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Nostalgia4Infinity posted:Naw self-doxxing to "win" an Internet slap fight over a space ship scam is pretty funny.
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# ? Nov 15, 2015 08:20 |
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# ? Apr 24, 2024 03:33 |
A Neurotic Jew posted:why won't they put release dates on anything octopode. Because the negative reaction to missing those dates due to their inability to estimate outweighs any gains from doing so by a lot, and they finally learned that after being burned enough by it.
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# ? Nov 15, 2015 08:24 |
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Octopode posted:Because the negative reaction to missing those dates due to their inability to estimate outweighs any gains from doing so by a lot, and they finally learned that after being burned enough by it.
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# ? Nov 15, 2015 08:30 |
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To recap: I said that there's no way for them to know how long it will take them to program the game, particularly this game with its lets-glue-together-a-bunch-of-different-poo poo design philosophy, which is why it's silly to say that programming will be done in a much shorter frame than making art assets. You said: quote:it's not too hard to take the concept for the finished game, dissect it into required component systems and their relative complexity, and compare that against what's been demonstrated thus far to get a rough idea of completion and how far they have left to go. Now you're saying: quote:Because the negative reaction to missing those dates due to their inability to estimate outweighs any gains from doing so by a lot, and they finally learned that after being burned enough by it. That's exactly right. They're unable to estimate it. They've tried in the past and failed. I am glad we've resolved yet another pressing issue.
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# ? Nov 15, 2015 08:30 |
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When is AP going to post the rest of the annual accounts for the other companies? I really need these accounts
Devian666 fucked around with this message at 08:34 on Nov 15, 2015 |
# ? Nov 15, 2015 08:31 |
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Octopode posted:Because the negative reaction to missing those dates due to their inability That's all you needed to say
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# ? Nov 15, 2015 08:36 |
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Octopode posted:Because the negative reaction to missing those dates due to their inability to estimate outweighs any gains from doing so by a lot, and they finally learned that after being burned enough by it. A sign of a good company is having a complete inability to estimate project release dates.
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# ? Nov 15, 2015 08:48 |
I really feel like Octopode might be coming closer to being self aware, but somehow dude, every time you post here soemone dresses you down thoroughly and you have no answer to it other than to shut up and leave for awhile or to just stop talking to them. how many people are you gonna ignore in this thread before you realize that maybe it's not them that are being stupid?
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# ? Nov 15, 2015 08:52 |
A Neurotic Jew posted:To recap:
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# ? Nov 15, 2015 08:54 |
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ZenMaster posted:Wouldn't selling new ships at 1-2 bucks a pop be more lucrative than hundreds? I mean, if every backer bought a new ship (if it was made affordable) when it came out that would be a million bucks, but funding is nowhere near that. because not every backer actually follows this poo poo incoming wild speculation: let's postulate that the "1,000,000 backers" is roughly accurate let's also postulate that everyone subscribed to r/starcitizen is a whale-type-- roughly 60,000 people-- and the other with those (flawed and generalized, but probably not super wrong) assumptions in mind, it means that i'd say that nailed their target audience pretty drat well, i don't think many microtransaction real games can claim to have made 63 million dollars from less than a hundred thousand players Ursine Catastrophe fucked around with this message at 12:31 on Nov 15, 2015 |
# ? Nov 15, 2015 08:55 |
Octopode posted:Comparing percent complete to percent currently planned rough orders of magnitude and estimating specific release dates are significantly different tasks. The former ought inform the latter, but the latter isn't a prerequisite for a reasonable estimate of the former, particularly in an environment where plans and goals change often. I am now convinced you have been loving with the entire thread for like 3 threads now. No one can type that sentence without realizing how dumb it is.
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# ? Nov 15, 2015 08:57 |
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Octopode posted:Comparing percent complete to percent currently planned rough orders of magnitude and estimating specific release dates are significantly different tasks. This sentence is unreadable. Sedisp fucked around with this message at 09:08 on Nov 15, 2015 |
# ? Nov 15, 2015 08:58 |
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I don't see how the programmer's broken wrist is a problem. He should just shout "computer, run program CIG FPS ONE" into his mouse and the game should compile.
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# ? Nov 15, 2015 09:02 |
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Octopode posted:particularly in an environment where plans and goals change often.
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# ? Nov 15, 2015 09:07 |
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SelenicMartian posted:And why the gently caress is that happening so many years from the start? I totally bet it has to do with Derek's blogs and the refunds.
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# ? Nov 15, 2015 09:10 |
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Octopode posted:an environment where plans and goals change often. Video game development should not be an environment where plans and goals change often, especially not over 4 years and with 92 million dollars on the line. It's one thing to cut or add features based on time and money, but CIG dumped an entire engine and the assets made for it halfway through production for no fiscally justifiable reason.
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# ? Nov 15, 2015 09:13 |
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I can't believe they've already wasted five years of development.
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# ? Nov 15, 2015 09:15 |
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drkeiscool posted:Video game development should not be an environment where plans and goals change often, especially not over 4 years and with 92 million dollars on the line. It's one thing to cut or add features based on time and money, but CIG dumped an entire engine and the assets made for it halfway through production for no fiscally justifiable reason. A large project requires significant planning at the start. Rather than say, just doing stuff with no coordination or consideration of the budget constraints. Perhaps you might spend $500k on furniture and computers for something to do. When people move out of offices there are large volumes of furniture left behind with an effective value of zero. They might also have large concealed debts such as long leases for these fancy new offices. I'm wondering if they're still paying for the leases on the previous offices as well. It's an exciting time for CRoberts dozen or so companies.
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# ? Nov 15, 2015 09:18 |
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Fil5000 posted:I don't see how the programmer's broken wrist is a problem. He should just shout "computer, run program CIG FPS ONE" into his mouse and the game should compile. "Computer, could you kick up the 4d3d3d3? And give me a Flarhgunnstow?"
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# ? Nov 15, 2015 09:33 |
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Fil5000 posted:I don't see how the programmer's broken wrist is a problem. He should just shout "computer, run program CIG FPS ONE" into his mouse and the game should compile. sick reference bro
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# ? Nov 15, 2015 09:37 |
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Siri create the best drat space sim ever quickly thanks
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# ? Nov 15, 2015 09:37 |
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Fil5000 posted:I don't see how the programmer's broken wrist is a problem. He should just shout "computer, run program CIG FPS ONE" into his mouse and the game should compile.
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# ? Nov 15, 2015 09:37 |
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Starkk posted:sick reference bro Computer add starkk to ignored users I'm just funnin' you're ok
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# ? Nov 15, 2015 09:38 |
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Fil5000 posted:Computer add starkk to ignored users hey i follow you on ye ol' tweeter but no really i love star trek its a good reference
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# ? Nov 15, 2015 09:51 |
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In a mold breaking, cutting edge new transparent way of making a gaem, why does no one actually have a clue about anything? sounds a bit like bollocks to me. Edit :lets try some jokes : How many companies does it take to make one game? How many mocap studios does it take to make a game about flying spaceships in space? Compare and contrast : the technology behind creating localized gravity fields Vs golf carts that explode in flames. staberind fucked around with this message at 09:58 on Nov 15, 2015 |
# ? Nov 15, 2015 09:52 |
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rip scotty
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# ? Nov 15, 2015 09:52 |
staberind posted:In a mold breaking, cutting edge new transparent way of making a game, why does no one actually have a clue about anything? I think we can pack it in, no one can say it better than that. We can keep the thread going for at least another 100 pages on PAAAAAAARRRRRRP alone, though.
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# ? Nov 15, 2015 10:07 |
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Ursine Catastrophe posted:... it means that 9.9 million people backed at the $35 level... That is a lot more backers than I was expecting, and Star Citizen is up to a third of a billion dollars!
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# ? Nov 15, 2015 10:37 |
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You would think after six years they'd have more to show than a half-broken module and four ships?
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# ? Nov 15, 2015 10:38 |
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OhDearGodNo posted:In other words, you're making poo poo up and have no clue. You wrote all of that just to say you're making guesses and really don't know. This. Octopode, so far you had it easy because the only competition was from Karl and his like but now a new challenger appeared and if you want to keep up your "Most Reasonable Shitizen" mantle you need to step up your game.
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# ? Nov 15, 2015 10:40 |
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Octopode posted:stuff keeps working in here. What's your favourite Stargate episode?
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# ? Nov 15, 2015 10:53 |
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I don't really see them defending cig as much as trying to provide insight into the processes behind the scenes. (& who possibly may still chargeback) unlike octo, who's just for reasons known only to themselves.
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# ? Nov 15, 2015 11:00 |
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Madcosby posted:i guess you could say his wrists are
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# ? Nov 15, 2015 11:07 |
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it is official, CIG is really making/selling images instead of games
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# ? Nov 15, 2015 11:07 |
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That broken wrist thing is real? Sounds more like a joke or a line from alanis morissette's ironic isn't ironic it's like 94 million dollars in your game's budget and everything's delayed because your lead programmer's wrist breaks
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# ? Nov 15, 2015 11:28 |
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LastCaress posted:That broken wrist thing is real? Sounds more like a joke or a line from alanis morissette's ironic It certainly fits the general pattern of nothing in the song being remotely ironic.
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# ? Nov 15, 2015 11:38 |
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EminusSleepus posted:it is official, CIG is really making/selling images instead of games
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# ? Nov 15, 2015 12:27 |
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EminusSleepus posted:it is official, CIG is really making/selling images instead of games Ah space rocks. The most beautiful objects that can be found in space. Look at them, majestically doing nothing and being grey while you inexplicably point your pistol at them. The best drat space sim ever.
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# ? Nov 15, 2015 12:31 |
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radd posted:That is a lot more backers than I was expecting, and Star Citizen is up to a third of a billion dollars! hah, didn't realize i hosed up the backer numbers making the post until you quoted it, i think my brain was just stuck in "millions" mode talking about the money i got the numbers right when I did the math, though, so at least i wasn't completely talking out of my rear end
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# ? Nov 15, 2015 12:32 |
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# ? Apr 24, 2024 03:33 |
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LastCaress posted:That broken wrist thing is real? Sounds more like a joke or a line from alanis morissette's ironic It's like 10 thousand ships when all you need is a life It's like spending 10 mil on actors then giving top billing to your wife Holy poo poo where's 3? We're onto something here...
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# ? Nov 15, 2015 12:50 |