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Octopode posted:The systems present in 2.0 represent a much larger chunk of the required systems implementation for the project than the art it includes does for the required art completion of the project, but that fact doesn't make completing that code any faster. Sorry, I don't know how to explain the point any better.
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# ? Nov 15, 2015 04:49 |
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# ? Apr 18, 2024 15:37 |
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Tijuana Bibliophile posted:It reads as a loving horrible Star Trek ripoff Gorn
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# ? Nov 15, 2015 04:50 |
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Tijuana Bibliophile posted:It reads as a loving horrible Star Trek ripoff I don't know if you've heard about this Chris Roberts guy…
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# ? Nov 15, 2015 04:50 |
TTerrible posted:Seriouspost, are you actually of the opinion that the programming side of the project is closer to completion than the art? Even though, by your own admission, they have hardly any programmers? Much closer, but I mean specifically only that the programming side is closer to being done relative to the art--not that it is close to being done in and of itself--they still have a lot of work to do on the programming side; they just have a much, much larger amount of work left to do on the art side.
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# ? Nov 15, 2015 04:50 |
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Octopode posted:Much closer, but I mean specifically only that the programming side is closer to being done relative to the art--not that it is close to being done in and of itself--they still have a lot of work to do on the programming side; they just have a much, much larger amount of work left to do on the art side. I can agree with this only because i believe they are so far behind on the programming side of things the art team can't even start working on them yet so they are stuck making stuff like spaceships that don't work because even that is impossible to do ahead of the coders because they keep changing the flight models
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# ? Nov 15, 2015 04:53 |
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Octopode posted:The systems present in 2.0 represent a much larger chunk of the required systems implementation for the project than the art it includes does for the required art completion of the project, but that fact doesn't make completing that code any faster. Sorry, I don't know how to explain the point any better. Do you have a source or any of this? You continually vomit things as if they were fact and yet have zero experience not only with programming, but with CIG. Please, source your post- because as far as I can tell you're making poo poo up as you go.
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# ? Nov 15, 2015 04:55 |
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In the interests of open development should post the X-rays to his Twitter.
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# ? Nov 15, 2015 05:00 |
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lol i don't think anyone at cig has even the foggiest of ideas about how close to completion the project is in any aspect
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# ? Nov 15, 2015 05:01 |
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jaegerx posted:In the interests of open development should post the X-rays to his Twitter.
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# ? Nov 15, 2015 05:01 |
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So how far along on the multiple alien languages do you think they are?
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# ? Nov 15, 2015 05:02 |
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OhDearGodNo posted:Do you have a source or any of this? You continually vomit things as if they were fact and yet have zero experience not only with programming, but with CIG. Octopode posted:
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# ? Nov 15, 2015 05:03 |
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Shimrra Jamaane posted:So how far along on the multiple alien languages do you think they are?
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# ? Nov 15, 2015 05:03 |
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artist: "ok got this claymore mine model done, slap another 1% on the completion ticker!" croberts: "nope don't like it at all, redo everything" *rips like 3 sheets off ticker* *rolls them ujp to snort coke*
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# ? Nov 15, 2015 05:04 |
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Octopode posted:The systems present in 2.0 represent a much larger chunk of the required systems implementation for the project than the art it includes does for the required art completion of the project, but that fact doesn't make completing that code any faster. Sorry, I don't know how to explain the point any better. You Are Forgiven, Citizen
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# ? Nov 15, 2015 05:04 |
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cl_gibcount 9999 posted:artist: "ok got this claymore mine model done, slap another 1% on the completion ticker!" ftfy
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# ? Nov 15, 2015 05:05 |
OhDearGodNo posted:Do you have a source or any of this? You continually vomit things as if they were fact and yet have zero experience not only with programming, but with CIG. Yep, zero programming experience. I mean, that's not demonstrably false just for my involvement in Star Citizen alone, let alone my professional life, or anything. Edit: Have you figured out how to read API documentation yet? Octopode fucked around with this message at 05:11 on Nov 15, 2015 |
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# ? Nov 15, 2015 05:06 |
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OhDearGodNo posted:Do you have a source or any of this? You continually vomit things as if they were fact and yet have zero experience not only with programming, but with CIG. Believing what he said is like believing ISIS is good
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# ? Nov 15, 2015 05:06 |
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Wait when did this guy register here? Everything really is doomed.
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# ? Nov 15, 2015 05:08 |
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Octopode posted:Yep, zero programming experience. I mean, that's not demonstrably false just for my involvement in Star Citizen alone, let alone my professional life, or anything. Correct. Spouting unsourced and self-contradictory excuses for a failed project does does indeed not demonstrate anything false with such a claim. In rather lends further credence to it.
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# ? Nov 15, 2015 05:09 |
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Octopode posted:Yep, zero programming experience. I mean, that's not demonstrably false just for my involvement in Star Citizen alone, let alone my professional life, or anything. what is your involvement with the computer game star citizen?
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# ? Nov 15, 2015 05:10 |
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A Neurotic Jew posted:what is your involvement with the computer game star citizen? Do you expect a response in words or dollers
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# ? Nov 15, 2015 05:11 |
A Neurotic Jew posted:what is your involvement with the computer game star citizen? I built the original brown sea avoidance mechanism years ago as a side project.
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# ? Nov 15, 2015 05:12 |
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A Neurotic Jew posted:what is your involvement with the computer game star citizen? legal consultant
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# ? Nov 15, 2015 05:13 |
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Shimrra Jamaane posted:So how far along on the multiple alien languages do you think they are? why don't they just use klingon and jabba the hut language? it's not like they're real loving languages vietnamese sounds pretty hosed up too
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# ? Nov 15, 2015 05:14 |
A Neurotic Jew posted:what is your involvement with the computer game star citizen? cheerleader
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# ? Nov 15, 2015 05:15 |
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Broccoli Cat posted:why don't they just use klingon and jabba the hut language? Äh, ta svenska. Det är ändå ett minimalt och allmänt oförståeligt språk som saknar all vett, sans och logisk struktur (särskilt i sitt uttal). Jag skulle föreslagit finska men det har ju redan blivit förvandlat till alvpråk för nästan hundra år sedan så det känns lite repetitivt.
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# ? Nov 15, 2015 05:16 |
Shimrra Jamaane posted:So how far along on the multiple alien languages do you think they are?
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# ? Nov 15, 2015 05:17 |
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Broccoli Cat posted:why don't they just use klingon and jabba the hut language? Siamese(Thailand) language has a lot of "Porn" word in it
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# ? Nov 15, 2015 05:19 |
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When's the last time we've had an update on Ben Lesnicks cargo stacking minigame?Octopode posted:Yep, zero programming experience. I mean, that's not demonstrably false just for my involvement in Star Citizen alone, let alone my professional life, or anything. Your involvement with Star Citizen is to spout stuff out your rear end and be proven wrong about anything project time line related, over and over.
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# ? Nov 15, 2015 05:19 |
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Broccoli Cat posted:why don't they just use klingon and jabba the hut language? Both of those were work-for-hire languages (Klingon in particular, The Hutt language I don't know about). That means Klingon is actually owned by Paramount and cannot be used without their permission. It's similar to Na'vi, which was designed for Avatar. You can do translations as fair-use, but using it in a product would require a license. (/random trivia)
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# ? Nov 15, 2015 05:20 |
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Tippis posted:Äh, ta svenska. Det är ändå ett minimalt och allmänt oförståeligt språk som saknar all vett, sans och logisk struktur (särskilt i sitt uttal). Jag skulle föreslagit finska men det har ju redan blivit förvandlat till alvpråk för nästan hundra år sedan så det känns lite repetitivt. Jag gillar särskilt prosodin som är hopplös att lära sig som utrikesfödd. Som i anden - anden. Beroende på vilken stavelse man väljer att uttala med högre tonhöjd får ordet olika betydelse. Låter det som ett unikt exempel? Prova med meningen "jag äter inte godis". Någon av stavelserna kommer du att uttala med högre tonhöjd, och det förändrar helt innebörden i meningen.
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# ? Nov 15, 2015 05:25 |
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Octopode posted:The wrist breakage didn't set them back three weeks; slowdown caused by it, combined with other bugs and issues probably did. People are arguing like this is the only guy doing anything and the whole process ground to a halt because of him; that's preposterous--all they said is that it caused them to work more slowly than they would otherwise, not that everything has stopped because of it. The fact that one generic programmer (or maybe he was an AI specialist or something, doesn't really matter) breaking his wrists cost a $90+ million company 3 weeks on the timeline should be a giant red flashing light and loud as hell siren going off in your head to stay the gently caress away.
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# ? Nov 15, 2015 05:34 |
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Rudager posted:The fact that one generic programmer (or maybe he was an AI specialist or something, doesn't really matter) breaking his wrists cost a $90+ million company 3 weeks on the timeline should be a giant red flashing light and loud as hell siren going off in your head to stay the gently caress away. At least they have programmers. Much smaller scale but 1 million dollars and 2 years later without anyone to actually, you know, sit down and code the game is its own kind of amazing for something not a scam.
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# ? Nov 15, 2015 05:39 |
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Loiosh posted:Gorn it's a turtle we don't want aliens, we want earth animals with human qualities so we have something to relate to. i would prefer actual aliens that don't have any common point of reference to relate to; it's more interesting and probably closer to reality. like, aliens might have completely different senses, or "hear" or "see" different types of radiation than earth animals with completely different sensory organs.
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# ? Nov 15, 2015 05:46 |
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Uh Chris, I broke my wrist
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# ? Nov 15, 2015 05:51 |
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Octopode posted:Yep, zero programming experience. I mean, that's not demonstrably false just for my involvement in Star Citizen alone, let alone my professional life, or anything. Nice dodge. Again, you are posting bullshit as fact such as how many resources CIG has, how many are allocated to what task, and where they are in progress beyond what's been told to people. You did a better job bullshitting about trade law.
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# ? Nov 15, 2015 06:00 |
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Shimrra Jamaane posted:So how far along on the multiple alien languages do you think they are? ythe rea mostal teplecom
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# ? Nov 15, 2015 06:03 |
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Octopode posted:A rational comparison of the progress on the code side of things in the last three years versus the progress on the art side of things, compared to the amount of work left to do for each necessary to meet the stated goals for release. The biggest problem with this, aside from the fact that you don't seem to have any evidence you can point towards, is that you've already agreed that trying to build a "persistent universe" out of different gameplay models can cause additional unforeseen problems that no one can account for. You can make up a schedule that points towards the programming time being shorter than the time it takes to make assets, but it's all depending on this technical marvel somehow coming together even though there is no proof of concept whatsoever and no way to ensure how long the debugging will take. You're basically taking the boilerplate CIG refrain "Things will move alot quicker once we have the framework in place" and adding that signature Octopode layer of technical jargon on top of it, but it isn't any more convincing.
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# ? Nov 15, 2015 06:05 |
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Tijuana Bibliophile posted:Jag gillar särskilt prosodin som är hopplös att lära sig som utrikesfödd. Som i anden - anden. Beroende på vilken stavelse man väljer att uttala med högre tonhöjd får ordet olika betydelse. Låter det som ett unikt exempel? Prova med meningen "jag äter inte godis". Någon av stavelserna kommer du att uttala med högre tonhöjd, och det förändrar helt innebörden i meningen. It's a shame that the English wiki page doesn't contain any good examples, whereas the Swedish one does. I suppose it's hell of a lot easier to describe in a language that has it than in one that does not.
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# ? Nov 15, 2015 06:11 |
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# ? Apr 18, 2024 15:37 |
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A Neurotic Jew posted:
Theyve been saying this for 3 yrs. At some point ppl have to tilt their heads and question wtf is going on with this "framework"
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# ? Nov 15, 2015 06:13 |