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Hirayuki posted:Is anybody else in here enough to remember and/or have owned/played Journey Escape on the Atari 2600? https://www.youtube.com/watch?v=opUftfKhdZc cubeboy fucked around with this message at 15:22 on Oct 23, 2015 |
# ? Oct 23, 2015 15:20 |
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# ? Apr 23, 2024 08:59 |
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Corridor posted:what parody pic...? http://www.youtube.com/watch?v=HVAany_f8kk
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# ? Oct 23, 2015 17:40 |
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Hirayuki posted:Is anybody else in here enough to remember and/or have owned/played Journey Escape on the Atari 2600? That was the first thing I thought when "rescue the band game" was mentioned. Nemo2342 fucked around with this message at 22:47 on Oct 23, 2015 |
# ? Oct 23, 2015 22:44 |
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This is the best thing.
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# ? Oct 24, 2015 02:05 |
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cubeboy posted:Old enough to remember that, but also old enough for the far superior Journey arcade game. Interesting that this piece (advertisement? News segment? Not sure what's going on with this) doesn't mention the game's big selling point: it had a cassette player inside, with a perpetual loop of 'Separate Ways', and when you got to the bouncer part of the game, the tape would play until you failed and the game started again at a higher difficulty.
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# ? Oct 24, 2015 05:16 |
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lmao that's great kibe and tani are the women <3
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# ? Oct 24, 2015 15:02 |
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That makes like, two layers of parody there. And it's great
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# ? Oct 24, 2015 15:07 |
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Hey guys, I was wondering if the audio editing-savvy among you could help me out with a GCCX-like video project I'm working on. As a part of this project, I would like to have the background music fade out on the sort of short echo-y sustain that lots of tracks playing over Kan's voiceovers do. You can listen to multiple examples in practically every episode, especially when there is a cutaway of the King explaining a game's mechanics. The editor I currently have is Goldwave and I've tried messing around with Echo and/or Reverb, but it doesn't seem to even come close. I'd appreciate it if someone could help me achieve that GCCX authentic sound feel!
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# ? Oct 25, 2015 10:53 |
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Next challenge confirmed as Shockman on the TG-16 (they’ve been leaking the new challenges weeks ahead for a while now). Apparently Yanai has a serious announcement as well. New corner is “Assess Arino’s Bonus”, and the assessment will, of course, be done by game.
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# ? Oct 29, 2015 02:08 |
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I just recently bought a Wii U. Is it possible to follow GCCX staff on Miiverse?
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# ? Nov 1, 2015 22:18 |
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jyrque posted:I just recently bought a Wii U. Is it possible to follow GCCX staff on Miiverse? The accounts they may use 'at home' are a different question; one that I'd also like to know the answer to.
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# ? Nov 2, 2015 01:36 |
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Exactly what I was looking for. Thanks!
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# ? Nov 2, 2015 06:37 |
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We're running lowish on episodes to sub. We must complete a dark ritual and go way back in time to resurrect a long-dead episode format about a dead company. Hailing from Season 1, when the challenge was only a small part of the episode (Track & Field in this case), Arino aims to get all of Konami's miserable little pile of secrets. Since this aired back when definitions weren't high and digital home recordings rare, quality isn't the greatest. Translated by zari-gani Timed by Random Stranger Proofed by Hirayuki http://www.nyaa.se/?page=view&tid=752575
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# ? Nov 4, 2015 00:49 |
Thanks a ton for this. I've always been waiting for some of these episodes to get subbed in full - it feels wrong to have these big holes in the first season.
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# ? Nov 4, 2015 01:03 |
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univbee posted:
So, uh, this has no seeders.
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# ? Nov 4, 2015 01:20 |
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Lizard Wizard posted:So, uh, this has no seeders. Weird, something went very strange with my torrenting app. Fixed now.
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# ? Nov 4, 2015 01:36 |
Wait, Konami is dead? Or it was something else then that's dead now?
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# ? Nov 4, 2015 01:49 |
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Stefan Prodan posted:Wait, Konami is dead? Konami has left the video game market, and is focusing on pushing their IPs in the hugely-lucrative field of pachinko machines.
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# ? Nov 4, 2015 01:54 |
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Konami's retreating from traditional game development and forcing out everyone who gives a poo poo about traditional games, basically.
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# ? Nov 4, 2015 01:54 |
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I love the massive blocks of legal info on all the PES clips.
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# ? Nov 4, 2015 04:28 |
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Everyone who made games at Konami is now a janitor at a health club.
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# ? Nov 4, 2015 04:30 |
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Mister Chief posted:Everyone who made games at Konami is now a janitor at a health club. A health club with Pachinko machines.
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# ? Nov 4, 2015 07:03 |
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It feels so weird that they used Gregorian's With or without you as background music. e: After watching the whole thing, I really like this format too. Interviews and then challenge portions. Of course the show took off in a different direction, but the first season isn't so bad. TeaJay fucked around with this message at 16:25 on Nov 4, 2015 |
# ? Nov 4, 2015 09:33 |
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Yeah I liked that episode too. Just kind of depressing that everyone interviewed there is likely not there now or is working on """""Sexy""""" Castlevania pachinko or whatever the hell. You can see the slow downturn if you played any of the beatmania games, cause the familiar big names like Akira Yamaoka just started disappearing from the contributed artists list as the series went on.
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# ? Nov 4, 2015 23:46 |
So wait who's making Metal Gear games now? Or are they not doing any more?
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# ? Nov 5, 2015 00:21 |
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I don't get why they dont just split the rights and sell them to people who make regular games. "Ah, Silent Hill. I remember playing this before I ruined my life with a gambling addiction."
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# ? Nov 5, 2015 00:25 |
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I was not going when I said developers were now working as janitors at Konami health clubs. This is a literal thing that happened.
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# ? Nov 5, 2015 00:54 |
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Stefan Prodan posted:So wait who's making Metal Gear games now? Or are they not doing any more? They shut down Kojima's studio and disbanded the team working on their next-gen engine and they just closed the LA studio that was working on the online multiplayer game and the PC port but they're still insisting they'll be making a new MGS, and soon. That being said, they also insist Kojima is still working at Konami and is just "on vacation" right now, so...
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# ? Nov 5, 2015 01:24 |
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Arino's Mario Maker level is available to play with the new update. EDIT: three Arino levels, and beating any one of them unlocks the "Arino KACHO" skin: PaletteSwappedNinja fucked around with this message at 03:15 on Nov 5, 2015 |
# ? Nov 5, 2015 02:34 |
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Seeing them on video is one thing, but playing his levels make me realize that Arino really knows good level design.
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# ? Nov 5, 2015 09:13 |
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Andorra posted:Seeing them on video is one thing, but playing his levels make me realize that Arino really knows good level design. I mean, how long has he been playing video games for our entertainment? Something's got to rub off on you after a while.
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# ? Nov 5, 2015 17:07 |
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The all-caps stylization of "KACHO" is so dumb and misguided. More dumb that Nintendo (probably had to) follow it.
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# ? Nov 6, 2015 01:04 |
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rdbbb posted:The all-caps stylization of "KACHO" is so dumb and misguided. More dumb that Nintendo (probably had to) follow it. Just remember, all caps when you spell the man's name.
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# ? Nov 6, 2015 01:42 |
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Andorra posted:Seeing them on video is one thing, but playing his levels make me realize that Arino really knows good level design. It's so jarring going from Arino's levels which are GENUINELY GOOD, to the Facebook level. Which is not an example of good level design.
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# ? Nov 6, 2015 04:01 |
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Regarding caps in SMM, (in my work at least), it's pretty common to spell the first name in lower case, and the last name IN ALL CAPS when we have non Japanese guests/meetings. I honestly don't know how wide spread that is in Japan, but I've seen it used in meetings in other Asian countries too. My two yen aside, latest episode highlights: For the first time in 12 years, the show got a thank you letter for someone winning the "signed game and business card" contest. The "everyone is a huge fan" family that won was so happy, that they all hugged when they got it. But, "We didn't get a signed business card, so please send one, if that's okay." Deep apologizes aside, at the end, the promised to remember to send the card this time. The new segment: Funny, especially the acting scenes between Arino/Kan. Arino fails the first challenge, and loses out on a 1kg rice ticket. I'd take it... Yanai's big announcement: He's leaving the show, Gascoin, and the TV Industry altogether. When quizzed, he said he's not going home to Fukushima prefecture, but has connections to a farm in Hokkaido. Take care, Defense Machine, don't get kicked by a cow or anything. Kakaricho fucked around with this message at 16:00 on Nov 6, 2015 |
# ? Nov 6, 2015 15:47 |
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Kakaricho posted:Regarding caps in SMM, (in my work at least), it's pretty common to spell the first name in lower case, and the last name IN ALL CAPS when we have non Japanese guests/meetings. I honestly don't know how wide spread that is in Japan, but I've seen it used in meetings in other Asian countries too. rdbbb fucked around with this message at 18:54 on Nov 6, 2015 |
# ? Nov 6, 2015 18:51 |
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PaletteSwappedNinja posted:Arino's Mario Maker level is available to play with the new update. Arino sings along with the familiar "level clear" tune a little ditty that translates to "I cleared it! I cleared it! I might get home before dinner!" I'm still laughing.
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# ? Nov 6, 2015 22:38 |
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Hirayuki posted:I just found out what happens when you clear a level with the Arino skin: Thanks for that! I love his various sound effects. I'm so glad they sent these levels outside of Japan. I have downloaded them so I can play them forever and ever.
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# ? Nov 6, 2015 23:21 |
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I'm in Japan for two weeks, and would love to watch GCCX IRL on the actual real TV. When the heck is it on?
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# ? Nov 7, 2015 11:18 |
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# ? Apr 23, 2024 08:59 |
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A Big... Dog posted:I'm in Japan for two weeks, and would love to watch GCCX IRL on the actual real TV. When the heck is it on? The Schedule: http://otn.fujitv.co.jp/b_hp/100000017.html
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# ? Nov 7, 2015 14:34 |