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kikkelivelho posted:agreed, the sitting animations are all far too slow and over choreographed. They should be 2 to 3 seconds long max, without all the careful stepping around and spinning poo poo many of them have right now. They are definitely not longer than 2-3 seconds, don't think they're a seriously bad design decision. I think the whole idea that the player camera should follow the player model's eyes is a MUCH worse one.
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# ? Nov 23, 2015 15:11 |
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# ? Apr 23, 2024 07:34 |
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So looking at the stretch goals they are promising pets on spaceships. Does this mean that if I bring my dog on my spaceship and get blown up, my dog gets spaced and dies? Do I have to buy a new dog?
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# ? Nov 23, 2015 15:11 |
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Tahirovic posted:This is kinda weak tough. On one hand, this mess is never coming out as stated. On the other hand, I would laugh even harder if Crobbits delivered a game (in whatever condition) and went through with the design choices he stated. That is, that big ships are super clan specialized shitshows designed to be flown with escorts only, and when people cry about it he points at the design intentions described so many times by him since 2012 and says "tough titty". It won't happen, but one can hope. It'd be such a ragefest
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# ? Nov 23, 2015 15:13 |
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CAPTAIN CAPSLOCK posted:this would be the best ending for the game. croberts runs to a publisher to buy him out for pennies on the dollar and release the game if that ever happened it is 100% guaranteed that the one doing the buyout would void Crobizzle's promises, pre-orders, and jpeg sales. otherwise there would be no reason for anyone to buy this shitpile up if they were on the hook for all the poo poo that has been promised and sold.
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# ? Nov 23, 2015 15:15 |
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Happy Sisyphus posted:So looking at the stretch goals they are promising pets on spaceships. Buy your dog a space suit. Only 25 USD. Space Dog Body Armor: 35 USD. Edit: space dog body armor space suit powered gundam suit: 3500 USD edit 2: only available for a limited time, no LTI
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# ? Nov 23, 2015 15:15 |
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Agrajag posted:if that ever happened it is 100% guaranteed that the one doing the buyout would void Crobizzle's promises, pre-orders, and jpeg sales. otherwise there would be no reason for anyone to buy this shitpile up if they were on the hook for all the poo poo that has been promised and sold. Yeah, that can't happen. If you buy someone out you also inherit their debts. "voiding" anything would mean refunding them.
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# ? Nov 23, 2015 15:17 |
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Agrajag posted:if that ever happened it is 100% guaranteed that the one doing the buyout would void Crobizzle's promises, pre-orders, and jpeg sales. otherwise there would be no reason for anyone to buy this shitpile up if they were on the hook for all the poo poo that has been promised and sold.
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# ? Nov 23, 2015 15:17 |
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Happy Sisyphus posted:So looking at the stretch goals they are promising pets on spaceships. Yes. But a new dog costs only 5 real world dollars.
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# ? Nov 23, 2015 15:17 |
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Iglocska posted:If it turns out to be as good as Freelancer was then I think a lot of people would be happy though. I look forward to that happening. I enjoyed Freelancer despite its deficiencies. Also, even if whatever game it ends up being is not something I want to play, it will be funny watching the sperg apocalypse because the jpegs are worthless or CIG failed to implement even a fraction of the features they've promised over the years. Imagine the shitstorm if Croberts sold to a publisher and waltzed out of there. It would be beautiful. Sadly for everyone, this seems unlikely. Difference with Freelancer was that he hadn't pre sold the game to a vast number of its potential audience and it didn't have any nasty crowdfunding finance issues attached for Microsoft to worry about. I can't imagine any serious respectable publisher looking at the Star Citizen dumpster fire and thinking "yes, that is the investment for me".
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# ? Nov 23, 2015 15:18 |
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Iglocska posted:They are definitely not longer than 2-3 seconds, don't think they're a seriously bad design decision. I think the whole idea that the player camera should follow the player model's eyes is a MUCH worse one. I edited my post but I'll put it here too since we are on a new page. The Constellations sit down animation takes 15 seconds. I don't care enough to check, but I'm pretty sure some of the fighters have equally long get in/out animations.
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# ? Nov 23, 2015 15:18 |
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Truga posted:Yeah, that can't happen. If you buy someone out you also inherit their debts. "voiding" anything would mean refunding them. yes it absolutely can happen with crowd funding projects. this poo poo is the wild west atm. the new owners are under no contractual obligation to the previous backers, technically Crobizzle is and even then Crobizzle won't have to care because crowdfunding. Agrajag fucked around with this message at 15:21 on Nov 23, 2015 |
# ? Nov 23, 2015 15:18 |
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Iglocska posted:People that get upset over being left out from something like this aren't unusual. Also, looking at the state of the releases stability I don't understand what the rush is to get in... Yes, that's totally what to take from that guy's post.
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# ? Nov 23, 2015 15:23 |
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Agrajag posted:yes it absolutely can happen with crowd funding projects. this poo poo is the wild west atm. the new owners are under no contractual obligation to the previous backers, technically Crobizzle is and even then Crobizzle won't have to care because crowdfunding. I'm sorry you live in the wild west. Here in the 21st century, scams get prosecuted.
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# ? Nov 23, 2015 15:25 |
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Another thing. I believe Croberts claims that almost all ships will be later available for in-game currency but will cost more. So, uhm, to buy the shittiest champion in League of Legends I can either win one hour-long game or pay something like two dollars. In Hearthstone to unlock one wing of an adventure (that give new cards) I can either spend 5 hours during one week to complete daily quests and grind for gold or pay five dollars. How long will one have to play to buy a ship that costs more than $100 now?
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# ? Nov 23, 2015 15:27 |
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alphabettitouretti posted:I look forward to that happening. I enjoyed Freelancer despite its deficiencies. Also, even if whatever game it ends up being is not something I want to play, it will be funny watching the sperg apocalypse because the jpegs are worthless or CIG failed to implement even a fraction of the features they've promised over the years. I personally really like their ship designs and the potential of the game, so I am still hopeful.
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# ? Nov 23, 2015 15:29 |
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Paladinus posted:Another thing. I believe Croberts claims that almost all ships will be later available for in-game currency but will cost more. So, uhm, to buy the shittiest champion in League of Legends I can either win one hour-long game or pay something like two dollars. In Hearthstone to unlock one wing of an adventure (that give new cards) I can either spend 5 hours during one week to complete daily quests and grind for gold or pay five dollars. How long will one have to play to buy a ship that costs more than $100 now? They said ~60 hours from just a starter account to a $250ish constellation.
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# ? Nov 23, 2015 15:29 |
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Truga posted:I'm sorry you live in the wild west. Here in the 21st century, scams get prosecuted. lol if you think this will happen
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# ? Nov 23, 2015 15:33 |
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Skellybones posted:Shouldn't the first priority be getting a stable engine running, laying down a couple of basic spaceship hulls that can move and shoot, and then adding all the pointless immersive detail? But you can't wow Chris in 5 minutes with a functional economy or mission system. He's all about helmet flips and pointlessly complicated doodads. We can patch in the fun nearer release.
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# ? Nov 23, 2015 15:37 |
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CryEngine was a perfect choice for Star Citizen if all you want to do is generate endless tech demos, trailers and media which looks great as screenshots or clips but is abysmal to play as an actual video game all while you live off your seven figure combined salary made of jpeg sales with your wife who you placed in a very high position of management.
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# ? Nov 23, 2015 15:40 |
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How frustrating are these slow 'getting in and out of poo poo' animations going to be after like an hour of play
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# ? Nov 23, 2015 15:41 |
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Agrajag posted:lol if you think this will happen The terms of kickstarter/crowdfunding are that you have to release all the financials and everything you built for the project if it fails, or you get sued into oblivion by both the FTC (https://www.ftc.gov/news-events/press-releases/2015/06/crowdfunding-project-creator-settles-ftc-charges-deception) and then also your customers. I don't see a serious game publisher releasing anything of note to save a couple lovely million dollars on preorders.
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# ? Nov 23, 2015 15:43 |
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Iglocska posted:They said ~60 hours from just a starter account to a $250ish constellation. Ah yes 60 hours with little to no progression. This will surely not drive anyone but the most insane people away.
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# ? Nov 23, 2015 15:44 |
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Remember that time when goons said the OYUA would never be released, but then it was? Yet it was a steaming pile of poo poo so it didn't matter? I think the same thing is going to happen here. The game will come out despite the naysayers, but it won't matter because it'll be awful in ways we can only dream of. It'll make X Rebirth look like a masterpiece.
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# ? Nov 23, 2015 15:44 |
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Michaellaneous posted:Ah yes 60 hours with little to no progression. This will surely not drive anyone but the most insane people away. 60 hours for an MMO is peanuts, and constellation is supposed to be the largest ship you can hope to fly without friends.
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# ? Nov 23, 2015 15:47 |
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Truga posted:60 hours for an MMO is peanuts, and constellation is supposed to be the largest ship you can hope to fly without friends. Oh. I don't know what ship is which because I don't follow this crap.
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# ? Nov 23, 2015 15:49 |
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Iglocska posted:They said ~60 hours from just a starter account to a $250ish constellation. They've said drink mixing minigames, too. I'll believe it when I see it. Taking anything they've said about ships or ship balance on faith seems really naive, at this point.
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# ? Nov 23, 2015 15:49 |
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Michaellaneous posted:Ah yes 60 hours with little to no progression. This will surely not drive anyone but the most insane people away. You sir have not player World of Tanks / World of Warships yet.
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# ? Nov 23, 2015 15:54 |
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Berious posted:But you can't wow Chris in 5 minutes with a functional economy or mission system. He's all about helmet flips and pointlessly complicated doodads. We can patch in the fun nearer release. Heh. You know I've got some bosses exactly like that- the first year I was here, I just happened to deliver a finished software package to a big national meeting right before my annual review. 70% of it was pointless flash to get the jaded sales reps to jump on board with the 30% that actually moved us forward. I got a bunch of applause and a huge raise the next month while they insisted that it had nothing to do with the delivery. My colleague spent the year doing major infrastructure work without which we'd be sunk- no crowd applause, 1% raise. Guess what I do every year now, just before review time? It's never what you say you want, only what you reward.
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# ? Nov 23, 2015 15:54 |
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Michaellaneous posted:Ah yes 60 hours with little to no progression. This will surely not drive anyone but the most insane people away. And yet they keep claiming that SC is not pay to win. Anyone see the disconnect here?
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# ? Nov 23, 2015 15:54 |
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I'm still hung up on balance. Even if they could somehow do the simply unreasonable amount of stuff they have to do to release what they promised, integrating it into something fun (mainstream fun, such that will please a majority of backers) just strikes me as deal-breakingly difficult, even for competent devs. The job is just too big. Even if they get their miracles and their years and years to work on it and release, it still doesn't end well.
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# ? Nov 23, 2015 15:55 |
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Erenthal posted:And yet they keep claiming that SC is not pay to win. Anyone see the disconnect here? Seriously a 60 hour head-start on progression in an MMO is not pay to win. What would be pay to win would be a ship that is exclusive to backers.
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# ? Nov 23, 2015 15:57 |
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Iglocska posted:They said ~60 hours from just a starter account to a $250ish constellation. He actually said 30-40 hours to get the original $250 constellation, I have video links of Chris Roberts saying it on two separate occasions somewhere. The reason it morphed into 60 hours is that people paying hundreds for pictures of ships needed it to. I'm not sure it matters anyway as all that assumes there's a game.
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# ? Nov 23, 2015 15:57 |
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Iglocska posted:You sir have not player World of Tanks / World of Warships yet. Because somehow making a connection between your video game and a Wargaming product is a good thing, right?
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# ? Nov 23, 2015 15:57 |
Truga posted:60 hours for an MMO is peanuts, and constellation is supposed to be the largest ship you can hope to fly without friends. And that time estimate is (like everything else related to star citizen) extremely subject to change.
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# ? Nov 23, 2015 15:58 |
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Michaellaneous posted:Because somehow making a connection between your video game and a Wargaming product is a good thing, right? I don't think anyone implied that there is a connection other than saying that 60 hours in an MMO is really not that much time. Beet Wagon posted:And that time estimate is (like everything else related to star citizen) extremely subject to change. I really hope they don't go back on those figures, but seeing how some things are going with the development I definitely wouldn't bet on it...
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# ? Nov 23, 2015 15:59 |
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Renegret posted:Remember that time when goons said the OYUA would never be released, but then it was? Yet it was a steaming pile of poo poo so it didn't matter? This is what I think is the most likely outcome, too. It will come out, but everything about the multiplayer piece will be so awfully designed and profoundly un-fun that it will be breathtaking in the magnitude of Robert's poor decisions. The single player will (obviously) be 20 hours of interactive cutscenes.
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# ? Nov 23, 2015 15:59 |
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CAPTAIN CAPSLOCK posted:this would be the best ending for the game. croberts runs to a publisher to buy him out for pennies on the dollar and release the game This is what i think is a very likely possibility
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# ? Nov 23, 2015 15:59 |
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Iglocska posted:They said ~60 hours from just a starter account to a $250ish constellation. That's actually quite cheap compared to other games.
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# ? Nov 23, 2015 16:02 |
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Truga posted:The terms of kickstarter/crowdfunding are that you have to release all the financials and everything you built for the project if it fails, or you get sued into oblivion by both the FTC (https://www.ftc.gov/news-events/press-releases/2015/06/crowdfunding-project-creator-settles-ftc-charges-deception) and then also your customers. if bought out the thousands of dollars spent of multiple jpegs are gone. there is a 100% chance that whoever bought it out will make massive massive cuts to get anything out the door and everything that was promised during their crowdfunding outside of kickstarter is void.
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# ? Nov 23, 2015 16:02 |
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# ? Apr 23, 2024 07:34 |
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Danknificent posted:Buy your dog a space suit. Only 25 USD. Space Dog Body Armor: 35 USD. Got it
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# ? Nov 23, 2015 16:05 |