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That's what I've heard of it. Probably would have done better if they had called it something other than Syndicate.
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# ? Oct 6, 2015 01:42 |
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# ? Apr 27, 2024 04:34 |
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The original Syndicate flame thrower was also pretty spiffy: https://www.youtube.com/watch?v=HPU-zzuwEEQ
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# ? Oct 6, 2015 03:55 |
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Best/funnest flamethrower I've ever seen in games belongs solidly to Return To Castle Wolfenstein/Enemy Territory That thing was beastly as gently caress
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# ? Oct 6, 2015 05:43 |
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Prokhor Zakharov posted:Best/funnest flamethrower I've ever seen in games belongs solidly to Return To Castle Wolfenstein/Enemy Territory Most important thing with a good flamethrower in a game is what reaction it gets from when engulfed NPC's. For the longest time in games, being on fire just applied a damage-over-time effect and they'd still stand and shoot you without care Once the "Oh Christ I'm on fire!" mocap technology came of age, the flamethrower unlocked its true potential in FPS games.
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# ? Oct 6, 2015 05:49 |
Dandywalken posted:Most important thing with a good flamethrower in a game is what reaction it gets from when engulfed NPC's. For the longest time in games, being on fire just applied a damage-over-time effect and they'd still stand and shoot you without care Lighting people on fire and having them scream in agony is my favorite little thing in many games. It disappoints me to no end when a man just gets back up and starts shooting at me despite his flesh roasting. Reactions in general are fun, I like that people can actually bleed out in MGSV, even if there does seem to be only one generic "wounded" reaction. Sometimes other enemies will spot them and run over and start telling them to keep it together and hold on, that they'll get through this. Instead of raising any kind of alert. Which means you can shoot them too and have two guys rolling on the ground screaming.
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# ? Oct 6, 2015 05:59 |
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One of the best part of flamethrowers in the otherwise mediocre to terrible Army Men series of games was that, while it was still stupidly short ranged, it had the effect you would expect on enemies. It killed them almost instantly, and they would melt down into a puddle of goop.
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# ? Oct 6, 2015 06:54 |
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Postal 2 was a garbage game on just about every objective level but the gas can + match weapon is insanely satisfying to use. Granted it's not much use in an actual firefight but for just causing mayhem in town it was a blast. Especially since they go out of their way to give you opportunities to use it creatively, like having a marching band going through town on one day or an outdoor circus with elephants that can be set on fire.
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# ? Oct 6, 2015 07:21 |
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I've recently been playing the game Breath of Fire for the GBA, and I guess a little thing is that when you die, you start up back at the last dragon statue you saved at, but you KEEP all of the treasure and experience points, so while you are set back, you didn't just WASTE X hours since the last time you saved. Boggles my mind that other RPGs don't use this system.
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# ? Oct 6, 2015 07:30 |
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Merry Deciever posted:I've recently been playing the game Breath of Fire for the GBA, and I guess a little thing is that when you die, you start up back at the last dragon statue you saved at, but you KEEP all of the treasure and experience points, so while you are set back, you didn't just WASTE X hours since the last time you saved. Boggles my mind that other RPGs don't use this system. Xenoblade Chronicles does the same thing.
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# ? Oct 6, 2015 07:32 |
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Prokhor Zakharov posted:Best/funnest flamethrower I've ever seen in games belongs solidly to Return To Castle Wolfenstein/Enemy Territory I agree completely. I distinctly remember that game being the first time I was ever actually impressed with how a flamethrower (or rather, how the flames) looked.
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# ? Oct 6, 2015 07:32 |
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Not strictly a flamethrower, but the Flamewall in Rise of the Triad (both original and remake) is always fun. A bunch of enemies all turning into blackened skeletons that collapse into a pile of ash is very satisfying.Sleeveless posted:Postal 2 was a garbage game on just about every objective level
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# ? Oct 6, 2015 08:42 |
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Dandywalken posted:Most important thing with a good flamethrower in a game is what reaction it gets from when engulfed NPC's. For the longest time in games, being on fire just applied a damage-over-time effect and they'd still stand and shoot you without care The burning guy animation wasn't in the multiplayer but the poo poo you could do with that flamethrower was insane. The devs actually made it so that it shot a stream of fire (as opposed to the generalized cones or aoe's you see in other games) and the stream would actually splash off solid surfaces. This meant that in multiplayer (if you were practiced enough) you could actually use it to burn out bunkers through their slits, kill guys around corners, and rain fiery death from higher platforms and rooftops. It was awesome and every fps should be required to have one by law.
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# ? Oct 6, 2015 10:59 |
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Tiggum posted:Apart from being fun, you mean? Last I checked fun wasn't objective compadre.
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# ? Oct 7, 2015 02:47 |
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In reality, the flame thrower scared the Germans so much that anyone captured that was using a flamethrower was executed on sight. It was such a horrible, effective weapon that it made the goddamn NAZIs poo poo themselves in fear.
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# ? Oct 7, 2015 03:50 |
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Sonic's foot tapping if you leave him alone to long. I think in 2 hell just run off the screen and won't come back. Or is that Sonic CD?
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# ? Oct 7, 2015 11:14 |
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Johnny Aztec posted:In reality, the flame thrower scared the Germans so much that anyone captured that was using a flamethrower was executed on sight. And it was extremely rarely used in the way videogames show them. The main use of a flamethrower was to burn up the oxygen in a fortification so the enemy would retreat. It had the psychological bonus of looking scary as gently caress. It was decided very early on that directly burning someone to death with one was a war crime.
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# ? Oct 7, 2015 12:05 |
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Wizgot posted:Sonic's foot tapping if you leave him alone to long. I think in 2 hell just run off the screen and won't come back. Or is that Sonic CD? That's Sonic CD. If you leave him alone for too long he'll jump off the screen and leave. Which is only beaten by Knuckles Chaotix, where if you stay still for a minute then an invincible Metal Sonic will turn up and attack you. Cleretic has a new favorite as of 12:22 on Oct 7, 2015 |
# ? Oct 7, 2015 12:07 |
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Thinky Whale posted:MGSV minor spoilers about Huey being an rear end in a top hat: One of the things that tips over the realization that Huey is in fact lying about absolutely everything is when he claims he's never seen his kid's face. On the mission when you go to get him, if you look closely at the AI pod that he's using as a hilariously depressing refrigerator door, there's a photo of Strangelove with little Hal. I liked how the room Ocelot's interrogating him in is Room 101. Little reminders that Big Boss is the villain you kill in the next game in the timeline.
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# ? Oct 7, 2015 15:02 |
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I bought the Postal 2 Fudge Pack(has postal 1 and 2) and they gave me free additional steam keys, including one for Postal 3 because "Postal 3 sucks and we don't give a gently caress." Favorite thing in the game itself is pissing on myself to put out fire.
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# ? Oct 7, 2015 21:51 |
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Amorphous Blob posted:I bought the Postal 2 Fudge Pack(has postal 1 and 2) and they gave me free additional steam keys, including one for Postal 3 because "Postal 3 sucks and we don't give a gently caress." Postal 3 was outsourced and Running With Scissors really loving hate how it turned out, to the point where it has literally never gone on sale on Steam because they don't want people to buy it. And when they added achievements to Postal 2 they patched in a copy of Postal 3 in the junkyard that you can piss on for an achievement. Also The opening of the Postal 2 DLC that came out earlier this year is the Postal Dude waking up from a car accident and dismissing Postal 3 as some coma hallucination and then just moving on without a second thought.
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# ? Oct 7, 2015 22:11 |
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RBA Starblade posted:I liked how the room Ocelot's interrogating him in is Room 101. Little reminders that Big Boss is the villain you kill in the next game in the timeline. Ocelot gets a lot of the fun 1984 stuff. Like going "two plus two is five" if you tranq him, and at the very end in the tape conversation about Doublethink, while the subtitles say Adam, in the Japanese audio, Big Boss calls him Julia.
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# ? Oct 7, 2015 23:01 |
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MGSV: I was so grossed out and angry at first, and would have posted this in the worst thing in games thread but the Ocelot model swap mod video has now made it my favorite thing the rain scene
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# ? Oct 8, 2015 00:22 |
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Thin Privilege posted:MGSV: I was so grossed out and angry at first, and would have posted this in the worst thing in games thread but the Ocelot model swap mod video has now made it my favorite thing the rain scene yea kojima is so icky and gross ugh, what a shitlord pissbaby
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# ? Oct 8, 2015 00:39 |
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I didn't say anything about Kojima but okay
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# ? Oct 8, 2015 00:49 |
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Alteisen posted:yea kojima is so icky and gross ugh, what a shitlord pissbaby agreed
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# ? Oct 8, 2015 01:02 |
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Kojima is a totally pervy weirdo and I love him for it. Raiden X: streaking mode. Never forget.
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# ? Oct 8, 2015 01:27 |
Sad lions posted:Kojima is a totally pervy weirdo and I love him for it. I just kind of wish more of it was played up for humor and less of it was weird rear end shots of gross borg ladies with gigantic tits.
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# ? Oct 8, 2015 01:40 |
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Nuebot posted:I just kind of wish more of it was played up for humor and less of it was weird rear end shots of gross borg ladies with gigantic tits. Like Carry On Up the Khyber, only with diseased corpses everywhere.
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# ? Oct 8, 2015 01:52 |
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People upholding Kojima as some sort of demigod just makes you appreciate Revengeance's story, characters, and dialogue even more since he basically had nothing to do with it and it still wound up being some of the best stuff to come out of the franchise.
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# ? Oct 8, 2015 01:59 |
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Kojima's a genius, but not for the reason his fans usually give. His genius lies in getting away with whatever the gently caress he wanted for as long as he did, and for that I salute him, wacko misogyny aside.
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# ? Oct 8, 2015 02:02 |
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Thin Privilege posted:MGSV: I was so grossed out and angry at first, and would have posted this in the worst thing in games thread but the Ocelot model swap mod video has now made it my favorite thing the rain scene What rain scene? The only rain scene I remember is one short one where Boss is walking to the helicopter and talking.
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# ? Oct 8, 2015 02:07 |
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Samfucius posted:What rain scene? The only rain scene I remember is one short one where Boss is walking to the helicopter and talking. There's a scene where Venom Snake and Quiet frolic in the rain which is hilariously awkward. https://www.youtube.com/watch?v=qLKT75RHEAI The model swap they mentioned is here: https://www.youtube.com/watch?v=87YXRvfMDlM ImpAtom has a new favorite as of 02:12 on Oct 8, 2015 |
# ? Oct 8, 2015 02:09 |
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Samfucius posted:What rain scene? The only rain scene I remember is one short one where Boss is walking to the helicopter and talking. Get her bond up to max and ride back to mother base with her when it rains
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# ? Oct 8, 2015 02:13 |
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Sleeveless posted:just moving on without a second thought. Close: Postal 3 dude takes over your conscious at times and has a different voice and attitude. It's like Duke Nukem Forever cutting in on Duke Nukem 3D and it's hilarious.
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# ? Oct 8, 2015 06:53 |
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Someone mentioned before about DD stalking dudes. How do you do that? Every time I tell him to either kill or stun someone he just barks like a dickhead, charges directly at them and usually ends up shot.
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# ? Oct 8, 2015 11:09 |
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Samfucius posted:What rain scene? The only rain scene I remember is one short one where Boss is walking to the helicopter and talking. Apparently there's another really creepy scene if you do the thing where you never have Snake take a shower and he gets all stinky. Quiet takes him into her cell and they shower together while everyone watches and comments.
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# ? Oct 8, 2015 12:31 |
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I've never showered (role playing) and that's not happened yet. I think (thankfully) rain and crawling around in water cleans you up as you go.
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# ? Oct 8, 2015 12:36 |
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I appreciate the Tity Lady
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# ? Oct 8, 2015 12:41 |
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ChogsEnhour posted:Someone mentioned before about DD stalking dudes. How do you do that? Every time I tell him to either kill or stun someone he just barks like a dickhead, charges directly at them and usually ends up shot. Seems to depend on where DD is in relation to the enemy. If he's behind them (or the easiest path towards them leads to their back) he will stalk. Otherwise he'll charge them. Normally the charge isn't a problem though since the enemy will take too long to react*. *does not work in case the enemy is on alert
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# ? Oct 8, 2015 12:43 |
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# ? Apr 27, 2024 04:34 |
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Lunchmeat Larry posted:I appreciate the Tity Lady
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# ? Oct 8, 2015 13:26 |