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The old lady next door still used a free NetZero account (on an old Compaq running Win98) until a couple of years ago. She starting getting paranoid that "the hackers were gonna get her" just by having a computer in the house and got rid of it. She was even smashing all the old pressed CDs she had "so they can't get my information off of them".
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# ? Aug 27, 2015 14:42 |
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# ? Mar 28, 2024 12:15 |
The_Franz posted:The old lady next door still used a free NetZero account (on an old Compaq running Win98) until a couple of years ago. She starting getting paranoid that "the hackers were gonna get her" just by having a computer in the house and got rid of it. She was even smashing all the old pressed CDs she had "so they can't get my information off of them". There's a story I read about a woman who called someone for help with her computer (I think a relative), hysterical that the mafia had hacked her computer. She had accidentally activated Chrome's Incognito mode.
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# ? Aug 27, 2015 14:51 |
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chitoryu12 posted:There's a story I read about a woman who called someone for help with her computer (I think a relative), hysterical that the mafia had hacked her computer. "No Grandma, that is so you can view por...... I mean look up things that you don't really want saved on your computer."
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# ? Aug 28, 2015 17:42 |
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Well, if Dolby has their way, 5.1/7.2 or whatever combination will be dead in the higher tier home theaters. It was announced in 2012 apparently but only just got to setup the a Dolby Atmos system at work. It consists of a new funtastic numbering system! 7.x.2 or 7.x.4 (the x being your number of subwoofers). The extra 2 or 4 are ceiling speakers. The stuff is amazing on the demo Bluray, and if you cannot drill out holes in your ceiling, there's an option for special speakers that reflect off the ceiling from the front/side of the room. Here's an interesting easy to read article on it. [url] http://thenextweb.com/gadgets/2014/08/18/10-things-need-know-doblys-atmos-home-theatre-mobile-3d-sound-system/ [/url] I'm not entirely sold on it for my own home, as I am lazy and happy with what I have now being over the top (7.2).
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# ? Aug 29, 2015 09:07 |
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Humphreys posted:Well, if Dolby has their way, 5.1/7.2 or whatever combination will be dead in the higher tier home theaters. NHK already has them beat https://en.m.wikipedia.org/wiki/22.2_surround_sound A little insider info: So much live content is still produced in barely-stereo then run through a 5.1 synthesizer before distribution. We still have trouble finding enough people who can mix 5.1 well.
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# ? Aug 29, 2015 16:08 |
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eddiewalker posted:NHK already has them beat https://en.m.wikipedia.org/wiki/22.2_surround_sound Jesus christ. An audiophile and his money are soon parted...
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# ? Aug 30, 2015 01:25 |
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At least that actually makes a sort of sense, unlike half the stuff audiophiles do. CD mats are probably my favorite... but that's a bit off topic, as the technology works perfectly to do what it was invented to do (get suckers' money)
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# ? Aug 30, 2015 01:50 |
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ryonguy posted:Jesus christ. ~* somewhere, Alan Parsons awakes and begins demanding to remaster Dark Side of the Moon for 22.2; no one is in the room to hear his ravings *~
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# ? Aug 30, 2015 05:25 |
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eddiewalker posted:
I've been doing it on and off for the last 12 years when I was required to fudge around when an audio guy wasn't available and management go "hey Humphreys does video...its the same thing really", but lacking in any sort of 'certification' other than a university degree in a grab all of 'production'. Biggest time/money waster ever. I would be interested if you could let me know of any specifics I could train up on to get a certification. I burnt out from video editing some time ago and sadly doing a retail sales job selling things to audiophiles
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# ? Aug 30, 2015 12:01 |
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Pentaro posted:https://www.youtube.com/watch?v=L0nuQ5o2DYU Counterpoint: https://www.youtube.com/watch?v=N_dWpCy8rdc Every time I see the diagram of the 22.2 surround setup, I find myself thinking that the people behind it did not consider the importance of doors in room design.
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# ? Aug 30, 2015 13:45 |
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Jedit posted:Every time I see the diagram of the 22.2 surround setup, I find myself thinking that the people behind it did not consider the importance of doors in room design. You can fit a door pretty easily on the back wall, or the front or back of the side walls.
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# ? Aug 30, 2015 14:00 |
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Jedit posted:Counterpoint: https://www.youtube.com/watch?v=N_dWpCy8rdc You enter the room via a fireman's pole from the ceiling. You die there, because the glorious sound from your speaker setup liquifies your brain..
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# ? Aug 30, 2015 14:09 |
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What's the point of that anyway? When you listen to a concert live, the instruments are at the front. Presumably, that's how the composer intended the music to be heard. I can see how 5.1 could make up for mediocre acoustics, but 22 speakers is total overkill. I guess maybe someone could write music specifically for this setup, but I doubt anyone would go to the effort to reach such a tiny audience.
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# ? Aug 30, 2015 17:36 |
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Konstantin posted:What's the point of that anyway? When you listen to a concert live, the instruments are at the front. Presumably, that's how the composer intended the music to be heard. I can see how 5.1 could make up for mediocre acoustics, but 22 speakers is total overkill. I guess maybe someone could write music specifically for this setup, but I doubt anyone would go to the effort to reach such a tiny audience. It's definitely meant for movies more than music. 22.2 is a small system compared to most cinema setups.
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# ? Aug 30, 2015 17:45 |
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I can't tell the difference between 5.1 and stereo.
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# ? Aug 31, 2015 00:15 |
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A FUCKIN CANARY!! posted:I can't tell the difference between 5.1 and stereo. You don't have to spend half an hour hearing about how your buddy set up his stereo speakers.
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# ? Aug 31, 2015 00:48 |
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Kaizoku posted:You don't have to spend half an hour hearing about how your buddy set up his stereo speakers.
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# ? Aug 31, 2015 01:38 |
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I bet there aren't any PC games that come with companion novellas these days. Of course, the only one that I can think of that ever did was Stonekeep, which was and is amazing and hugely underrated. The novella was garbage but I appreciate the effort.
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# ? Aug 31, 2015 04:04 |
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It wasn't a novella, but Neverwinter Nights shipped with 9/10 of the D&D3 PHB in it's manual.
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# ? Aug 31, 2015 04:24 |
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cheerfullydrab posted:I bet there aren't any PC games that come with companion novellas these days. Westeland 2 came with novellas if you pledged high enough on the kickstarter.
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# ? Aug 31, 2015 09:22 |
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cheerfullydrab posted:I bet there aren't any PC games that come with companion novellas these days. Outpost 2, a rather goofy but interesting RTS/Sims hybrid of sorts, came with a companion novella for the campaigns as a text file.
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# ? Aug 31, 2015 10:11 |
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On extra stuff with games....I do kinda miss Red Book Audio on PC CD-ROM games. GTA 1 had it and I remember fooling my mother that I was listening into the police radio channels (one of the tracks was the radio chatter). And I spent maybe two years listening to the music tracks on the Carmageddon CD-ROM not thinking the music was from a known band at the time until I independently found out about Fear Factory and upon getting their back catalog and popping in 'Demanufacture' I lost my mind with the nostalgia. EDIT: It might have been a game called 'Emergency' not GTA 1. Humphreys has a new favorite as of 12:34 on Aug 31, 2015 |
# ? Aug 31, 2015 12:30 |
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GTA definitely had the police radio chatter as a track on the CD, but other games probably did, too. And almost Carmageddon-introduced-me-to-Fear-Factory buddy. Hell, it got me into metal in general. That and the Quake 2 soundtrack.
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# ? Aug 31, 2015 12:38 |
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I used to listen to the Total Annihilation disc's bombastic scores.
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# ? Aug 31, 2015 12:47 |
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I miss all the extras that used to come in those enormous PC game boxes Homeworld's "Technical and Historical Briefing" comes to mind. Man, that was so cool. I remember Master of Orion III shipped with a thick-rear end book that doubled as the manual and a recounting of the history of the game universe. It was rad as gently caress, too. The original Starcraft did something similar, iirc.
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# ? Aug 31, 2015 13:15 |
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GOTTA STAY FAI posted:I miss all the extras that used to come in those enormous PC game boxes Armymen In Space came with an army man or two, it was the most extra you could pack in.
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# ? Aug 31, 2015 13:28 |
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Croccers posted:Check out the extras you get for buying a physical copy of the new MGS on PC I love this because literally the only reason for a physical copy nowadays is if you have a bandwidth cap. Also yeah, the Homeworld manual was the best. Also best game.
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# ? Aug 31, 2015 14:26 |
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Falcon 4.0 came with it's manual as a goddamn binder along with a sweet map of the Korean Peninsula.
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# ? Aug 31, 2015 15:49 |
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Croccers posted:Check out the extras you get for buying a physical copy of the new MGS on PC Could be a short sighted and incredibly lame attempt at keeping the PC version from leaking and getting cracked ahead of schedule.
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# ? Aug 31, 2015 15:59 |
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NLJP posted:I love this because literally the only reason for a physical copy nowadays is if you have a bandwidth cap. I can't sell a digital copy at a used-game store.
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# ? Aug 31, 2015 16:22 |
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You can't sell a used PC game anyway.
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# ? Aug 31, 2015 16:25 |
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Aphrodite posted:You can't sell a used PC game anyway. Sure you can at places like Half Price Books.
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# ? Aug 31, 2015 16:30 |
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GOTTA STAY FAI posted:I miss all the extras that used to come in those enormous PC game boxes Learning about arcologies in the Sim City 2000 manual helped me look smart in a college architecture class 14 years later. Effort game manuals were a public service.
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# ? Aug 31, 2015 19:10 |
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GOTTA STAY FAI posted:I miss all the extras that used to come in those enormous PC game boxes Of course it's only huge because it's 20 games. Ironically it probably still only took a couple of floppies. All the weight is from manuals and hint books.
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# ? Aug 31, 2015 19:56 |
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Krispy Kareem posted:
There's five 3.5" and ten 5.25" discs in there. Which, true, weigh a hell of a lot less than the two books (one for the manuals and one with the content of the InvisiClue hint books). And a bunch of maps. If you had the original versions of all of the games it would be a hell of a lot bigger. One of the distinguishing features of Infocom games was the inclusion of a bunch of `feelies'---poo poo like physical copies of in-game items (ID cards, photos, glow-in-the-dark magic rocks, peril-sensitive sunglasses, and so on) which are just part of the documentation in the Lost Treasures set.
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# ? Aug 31, 2015 22:29 |
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Krispy Kareem posted:
I have that! It's *still* not everything they put out, and it's lacking a lot of the feelies, even the paper ones. (I wish we'd go back to some cool 'flat' feelies... an in-character pamphlet or an ID card or a couple postcards are just plain fun, way more than a giant rear end plastic statue you have to store for the rest of eternity)
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# ? Aug 31, 2015 23:28 |
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Keiya posted:I have that! It's *still* not everything they put out, and it's lacking a lot of the feelies, even the paper ones. I bought a Bobby's World DVD out of a bin for $3 ages ago, it included a scratch-n-sniff card. The scent was cardboard.
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# ? Aug 31, 2015 23:42 |
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I used to have an IBM PCjr so the only games it could play were Infocom. I'd mail order them and six to eight weeks later I'd have my game. The extras always went a long way towards making up for the complete lack of graphics. I think Leather Goddesses of Phobos had the most elaborate setup, although I can't remember exactly what it was now.
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# ? Sep 1, 2015 01:01 |
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Krispy Kareem posted:I think Leather Goddesses of Phobos had the most elaborate setup, although I can't remember exactly what it was now. I remember the scratch-and-sniff card, the mini-comic, and the map. There might have been more non-flat feelies in an earlier release, I had the one that came in a flat paperboard folder.
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# ? Sep 1, 2015 01:54 |
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# ? Mar 28, 2024 12:15 |
According to Wikipedia:quote:* A small scratch and sniff card which bore seven numbered areas (at certain points in the game, the player would be instructed to scratch a certain number and then whiff the resulting odor. Given the possibilities for a game featuring a "lewd mode", the scents were relatively innocuous, such as pizza and chocolate.)
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# ? Sep 1, 2015 02:08 |