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Loiosh posted:One of my pet peeves is bad capture setups. As someone with a nice if messy setup: http://chattypics.com/viewer.php?file=Studio15JPG_vqefw2grl1.jpg - The inability to get good footage is a problem. They actually did show some footage from the master build of the new Connie in a test location, but their capture rig for some reason was at under 15 FPS on capturing. The really odd thing is in the video you can see that the actual display is at least at 30 FPS-> https://www.youtube.com/watch?v=mWmrP7DTE04&t=27m08s but when captured it's much slower. They're spending some thousands of dollars on mocap gear, but are unable to capture decent in game footage. This is fine, everything is going well.
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# ? Nov 15, 2015 21:06 |
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# ? Apr 19, 2024 16:33 |
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MilesK posted:Lol, the full game comes out in two weeks, Croberts and Dsmart hug on stage and laugh. It was all Sandi's brilliant new marketing scheme. That is a NWO Black/NWO Wolf Pac level conspiracy and I would both hate and love to see it happen.
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# ? Nov 15, 2015 21:10 |
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alphabettitouretti posted:They're spending some thousands of dollars on mocap gear, but are unable to capture decent in game footage. This is fine, everything is going well. What I'm guessing is they just ran fraps on the dev's machine to capture this. Assuming their production stuff is moving, I can understand it if you just want to get something out while doing an office move, but it still looks like poo. And I hate streams and video captures that look like poo.
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# ? Nov 15, 2015 21:24 |
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Dapper Dan posted:I think Roberts is completely incapable of actually giving this project up. It would mean that he's failed yet again and the last time he had something taken away from him he left the industry in spite. I think he will pull the temple down around his head rather than let someone take his project over. I have to agree. In fact, I was having this same discussion with some friends of mine over the weekend. This is the general consensus; especially since this is mostly money from the public and not any investor that can wield any sort of power or control over the project.
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# ? Nov 15, 2015 21:29 |
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Tokamak posted:
Nope, not at all. Whatever gave you that idea? What is the concerted layoffs which have been happening since I first broke the news (which they denied)?
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# ? Nov 15, 2015 21:31 |
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A Neurotic Jew posted:I'm not a developer so someone please correct me if I'm wrong. This is what I've gathered from osmosis: It's all a load of horseshit.
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# ? Nov 15, 2015 21:35 |
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Sankis posted:Derek Smart I want to try Universal Combat since it's exactly the kind of space game I want. The prospect is super daunting, though. Is there anything I need to read aside from the manual. Are there any good forum posts or any supplements you'd recommend. I figure I may as well give it a try since at least it's not a fake game Download the free v2.0 on Steam. And in the discussions forum there, you will find entire topics, including tutorial movies, mods etc. And hardcore fans of the game going back decades.
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# ? Nov 15, 2015 21:36 |
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Maldoror posted:it's a turtle I know, right? TV shows are stuck with humanoid bipeds because it is expensive to make anything else look half decent. But computer games defaulting to humanoid bipeds is just lazy. I always thought it would be cool to have aliens that could not exist on earth as it is now. Like this guy. With our current atmosphere and gravity we can't get centipedes this big on earth, but that doesn't mean they couldn't exist anywhere. Imagine if this guy had evolved to use his mandibles and his front three pairs of limbs as 'hands' capable of precise manipulation. Perfectly civilized. Technologically advanced. Barely comprehensible. A slight problem that we think they look like gross giant bugs, and they think we look like gross giant grubs, but we're all civilized and try to get along. Our mouth parts aren't able to make the same sorts of sounds and our ears (and other membranes) don't detect vibrations in the same way anyway, so we need mechanical assistance to communicate easily. Unlike dealing with foreign humans we can't pantomime at each other easily, because our morphology is just too different. We can't even use each other's tools or furniture. No inherent conflict over planets, because while there may be environments where both species could survive, there aren't any environments where both species will be comfortable -- so planets ideal for the giant centipede civilization are at best barely livable hellholes for humans and vice versa. Still some potential conflict over asteroid mining rights and whatnot. Possibly some systems could have a planet were part is suitable for humans and part for centipedes, or have two planets in the liquid water zone, one more suited to centipedes and one more suited for humans, leading to traffic disputes, but that's a local problem. Like us they are sapient individuals, not a hivemind, so there is always the chance of individuals loving things up. But for the most part very little conflict, just completely alien.
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# ? Nov 15, 2015 21:37 |
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That's uh, yeah, I agree.
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# ? Nov 15, 2015 21:39 |
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Omi-Polari posted:I've been learning the game and here's some resources: The game's entire dB is actually included. You don't need to go to any third-party site (which is outdated btw). Everything you need is in the .\docs folder, complete with shortcuts. Also included in the freeware v2.0 on Steam And there are also shortcuts to the online appendix which goes to here: http://www.3000ad.com/downloads/ucce/appendix/appendix.html In case you missed it, I am in the process of doing a major graphics overhaul. Which is what The Lyrius Conflict DLC is about.
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# ? Nov 15, 2015 21:40 |
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Has Chris Roberts actually committed a crime if the whole thing collapses? For instance I know if he never had any intent of creating a game and took all the money and did nothing that would be illegal, but if he attempted to spend the money to create the game and due to poor management it doesn't end up being completed, is that still a crime at all? Does the fact he paid himself and his wife (presumably) a very large salary effect anything?
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# ? Nov 15, 2015 21:43 |
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Well in not-bizarro-funding land I'm pretty sure investors have some sort of re compensation paths but nothing criminal afaik (which is very little).
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# ? Nov 15, 2015 21:45 |
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D_Smart posted:The game's entire dB is actually included. You don't need to go to any third-party site (which is outdated btw).
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# ? Nov 15, 2015 21:48 |
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If any of you nerds speak French, Sandi specifically mentions the Monte Carlo Grand Prix during the early French portion of this recent interview. (It's mostly in English but Sandi speaks French and is reading Lord of the Rings in her French book club etc.)
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# ? Nov 15, 2015 21:49 |
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alphabettitouretti posted:Amazing. Octopode is actually defending the broken wrist excuse. Dude, telling us that they only have a handful of coders to make this enormously complex and ambitious game does nothing to counter the view that CIG is incompetent and this project doomed. Quite the opposite in fact. They have about 280 people working across four studios and I know for a fact that they have more than 10 programmers.
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# ? Nov 15, 2015 21:51 |
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Octopode posted:I don't know if you've never programmed, never used dictation software, or both, but no, that's not really a viable alternative for anything other than token productivity. He'd probably be much better off hunting and pecking with a stick taped to his cast. Indeed. I don't think any programmer/developer would even think of using any source of voice recognition software for programming.
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# ? Nov 15, 2015 21:53 |
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peter gabriel posted:
I think he's saying they're hosed.
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# ? Nov 15, 2015 21:54 |
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Tippis posted:Yup. It's great. Wrong link. Correct one.
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# ? Nov 15, 2015 21:54 |
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Angela Christine posted:I know, right? TV shows are stuck with humanoid bipeds because it is expensive to make anything else look half decent. But computer games defaulting to humanoid bipeds is just lazy. I always thought it would be cool to have aliens that could not exist on earth as it is now. That's not nearly alien looking enough. How about these guys? https://en.wikipedia.org/wiki/Opabinia.
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# ? Nov 15, 2015 21:55 |
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D_Smart posted:
Well that I can get on board with
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# ? Nov 15, 2015 21:57 |
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ShredsYouSay posted:That's not nearly alien looking enough. How about these guys? https://en.wikipedia.org/wiki/Opabinia. You can certainly get weird alien things underwater, but it's harder to imagine an aquatic species developing space travel. They don't get to discover fire, or develop internal combustion engines. They might make good pilots once they get to space since they are used to thinking and moving in 3 dimensional space, but it's hard to imagine the tech tree they used to get there.
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# ? Nov 15, 2015 22:00 |
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Aliens are big dumb assholes imo
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# ? Nov 15, 2015 22:06 |
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MilesK posted:Lol, the full game comes out in two weeks, Croberts and Dsmart hug on stage and laugh. It was all Sandi's brilliant new marketing scheme. It was all an elaborate troll to reduce the amount of LTI ships in universe and also ensure goons don't ruin star citizen.
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# ? Nov 15, 2015 22:08 |
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Chin posted:Remember that Blizzcon where Mike Morhaime's wife opened the event with a tearful monologue? And then not long after they had to delay the release of that WoW expansion because their lead raid programmer got tennis elbow.
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# ? Nov 15, 2015 22:09 |
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peter gabriel posted:Aliens are big dumb assholes imo
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# ? Nov 15, 2015 22:09 |
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Angela Christine posted:You can certainly get weird alien things underwater, but it's harder to imagine an aquatic species developing space travel. They don't get to discover fire, or develop internal combustion engines. They might make good pilots once they get to space since they are used to thinking and moving in 3 dimensional space, but it's hard to imagine the tech tree they used to get there.
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# ? Nov 15, 2015 22:13 |
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Ghostlight posted:The same thing is true of basically any theoretical alien species that doesn't come from an oxygen atmosphere. What about aliens that turn into space travel machines?
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# ? Nov 15, 2015 22:16 |
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What is space is one big alien thing that you can't see? No need to travel anywhere that way, you're already there
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# ? Nov 15, 2015 22:16 |
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Angela Christine posted:I know, right? TV shows are stuck with humanoid bipeds because it is expensive to make anything else look half decent. But computer games defaulting to humanoid bipeds is just lazy. I always thought it would be cool to have aliens that could not exist on earth as it is now. Source your quotes
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# ? Nov 15, 2015 22:19 |
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Aliens are trippy, man.
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# ? Nov 15, 2015 22:19 |
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peter gabriel posted:What about aliens that turn into space travel machines?
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# ? Nov 15, 2015 22:20 |
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G0RF posted:Sandi speaks French and is reading Lord of the Rings in her French book club hosed up if true
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# ? Nov 15, 2015 22:23 |
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Ghostlight posted:Transformers aren't theoretical. Fair point
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# ? Nov 15, 2015 22:24 |
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A Neurotic Jew posted:
Out of ether most likely. From what I know - and from credible sources - the tech is still poo poo and the art assets - as I said months ago, are over three years from completion in their entirety. Basically, I'm told that if they release anything for the anniversary sale, that it will be a move of desperation and an attempt to "prove certain people wrong" and that it would be the worse mistake yet. Heck, even what's in the PTU right now can't be merged with that they have internally. Imagine that and ask yourself this: If what's in the PTU now is not part of what's coming in 2.0, then wtf is going on? For the record, this is what they promised was coming in 2.0. As usual, it's a load of un-achievable bollocks.
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# ? Nov 15, 2015 22:24 |
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Well I'm all out of alien ideas
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# ? Nov 15, 2015 22:24 |
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D_Smart posted:
Could the game come out on time and be feature complete do you think Derek?
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# ? Nov 15, 2015 22:25 |
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peter gabriel posted:Well I'm all out of alien ideas Hagfish!
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# ? Nov 15, 2015 22:27 |
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Loiosh posted:Hagfish! Is this an insult?
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# ? Nov 15, 2015 22:29 |
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Octopode posted:It wasn't a dodge, it was the only response you deserved. None of the conclusions I've posted are hard to reach if you read through the mountains of information available, but no, there's no nice clean source that compiles it all in one place, and I'm not going to take the time to make one for you. Frankly, you've shown that you don't take the time to try and understand information even when it is presented to you, repeatedly, and your response to someone trying to impart new information to you is hostility, which is depressing to watch. I'm an experienced dev, and back in July when I read the same "mountains of information", I concluded that the a) they were lying b) that the project was nowhere close to be done c) they needed over $150m and another 3 yrs to complete it And thus far, I've been right about everything I've said. Including the fact that - pay attention - after four years, they still didn't have the tech to build the game they promise. I don't deal in conjecture or just spouting off nonsense with no basis in reality. And not a single one of your posts have shown any inkling of being based in reality, let alone derived from the "mountains of information" provided.
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# ? Nov 15, 2015 22:35 |
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# ? Apr 19, 2024 16:33 |
D_Smart posted:Heck, even what's in the PTU right now can't be merged with that they have internally. Imagine that and ask yourself this: If what's in the PTU now is not part of what's coming in 2.0, then wtf is going on? The PTU isn't even active right now, though, and hasn't been since the launch of 1.3, so what exactly are you talking about?
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# ? Nov 15, 2015 22:36 |