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KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

You can mouse over the number and get a breakdown. It's not particularly detailed though, and it won't tip you to the fact that supply spending = mil score.

Can do the same with the industrial score. It always amuses me when London ends up containing more industry than entire other "Great" Powers.

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Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes
New Stellaris DD, on Galaxy Generation:
https://forum.paradoxplaza.com/forum/index.php?threads/stellaris-dev-diary-3-galaxy-generation.885267/

Alchenar
Apr 9, 2008


Those graphics look like some of your fans will need to upgrade from Windows 95.

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

Win95? Bourgeois pretension. Real Paradox fans are still thinking they can get HOI4 to work on a ZX Spectrum.

Tahirovic
Feb 25, 2009
Fun Shoe

It looks so pretty, is there any word yet on an open or closed beta? I might need a change from this

KOGAHAZAN!!
Apr 29, 2013

a miserable failure as a person

an incredible success as a magical murder spider

I don't think Paradox have ever done an open beta?

Groogy
Jun 12, 2014

Tanks are kinda wasted on invading the USSR

Tahirovic posted:

It looks so pretty, is there any word yet on an open or closed beta? I might need a change from this


We don't do betas as PR stunts and our betas are probably much closer to the actual development than what you are used to if you've been in a beta for any other company before. But if you want to get early access for Stellaris there's a really simple solution.

Get hired by Paradox.



Reminds me, I have to play it more.

Fidel Cuckstro
Jul 2, 2007

Autonomous Monster posted:

You can mouse over the number and get a breakdown. It's not particularly detailed though, and it won't tip you to the fact that supply spending = mil score.

Can do the same with the industrial score. It always amuses me when London ends up containing more industry than entire other "Great" Powers.

Yeah that's something it doesn't explain well. I see a breakdown of army, navy and leaders...and I kind of knew about the later two, but I didn't realize you had to have your military spending up to get credit for all your brigades.

Tahirovic
Feb 25, 2009
Fun Shoe

Groogy posted:

We don't do betas as PR stunts and our betas are probably much closer to the actual development than what you are used to if you've been in a beta for any other company before. But if you want to get early access for Stellaris there's a really simple solution.

Get hired by Paradox.



Reminds me, I have to play it more.

Sure I can admin the 900 printers you don't have, that's what I do here at Uni anyway. No more programming since management decided a Windows print server will work just as well as our own Java print server did. Uni environments with management from the private sector are hilariously bad.

Fidel Cuckstro
Jul 2, 2007

Another Vicky-2 question: is there some strategy to consistently move your country to more liberal/social policies? I've done run-throughs as Sweden in the past and I seem to remember getting options to "upgrade" those pretty regularly, but now I'm playing around with Austria and it seems pretty rare. I'm assuming the monarchist government is a big hindrance, but I've lucked out in the past and gotten a chance to move to a Prussian Parliament... but the reforms are still slow to come.

Do I waste national focuses to make the population more liberal? I think I also read that you need to take events that raise militancy because that gets conservatives to vote for reforms?

Gantolandon
Aug 19, 2012

Slime Bro Helpdesk posted:

Another Vicky-2 question: is there some strategy to consistently move your country to more liberal/social policies? I've done run-throughs as Sweden in the past and I seem to remember getting options to "upgrade" those pretty regularly, but now I'm playing around with Austria and it seems pretty rare. I'm assuming the monarchist government is a big hindrance, but I've lucked out in the past and gotten a chance to move to a Prussian Parliament... but the reforms are still slow to come.

Do I waste national focuses to make the population more liberal? I think I also read that you need to take events that raise militancy because that gets conservatives to vote for reforms?

Instead of making the population more liberal, try to increase their literacy. This makes them want political and social reforms, which in turn makes them liberal/socialist.

BBJoey
Oct 31, 2012

Also piss them off. The more militant the population is, the more conservatives in the upper house will vote for reform.

Funky Valentine
Feb 26, 2014

Dojyaa~an

BBJoey posted:

Also piss them off. The more militant the population is, the more conservatives in the upper house will vote for reform.

*soldiers gun down village*

"Good job, lads! We'll have that 8-hour workday passed in no time at this rate!"

GrossMurpel
Apr 8, 2011
Higher literacy also increases consciousness (as soon as it gets big enough to offset the decrease from clergy in the state, at least). Higher consciousness makes your POPs more likely to vote for the issues they support than for their current ideology. And you can easily get those issues by spamming elections and choosing the options that your liberal party supports.
Militancy is definitely your most important tool early on though.

Demiurge4
Aug 10, 2011

Groogy posted:

We don't do betas as PR stunts and our betas are probably much closer to the actual development than what you are used to if you've been in a beta for any other company before. But if you want to get early access for Stellaris there's a really simple solution.

Get hired by Paradox.



Reminds me, I have to play it more.

You can't just wave it around like that man. We're all in extreme space 4x starvation mode.

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

Groogy posted:

Get hired by Paradox.

Hey Pdox, you looking for someone with considerable knowledge of Ancient Greece? :getin:

communism bitch
Apr 24, 2009

Hitlers Gay Secret posted:

Hey Pdox, you looking for someone with considerable knowledge of Ancient Greece? :getin:

Rome 2 is never happening just accept it. :(

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!
Is EUIV's latest DLC included in the current sale, or do I have to purchase it separately from the EUIV pack?

Fidel Cuckstro
Jul 2, 2007

Ok I'm still missing something. I put my army supplies and soldier pay up to 100% and 75% (anti-military party in power so that's the best I can do) and my soldiers&army score remains at .066, left it at that spending for a year of game time and still at .066.

That's got to be a bug?

uguu
Mar 9, 2014

Slime Bro Helpdesk posted:

Another Vicky-2 question: is there some strategy to consistently move your country to more liberal/social policies? I've done run-throughs as Sweden in the past and I seem to remember getting options to "upgrade" those pretty regularly, but now I'm playing around with Austria and it seems pretty rare. I'm assuming the monarchist government is a big hindrance, but I've lucked out in the past and gotten a chance to move to a Prussian Parliament... but the reforms are still slow to come.

Do I waste national focuses to make the population more liberal? I think I also read that you need to take events that raise militancy because that gets conservatives to vote for reforms?

In vanilla, you can force social and political reforms when you have high average militancy. If you can appoint a ruling party, you can get a lot of mil fast. Depriving your people will increase their mil, but it's slow going.
In a democracy, loving with the elections is your best bet. When you can press through a reform, don't take the one that has the most support, because you lose mil when you pass a reform, but gain some when it's not the most supported one.
Don't let the movements get to 100 radicalism though, you don't want to kill your guys and reduce their mil. Save your suppresion points for those.
You can also get the reforms with low mil if you have a lot of support for them, but it takes a lot longer. You'll want to raise conciousness and literacy, literacy raises con and con increases reform demand. Having their needs met increases demand for some reforms, lowers demand for others. You'll slowly gain liberals and eventually socialists.

National foci only change pop ideology in a roundabout way, it'll make them more likely to vote for those parties and the ruling party has a small influence on pop ideology.

Your ruling party's war policy is also important for your milscore, more jingoistic policies give a higher modifier.

Kavak
Aug 23, 2009


The militancy stuff is really counterintuitive and gamey, and I hope Victoria 3 figures out a better system. Someone suggested that the player needs more incentive to play an ultraconservative bastard, at least in the early game. Reforms should reduce prestige- the less you have to concede to the masses, the better. In the 2nd half of the game, the US begins its rise from a nobody on the world stage to industrial titan, France becomes a Republic again, while von Bismarck builds a welfare state and absolutist Russia starts to look all kinds of hosed up. By that point, things should have begun to swing in the opposite direction a little- reforms become acceptable, just don't go overboard and become communists or anything.

Riso
Oct 11, 2008

by merry exmarx

Demiurge4 posted:

You can't just wave it around like that man. We're all in extreme space 4x starvation mode.

Meh, I just play Sins of a Solar Empire: Rebellion to get my space ship fix.

Star
Jul 15, 2005

Guerilla war struggle is a new entertainment.
Fallen Rib

Slime Bro Helpdesk posted:

Ok I'm still missing something. I put my army supplies and soldier pay up to 100% and 75% (anti-military party in power so that's the best I can do) and my soldiers&army score remains at .066, left it at that spending for a year of game time and still at .066.

That's got to be a bug?

What country are you playing? An army score of .066 sounds really weird, even as a tiny tiny power you should at least be able to get a couple of points unless you are an unciv with only a few irregulars.

Fidel Cuckstro
Jul 2, 2007

Star posted:

What country are you playing? An army score of .066 sounds really weird, even as a tiny tiny power you should at least be able to get a couple of points unless you are an unciv with only a few irregulars.

Austria. It's definitely weird and makes the game feel extra cheesy as I have to keep console-bumping up my prestige to stay a great power because of this.

I'm running at 30 active brigades at the moment, which for peace time feels like it should at least be in the ballpark of other moderate size nations.

Darkrenown
Jul 18, 2012
please give me anything to talk about besides the fact that democrats are allowing millions of americans to be evicted from their homes
It's been a while, but isn't the mil score from armies based on goods received by your forces, not the actual funding slider? So yeah, normally that's the same thing, but if you are too far down the buying order that you can't get your military goods anyway then the slider will have no effect.
E: But Austria should be fine in that regard :confused:

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

Oberleutnant posted:

Rome 2 is never happening just accept it. :(

I was actually seeing if they needed someone to help make the inevitable Hellenic Restoration DLC for Crusader Kings II. :ssh:

Vivian Darkbloom
Jul 14, 2004


DrSunshine posted:

Is EUIV's latest DLC included in the current sale, or do I have to purchase it separately from the EUIV pack?

The "Europa Universalis IV Collection" is missing the three most recent expansions: Art of War, El Dorado, and Common Sense.

Fidel Cuckstro
Jul 2, 2007

Kavak posted:

The militancy stuff is really counterintuitive and gamey, and I hope Victoria 3 figures out a better system. Someone suggested that the player needs more incentive to play an ultraconservative bastard, at least in the early game. Reforms should reduce prestige- the less you have to concede to the masses, the better. In the 2nd half of the game, the US begins its rise from a nobody on the world stage to industrial titan, France becomes a Republic again, while von Bismarck builds a welfare state and absolutist Russia starts to look all kinds of hosed up. By that point, things should have begun to swing in the opposite direction a little- reforms become acceptable, just don't go overboard and become communists or anything.

It might be hard to make that pivot intuitive to players...or maybe it'd be too obvious and players would just know when to do A and when to do B. Maybe instead it should be that reforms also increase consciousness or something similar, and if you reform too fast you have both reactionaries rising up as well as newly empowered workers/ethnicities/etc trying to split off from your country? Basically if you don't reform at all you get rebels, if you reform too much you get rebels?

DrSunshine
Mar 23, 2009

Did I just say that out loud~~?!!!

Vivian Darkbloom posted:

The "Europa Universalis IV Collection" is missing the three most recent expansions: Art of War, El Dorado, and Common Sense.

Thanks! That's what I needed to know. I'll have to wait for the next sale then, even if EUIV wasn't my favorite game when I tried the demo.

The Cheshire Cat
Jun 10, 2008

Fun Shoe
It's kind of tricky to figure that sort of thing out because first you have to decide what the player represents in Victoria. Are you the old world monarchies desperately trying to hold on to power in a world that's evolving beyond them? Or are you the new world liberals trying to make your nation better regardless of "tradition". Part of the issue in Victoria 2 is that you're such an abstract figure that you kind of play both of them. The end result is that a lot of strategies revolve around intentionally allowing a rebellion to succeed because their form of government is more effective, even though from a gameplay perspective you're supposed to be fighting them.

Vivian Darkbloom
Jul 14, 2004


DrSunshine posted:

Thanks! That's what I needed to know. I'll have to wait for the next sale then, even if EUIV wasn't my favorite game when I tried the demo.

Well, the DLC in that collection isn't anything spectacular. Why not pick up the base game and Art of War for $16? 75% off both is pretty good.

zedprime
Jun 9, 2007

yospos

DrSunshine posted:

Thanks! That's what I needed to know. I'll have to wait for the next sale then, even if EUIV wasn't my favorite game when I tried the demo.
A quick caveat before the bell rings, the EU4 Collection is mostly graphic and music DLCs. You can get the core game and the 3 content DLCs in the collection (Conquest of Paradise, Res Publica, and Wealth of Nations) for $10 cheaper.

Its also important to note that their content DLC pricing scheme is synced to their DLC release schedule such that if you ever want to play the fully upgraded game, you'll need to shell out for the latest couple of DLCs at less impressive sale numbers. Common Sense for $10 is probably as cheap as its going to get until the next one comes out. El Dorado is probaly the most skippable so you could buy into EU4 during this sale for $30 ($15 as described above, plus Art of War and Common Sense for another $15).

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

The Cheshire Cat posted:

It's kind of tricky to figure that sort of thing out because first you have to decide what the player represents in Victoria. Are you the old world monarchies desperately trying to hold on to power in a world that's evolving beyond them? Or are you the new world liberals trying to make your nation better regardless of "tradition". Part of the issue in Victoria 2 is that you're such an abstract figure that you kind of play both of them. The end result is that a lot of strategies revolve around intentionally allowing a rebellion to succeed because their form of government is more effective, even though from a gameplay perspective you're supposed to be fighting them.

You represent the spirit of the nation. Simple as that.

Hell, it's what people were promoting during that era.

Groogy
Jun 12, 2014

Tanks are kinda wasted on invading the USSR

Hitlers Gay Secret posted:

Hey Pdox, you looking for someone with considerable knowledge of Ancient Greece? :getin:

No

GenderSelectScreen
Mar 7, 2010

I DON'T KNOW EITHER DON'T ASK ME
College Slice

I'll take that as a "maybe" :agesilaus:

Dirk the Average
Feb 7, 2012

"This may have been a mistake."

Kavak posted:

The militancy stuff is really counterintuitive and gamey, and I hope Victoria 3 figures out a better system. Someone suggested that the player needs more incentive to play an ultraconservative bastard, at least in the early game. Reforms should reduce prestige- the less you have to concede to the masses, the better. In the 2nd half of the game, the US begins its rise from a nobody on the world stage to industrial titan, France becomes a Republic again, while von Bismarck builds a welfare state and absolutist Russia starts to look all kinds of hosed up. By that point, things should have begun to swing in the opposite direction a little- reforms become acceptable, just don't go overboard and become communists or anything.

I like this idea. A neat way of handling it is that as nations pass reforms, the prestige penalty decreases until a certain point where you get a prestige bonus for passing reforms and a penalty for not passing them. Countries who pass reforms early as a concession to angry peasants are viewed as cowards, while governments who benevolently bestow rights upon their people are viewed favorably.

The Cheshire Cat
Jun 10, 2008

Fun Shoe
I think it would work better if they ALWAYS carried a prestige penalty - "prestige" is a very imperialist concept, generally about kings waving their dicks at each other rather than a measurement of real social progress. The idea behind reforms should be that they might lessen your nation in the eyes of the old world powers, but the benefits they provide for your people allow you to grow stronger as an industrial/military power, forcing the old guard to acknowledge you even if they don't respect you.

A Buttery Pastry
Sep 4, 2011

Delicious and Informative!
:3:

Autonomous Monster posted:

I don't think Paradox have ever done an open beta?
I'm going to grab the low hanging fruit: All Paradox games before CK2 were released as open betas.

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Hitlers Gay Secret posted:

I was actually seeing if they needed someone to help make the inevitable Hellenic Restoration DLC for Crusader Kings II. :ssh:

I'm actually non ironically sad that CKII doesn't let me go Maximum Julian. :(

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AAAAA! Real Muenster
Jul 12, 2008

My QB is also named Bort

Fintilgin posted:

I'm actually non ironically sad that CKII doesn't let me go Maximum Julian. :(
Source your quotes.








:haw:

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