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I've just realised that while CiC have mostly been promoting the Hollywood actors they have lined up for this, I have no idea what the plot of the game is. Now I haven't scoured the CiC/Reddit forums on account of not hating myself so the details may be somewhere in there. That said does anyone know if there is a plot at all? Not precise story beats, just a general sense of what the games story will be about? I'm not talking about the lore. I've gathered that there's a war based on 's speech. That is well and good as set dressing but what does that mean for the player? Are they a soldier in the military? If so, why the emphasis on purchasing and customising ships? How does the plot justify their ownership of a squadron or fleet without creating massive plot holes? Is the player a random mercenary trying to get by in a galaxy torn apart by war? If so, what side are they fighting for? Why? How did they come to own a military fleet? Are they going for an elite dangerous sort of deal where (to my understanding) the player makes their own fun and involvement with the plot is largely optional? If so, why emphasise the Hollywood actors (or even hire them)? I'll grant that it's highly probable that I've skimmed over this information and someone knows there is a plot, in which case feel free to inform me of my ignorance. However, it seems strange to have so little information about the plot at this stage
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# ? Nov 27, 2015 14:13 |
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# ? Apr 20, 2024 05:33 |
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bumbles fucked around with this message at 15:55 on Nov 27, 2015 |
# ? Nov 27, 2015 14:17 |
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# ? Nov 27, 2015 14:18 |
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Goons keep saying sunk cost fallacy. But what if what they're saying is sunk cost fallacy fallacy? What now, goons?
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# ? Nov 27, 2015 14:20 |
Something hit me while lying in bed last night: multi crew ships might be the worst idea ever in practice. The idea on paper sounds incredible. Grab your mates, hop on a Connie and zoom around the galaxy causing havoc. Amazing. Now, put it into a game. Everyone hops on and someone grabs the controls and you've off! You aren't flying the ship, but you've got you buds all around. No worries. Quantum drive kicks in. Whoa! This is amazing! You all feel a sense of wonder as the verse folds around you. Where should we go? That's like asking what toppings to get on your pizza. Everyone pipes up. Lots of opinions and you want to hunt pirates, but your idea is shot down. Cargo run. Oh. Ok, well not your fave but whatever. Quantum drive kicks in. You chat up your friends. You talk about how exciting this all is and the possibilities. You wander the ship. You've see it 1000 times but it still kinda is cool. You walk to the bridge and talk to the pilot. He's nice, but busy. Doesn't really have time to chat as he tries to land. You stare out the window. Everything looks crisp and lovely. A jav zooms by. Whoa! You feel the craft touchdown and you all exit. You spread out. Cargo is gotten but a few of your mates linger. You tell them it's time to go. They persist in mucking about the station. You stand on the dock near the ship and wait. Let's go! I want to hunt pirates! After ten minutes of waiting and kind of wandering around they all get back to the ship. Finally! You are off. You ask to pilot but someone jumps in the cockpit and that's that. Oh well. Maybe next time. You jump into trouble. Pirates!! Yes. Oh man this is going to be great! Someone hops in a turret. Dang, maybe you'll get in the other one. Yes! You are in. Time to inflict laser death! Protect the ship. Protect the cargo!! The smaller ships zoom around you and it's hard to get a good angle. You ask the pilot to turn a bit so you can fire more than once every 20 seconds or so. Everything is moving too fast. The Connie pivots as you try to target causing you to miss widely. Over and over. Then the pirates are above you and you have no shot. Your friends yell as the hull goes critical. You move out of the way and let another take over. Same issues. Your ship smokes and alarms blare. Then a bright light. You are dead. You wake up and run for the hanger to meet up again. They want to do the cargo run again. Ok. But you want revenge! Voted down again. As you wander the ship and stare at the walls listening to your friends tease you and you turret skills, you see a idris jump and wonder if you shouldn't just grab one of the dozen or so ships in your hanger and solo some missions and just do what you want to do. You push those thoughts deep inside and smile. "Yeah, I guess I suck at shooting. I'll let you guys handle it next time." They tell you not to even think about asking to pilot until you "get better at sc". You die a little inside. . Again it sounds great on paper. In reality game devs assign those ship positions to NPCs. Can you imagine mass effect with all human players? Yeah you stay in med bay while I pilot and have fun. If someone sneezes we'll call you. Fun!
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# ? Nov 27, 2015 14:21 |
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Nyeehg posted:I'll grant that it's highly probable that I've skimmed over this information and someone knows there is a plot, in which case feel free to inform me of my ignorance. However, it seems strange to have so little information about the plot at this stage They don't talk about the plot for Squadron 42 because spoilers, it's a remake of Apocalypse Now. Junior officer get trapped behind enemy lines, insane military commander and space cowgirls dancing. All the bought ships are for the wider universe called the Persistent Universe/Star Citizen.
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# ? Nov 27, 2015 14:23 |
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MeLKoR posted:I'm flying on my Kony right now and it feels good man. Wait till you grabby hands your cargo manually and report back.
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# ? Nov 27, 2015 14:29 |
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ZenMaster posted:Something hit me while lying in bed last night: multi crew ships might be the worst idea ever in practice. The idea on paper sounds incredible. Grab your mates, hop on a Connie and zoom around the galaxy causing havoc. Amazing. Now, put it into a game. Everyone hops on and someone grabs the controls and you've off! You aren't flying the ship, but you've got you buds all around. No worries. Quantum drive kicks in. Whoa! This is amazing! You all feel a sense of wonder as the verse folds around you. Where should we go? That's like asking what toppings to get on your pizza. Everyone pipes up. Lots of opinions and you want to hunt pirates, but your idea is shot down. Cargo run. Oh. Ok, well not your fave but whatever. Quantum drive kicks in. You chat up your friends. You talk about how exciting this all is and the possibilities. You wander the ship. You've see it 1000 times but it still kinda is cool. You walk to the bridge and talk to the pilot. He's nice, but busy. Doesn't really have time to chat as he tries to land. You stare out the window. Everything looks crisp and lovely. A jav zooms by. Whoa! You feel the craft touchdown and you all exit. You spread out. Cargo is gotten but a few of your mates linger. You tell them it's time to go. They persist in mucking about the station. You stand on the dock near the ship and wait. Let's go! I want to hunt pirates! After ten minutes of waiting and kind of wandering around they all get back to the ship. Finally! You are off. You ask to pilot but someone jumps in the cockpit and that's that. Oh well. Maybe next time. You jump into trouble. Pirates!! Yes. Oh man this is going to be great! Someone hops in a turret. Dang, maybe you'll get in the other one. Yes! You are in. Time to inflict laser death! Protect the ship. Protect the cargo!! The smaller ships zoom around you and it's hard to get a good angle. You ask the pilot to turn a bit so you can fire more than once every 20 seconds or so. Everything is moving too fast. The Connie pivots as you try to target causing you to miss widely. Over and over. Then the pirates are above you and you have no shot. Your friends yell as the hull goes critical. You move out of the way and let another take over. Same issues. Your ship smokes and alarms blare. Then a bright light. You are dead. You wake up and run for the hanger to meet up again. They want to do the cargo run again. Ok. But you want revenge! Voted down again. As you wander the ship and stare at the walls listening to your friends tease you and you turret skills, you see a idris jump and wonder if you shouldn't just grab one of the dozen or so ships in your hanger and solo some missions and just do what you want to do. You push those thoughts deep inside and smile. "Yeah, I guess I suck at shooting. I'll let you guys handle it next time." They tell you not to even think about asking to pilot until you "get better at sc". You die a little inside. You shouldn't think so much about Star Citizen, imo.
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# ? Nov 27, 2015 14:29 |
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And the prize for the dumbest motherfucker goes to how do these people manage to eat without choking, HOW? What's worse, what does it say about me that I feel no remorse exploiting them for laughs?
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# ? Nov 27, 2015 14:29 |
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MeLKoR posted:And the prize for the dumbest motherfucker goes to You found Karl!
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# ? Nov 27, 2015 14:32 |
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Fuuuuuuck me, I shouldn't be filling these morons with hope, I'm making everything worse!
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# ? Nov 27, 2015 14:33 |
Paladinus posted:You shouldn't think so much about Star Citizen, imo. It keeps me up at night man. (Not true)
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# ? Nov 27, 2015 14:35 |
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MeLKoR posted:And the prize for the dumbest motherfucker goes to Hahaha poo poo I think we should all just start posting the most sarcastic support for SC and see if they swallow it. No wonder CR finds it so easy to part these children with their money.
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# ? Nov 27, 2015 14:35 |
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AP posted:All the stuff about Sandi might not be true, just throwing that out there. Given the sizable number of rumours you'd have to say there's an awful lot of smoke coming from her direction but The Escapist hasn't revisited the story so far. If it was all true that would be a difficult story for me to resist going back to, largest crowd funded game in history and all that. It's all true.
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# ? Nov 27, 2015 14:35 |
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quote:[–]Maht_Daymun 1 ponto 20 minutes ago* quote:[–]Citizen__217712 [score hidden] 10 minutes ago e: And how the hell am I one of the biggest poo poo talkers? I never even touch the poop, I just post in this little corner of the internet and react to their stupidity. I feel I'm getting undeserved credit. MeLKoR fucked around with this message at 14:41 on Nov 27, 2015 |
# ? Nov 27, 2015 14:38 |
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Oh man, I've just played the most fantastic game of Star Citizen in my life. We destroyed their T1 on minute 3 and then I play double golem and go for a mega kill.
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# ? Nov 27, 2015 14:40 |
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MeLKoR posted:And the prize for the dumbest motherfucker goes to Eh. It's no worse than laughing at cat videos. Well, except that these people lack the fluffy charm, sociability, and winning personality of a cat.
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# ? Nov 27, 2015 14:41 |
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ZenMaster posted:Something hit me while lying in bed last night: multi crew ships might be the worst idea ever in practice. The idea on paper sounds incredible. Grab your mates, hop on a Connie and zoom around the galaxy causing havoc. Amazing. Now, put it into a game. Everyone hops on and someone grabs the controls and you've off! You aren't flying the ship, but you've got you buds all around. No worries. Quantum drive kicks in. Whoa! This is amazing! You all feel a sense of wonder as the verse folds around you. Where should we go? That's like asking what toppings to get on your pizza. Everyone pipes up. Lots of opinions and you want to hunt pirates, but your idea is shot down. Cargo run. Oh. Ok, well not your fave but whatever. Quantum drive kicks in. You chat up your friends. You talk about how exciting this all is and the possibilities. You wander the ship. You've see it 1000 times but it still kinda is cool. You walk to the bridge and talk to the pilot. He's nice, but busy. Doesn't really have time to chat as he tries to land. You stare out the window. Everything looks crisp and lovely. A jav zooms by. Whoa! You feel the craft touchdown and you all exit. You spread out. Cargo is gotten but a few of your mates linger. You tell them it's time to go. They persist in mucking about the station. You stand on the dock near the ship and wait. Let's go! I want to hunt pirates! After ten minutes of waiting and kind of wandering around they all get back to the ship. Finally! You are off. You ask to pilot but someone jumps in the cockpit and that's that. Oh well. Maybe next time. You jump into trouble. Pirates!! Yes. Oh man this is going to be great! Someone hops in a turret. Dang, maybe you'll get in the other one. Yes! You are in. Time to inflict laser death! Protect the ship. Protect the cargo!! The smaller ships zoom around you and it's hard to get a good angle. You ask the pilot to turn a bit so you can fire more than once every 20 seconds or so. Everything is moving too fast. The Connie pivots as you try to target causing you to miss widely. Over and over. Then the pirates are above you and you have no shot. Your friends yell as the hull goes critical. You move out of the way and let another take over. Same issues. Your ship smokes and alarms blare. Then a bright light. You are dead. You wake up and run for the hanger to meet up again. They want to do the cargo run again. Ok. But you want revenge! Voted down again. As you wander the ship and stare at the walls listening to your friends tease you and you turret skills, you see a idris jump and wonder if you shouldn't just grab one of the dozen or so ships in your hanger and solo some missions and just do what you want to do. You push those thoughts deep inside and smile. "Yeah, I guess I suck at shooting. I'll let you guys handle it next time." They tell you not to even think about asking to pilot until you "get better at sc". You die a little inside. Congratulations your autism is getting better if you realize space chores suck rear end.
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# ? Nov 27, 2015 14:42 |
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Paladinus posted:You shouldn't think so much about Star Citizen, imo. It's a valid concern. Multi-person raids and such in MMOs are very carefully designed to work with groups of people, but they're highly structured "events" in the game, and even then it can be a huge ballache if the team doesn't gel just right, AND you are controlling an independent, mobile character. Making a multi person system where everyone has something to do all the time and that thing is fun, engaging and different from each other team member is a huge game design challenge, making that work for dozens of different ships which operate in totally different ways and in hundreds of potential situations is probably insurmountable
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# ? Nov 27, 2015 14:45 |
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ZenMaster posted:Something hit me while lying in bed last night: multi crew ships might be the worst idea ever in practice. The idea on paper sounds incredible. Grab your mates, hop on a Connie and zoom around the galaxy causing havoc. Amazing. Now, put it into a game. Everyone hops on and someone grabs the controls and you've off! You aren't flying the ship, but you've got you buds all around. No worries. Quantum drive kicks in. Whoa! This is amazing! You all feel a sense of wonder as the verse folds around you. Where should we go? That's like asking what toppings to get on your pizza. Everyone pipes up. Lots of opinions and you want to hunt pirates, but your idea is shot down. Cargo run. Oh. Ok, well not your fave but whatever. Quantum drive kicks in. You chat up your friends. You talk about how exciting this all is and the possibilities. You wander the ship. You've see it 1000 times but it still kinda is cool. You walk to the bridge and talk to the pilot. He's nice, but busy. Doesn't really have time to chat as he tries to land. You stare out the window. Everything looks crisp and lovely. A jav zooms by. Whoa! You feel the craft touchdown and you all exit. You spread out. Cargo is gotten but a few of your mates linger. You tell them it's time to go. They persist in mucking about the station. You stand on the dock near the ship and wait. Let's go! I want to hunt pirates! After ten minutes of waiting and kind of wandering around they all get back to the ship. Finally! You are off. You ask to pilot but someone jumps in the cockpit and that's that. Oh well. Maybe next time. You jump into trouble. Pirates!! Yes. Oh man this is going to be great! Someone hops in a turret. Dang, maybe you'll get in the other one. Yes! You are in. Time to inflict laser death! Protect the ship. Protect the cargo!! The smaller ships zoom around you and it's hard to get a good angle. You ask the pilot to turn a bit so you can fire more than once every 20 seconds or so. Everything is moving too fast. The Connie pivots as you try to target causing you to miss widely. Over and over. Then the pirates are above you and you have no shot. Your friends yell as the hull goes critical. You move out of the way and let another take over. Same issues. Your ship smokes and alarms blare. Then a bright light. You are dead. You wake up and run for the hanger to meet up again. They want to do the cargo run again. Ok. But you want revenge! Voted down again. As you wander the ship and stare at the walls listening to your friends tease you and you turret skills, you see a idris jump and wonder if you shouldn't just grab one of the dozen or so ships in your hanger and solo some missions and just do what you want to do. You push those thoughts deep inside and smile. "Yeah, I guess I suck at shooting. I'll let you guys handle it next time." They tell you not to even think about asking to pilot until you "get better at sc". You die a little inside. It's even worse when you consider being a boarder, since those guys supposedly will be wearing armor that means they can't occupy a regular seat or fit in a turret. By all accounts boarding will be a dull, tedious affair to just get two ships to connect. Otherwise you're completely right that the "multi-crew" aspect of the game seems awesome in theory but terrible in execution. Which would be more entertaining; a bunch of guys manning turrets in a Retaliator, or those some number of people flying escort in their own ships? Which will be more effective from a game perspective?
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# ? Nov 27, 2015 14:47 |
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Beer4TheBeerGod posted:It's all true. I appreciate that you've been told that by people you trust, but at best it's 2nd hand information. I mean, if it was all 100% true then the link between the rabid white knights and Sandi is all the funnier. She's being a complete bitch to staff while giving a loving weird speech at Citizen Con about improving peoples lives, crying, receiving flowers and pretending she's a damsel in distress under attack by nasty jealous people. I suspect also using her contacts from Concierge in the early days to organise a defense force of stupid whales who's she's already fleeced for thousands. Until someone is willing to go on the record or the Escapist repeats the allegations in face of a legal threat, there room for some doubt and we shouldn't lose sight of that because the stuff that's been said about her is as nasty as you can get. I wouldn't be keen to support a company that has a racist as a boss and seems like she calls the shots on all the important stuff like sales, if it later turned out to be true and I'd been stalking some poor guy on the internet, posting on a sub reddit dedicated to harassing him... Well I'd feel pretty bad, aside from being out thousands of dollars of course. Edit, to be clear, not that I'm asking anyone to go on the record as they might get sued. There's no rush on my part to see how this ends. AP fucked around with this message at 14:56 on Nov 27, 2015 |
# ? Nov 27, 2015 14:51 |
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Beer4TheBeerGod posted:Whatever the hell that woman has over those guys must be incredible. I haven't found a single redeeming quality about her. She is a truly horrible person and every credible account I have heard of her has reinforced that she is a toxic presence who does nothing but make those around her miserable. I pity anyone who is forced to be around her. Maybe that's why they moved from Texas to California, much harder for nerds to get guns in California
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# ? Nov 27, 2015 14:52 |
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neonbregna posted:Congratulations your autism is getting better if you realize space chores suck rear end. Nah it'll totally be like in Farscape wheere you get to chill with a not-Klingon bro, a sexy blue alien and a farting muppet. The space adventure will be endless
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# ? Nov 27, 2015 14:52 |
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Holy poo poo, even at this early stage of development, Star Citizen blows ED out of the water. It's almost too immersive, I ended up playing for 5 hours yesterday Have you guys been to the million mile high club yet? It's an amazing experience, but you need to enter this in to the debug console to get in: You need a Platinum Account to reveal this message. Buy all of you guys a drink when I see you there!
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# ? Nov 27, 2015 15:12 |
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I thought see you in the 'Verse was just a catchphrase, but it's true. My dead grandma is hear, my cat from fifteen years ago, everyone. It's a magical place and I'm happy for the first time in my life.
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# ? Nov 27, 2015 15:15 |
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quote:crazzyassbtich [score hidden] 4 minutes ago
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# ? Nov 27, 2015 15:18 |
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I am actually making money in Star Citizen now. I've left my job and now work full time in Star Citizen and make £120 a day by flying space ships in Star Citizen. You can do this, too!
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# ? Nov 27, 2015 15:22 |
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PAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAARP
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# ? Nov 27, 2015 15:22 |
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I have extensive experience in sex-related activities and can tell you with certainty, the best sex I've ever had was in Star Citizen. It's like sex 2.0.
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# ? Nov 27, 2015 15:26 |
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AP posted:They don't talk about the plot for Squadron 42 because spoilers, it's a remake of Apocalypse Now. Junior officer get trapped behind enemy lines, insane military commander and space cowgirls dancing. Ugh! I somehow keep forgetting that this is a chimera made of parts that weren't made to be bolted together. So! Squadron 42 has everyone use the same character and/or load out? Meanwhile the Persistant universe where all the money is being spent is essentially a sandbox with no overarching plot. We also have no idea what you'll be able to do beyond fly a mostly empty universe and perform basic missions as seen in the 2.0. I got that right? In any event, I wonder how much dissent is slowly bubbling in the CiC community. Yes there's still a lot of white knighting but they can't keep throwing money at this indefinitely right? Even the whales have a finite amount of cash.
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# ? Nov 27, 2015 15:30 |
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I want to play as an escort.
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# ? Nov 27, 2015 15:31 |
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Star Citizen helped me to be a better father and husband to my dead wife and malnourished children.
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# ? Nov 27, 2015 15:32 |
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MeLKoR posted:I want to play as an escort.
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# ? Nov 27, 2015 15:36 |
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The only bad thing about Star Citizen right now is hellish demons that try to kill you in real life if you play for more than two hours. Otherwise, it's a very solid game with very minor balancing issues.
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# ? Nov 27, 2015 15:40 |
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I found fuzzknot thanks to Chris Roberts and Star Citizen. We play 2.0 together, and it has made our relationship so much stronger than it ought to be. I've still got $3k in Star Citizen, maybe I should put just a little more in. What's the best package for sale out there now. Also give me your referral codes.
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# ? Nov 27, 2015 15:44 |
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Bootcha posted:I found fuzzknot thanks to Chris Roberts and Star Citizen. We play 2.0 together, and it has made our relationship so much stronger than it ought to be. my referral code is BUTT-5OUP
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# ? Nov 27, 2015 15:45 |
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No more regrets. I'm uploading my brain into Star Citizen.
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# ? Nov 27, 2015 15:46 |
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What is the best package for me to get? I can only afford about $90, so I'll be getting a credit card so that I can spend the necessary $2000-$3000.
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# ? Nov 27, 2015 15:48 |
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*drugs whale in the hot tub and casts him out of the airlock*
MeLKoR fucked around with this message at 15:57 on Nov 27, 2015 |
# ? Nov 27, 2015 15:52 |
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# ? Apr 20, 2024 05:33 |
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Bootcha posted:What's the best package for sale out there now. Completionist package, duh! I have a completionist package
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# ? Nov 27, 2015 15:53 |