|
SpaceViking posted:He had downed a potion a few panels before. The sword's turned Roy into a reverse-vampire and he's draining Nokrud's un-life!
|
# ? Oct 19, 2015 19:33 |
|
|
# ? Mar 29, 2024 06:55 |
|
Literally a common theory over there. Positive Energy Undraining!
|
# ? Oct 19, 2015 19:37 |
|
I forget if 3.5 had HoT potions.
|
# ? Oct 19, 2015 19:42 |
|
They'd be wondrous items, iirc. Also, this is the first time the Sword has procc'd with the New Art, but I think green aura surrounding Roy too is probably a new development and not just cool looking art. Rygar201 fucked around with this message at 19:48 on Oct 19, 2015 |
# ? Oct 19, 2015 19:43 |
|
Roy gets a late season power up. Order of the Stick: We Anime Now.
|
# ? Oct 19, 2015 19:50 |
|
The lack of battle damage in that one panel is probably just a stylistic choice. Also, it was overshadowed by bringing up Roy's brother, but Durkula just told Roy he defenestrated Belkar. That's a pretty big thing too.
|
# ? Oct 19, 2015 19:55 |
|
Bobulus posted:I forget if 3.5 had HoT potions. Must be remembering an old version of the spell.
|
# ? Oct 19, 2015 20:13 |
|
e X posted:Giving Up Hope ... i think I just had a storygasm
|
# ? Oct 19, 2015 20:55 |
|
Next chapter is just going to be Roy talking to Durkula how he realised the trick the vampire was playing....and it will still be worth it thanks to this strip. But won't the vampire still just turn to mist once he really starts losing?
|
# ? Oct 19, 2015 20:57 |
|
Darth TNT posted:Next chapter is just going to be Roy talking to Durkula how he realised the trick the vampire was playing....and it will still be worth it thanks to this strip. yeah but he either has no home coffin or it's on the airship, since roy has been escorting him basically the entire time if it's on the ship then roy has a leisurely hour to get to the coffin and stake him a nukrod
|
# ? Oct 19, 2015 21:00 |
|
My Lovely Horse posted:That's right, with all the rules and plot talk I haven't yet properly expressed how ridiculously good a payoff this is in the short, mid, long and super-long term (this scene, the vampire plot, Roy and Durkon's relationship, and who would have thought when the blacksmith told Roy about the green energy effect we'd get to see this), and also how good that splash panel is.
|
# ? Oct 19, 2015 21:01 |
|
So Roy figured out the deception, yet the "Durkula can't draw connections between memories" Chekhov's gun is still unfired. Putting that together with the prophecy (is the content of the prophecy still a SoD spoiler or not? I can't remember), my guess is that Durkula will survive the Godsmoot and the gun will fire at a later point - it might be a little unsatisfying to have him thwarted again so quickly. That means the vote will have to be invalidated through some way other than killing him. So I guess that's more weight for the theory that Belkar saves the world by killing a (kinda) innocent priest.
|
# ? Oct 19, 2015 21:32 |
|
Man, that last panel was totally awesome. The art has really come a long way.
|
# ? Oct 19, 2015 21:47 |
|
NihilCredo posted:So Roy figured out the deception, yet the "Durkula can't draw connections between memories" Chekhov's gun is still unfired. No, I think this is definitely that gun firing, one way or another. Next strip is probably a flashback to the time Roy told Durkon about his dead brother, and how whatever Durkon said made Durkula think he actually had some morbid unresolved curiosity about the body. Probably something to do with "rest in peace".
|
# ? Oct 19, 2015 21:54 |
|
Superstring posted:Roy gets a late season power up. That would explain why this started playing in my head as soon as I saw that last panel.
|
# ? Oct 19, 2015 21:58 |
|
Carrasco posted:No, I think this is definitely that gun firing, one way or another. Next strip is probably a flashback to the time Roy told Durkon about his dead brother, and how whatever Durkon said made Durkula think he actually had some morbid unresolved curiosity about the body. Probably something to do with "rest in peace". Yeah, I expect Durkon said or thought "I hope Roy finds his peace" in context of what happened to Roy's brother. at one point or the other. Horribles puns and the Order of the Stick are like a person who doesn't understand figures of speech and this sentence.
|
# ? Oct 19, 2015 22:01 |
|
That sounds like something that could happen, though it might be a bit too tongue-in-cheek for the current tone. Also, doesn't it need another memory aside from the one about Roy's brother? Otherwise he's not failing to draw a connection between two related past events.
|
# ? Oct 19, 2015 22:34 |
|
Anatharon posted:Crazy that we live in an era where a week wait for a new OotS is 'a while'. I wasn't worried. The biggest delays recently have been for strips which were more than one page. I figured (correctly) that this was probably why this one was taking longer than usual. Carrasco posted:The lack of battle damage in that one panel is probably just a stylistic choice. My pet theory is that might lead Roy to think Belkar is dead, causing him to abandon Belkar in his haste to reach the final gate.
|
# ? Oct 19, 2015 22:36 |
|
I think NihilCredo's right that the gun isn't firing, Rich above is quoted as saying this wasn't the result of a deception by Durkon but rather a tactical error by the vampire spirit, and it would sort of undermine this cool scene if the next page was a flashback setting it up. So yeah that probably means he'll escape and Durkon will deceive him some other way, which makes sense since he hasn't brought much destruction to the Dwarven lands yet and he's about to be foiled. The direct callout at the start of the page where the vampire explains he could just wait out the clock but chooses to go after Roy is a bit clunky and obviously directed to the forums, but now it begs the question of whether he'll go back to that plan now that Roy's hitting back hard. Presumably something'll happen before then anyway to prevent that plan from working but Roy probably won't get to beat the vampire to re-death yet.
|
# ? Oct 19, 2015 22:47 |
|
Besides what's being discussed, the rant at the start of this reminds me of what Haley called Roy out on back during the Miko arc, where she chewed him out for making assumptions about her and that every quest they did was all about him. The vampire using that as a base for his taunts at Roy fits, though; it's drawing everything it says from Durkon's memories and whatnot, and that was a moment that actually hit Roy a bit and got him to admit that he was wrong. Turning that notion into how everything is Roy's fault seems like a thing it could be doing. Or maybe it's just a coincidence. That's what it reminded me of, though.
|
# ? Oct 19, 2015 23:01 |
|
Rygar201 posted:It's not on crits, since you can't crit the undead. Just wondering, what's the justification for this?
|
# ? Oct 19, 2015 23:41 |
|
ColdPie posted:Just wondering, what's the justification for this? Bad game design. Also something about undead not having any vital components, which is what crits are *really* supposed to represent rather than a direct hit. Same reason why sneak attacks don't work on them. Which is stupid. I hate rogues and even I think that's stupid. See above. rocketrobot fucked around with this message at 23:48 on Oct 19, 2015 |
# ? Oct 19, 2015 23:45 |
|
I think the idea is that since the undead don't have any vitals you can't hit them in them. 4e takes it in the other direction and has crits instakill zombies -- take out the head and they go down, after all.
|
# ? Oct 19, 2015 23:48 |
|
my dad posted:Yeah, I expect Durkon said or thought "I hope Roy finds his peace" in context of what happened to Roy's brother. at one point or the other. Horribles puns and the Order of the Stick are like a person who doesn't understand figures of speech and this sentence. It would probably be more like "Eugene left after his younger son died and Roy had to pick up the pieces."
|
# ? Oct 19, 2015 23:54 |
|
Now that's a strip. drat.
|
# ? Oct 20, 2015 00:18 |
|
Here's a quick-cut avatar if anyone wants it. I think I should put this behind spoilers?
|
# ? Oct 20, 2015 00:36 |
|
World Famous Whore posted:Here's a quick-cut avatar if anyone wants it. Needs to animate the flames over it. (Thank you)
|
# ? Oct 20, 2015 00:39 |
|
rocketrobot posted:Bad game design. That's still dumb because it isn't like undead don't have things which can cause more significant damage to them.
|
# ? Oct 20, 2015 00:41 |
|
ColdPie posted:Just wondering, what's the justification for this? Terrible game design. Hitpoints are generally an abstraction, yet somehow sneak attacks and crits represents striking vulnerable areas? It's just dumb.
|
# ? Oct 20, 2015 00:51 |
|
Rand Brittain posted:It would probably be more like "Eugene left after his younger son died and Roy had to pick up the pieces." I'm willing to bet this is it.
|
# ? Oct 20, 2015 01:00 |
|
Rygar201 posted:Terrible game design. Hitpoints are generally an abstraction, yet somehow sneak attacks and crits represents striking vulnerable areas? It's just dumb. Especially in recent days - Zombies, the most basic kind of undead, have a stereotypical weak point in (nearly) all media depictions that can be used to instantly take them out. Due to the crit rules they are immune to that exact thing. 3.5: where garlic and sunlight hurt Vampires just fine, but a shooting a zombie in the head is just as effective as shooting it in the foot.
|
# ? Oct 20, 2015 01:34 |
|
Rand Brittain posted:It would probably be more like "Eugene left after his younger son died and Roy had to pick up the pieces." He didn't leave though. Julia was still born after all of this happened.
|
# ? Oct 20, 2015 05:54 |
|
Whybird posted:I think the idea is that since the undead don't have any vitals you can't hit them in them. That's cute but also wrong because magical zombies are just as reliant on their brain as a raised skeleton is. Anyway, as has been said, crits simulate lucky hits to vital organs. Undead either no longer have vital organs, or said organs are no longer vital.
|
# ? Oct 20, 2015 07:25 |
|
mmkay posted:He didn't leave though. Julia was still born after all of this happened. Of course, that's not what happened, but still.
|
# ? Oct 20, 2015 07:56 |
|
I thought zombies in D&D were fueled by the plane of negative energy. That means they don't need hearts to pump blood through their circulatory system to power a central nervous system.
|
# ? Oct 20, 2015 07:57 |
|
Cthulhuchan posted:That's cute but also wrong because magical zombies are just as reliant on their brain as a raised skeleton is. I thought zombies in D&D were fueled by the plane of negative energy. That means they don't need hearts to pump blood through their circulatory system to power a central nervous system. *edit* gently caress I should have read that more carefully, I thought you were arguing in favor of the 4th edition change. *"EDIT"* WELL THAT WAS A WELL DONE EDIT
|
# ? Oct 20, 2015 08:02 |
|
Whybird posted:I think the idea is that since the undead don't have any vitals you can't hit them in them. Unlike the plethora of beings that keep on going after you decapitate them?
|
# ? Oct 20, 2015 08:12 |
|
They're more primarily fuelled by what zombies in zombie films do, which is shuffle towards you in big numbers and go down when you shotgun their head. 4e was never particularly focused on making the rules a perfect reflection of ~*~the lore~*~.
|
# ? Oct 20, 2015 08:13 |
|
Being raised on AD&D 2nd ED., zombies are just sluggish skeletons that the necromancer was too lazy to clean up. It's all just meat and bone animated by NEP forces.
|
# ? Oct 20, 2015 09:05 |
|
|
# ? Mar 29, 2024 06:55 |
|
Cthulhuchan posted:That's cute but also wrong because magical zombies are just as reliant on their brain as a raised skeleton is. Right but that's dumb interpretation of crits. Hit points are supposedly an abstraction anyway, so why not make crits just a solid hit or something. It just muddles the whole thing.
|
# ? Oct 20, 2015 12:57 |