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D_Smart posted:He's not a creative visionary. There isn't anyone that I know in the industry that regards him as such. The disinformation comes from the usual Wing Commander hyperbole. The biggest hyperbole is that WC's success at a convention (where Roberts spooked people declaring Wing Commander was a reverse engineered Battle Hawks) forced LucasArts to create X-wing, but that mostly came about in part from the company only just getting the IP rights for Star Wars back and LucasArts already having a bit of a history in creating World War 2 flight sims kind of saw it as a no brainer to hire Totally Games to create something in the Star Wars universe. The "visionary" title people got from that time is mostly down to being in the right place at the right time and publishers moving into the "make a top hit" mindset and promoting programmers front and center, many who became millionaires in months. Molyneux is a classic example. His first game Entrepreneur was him putting his know-how as a failed software businessman into a game and that failing so hard that it only sold two copies. After forming Bullfrog his big hit Populus was a happy accident. quote:“The fact that I programmed it meant some of the fundamental things that programmers [Glenn Corpes] can do in their sleep I couldn’t do,” he said. A particular problem was getting the virtual people to navigate around walls rather than getting stuck. “I didn’t know how to do that. I tried to do it, tried to invent it myself and couldn’t and I thought ‘oh gently caress it, I’ll just get the player to solve the problem for me by raising and lowering the land’. That became the game’s fundamental mechanic. Pure and utter luck. Remember these early developers started by forming their own software company off their own backs because no one would publish their ideas and when they became hits they were heralded in promotional materials and so on. However very few really survived by the end of the 90's and most have quietly retired or work in the background. The Kickstarter resurgence fad is fascinating as you have to remember many of these older developers started out on budgets of $200,000 - $500,000 so in their mind they have already made a success in that ballpark and somewhat naively assume they can take a shortcut as there's complete game engines already out there - just hire a programmer and artist who will achieve your grand vision of the 21st century!
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# ? Nov 2, 2015 02:26 |
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# ? Apr 19, 2024 03:27 |
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Apple Craft posted:Star Citizen reminds me of Bitcoin.
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# ? Nov 2, 2015 02:27 |
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Apple Craft posted:Bullshit, motherfucker. I make all the unironically poo poo posts around here. It's all yours brother
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# ? Nov 2, 2015 02:30 |
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http://savid.technology Wow, these space nerds never fail to impress.They really think this game is going to become reality. What sad people.
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# ? Nov 2, 2015 02:32 |
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In case anyone thinks that their arbitration clauses and no class action provisions won't hold, take a good read. http://www.nytimes.com/2015/11/01/business/dealbook/arbitration-everywhere-stacking-the-deck-of-justice.html?smid=tw-bna&_r=0 A money quote quote:In 2014 alone, judges upheld class-action bans in 134 out of 162 cases
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# ? Nov 2, 2015 02:33 |
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A Neurotic Jew posted:you've plugged your radio show for like 4/5ths of every post you've ever made since you registered, and you only registered a month ago. That's pretty lovely posting, shittier than me even. hth. I know, I've been here for two years and I haven't plugged my radio show once.
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# ? Nov 2, 2015 02:33 |
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Jesus, gently caress off and stop posting. You of all people don't get to sass other posters.
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# ? Nov 2, 2015 02:39 |
hey a thing i don't get is why even nostalgia people still give two shits about wing commander correct me if im wrong but we live in a universe where the x-wing series of games existed
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# ? Nov 2, 2015 02:40 |
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Pogue Ma Hoon posted:I know, I've been here for two years and I haven't plugged my radio show once. What's your radio show?
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# ? Nov 2, 2015 02:41 |
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Beer4TheBeerGod posted:Cloud Imperium Games: £375 Thats only 51 Aurora MRs.
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# ? Nov 2, 2015 02:42 |
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kordansk posted:What's your radio show? My partner and I talk about home wine making. It's called Two Fruits Make a Wine.
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# ? Nov 2, 2015 02:43 |
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I'm really at a loss of how they keep generating MORE income every day. That means that the same shitlords are just buying more and more jpgs.
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# ? Nov 2, 2015 02:44 |
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Pogue Ma Hoon posted:My partner and I talk about home wine making. It's called Two Fruits Make a Wine. You could have went Two Fruits Whining. Get some more word play.
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# ? Nov 2, 2015 02:44 |
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kordansk posted:I'm really at a loss of how they keep generating MORE income every day. That means that the same shitlords are just buying more and more jpgs. I for one give whatever little bit I can when I can Been doing it for years It's important to me
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# ? Nov 2, 2015 02:47 |
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last but not least otherwise, bravo
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# ? Nov 2, 2015 02:49 |
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WebDog posted:Molyneux is a classic example.
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# ? Nov 2, 2015 02:49 |
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Ghostlight posted:Please tell the more correct and funnier version of that story, wherein he gave up on game design after his first game Entrepreneur failed so hard that it only sold two copies, then set up a company exporting baked beans to the Middle East - only returning after becoming a successful software businessman following Commodore mistaking his baked bean company for a software databasing one of vaguely similar name and asking him to code a database system for the Amiga. That...what.....how.....what?
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# ? Nov 2, 2015 02:51 |
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kordansk posted:You could have went Two Fruits Whining. Get some more word play. That's pretty good too.
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# ? Nov 2, 2015 02:51 |
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I loving hate the ubiquitous Bootstrap framework. It's lazy, lazy, lazy.
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# ? Nov 2, 2015 02:52 |
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Pogue Ma Hoon posted:I know, I've been here for two years and I haven't plugged my radio show once. see, this is how you plug a show.
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# ? Nov 2, 2015 02:55 |
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Incombibulator posted:I loving hate the ubiquitous Bootstrap framework. It's lazy, lazy, lazy. I believe you mean PAAAARPstrap? But yeah, I don't know why people don't customize it more.
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# ? Nov 2, 2015 02:57 |
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Incombibulator posted:I loving hate the ubiquitous Bootstrap framework. It's lazy, lazy, lazy. Whoa hold on there buddy. Bootstrap is ubiquitous and is in fact lazy, but it allows sperglord programmer/non-designers with no money to make something that's functional, compatible and well-proportioned. Pre-bootstrap all this poo poo would have been geocities-tier dross, barely functional all-flash sites or worse. It's The Big Issue of website designs: they're still homeless but at least they're approaching professional.
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# ? Nov 2, 2015 02:59 |
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Pogue Ma Hoon posted:That's pretty good too. I do what I can for as long as I can until none more can be done.
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# ? Nov 2, 2015 03:00 |
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chaosbreather posted:Whoa hold on there buddy. Bootstrap is ubiquitous and is in fact lazy, but it allows sperglord programmer/non-designers with no money to make something that's functional, compatible and well-proportioned. Pre-bootstrap all this poo poo would have been geocities-tier dross, barely functional all-flash sites or worse. It's The Big Issue of website designs: they're still homeless but at least they're approaching professional. Well, that's stupid. When you buy a car you build it yourself! You don't expect it all to be done for you and you just choose the paint. Lazy.
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# ? Nov 2, 2015 03:02 |
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Madcosby posted:pre-ordering video games is the exact opposite of a sound decision But I want to play as the Chaos Warriors in Total War Warhammer
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# ? Nov 2, 2015 03:03 |
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Incombibulator posted:Well, that's stupid. When you buy a car you build it yourself! You don't expect it all to be done for you and you just choose the paint. I would download a car
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# ? Nov 2, 2015 03:06 |
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WebDog posted:The Kickstarter resurgence fad is fascinating as you have to remember many of these older developers started out on budgets of $200,000 - $500,000 so in their mind they have already made a success in that ballpark and somewhat naively assume they can take a shortcut as there's complete game engines already out there - just hire a programmer and artist who will achieve your grand vision of the 21st century! It's not all bad, I am thoroughly enjoying all of the space games coming out that have been conceived, developed, and released since the SC mania began.
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# ? Nov 2, 2015 03:08 |
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hahaha
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# ? Nov 2, 2015 03:08 |
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Young Freud posted:I recall when Ortwin wrote his demand letter to the Escapist that he CCed two lawyers, one of which it turned out was handling Foundry 42's business specifically with the British regulations like the Companies House. They literally have people working on it, but the fact that nothing is done means they were hired to stonewall the regulators, as well as advise them to paying the fines since it's cheaper to do that than disclose their entire operation. That speaks wonderfully to their long term plans. Anyone stonewalling regulators is surely doing legal things and making sure their entire operation is completely clear and easy to follow. Dapper Dan fucked around with this message at 03:18 on Nov 2, 2015 |
# ? Nov 2, 2015 03:15 |
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Dapper Dan posted:That speaks wonderfully to their long term plans. Anyone stonewalling regulators is surely doing legal things and making sure their entire operation is completely clear. After the dust settles there had better be some kind of tragic breakdown of where the money went.
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# ? Nov 2, 2015 03:19 |
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Today I learned the reason Goons aren't supporting the game anymore, is because we were trying to manipulate CIG into making the game a certain way and they told us "No."
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# ? Nov 2, 2015 03:28 |
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Jimb posted:After the dust settles there had better be some kind of tragic breakdown of where the money went. Enron provided content for a lot of documentaries. No doubt SC will provide some pretty entertaining media in the future.
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# ? Nov 2, 2015 03:29 |
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I tried unsuccessfully to find somewhere clearly on the RSI website where it explains that you only need a basic package, and that the rest of the ships are available for free in game. There is a lot of misinformation in chat and on the forums when potential backers start asking questions about which ship to buy etc.
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# ? Nov 2, 2015 03:31 |
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I definitely expect to see miscategorized leases (which would reduce liabilities), capitalized costs (reduces expenses), and delayed reporting of returns (which would also explain some of CIG's ire with Beer) in the findings of any investigations of CIG's finances.
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# ? Nov 2, 2015 03:34 |
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BigMouthSingers posted:I tried unsuccessfully to find somewhere clearly on the RSI website where it explains that you only need a basic package, and that the rest of the ships are available for free in game. Found your problem.
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# ? Nov 2, 2015 03:36 |
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kordansk posted:Two Fruits Whining. Holy poo poo.
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# ? Nov 2, 2015 03:36 |
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BluestreakBTHR posted:BluestreakBTHR posted:#IAmAGoon
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# ? Nov 2, 2015 03:39 |
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Unfunny Poster posted:Today I learned the reason Goons aren't supporting the game anymore, is because we were trying to manipulate CIG into making the game a certain way and they told us "No." if that certain way was complete in the next decade, then yes
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# ? Nov 2, 2015 03:39 |
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RedTonic posted:I definitely expect to see miscategorized leases (which would reduce liabilities), capitalized costs (reduces expenses), and delayed reporting of returns (which would also explain some of CIG's ire with Beer) in the findings of any investigations of CIG's finances. I'm expecting to see obfuscation of what is actually going on with unusual transactions between the companies. There may be a number of off balance sheet activities that probably aren't supposed to be off balance sheet. Having less money than they're supposed to or significantly more than they're supposed to would be quite interesting. CAPTAIN CAPSLOCK posted:if that certain way was complete in the next decade, then yes Devian666 fucked around with this message at 03:43 on Nov 2, 2015 |
# ? Nov 2, 2015 03:40 |
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# ? Nov 2, 2015 03:40 |