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AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

Berious posted:

In the UK the government will actually chip in extra if you pay income tax. CIG should check that out will all the donating going on.

https://www.gov.uk/vat-businesses/charging-vat-to-charities

They should definitely read that.

(But joking aside, it's a service and a product and that's why they charge VAT, they have no choice.)

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Paladinus
Jan 11, 2014

heyHEYYYY!!!
How possible is it that all those helmet flipping animations are meant to be disguised loading screens?

Iglocska
Nov 23, 2015

AP posted:

https://www.gov.uk/vat-businesses/charging-vat-to-charities

They should definitely read that.

(But joking aside, it's a service and a product and that's why they charge VAT, they have no choice.)

Of course, if they asked for donations instead of doing what they'd be left with only people that want to donate for them to work on the game. They'd have peanuts in comparison to what they have now.

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


G0RF posted:

There is nothing simple, nothing elegant, in the Star Citizen universe. Everything is so painfully overcomplicated.



This is the elegant cockpit of Elite's Imperial Clipper. Nothing to obscure your approach to the pilot or co-pilot's chairs, a view largely unobscured by unnecessary clutter (physical or digitally overlaid.)

Since when did CIG hire the guy who designed the '93 Ford Taurus?

mcjomar
Jun 11, 2012

Grimey Drawer

AP posted:

https://www.gov.uk/vat-businesses/charging-vat-to-charities

They should definitely read that.

(But joking aside, it's a service and a product and that's why they charge VAT, they have no choice.)

This is rather amusing since, when you consider it, they still haven't really produced much of either - unless we're now counting all the modules, and the 2.0 release as well.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

Chalks posted:

My prediction is that we're going to see a really amusing flip in position of this forum and the SC die hards when the game eventually comes out. I think people in this thread who have rightly criticised the game might actually end up buying it if it turns out to be a kinda fun space game. They'll probably grief some people and have fun doing it and probably mellow in their attitude towards CIG before moving on to something else. On the other hand, the die hards with their $5,000 investments will become furious with CIG for taking their money and not delivering the next coming of Jesus Christ in spaceship form. Their delusion that CIG could ever deliver this will be diverted into demonisation of CIG for throwing away the opportunity.

Just as goons put down their "CIG sucks" banners and have a bit of fun playing a mediocre game, the redditors will pick them up. It's gonna be really funny to watch.

Yeah, Chris Roberts gave an interview ages back when he said they probably wouldn't put half the poo poo they promised in the game. If they produce something, people who paid $30/40 aren't going to be too bothered what it is. It's the people who bought a Idris/Javelin they have to worry about, there is absolutely nothing CIG could do to make them happy. Sure there'll be a small percentage who really are fairly well off and just don't care about the money enough to make a fuss, but mostly it's going to be debit/credit card idiots and amazing rage.

AP fucked around with this message at 17:07 on Nov 23, 2015

Truga
May 4, 2014
Lipstick Apathy

kikkelivelho posted:

Just to be clear: I don't think LTI or cheap insurance are bad things if the game is balanced around them.

There is however a large group of true believers who still cling to crobert's death of spaceman post and the idea of strong permadeath. IMO those things cannot coexist with the current insurance system

If previous games (privateer, freelancer) are anything at all to go by, the expensive part of your ship is your loadout. Weapons/shields/thrusters etc.

Insurance on those is said to be much more expensive, and it won't even work in non-policed systems at all. So you might get your autism chariot back if you get ganked by a naughty pierat, but that 3 billion credits worth of gear you farmed is just gone. You'll get the basic model back so you can keep playing, though.

It's a good compromise IMHO, where you can play cheap and get around just fine and with little effort (I hated buying new ships in eve-o after I destroyed all my spares), but if you want the really good poo poo, you're going to pay through the nose and go get the modules. It's the exact same model eve-o uses, and that works really well. Rich idiots buy loot piñatas, normal people run around in run of the mill ships and compensate with teamwork, which is OP in any multiplayer game anyway.

Chalks posted:

Just as goons put down their "CIG sucks" banners and have a bit of fun playing a mediocre game, the redditors will pick them up. It's gonna be really funny to watch.

This honestly seems really likely to me after 2.0 looks... okay, though still crashy. Remove the crashy and you have something that's only as janky as arma 3 vehicles in space, and arma 3 owns. Of course, if you wanted something far more than freelancer 2.0, well... :v:

TomR
Apr 1, 2003
I both own and operate a pirate ship.
https://www.youtube.com/watch?v=to30EUJRy_U&feature=youtu.be

Iglocska
Nov 23, 2015

Truga posted:

If previous games (privateer, freelancer) are anything at all to go by, the expensive part of your ship is your loadout. Weapons/shields/thrusters etc.

Insurance on those is said to be much more expensive, and it won't even work in non-policed systems at all. So you might get your autism chariot back if you get ganked by a naughty pierat, but that 3 billion credits worth of gear you farmed is just gone. You'll get the basic model back so you can keep playing, though.

It's a good compromise IMHO, where you can play cheap and get around just fine and with little effort (I hated buying new ships in eve-o after I destroyed all my spares), but if you want the really good poo poo, you're going to pay through the nose and go get the modules. It's the exact same model eve-o uses, and that works really well. Rich idiots buy loot piñatas, normal people run around in run of the mill ships and compensate with teamwork, which is OP in any multiplayer game anyway.


This honestly seems really likely to me after 2.0 looks... okay, though still crashy. Remove the crashy and you have something that's only as janky as arma 3 vehicles in space, and arma 3 owns. Of course, if you wanted something far more than freelancer 2.0, well... :v:

Arma 3 in space would be amazing!

Beet Wagon
Oct 19, 2015





I have found the handful of people in here going "That...kinda looks fun..." to be pretty entertaining. It's like nobody wants to admit it.

CAPTAIN CAPSLOCK
Sep 11, 2001



Iglocska posted:

In my opinion (and I've spent around $700 on the game in total) - anything that you can get via pledges should be trivial to get for players actually playing the game. If it makes whales extremely unhappy so be it. Any ship that you get is a token gift to you for donating money for them, whoever doesn't agree with this is an idiot.

hahahhahahahhahahahhaha

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.

Beet Wagon posted:

I have found the handful of people in here going "That...kinda looks fun..." to be pretty entertaining. It's like nobody wants to admit it.

I think plenty of people are admitting it. The glimpses of potential are real. SC media woke up my inner nerd so deep that I had to go buy E:D.

Truga
May 4, 2014
Lipstick Apathy

Beet Wagon posted:

I have found the handful of people in here going "That...kinda looks fun..." to be pretty entertaining. It's like nobody wants to admit it.

I also found SC 1.0 kinda fun, because it's exactly the kind of space shooter I wanted, and the kind crobbits described in his lovely physics posts, so I'm probably the outlier here.

I also play "games" like DCS MiG-21 and MiG-15, and FSX A-320, Space Engineers and have fun... :v:

CAPTAIN CAPSLOCK
Sep 11, 2001



Paladinus posted:

Star Citizen is actually a charity for failed actors and directors. It's like Make a Wish. People donate money so that Chris can make a movie with all those popular actors and Sandi can star in the same film with them.

:vince:

this also explains her high billing

Iglocska
Nov 23, 2015

Danknificent posted:

I think plenty of people are admitting it. The glimpses of potential are real. SC media woke up my inner nerd so deep that I had to go buy E:D.

How is E:D these days? is Horizons out yet? My Python has been on ice since I finished 3 seasons of the walking dead and got up to date with it while playing Euro Truck in space.

Beet Wagon
Oct 19, 2015





Truga posted:

I also found SC 1.0 kinda fun, because it's exactly the kind of space shooter I wanted, and the kind crobbits described in his lovely physics posts, so I'm probably the outlier here.

I also play "games" like DCS MiG-21 and MiG-15, and FSX A-320, Space Engineers and have fun... :v:

I will admit to enjoying arena commander quite a bit, actually. The "horde mode" was pretty fun with three friends.


Danknificent posted:

I think plenty of people are admitting it. The glimpses of potential are real. SC media woke up my inner nerd so deep that I had to go buy E:D.

My buddy was really trying hard to get me to buy E:D a couple weeks ago. Come to think of it, he stopped bugging me about it which I assume means he either starved to death while playing or got bored and quit.

kikkelivelho
Aug 27, 2015

Beet Wagon posted:

I have found the handful of people in here going "That...kinda looks fun..." to be pretty entertaining. It's like nobody wants to admit it.

The game not being fun was never the issue I had. Hell, I even enjoyed Arena Commander when ever it wasn't plagued by massive latency and stability issues. The teams technical competence was never in question and after hundreds of hours of ARMA and STALKER I can easily deal with janky gameplay. My issue with the project is croberts' complete lack of project management skills and the various terrible decision he has made and continues to make during development. Also, Sandi and the rest of the clown crew.

Chrysophylax
Dec 28, 2006
._.

:eyepop: when did they fix the view bobbing, holy poo poo

Chalks
Sep 30, 2009

Beet Wagon posted:

I have found the handful of people in here going "That...kinda looks fun..." to be pretty entertaining. It's like nobody wants to admit it.

For all their over hype and farting around it looks like they're going to release a jack of all trades game that fails to be the best at any of the things it tries to do, but has a decent go at all of them. Which means it could probably end up being a fun game.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
Nichole "Batgirl" D'Angelo did her first "daily" Star Citizen PTU video 3 days ago and hasn't done another since.

https://www.youtube.com/watch?v=yRdCpACByZk

My alternative choice of white knight streamer.

Amun Khonsu
Sep 15, 2012

wtf did he just say?
Grimey Drawer

Chalks posted:

For all their over hype and farting around it looks like they're going to release a jack of all trades game that fails to be the best at any of the things it tries to do, but has a decent go at all of them. Which means it could probably end up being a fun game.

Well wtf ever happened to the BDSSE then? It would then be more like the MMSSE (most mediocre space sim ever). Is this then a measure of success or failure?

1500
Nov 3, 2015

Give me all your crackers

Truga posted:


Speaking of LTI, is elite horizons beta live yet?

quote:

The team are still hard at work on the Horizons beta, including yesterday and today (Sunday). A huge thanks to the team for this, and for those that sent us pizza. Unfortunately the issues last week have compressed the timescales, but the game is looking ever better. This has put the Tuesday beta release at risk, and though Tuesday is still theoretically possible, in all likelihood it will be in the following few days before we can release it.

DB comment along with new video.

https://www.youtube.com/watch?v=bFYqfhMfVCk

Iglocska
Nov 23, 2015

Amun Khonsu posted:

Well wtf ever happened to the BDSSE then? It would then be more like the MMSSE (most mediocre space sim ever). Is this then a measure of success or failure?

Considering some of the shortcomings of the other space games, MMSSE might easily be BDSSE... :p

Berious
Nov 13, 2005

Iglocska posted:

How is E:D these days? is Horizons out yet? My Python has been on ice since I finished 3 seasons of the walking dead and got up to date with it while playing Euro Truck in space.

Still a mile wide and an inch deep. Horizons doesn't look like it'll do a great deal to address that either. They probably need a couple of expansions before it's fun.

Chalks
Sep 30, 2009

Amun Khonsu posted:

Well wtf ever happened to the BDSSE then? It would then be more like the MMSSE (most mediocre space sim ever). Is this then a measure of success or failure?

I dunno, I mean everyone hypes their game up to some degree and it never really lives up to it. SC is one of the most egregious examples of failing to control expectations but I'm not sure that means they should be held to them any more than anyone else.

I'm sure the $5,000 investment fanatics won't agree, but I'd say they've done well if they release a 7/10 space game that people can have some fun with and from the look of 2.0 this is what we're going to eventually get. Anyone who's only interested in one aspect of the game is probably better off going for something that specialises in it, but if you want to fly a ship into a space station then get out and shoot dudes, this is the game to do it in.

lollontee
Nov 4, 2014
Probation
Can't post for 10 years!
what's the release date for SQ42 ep 1?

Danknificent
Nov 20, 2015

Jinkies! Looks like we've got a mystery on our hands.

Iglocska posted:

How is E:D these days? is Horizons out yet? My Python has been on ice since I finished 3 seasons of the walking dead and got up to date with it while playing Euro Truck in space.

Dunno, never played it. I'll try it tomorrow when the Horizons beta starts. I'm going to be a pro space trucker!

1500
Nov 3, 2015

Give me all your crackers

Friendly Tumour posted:

what's the release date for SQ42 ep 1?

When CIG are so desperate for money they tie up Erin Roberts and through him into a closet, then push the broken interactive movie out the door.

Beet Wagon
Oct 19, 2015





Chalks posted:

if you want to fly a ship into a space station then get out and shoot dudes, this is the game to do it in.

I hope they put that on the box.

Iglocska
Nov 23, 2015

Berious posted:

Still a mile wide and an inch deep. Horizons doesn't look like it'll do a great deal to address that either. They probably need a couple of expansions before it's fun.

Argh... That's a shame the footage of the planetary landing / rover carnage looked great. But if the gameplay is still carry x amount of this material to that station that in the grand scheme of things won't affect anything apart from maybe a little slider moving another 0.1% further - then I'll pass for now :(

Danknificent posted:

Dunno, never played it. I'll try it tomorrow when the Horizons beta starts. I'm going to be a pro space trucker!

Hope you have Netflix.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

Friendly Tumour posted:

what's the release date for SQ42 ep 1?

May 2016 at the earliest, October 2016 possible, 2017 likely.

They don't give release dates anymore and this is good for Star Citizen because

Amun Khonsu
Sep 15, 2012

wtf did he just say?
Grimey Drawer

Iglocska posted:

Considering some of the shortcomings of the other space games, MMSSE might easily be BDSSE... :p

lol You could be right!

Chalks posted:

I dunno, I mean everyone hypes their game up to some degree and it never really lives up to it. SC is one of the most egregious examples of failing to control expectations but I'm not sure that means they should be held to them any more than anyone else.

I'm sure the $5,000 investment fanatics won't agree, but I'd say they've done well if they release a 7/10 space game that people can have some fun with and from the look of 2.0 this is what we're going to eventually get. Anyone who's only interested in one aspect of the game is probably better off going for something that specialises in it, but if you want to fly a ship into a space station then get out and shoot dudes, this is the game to do it in.

Yes, hype is a given for any game. Living up to hype will speak to reputation. I just hope they will put out a descent PU. I couldnt give a rats backside about the SQ42 film they are making, though a descent SQ42 game would be nice.

kikkelivelho
Aug 27, 2015

I really can't muster any enthusiasm for SQ 42. I hate all that "cinematic" movie poo poo in games and I couldn't care less about the super amazing star actors. It's clear the singleplayer campaign is croberts way of creating another movie without the industry that dumped him. We haven't seen a single second of gameplay footage from the campaign yet we have hours of making of poo poo from the various motion capture shoots.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

Iglocska
Nov 23, 2015

kikkelivelho posted:

I really can't muster any enthusiasm for SQ 42. I hate all that "cinematic" movie poo poo in games and I couldn't care less about the super amazing star actors. It's clear the singleplayer campaign is croberts way of creating another movie without the industry that dumped him. We haven't seen a single second of gameplay footage from the campaign yet we have hours of making of poo poo from the various motion capture shoots.

I think that is the easy part for them. I mean as long as they follow the simple formula that worked for all similar games it's hard to really get it completely wrong, I am sure it will be a fun game (if you like the genre of single-player cinematic space sims). However, games like that will not keep people busy for too long.

Ragequit
Jun 1, 2006


Lipstick Apathy
Is it a coincidence that Star Citizen (SC) shares an acronym with Sovereign Citizens (SC), both of which make a life out of misconceptions and redirection? I think not.

randomcommoner
Sep 6, 2006
it's a-me
Noone gives a poo poo about cutscenes in a game unless its blizzard. The "speech" cinematic could've been substituted by two full minutes of goatse and it'd have been an improvement, plus it looks like it's gonna have lots of those unskippable go find someone to talk to then tour the station for the other dipshits with cringeworthy dialogue. Like I'd pay 30 bucks for a fun space shooter campaign but if I have to bear a story on the level of crobberst wing commander movie they can go gently caress themselves.

Chalks
Sep 30, 2009

This game is meant to be moddable, so hopefully we'll get a mod that replaces all the cutscenes with :gary: PARRRRRPPP as soon as it's released.

ZenMaster
Jan 24, 2006

I Saved PC Gaming

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Iglocska
Nov 23, 2015

Ragequit posted:

Is it a coincidence that Star Citizen (SC) shares an acronym with Sovereign Citizens (SC), both of which make a life out of misconceptions and redirection? I think not.

StarCraft, Supreme Commander, Soul Calibur. Perfect acronym imho!

randomcommoner posted:

Noone gives a poo poo about cutscenes in a game unless its blizzard.

I can agree with this. My life for Aiur!

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