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Octopode posted:There should be no difference in the maximum size, as its all based on the same basic mathematics. The important bit is that Arena Commander's maps have a fixed origin that doesn't move, which isn't the case for the new system. Under the new system, the local grids used for the majority of the work for/by the client are not fixed volumes in a section of space (i.e., we're not talking about a 32-bit 8km box, next to another, next to another, etc. that are strung together to make a 64-bit equivalent space and which you transit through statically). The local grids used for objects with no parent grid other than the 64-bit world space are dynamically created at the time the calculations are needed. Essentially, when something needs to happen for you, the system creates a temporary 32-bit grid for you and other objects where all are close to the center where there is appropriate precision available, does the calculations, gets the result, and then translates the results back to 64-bit positions based on where it created the temporary grid. Every single frame rendered needs every potentially visible object to be in a 32bit space. Every. Single. Frame. What dynamic calculations are you talking about? No one is creating and tearing down "grids" all the time whenever something happens. Please for the love of god stop. Please.
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# ? Dec 3, 2015 17:57 |
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# ? Apr 24, 2024 06:32 |
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Hav posted:Have you seen the Poseidon documents from Goonswarm relating to the way that Eve creates 'local bubbles' of space around ships, and how it could be manipulated for fun and profit? I read something years ago about figuring out position stuff and my head hurt, so I didn't try to read it again. Everything about Eve caused me pain now that I think back.
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# ? Dec 3, 2015 17:57 |
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I'm a bit out of the loop, has there been a lawsuit yet?
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# ? Dec 3, 2015 17:59 |
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Unfunny Poster posted:I'm a bit out of the loop, has there been a lawsuit yet? Yes, but we're been asked not to talk about it yet, a few people are still selling ships and we want to give it a few days before the market crashes.
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# ? Dec 3, 2015 18:04 |
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Unfunny Poster posted:I'm a bit out of the loop, has there been a lawsuit yet? In two weeks. Unless D_Smarts uncle breaks his wrist of course
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# ? Dec 3, 2015 18:05 |
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https://forums.robertsspaceindustries.com/discussion/301276/i-need-new-friends
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# ? Dec 3, 2015 18:08 |
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AP posted:I read something years ago about figuring out position stuff and my head hurt, so I didn't try to read it again. Everything about Eve caused me pain now that I think back. Effectively when a ship hits local grid, it's either already in a bubble of space, or one is created for it. If you move in one direction, as you get close to the edge of the local bubble, it creates a new one. These bubbles then join up. I *believe* that the address space for these bubbles is cleared up after an amount of time; they used to survive downtime, which is the traditional clearance schedule. There's a _macro_ positioning system, and a local grid that mostly mesh to provide for the illusion of contigious space. When we started officer fitting interceptors to hit 16km/s, it started to break down the calculations and they had to start modifying top speeds. it did have the side effect of allowing for manipulation of the local grid to hide fleets; it feels like CiG has come up with the same or similar system, worth bearing in mind.
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# ? Dec 3, 2015 18:11 |
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Bloke will pay you $10 to buy a Star Citizen $40 package using his referral code
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# ? Dec 3, 2015 18:13 |
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and i bet he still struggles to get 10 referrals lol
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# ? Dec 3, 2015 18:14 |
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kikkelivelho posted:If you look at the 2.0 videos the stations and various asteroids are clearly visible from beyond the 8 km limit so I don't think that's the case. You seem to exit quantum at a distance of 15 km from the target and the stations are visible from that range. Things are visible from 100km out. Possibly more, but then they're pretty much indistinguishable from background stars, being just a couple bright pixels. Stations are easily spotted from several hundred km out.
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# ? Dec 3, 2015 18:19 |
this legit just happened
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# ? Dec 3, 2015 18:21 |
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ZenMaster posted:
i love the super cluttered cockpit
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# ? Dec 3, 2015 18:26 |
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MeLKoR posted:Holy poo poo, he actually did it. I admit that I thought all the talk about "we can't do anything before December because that's when the original TOS delivery date runs out" was so much bollocks and that he'd quietly let the issue die but Derek Smart actually filled the lawsuit.
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# ? Dec 3, 2015 18:26 |
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id love for someone to ask them how CIG's lawsuit against the escapist is going or did all the true believers suddenly forget about that one?
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# ? Dec 3, 2015 18:27 |
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Also, you seem to be able to detect other ships that are something like 20 km away from you. They are too small to see but the hud tells you they are there. Combat at those distances is impossible however.
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# ? Dec 3, 2015 18:28 |
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Truga posted:Things are visible from 100km out. Possibly more, but then they're pretty much indistinguishable from background stars, being just a couple bright pixels. They can do that the same way they use the range icons for distant locations, it's the orientation and the zone boundary change that should be trickier to solve based on my limited understanding.
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# ? Dec 3, 2015 18:29 |
Melkor needs to remember to keep secret poo poo in the secret forum.
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# ? Dec 3, 2015 18:29 |
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CAPTAIN CAPSLOCK posted:id love for someone to ask them how CIG's lawsuit against the escapist is going Um no the escapist backed down and apologized and begged for forgiveness, and the infinitely compassionate Croberts smiled down upon them and showed mercy.
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# ? Dec 3, 2015 18:29 |
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AP posted:They can do that the same way they use the range icons for distant locations, it's the orientation and the zone boundary change that should be trickier to solve based on my limited understanding. https://www.youtube.com/watch?v=o5YFngjRCeE&t=432s Here the guy exits quantum at 30 km away from the station. He begins cruising toward it and at about 20 km away he detects a ship at the station.
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# ? Dec 3, 2015 18:37 |
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Jobbo_Fett posted:Spinach Dip Ooooo, I love spinach artichoke dip. Not spinach dip, not artichoke dip, but spinach artichoke dip. Here is an easy recipe for it. SPINACH ARTICHOKE DIP 1 9-ounce package frozen spinach 1 14-ounce can artichoke hearts in water 1 8-ounce package cream cheese, softened 1 5.2-ounce package Boursin cheese or other Gournay cheese 1 cup grated Parmesan 2-3 teaspoons Worcestershire sauce dash Cholula sauce or other hot sauce Reserve some of the water from the canned artichokes. Finely chop the artichoke hearts and spinach. Mix the spinach-artichoke mixture together with the remaining ingredients. Add water from the canned artichoke hearts until the dip reaches desired consistency. Bake at 350 F for 15 minutes. Serve with chips.
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# ? Dec 3, 2015 18:38 |
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Is there a gameplay video of Line of Defense ? I want to determine how serious i can take dereks rants. Also is this thread back to this "game" won't be "done" until 2020 ? because i remember 5 threads ago or something this was consesus.. then there was a time of sperging about how they will shoot stuff only to reverse into when derek got into it.
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# ? Dec 3, 2015 18:42 |
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How to get a cultist to stop trying to sell you jpegs
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# ? Dec 3, 2015 18:43 |
GreenLight posted:Is there a gameplay video of Line of Defense ?
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# ? Dec 3, 2015 18:45 |
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CAPTAIN CAPSLOCK posted:i love the super cluttered cockpit If (IF) this game ever release, the rift between the true beleivers wanting to keep the original (Now in CROBSVISION!(tm)) HUDS vs The sane players wanting to customize it so it only display the important information in a minimal way will be forum shattering.
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# ? Dec 3, 2015 18:46 |
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i guessed as much ... https://www.youtube.com/watch?v=OlYGgju1R2o looks awesome.
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# ? Dec 3, 2015 18:53 |
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https://www.reddit.com/r/starcitizen/comments/3uknz0/spoiler_the_beginning_of_squadron_42_and/cxluktc?context=3
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# ? Dec 3, 2015 18:55 |
I'm putting together a slide show for a mock eulogy I have to do for class, and I'm thinking in addition to doing it super lovely I should fade a song in over the course of the whole thing, what do you think? Maybe this one? https://www.youtube.com/watch?v=RHIIATt0BaM Or is Enya the obvious choice? https://www.youtube.com/watch?v=7wfYIMyS_dI
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# ? Dec 3, 2015 18:56 |
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AP posted:Yes, Bengal largest you can capture and fly, not for sale (so far). Ahem. Goals can change while in development, but i must admit the possibility of going full kamikaze along with Goons in starting ships on a Fury fleet owned Bengal (probably named something like "F.S.S. Smoochypaws") for giggles would make me consider picking up this game in 2018. aleksendr fucked around with this message at 20:26 on Dec 3, 2015 |
# ? Dec 3, 2015 19:00 |
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quote:San.. ehm Matilda
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# ? Dec 3, 2015 19:00 |
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AP posted:I read something years ago about figuring out position stuff and my head hurt, so I didn't try to read it again. Everything about Eve caused me pain now that I think back. EVE isn't too bad these days. But this is from a guy who loves MO3, so take this with a grain of salt.
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# ? Dec 3, 2015 19:01 |
GreenLight posted:i guessed as much ... https://www.youtube.com/watch?v=OlYGgju1R2o To be fair it's early access. If you're going to judge Derek it should be based on one of his many other excellent and fun titles.
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# ? Dec 3, 2015 19:02 |
remember when Octopode talked about how he had no concerns for the suffering of other humans so long as he got his video game lmfao
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# ? Dec 3, 2015 19:04 |
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D_Smart posted:I have to run, but will tackle this later. In the meantime.. You never did get back to this.
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# ? Dec 3, 2015 19:09 |
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Mirificus posted:https://www.reddit.com/r/starcitizen/comments/3uknz0/spoiler_the_beginning_of_squadron_42_and/cxluktc?context=3 Haha Karl's "husband" sounds pretentious and idiotic as gently caress. "They're all inferior to me because they don't drink whiskey, are all virgins, and have never smoked weed" Not sure what I expected, though. Quotes from anyone Karl makes up are bound to be at least as stupid as everything else he says.
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# ? Dec 3, 2015 19:11 |
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Eonwe posted:remember when Octopode talked about how he had no concerns for the suffering of other humans so long as he got his video game "There is no suffering on earth like the suffering of having wasted thousands of dollars on this lovely game" - Octopode, 2017
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# ? Dec 3, 2015 19:12 |
AP posted:Yes, that sorta makes sense and is clever but if Shubin is 6km long and in a zone, if you travel 8km away, so you're just over 5km distant from the edge of Shubin, you can't see it anymore? Sorry, I started typing a reply to this then got distracted. So, for larger objects, that's where you get into solutions like I posted about last night: you essentially can identify things that would normally be outside (or on the low-precision edge of) your 32-bit box, but still need to be rendered, and fake the distance to them by rendering them closer to the player, but smaller, so they appear more distant but are actually still in the 32-bit box. I think they're already doing this for large objects in the current map, such as the planets, because those essentially remain visible no matter your distance from them, but from my limited testing I'm not sure if they're doing it for medium sized stuff like the space stations--I don't think they are. Edit: I saw Truga's post above; apparently they are doing it. Things won't be able to be interacted with or anything with this method, but they will be visible with an apparent correct visual distance. Octopode fucked around with this message at 19:17 on Dec 3, 2015 |
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# ? Dec 3, 2015 19:13 |
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http://www.twitch.tv/trugarrr/v/28068994 Scroll to 29:35
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# ? Dec 3, 2015 19:14 |
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Does Octopode post this poo poo anywhere else? Reddit, RSI, etc? It can't just be here. I've had to finally put him on ignore because I can't believe someone is this deluded. I can't stop being dragged in to correct him and then I touch the poo and the poo touches back.
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# ? Dec 3, 2015 19:14 |
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Bedshaped posted:Everything I've seen so far lead me to conclude that if cig are building a house, they've started with a wooden frame and fully completed the 2nd floor master bedroom without adding anything else. This great magic trick consists of three parts or acts. The first part is called "The Pledge". Crobberts shows you something ordinary: a Jpeg, a Youtube show starring his wife or a 3 page wall of text on his vision. He shows you this idea. Perhaps he asks you to inspect it to see if it is indeed pretty, full of possibility, exciting. But of course... it probably isn't. The second act is called "The Turn". Crobberts takes the Jpeg and makes it do something different from what was promised and what you paid for. Now you're waiting for the release... but you won't find it, because of course you're not really looking. You don't really want to know. You want to be fooled. You want it perfect. But you wouldn't clap yet. Because causing 100M to be spend in 3 year for a Tech Demo isn't enough; you have to give something back. That's why this magic trick has a third act, the part we call "Squadron42 movie".” aleksendr fucked around with this message at 20:27 on Dec 3, 2015 |
# ? Dec 3, 2015 19:16 |
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# ? Apr 24, 2024 06:32 |
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D_Smart posted:LOL!! That's some epic trolling right there It's 12/03/TYOOL2015, CIG has now unquestioningly failed to meet their own deadline in the first TOS, right? Where is the lawsuit you used to talk about so often Mr Smart? In 800 words or less please.
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# ? Dec 3, 2015 19:19 |