repair wanderer type who fixes good people up and kills bad ones a little overzelously. will probably end up being an assassin for the NCR. This game really brings out the RP sperg in me

Knuc U Kinte
Aug 17, 2004

sitchelin posted:

How to enjoy Dead Money: you can't. It's the worst DLC. That being said, everyone should play it at least once if only to appreciate just how much better the rest of the DLC is. Especially OWB.

The worst DLC is OWB, followed closely by Lonesome Road. It's not even a contest.

Feels Villeneuve
Oct 7, 2007

Setter is Better.
There's a shitload of NCR quests you do that are framed as something that you have to do because the NCR either can't spare any resources, or the questgiver doesn't want to bother with bureaucratic red tape to get it approved. Some of this is simply because Obsidian seem to really like making sure there's a plausible "why doesn't the questgiver just do this himself" for every quest, but it certainly adds to the perception that the NCR is stretching itself to its limits.

Knuc U Kinte
Aug 17, 2004

You cant say that DM is only worth it to experience the writing once, because the characters behave differently depending on how you treat them...OWB on the other hand is monkey cheese robot Science! Hilarious stuff that never gets old. Can;t wait to talk to them in between bouts of shooting at bullet sponges and running though the school for the fourth time. :iamafag:

Feels Villeneuve
Oct 7, 2007

Setter is Better.
I like LR because it's basically a long dangerous dungeon crawl in a game that really needs more opportunities to let you go nuts with your high level weapons.

Horace Kinch
Aug 15, 2007

Knuc U Kinte posted:

You cant say that DM is only worth it to experience the writing once, because the characters behave differently depending on how you treat them...OWB on the other hand is monkey cheese robot Science! Hilarious stuff that never gets old. Can;t wait to talk to them in between bouts of shooting at bullet sponges and running though the school for the fourth time. :iamafag:

I'd rather shoot robot scorpions and help floating brains with their experiments way more than fudging through a toxic shithole littered with bear traps stressing out over where the next 300 death radios are because some old coot is sour over getting his rear end whooped by the NCR. Also one of those brains is voice by the guy who does Dr. Venture, which kinda automatically makes it great.

100% of the problems with Dead Money can be solved by losing that stupid radio/bomb collar gimmick. The cloud already does a good job of saying "this is a no fly zone, how badly do you want to loot this wardrobe?"

Horace Kinch fucked around with this message at 13:11 on Jul 15, 2015

Knuc U Kinte
Aug 17, 2004

I like all the DLC, really. I just wish that people would appreciate Dead Money more because it's awesome.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!
Dead Money is fantastic. There isn't a wasted inch of space in the whole thing. My favourite part is finding new dialogue though, like using high speech to figure out the Gala event already happened once and Elijah is broadcasting from the casino, or getting drunk and using lowered Int tI chat with Dog about when he lived in Fallout 1.

Knuc U Kinte
Aug 17, 2004

2house2fly posted:

Dead Money is fantastic. There isn't a wasted inch of space in the whole thing. My favourite part is finding new dialogue though, like using high speech to figure out the Gala event already happened once and Elijah is broadcasting from the casino, or getting drunk and using lowered Int tI chat with Dog about when he lived in Fallout 1.

This reminds me that I've never done a low int run.

Feels Villeneuve
Oct 7, 2007

Setter is Better.

sitchelin posted:

I'd rather shoot robot scorpions and help floating brains with their experiments way more than fudging through a toxic shithole littered with bear traps stressing out over where the next 300 death radios are because some old coot is sour over getting his rear end whooped by the NCR. Also one of those brains is voice by the guy who does Dr. Venture, which kinda automatically makes it great.

100% of the problems with Dead Money can be solved by losing that stupid radio/bomb collar gimmick. The cloud already does a good job of saying "this is a no fly zone, how badly do you want to loot this wardrobe?"

Look at the graffiti on the wall!!!!! fucker!!!!!

Feels Villeneuve
Oct 7, 2007

Setter is Better.

Knuc U Kinte posted:

This reminds me that I've never done a low int run.

It's clearly something that was half-assed/abandoned due to time constraints, unfortunately.

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Alain Post posted:

Look at the graffiti on the wall!!!!! fucker!!!!!

If there isn't any graffiti look for the bright light on the wall with sparks showering out of it!

Adbot
ADBOT LOVES YOU

Knuc U Kinte
Aug 17, 2004

Alain Post posted:

Look at the graffiti on the wall!!!!! fucker!!!!!

Yeah. If you take the hint from Elijah who tells you as soon as he appears to ignore your pip-boy because it makes you weak, and you pay attention to the environment instead, you'll have a much better time in DM. It's a treat really because it's not really repeated anywhere else in the game.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply