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Star Citizen is held together entirely by dreams and duct tape. Maybe they can sell different jpegs of duct tape now.
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# ? Nov 21, 2015 13:29 |
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# ? Apr 24, 2024 14:30 |
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Well technically 2.0 hasn't been released. It's only available on the PTU to a selection of all backers. I guess this whole things showcases that SC isn't a Scam and wasn't intended as a scam. (as said by Derek Smart). It's just a very expensive massively scoped (overscoped?) project. 14 companies have been founded and other financial stuff is certainly "interesting", but it's not uncommon for owners of a company to take the share of the profits they feel are appropiate. Just in this case the earnings aren't profit.
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# ? Nov 21, 2015 13:32 |
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CrazyTolradi posted:Star Citizen is held together entirely by dreams and duct tape. Maybe they can sell different jpegs of duct tape now. https://www.youtube.com/watch?v=99CE7EeVAa0&t=20s It's a lot better than I expected, I think people will be bored in a week and the project is still doomed, but it's surprising they actually managed this much.
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# ? Nov 21, 2015 13:33 |
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Romes128 posted:nerds with credit cards Probably no-one, at this point. I stopped believing in their published numbers about one thread ago.
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# ? Nov 21, 2015 13:35 |
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AP posted:It's a lot better than I expected, I think people will be bored in a week and the project is still doomed, but it's surprising they actually managed this much. I think you should wait for 2.0 to be released, before you judge it.
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# ? Nov 21, 2015 13:36 |
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I don't know, star citizen seems to be out bethesdaing bethesda in some awesome ways that I would pay for
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# ? Nov 21, 2015 13:36 |
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CAPTAIN CAPSLOCK posted:everything is so jittery goddamn. bets that the headbob isnt intentional at all and just a bug that they couldn't get rid of? Watch the framerates in the top left on this video. https://www.youtube.com/watch?v=R0369q64mM8
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# ? Nov 21, 2015 13:38 |
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AP posted:It's from Star Citizen, the wonderful new game from Chris Roberts. You either follow the EVA procedure or your body is still attached to the ship no mater what happens. When the ship disappeared, lacking positional information from the ship controls, the arms and legs just pointed somewhere in space. If this game ever comes out I'd say a small group of those EMP ships making a paceline from bellow could take that ship no prob.
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# ? Nov 21, 2015 13:39 |
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Tank Boy Ken posted:I think you should wait for 2.0 to be released, before you judge it. My expectations were so low that CIG has actually managed to surprise me. I dunno some of the videos being uploaded now actually look like a game, a game that would probably be better with zombies, but still an actual game, it's pretty odd.
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# ? Nov 21, 2015 13:53 |
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AP posted:https://www.youtube.com/watch?v=99CE7EeVAa0&t=20s People will be bored of this testing build in a week, sure, but they flesh out the activities and add character progression in some form and this thing's got potential to be a functional video game. It's still not going to live up to the hype of people who seem to think it's going to change their lives, but it'll be a video game and I'm not sure it'll be a particularly bad one. Not one that does anything too impressive but still, it looks like he's managed to make a video game.
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# ? Nov 21, 2015 13:57 |
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I'm starting to feel we were unkind to Karl, this game does look pretty awesome.
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# ? Nov 21, 2015 14:01 |
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AP posted:https://www.youtube.com/watch?v=99CE7EeVAa0&t=20s That's some sweet space reverb on that gunfire.
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# ? Nov 21, 2015 14:03 |
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Tokamak posted:That's some sweet space reverb on that gunfire. It's a bit of a shame they didn't try to make gunfire in the vacuum of space sound less like you're shooting in a hallway but I dunno if they're planning on changing stuff like that later.
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# ? Nov 21, 2015 14:04 |
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AP posted:https://www.youtube.com/watch?v=99CE7EeVAa0&t=20s Your expectations must have nothing but a swift breeze on a morning day, because that's absolutely awful.
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# ? Nov 21, 2015 14:12 |
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MeLKoR posted:I'm starting to feel we were unkind to Karl, this game does look pretty awesome. Yeah if you punch yourself in the head enough times and then snort a shitload of glue it really starts to look incredible.
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# ? Nov 21, 2015 14:12 |
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"Pre-ordering and buggy alpha versions are ruining PC video games!" "Star Citizen is saving PV video games!" This is all too ironic for me people.
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# ? Nov 21, 2015 14:17 |
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ShredsYouSay posted:Can you skip the tedious "immersive" animations in this game? I would guess it would get very annoying having to wait 15 seconds everytime you get out of your ship, or up from you death bunk. GROUNDHOG BUNK TOOK TWO YEARS TO PERFECT YOU PHILISTINE! happyhippy fucked around with this message at 14:24 on Nov 21, 2015 |
# ? Nov 21, 2015 14:22 |
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The parts of the star citizen threads when people are complimentary towards anything involved in star citizen are the worst parts.
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# ? Nov 21, 2015 14:22 |
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AP posted:Watch the framerates in the top left on this video. 4-8fps at some points in the vid. I love this bit best:
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# ? Nov 21, 2015 14:23 |
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MeLKoR posted:I'm starting to feel we were unkind to Karl, this game does look pretty awesome. Let's not get carried away, Karl has spent at least $5k and was telling us he'd not spent anything while acting as a shill for CIG. There's no way that's not hosed up behaviour. There's now a slim possibly that someday you might get to pay $30 to headshot someone who's spent $2500 on an in game space yacht and steal it. That and a free SQ42 movie. They still have 100+ ships to put into the form of a real game and a ton of other issues to solve.
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# ? Nov 21, 2015 14:28 |
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AP posted:Let's not get carried away, Karl has spent at least $5k and was telling us he'd not spent anything while acting as a shill for CIG. There's no way that's not hosed up behaviour. the caterpillar, the very first stretch goal ship, still isn't ingame lmao
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# ? Nov 21, 2015 14:29 |
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A. Beaverhausen posted:The parts of the star citizen threads when people are complimentary towards anything involved in star citizen are the worst parts. A lot of folks still really hope that CIG somehow accidentally crosses the finish line on this and produces an emergent spaceship experience. The problem is I'm sure we're well past "fool me twice, shame on me" and into "fool me twenty times, but I'm still hopeful."
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# ? Nov 21, 2015 14:31 |
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RagnarokZ posted:Your expectations must have nothing but a swift breeze on a morning day, because that's absolutely awful. I'm not sure I can put into words how low my expectations were.
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# ? Nov 21, 2015 14:32 |
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Vire posted:Like for real Derick was pretty wrong about 2.0 not having gun play and stuff. I never said anything of the sort. Below are all my statements about 2.0 before and after the release. 2.0 predictions (11/02/15) http://forums.somethingawful.com/showthread.php?threadid=3748466&pagenumber=177#post452235393 2.0 revelations (11/19/15) http://forums.somethingawful.com/showthread.php?threadid=3748466&userid=164480&perpage=40&pagenumber=13#post452938475 2.0 jittering tech theory (11/20/15) http://forums.somethingawful.com/showthread.php?threadid=3748466&userid=164480&perpage=40&pagenumber=13#post452967428 2.0 invite (1000 people) email (11/19/15) quote:Star Citizen Alpha 2.0 PTU: Crusader Playtest Invite
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# ? Nov 21, 2015 14:36 |
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fuctifino posted:4-8fps at some points in the vid. I love this bit best: Linda Blair in space?
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# ? Nov 21, 2015 14:41 |
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mdxi posted:D_Smart and Nicholas Vining know each other? How close were we to having Derek Smart's Dungeons of Dredmor 3000? NIck worked for me for several years as a gamedev and directly reported to me. I considered him a protege. He's brilliant; has great upbringing, is well grounded, sharp as a whip - and has an infection sense of humor (seriously, some of his code comments were truly hilarious, and I still have them in the code). Love that guy. He left to go back to college and complete his degree. When he was finished, he felt it was time to start his own thing. And he did. So yeah, if he's commenting on my theory regarding the 2.0 jitters, it's because he's well familiar with my game code (he had to work with legacy code as part of his tasking) and how I solved that particular problem.
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# ? Nov 21, 2015 14:43 |
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CrazyLoon posted:Bootcha, I know it takes time to properly edit and put together, and I respect that due process entirely, but please make that last vid ASAP so I can just forget about this shithole of a thread for the next several months, until Lesnick dies of heart failure/critical glaucoma, Sandi appears with a bald head underneath a cap, because she tore it all out in a fit of psychotic rage, and CR posts a vid all coked up from the caymans and every Star Shitizen crowdfunds assassins to hunt him down, tia. He's already taking a break himself. He's enjoying a bit of peace and quiet and ignoring the gradually-increasingly-creepy Redditors.
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# ? Nov 21, 2015 14:45 |
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AP posted:https://www.youtube.com/watch?v=99CE7EeVAa0&t=20s It's jittery as gently caress. The player's limbs move lightning fast. Everything has a slight jitter, the colors and lighting are bland, and it continues to look like the game is fighting itself to work. There are a lot of hacked-in things just to make this work. I have the feeling that 2.0 is full of smoke and mirrors to look like something it isn't. For example, going from one place to another looks more like Eve's jump animation that masks the system loading. The flight model of the ships appear to be a globally-applied rudimentary basic framework instead of the touted ones based off of thruster output. The FPS being non-functional anywhere but the single area, it looks like they need to load a special instance to have it work. This is just a few things I noticed. I have no desire to play this game still- and compared to E:D, SC is so far behind there's no way it'll catch up. I have a feeling that Braben will have multicrew, avatars, and FPS before this game even makes pre-beta.
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# ? Nov 21, 2015 14:55 |
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Mirificus posted:Star Citizens can't read: Yeah, they're morons. I don't go to that sub-Red and don't even read it unless I see something here or someone DM's something. I tweeted this: https://twitter.com/dsmart/status/667829523287642112 Then followed by this chaser: https://twitter.com/dsmart/status/667831032742199296 quote:Word of warning. If you think my theory is about memory, congratulations, you're a loving idiot.
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# ? Nov 21, 2015 14:56 |
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D_Smart posted:I never said anything of the sort. Below are all my statements about 2.0 before and after the release. I'm not sorry to be a smart-rear end. Actually not sorry. But 2.0 hasn't been released yet. It's on the PTU (Private Test Unit?) for select backers (couple of thousands). That's a similar state as big patches for War Thunder. Which go onto a pre-release testing on a seperate server. At least technically 2.0 hasn't been released yet (I'm a horrible jerk). Though it certainly was "sold" as release.
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# ? Nov 21, 2015 15:02 |
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OhDearGodNo posted:For example, going from one place to another looks more like Eve's jump animation that masks the system loading. I want to see what happens if someone tries to fly directly to the nearest space station or whatever without using warp I bet they either crash or bump into an invisible wall(then crash)
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# ? Nov 21, 2015 15:03 |
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AP posted:Watch the framerates in the top left on this video. Dude has SLI 980s and rarely cracks 30 FPS. I bet that thing about picking the best bug reporters was a load of bull and they just selected the people with monster hardware. Going to be funny when it's in the hands of everyday plebs.
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# ? Nov 21, 2015 15:05 |
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Berious posted:Dude has SLI 980s and rarely cracks 30 FPS. I bet that thing about picking the best bug reporters was a load of bull and they just selected the people with monster hardware. Going to be funny when it's in the hands of everyday plebs. Well, it is running at a 4k res, I dunno how much of an impact that is.
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# ? Nov 21, 2015 15:07 |
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AP posted:Let's not get carried away, Karl has spent at least $5k and was telling us he'd not spent anything while acting as a shill for CIG. There's no way that's not hosed up behaviour. It's not just that. I feel like we've been played for fools by everyone. D_Smart has obviously been pulling everything out of his rear end but what really hurt was that CIG released buggy poo poo on purpose so we would laugh and go all and then they were like "oh sorry, we forgot this little patch" and awesome game. I felt like a kitten being stepped on by Ben's wife in high heels.
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# ? Nov 21, 2015 15:07 |
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AP posted:It's from Star Citizen, the wonderful new game from Chris Roberts. That flickering you're seeing is called Z-fighting btw. And it's exactly the sort of precision issues that going to 64-Bit positioning was supposed to fix. Which is why I stand firm on my theory that they didn't do it. And it exists in a $95m game that's four years in development. Go figure.
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# ? Nov 21, 2015 15:11 |
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Tank Boy Ken posted:Well technically 2.0 hasn't been released. It's only available on the PTU to a selection of all backers. I guess this whole things showcases that SC isn't a Scam and wasn't intended as a scam. (as said by Derek Smart). It's just a very expensive massively scoped (overscoped?) project. 14 companies have been founded and other financial stuff is certainly "interesting", but it's not uncommon for owners of a company to take the share of the profits they feel are appropiate. I have never said that it was a "scam". I said that it was a long con due to how they've handled it. There is a difference.
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# ? Nov 21, 2015 15:14 |
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Tank Boy Ken posted:I think you should wait for 2.0 to be released, before you judge it. No. That's not how that works.
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# ? Nov 21, 2015 15:15 |
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Chalks posted:People will be bored of this testing build in a week, sure, but they flesh out the activities and add character progression in some form and this thing's got potential to be a functional video game. It won't. I don't believe - for one second - that they can pull it off as promised.
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# ? Nov 21, 2015 15:16 |
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D_Smart posted:That flickering you're seeing is called Z-fighting btw. And it's exactly the sort of precision issues that going to 64-Bit positioning was supposed to fix. Which is why I stand firm on my Any examples you can share regarding the 32 * 2 bit versus pure 64? Tia
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# ? Nov 21, 2015 15:17 |
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# ? Apr 24, 2024 14:30 |
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MeLKoR posted:I'm starting to feel we were unkind to Karl, this game does look pretty awesome. We weren't yelling at Karl because of the game. We were yelling at Karl because he's a loving idiot. And the game always looked awesome. Graphics aren't everything. There is no "game" yet.
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# ? Nov 21, 2015 15:17 |