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The way you deal with triffid queens is to drop a piece of paper on their extremely-flammable trails of foilage and set it on fire, sit around for a half hour, then after everything burns out you chop up all the delicious veggie steaks and fibers.
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# ? Aug 24, 2015 12:16 |
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# ? Apr 19, 2024 22:38 |
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I just downloaded the latest experimental (it's my first time playing in a while) and it seems like you go deaf really easily now? And for extended periods? I've got NPCs turned on but can never talk to any of them as I'm constantly walking around in a deafened daze from all the destruction raging around me.
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# ? Aug 24, 2015 12:27 |
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nftyw posted:The way you deal with triffid queens is to drop a piece of paper on their extremely-flammable trails of foilage and set it on fire, sit around for a half hour, then after everything burns out you chop up all the delicious veggie steaks and fibers. I never thought of that. However chance your sitting around to constructing a fortress on their corpse.
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# ? Aug 24, 2015 12:41 |
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It doesnt work on fungal towers. loving spore breath puts out fires around them, so I charged through the fire and shot it to death. At which point the ring of fire surrounding the tower turned into an all consuming inferno. RIP me.
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# ? Aug 24, 2015 12:44 |
SynthOrange posted:It doesnt work on fungal towers. loving spore breath puts out fires around them, so I charged through the fire and shot it to death. Do mininukes still work on fungal towers?
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# ? Aug 24, 2015 13:01 |
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Ignatius M. Meen posted:Do mininukes still work on fungal towers? I went into a missile silo and sent a nuke on a tower because gently caress fungus.
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# ? Aug 24, 2015 16:05 |
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Koorisch posted:I went into a missile silo and sent a nuke on a tower because gently caress fungus. You... you can manually target actual, full-scale nukes? I've never gone into a missile silo. Clearly I've been missing out Anyway, a fusion blaster rifle and the UPS bionic will clear up fungal infestations right quick. Then again, they'll clear up anything right quick. Also there will be nothing left to salvage afterwards and you'll be deaf and everything will be on fire. But the bastard fungus will be gone! e: A tactical nuke sounds like a wonderfully convenient, hilariously overkill way to complete the "travel a ridiculous distance and kill some lovely bandits" mission the Old Guard representative from the survivor centre gives you. Angry Diplomat fucked around with this message at 16:14 on Aug 24, 2015 |
# ? Aug 24, 2015 16:08 |
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Koorisch posted:I went into a missile silo and sent a nuke on a tower because gently caress fungus. What is the effective range on one of those?
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# ? Aug 24, 2015 16:12 |
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I think it wipes out a few map tiles.
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# ? Aug 24, 2015 16:45 |
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SynthOrange posted:Oh man the Abandoned challenge start now lets you pick Broken Cyborg. That start is looking very tempting now. Do you still get Frail?
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# ? Aug 24, 2015 17:14 |
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Unless they've nerfed it in a later build, the most effective weapon for dealing with Triffids and fungus still seems to be the mini-flamethrower CBM, at least as long as you're outdoors; chain-activate it on a couple of tiles several times and there's not much that can stop the ensuing inferno. I haven't stuck around to physically burn down the tower itself, but fire is still pretty effective for nuking everything on a fungus tile last I checked, and it mulches the roaming Triffid groves like little else. Fire in general is really, really strong in Cataclysm. Fun fact: The slime in slime pits is shockingly flammable (at a guess, mechanically, maybe it's just re-skinned vegetation tiles), so if you absolutely have to traverse one for some reason, you can cut down on the tedium slightly if you can get a decent fire started and wait in one of the rock alcoves around the edge for a while to let it burn. Fire is also a good distraction/escape cover/AoE damage assist for dealing with zombie hordes. Fire good.
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# ? Aug 24, 2015 22:44 |
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There's an anti-fungal sprayer in the experimentals now. Don't know how well it works, but it's a thing.
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# ? Aug 24, 2015 23:41 |
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Shady Amish Terror posted:Unless they've nerfed it in a later build, the most effective weapon for dealing with Triffids and fungus still seems to be the mini-flamethrower CBM, at least as long as you're outdoors; chain-activate it on a couple of tiles several times and there's not much that can stop the ensuing inferno. I haven't stuck around to physically burn down the tower itself, but fire is still pretty effective for nuking everything on a fungus tile last I checked, and it mulches the roaming Triffid groves like little else. On the topic of slime pits, is there ever a reason to go in/near one? I've never found a (worthwhile) use for goo, so when I found one I experimentally tossed an indendiary at the lot of them and watched, transfixed as the glorious flames purged the filth from the world. Afterwards, I found a slope down that led to what I can only describe as an underground ocean of slime that apparently had more beneath it (I could see another downward slope just within visual range) but because there were shittons of slime, I just tossed another incendiary and tootled off for pastures new.
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# ? Aug 24, 2015 23:49 |
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PiCroft posted:On the topic of slime pits, is there ever a reason to go in/near one? I've never found a (worthwhile) use for goo, so when I found one I experimentally tossed an indendiary at the lot of them and watched, transfixed as the glorious flames purged the filth from the world. Blob globs have a few uses. Mutagen, specialized slime mutagen, superglue, and grenades that spawn friendly (maybe?) slimes. http://cdda-trunk.estilofusion.com/slime_scrap/recipes/CC_CHEM for all the recipes. Don't underestimate the tainted meat/glob cost of brewing a few gallons of mutagen.
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# ? Aug 25, 2015 00:03 |
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You also need slime mutagen to make alpha mutagen. Although the biggest bottleneck for that is bird mutagen tbh, it's a pain in the arse finding all those eggs.
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# ? Aug 25, 2015 00:13 |
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RabidWeasel posted:Do you still get Frail? Yup. You start off with all the alloy armor cbm mods though. tooterfish posted:You also need slime mutagen to make alpha mutagen. After searching your hundredth bush just wish yourself some bird eggs.
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# ? Aug 25, 2015 00:20 |
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If you wait until spring you can usually find plenty, it's just the waiting part that sucks. If you want to be alpha before the first year's out, you need to pre-emptively gather eggs. It's a bit gamey, but first world problems and all hat.
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# ? Aug 25, 2015 00:22 |
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Grocery stores can give you a few bird eggs each. Doesn't matter that they rot super early, mutagen doesn't care about rottenness.
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# ? Aug 25, 2015 00:30 |
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For guaranteed FULL ALPHA (raar!) status, you need something like 10 serums, maybe a few more just to be safe. That's 40+ eggs. Better off picking them up off the ground to be honest. Eggs do seem to keep for ages though, so it's not like you have to use them straight away.
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# ? Aug 25, 2015 00:37 |
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PiCroft posted:On the topic of slime pits, is there ever a reason to go in/near one? Mutagens, glue, and if you have the proper mods, possibly weird vehicle stuff. The insides of slime pits are MASSIVE, and chokablok with more slimes; it's not a bad way to mindlessly grind up combat skills in the midgame to lategame, if you really want. The loot tables for slime pits seem to be limited, and each one seems to only have one or two kinds of items scattered sparsely throughout; mine had glass bottles and aluminum kegs, another person reported giant stockpiles of playboys. I'd guess it's like the anthills which have several copies of one or two CBMs each.
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# ? Aug 25, 2015 01:00 |
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Also, you should still be able to use the eggs in the recipe even if they're rotten
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# ? Aug 25, 2015 01:01 |
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I don't know about it was changed specifically, but in the most recent experimental it seems like every encounter with a spitter unavoidably results in at least 12 pain as they spit acid that dissolves my legs, quickly resulting in death from the pain debuffs.
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# ? Aug 25, 2015 02:44 |
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Hadn't checked out this thread in a while, good to know the development team remains as terrible as ever. I'll keep sticking to the last stable until they introduce something absolutely amazing, as soon as they're done with fursuit pattern customization.
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# ? Aug 25, 2015 16:04 |
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I just parked a car across the street from a regional school, blew the horn a couple of times, then scampered away, got a road roller, and flattened a swarm of zombie children that came out to investigate the noise. The carnage is incredible.
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# ? Aug 25, 2015 17:35 |
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Strudel Man posted:I don't know about it was changed specifically, but in the most recent experimental it seems like every encounter with a spitter unavoidably results in at least 12 pain as they spit acid that dissolves my legs, quickly resulting in death from the pain debuffs. You need some boots with decent environmental protection, you end up standing in a pool of acid when the spitters hit you.
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# ? Aug 25, 2015 20:41 |
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Inadequately posted:Hadn't checked out this thread in a while, good to know the development team remains as terrible as ever. I'll keep sticking to the last stable until they introduce something absolutely amazing, as soon as they're done with fursuit pattern customization. lol
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# ? Aug 25, 2015 21:50 |
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Kafouille posted:You need some boots with decent environmental protection, you end up standing in a pool of acid when the spitters hit you. Even steel-toed boots/survivor boots aren't enough to stop it from sometimes chain-rotting you down for a few dozen hp in a single go and putting your pain up an equal amount. Maybe ANBC/heavy survivor gear is a little better, but at present it's surprisingly potent and is one of the few things in a horde of zombies that can really threaten an endgame character just from pain attrition. It's worst when you get hit by grapples/knockdowns, which seem to be slightly buggy and sometimes hit you SEVERAL times with environmental damage if they get you in acid or fire.
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# ? Aug 25, 2015 21:56 |
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Rubber boots block 95% of acid spit-related problems. All those janitor's closets you ignored! Also yes Hazmat and ANBC suits are complete acid puddle immunity, but not Survivor boots.
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# ? Aug 25, 2015 22:02 |
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Double fisting purifier and medical mutagen to try to get Robust Genetics is more hilarious than I gave it credit for.
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# ? Aug 25, 2015 22:04 |
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Post the text log!
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# ? Aug 25, 2015 22:08 |
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Semi-related, is there a way to scroll the text log upward? Edit: Capital P apparently, I didn't even know that screen existed.
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# ? Aug 25, 2015 22:10 |
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Mzbundifund posted:Post the text log! http://imgur.com/a/EHtzU I had to drop stuff in the middle of it because my pain was over 100 and it was encumbering my strength like woah. I'll also note that that was a gallon jug of mutagen and I still never got Robust Genetics. I guess it is not really that big of a deal since medical mutagen is pretty simple to make (just raid a hospital), but as funny as it was to watch poor Sanjana Moran flop around like a fish while guzzling terrible liquids that should not be I think I'm just gonna take it at chargen from now on. Coolguye fucked around with this message at 22:30 on Aug 25, 2015 |
# ? Aug 25, 2015 22:27 |
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Mzbundifund posted:Rubber boots block 95% of acid spit-related problems. All those janitor's closets you ignored! On the other hand rubber boots have pretty high encumbrance so they slow your movespeed down by a lot. I think light survivor boots have similar environmental protection and 0 encumbrance.
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# ? Aug 25, 2015 23:41 |
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Go plain old mutagen serum or go home, he says from his bunker at the edge of a slime pit to harvest for blobs.
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# ? Aug 27, 2015 00:46 |
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SynthOrange posted:Go plain old mutagen serum or go home, he says from his bunker at the edge of a slime pit to harvest for blobs. Why harvest a slime pit? Just clear out a school or hospital or something and get some cool books/drugs alongside a massive supply of tainted meat. It doesn't even matter whether it's rotten if you're using it to make mutagen.
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# ? Aug 27, 2015 01:29 |
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Dont need to butcher slimes. 1 in 10 slimes wont punch you across the map, melt your feet, or dodge all your bullets
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# ? Aug 27, 2015 01:48 |
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i don't butcher zombie swarms either i just lure them out with a big noise and then run them over with a road roller with spikes glued on the front
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# ? Aug 27, 2015 04:14 |
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Does driving over rubble damage vehicle parts? I don't think it does, since you don't get a message that it's hitting something like you do with bushes for example. Some confirmation would be nice, though, seeing as I've been driving through a load of craters recently, and since my vehicle always has a bunch of damaged parts anyway from this and that, I often wonder if the rubble is responsible for any of it.
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# ? Aug 30, 2015 06:35 |
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So what affects a vehicle's max speed, exactly? Is it just engine vs. weight?
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# ? Sep 5, 2015 06:48 |
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# ? Apr 19, 2024 22:38 |
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Who knows. When in doubt I just weld on more stuff.
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# ? Sep 5, 2015 06:50 |