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aleksendr posted:90M$, 300 people (who know how many man-hours at this point ?), 10 webseries, 4 mocap studios, developpment across 3 countries with 4 offices. Croberts, incompetence squared.
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# ? Dec 3, 2015 23:38 |
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# ? Apr 27, 2024 00:32 |
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Tank Boy Ken posted:I only played LoD:Tactics (Demo) a bit. And it appeared to be a solid little game (think Jagged Alliance in space). Considering it's from an indie team and also targeted at mobile devices. It's coming to Xbox One on Dec 11th. Here is the trailer for it which we did for Microsoft https://www.youtube.com/watch?v=5p7LzdFlkZc Product page http://lodmmo.com/tactics/
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# ? Dec 3, 2015 23:39 |
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tooterfish posted:These are good rules. Star Drive had some good. The game elements beside "Design your 2D spaceship" where pretty shallow but i remember having some fun with it. Also a race of mind controlling mollusks using a slave race (Owlwocks) for everything was a nice concept.
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# ? Dec 3, 2015 23:41 |
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Oh it did, but that's not what kicked me in the balls, it was the "Oh about those X, Y, Z features we said we were definitely working on? Yeah, gonna pass on those. Also, please buy Star Drive 2!" gently caress that guy.
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# ? Dec 3, 2015 23:54 |
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Omi-Polari posted:If we can get a bunch of goons in LoD at once I will do it. I emailed Derek's people and they gave me goon access. Wait! Do what!??! I'm scared already. You bastards give me the heebeejeebees.
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# ? Dec 3, 2015 23:55 |
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Yeah after my experience with Towns, Starbound and Edge of Space I flat out don't do early access anymore unless the game is basically done. Overall early access is a cancer and many games shouldn't be in it or perpetually stuck in ear'y access. I just noticed Edge of Space left early access and I'm going to bet the quests are still not implemented at all.
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# ? Dec 3, 2015 23:55 |
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ZenMaster posted:https://www.youtube.com/watch?v=t3BfpU6TH0k It's me. I'm the major points of game design they're starting to nail down $100 million, three years, two continents, four mocap studios and one discarded FPS game later.
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# ? Dec 3, 2015 23:55 |
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ZenMaster posted:https://www.youtube.com/watch?v=t3BfpU6TH0k They're only just now going to think about this?
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# ? Dec 3, 2015 23:56 |
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You know what the actual tragedy in all this is? The money that people have raised for SC could have gone towards furthering actual human space exploration for future generations.
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# ? Dec 3, 2015 23:57 |
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ZenMaster posted:https://www.youtube.com/watch?v=t3BfpU6TH0k You get between systems in SC's universe by going through wormholes, basically. Some of the wormholes are only big enough to fit small ships, some fit larger. Consider it a loading screen for a new map.
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# ? Dec 3, 2015 23:57 |
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FagtasticalMondays posted:You know what the actual tragedy in all this is? Yes, Elon Musk started SpaceX with 100 million which meant about 3-4 launches.
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# ? Dec 3, 2015 23:59 |
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Even Youtube notices the head bobbing
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# ? Dec 4, 2015 00:01 |
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Eldragon posted:
Probably the usual sci-fi tropes of some kind off "Cruise inhibitor" will be implemented at some point. You cant go to cruise unless you escape the bubble or dont suffer damage for "X" seconds. I find the whole "Distance and camera and precision "debate interesting because that in the eventuality that this game get released, probably 90% of the time played will be trying to precisely shoot at a target while merging vector with it without collision, making discussion of how thing are perceived and rendered at a distance pretty critical.
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# ? Dec 4, 2015 00:01 |
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https://forums.robertsspaceindustries.com/discussion/297529/i-feel-cheated-that-should-not-be-happening-with-2-0-being-so-wonderful/p4
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# ? Dec 4, 2015 00:01 |
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ZenMaster posted:https://www.youtube.com/watch?v=t3BfpU6TH0k That's not even the issue. It's now Dec 2015. They've just released 2.0 with Stanton/Crusader, which i) isn't finished ii) is barely 1/100 of what they promised. Now they're only just getting around to thinking about how to connect (!) the rest of the world. Yet, croberts says it's a 2016 game. I wrote this earlier. http://forums.somethingawful.com/showthread.php?threadid=3748466&pagenumber=647&perpage=40#post453438026
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# ? Dec 4, 2015 00:01 |
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I think they are talkin about the wormhole mechanics since nyx and the other place are in different systems. Also the tech guys probably won't tell them anything.
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# ? Dec 4, 2015 00:04 |
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First in-game Internet access and now this: https://forums.robertsspaceindustri...p-crew-quarters
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# ? Dec 4, 2015 00:07 |
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Omi-Polari posted:If we can get a bunch of goons in LoD at once I will do it. I emailed Derek's people and they gave me goon access. i'm willing to waste time on a game if it doesn't cost me money
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# ? Dec 4, 2015 00:12 |
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No 1 Million Mile High Club for this "Completionist": https://forums.robertsspaceindustries.com/discussion/298786/1-million-mile-high-club-and-its-disappearance-from-game-packages
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# ? Dec 4, 2015 00:17 |
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PRrrraaaapp!
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# ? Dec 4, 2015 00:22 |
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Interdiction have been confirmed for being a way to catch people. Basically how it works is you would have a special EWAR ship fly behind another ship mid warp then get ahead and knock the ship out of warp, The prey can still escape to another site but the hunt will be on. And to be honest, the part where the ship escaped and we had to spread our fleet out through out the system to find him was exciting. In the future a very skilled pilot can make a very precise manual shot and hit the damage the quantum drive. It will be a valuable skill for people are that skilled in a fight and will be no easy feat. https://www.reddit.com/r/gaming/comments/3va19m/star_citizen_fighter_squadron_of_players_kills_a/ More engineering debts ! aleksendr fucked around with this message at 00:27 on Dec 4, 2015 |
# ? Dec 4, 2015 00:25 |
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https://forums.robertsspaceindustri...thing-important
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# ? Dec 4, 2015 00:25 |
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[Serious Question] Is there anyone who can explain "Noice!" to me? I get that it's an obnoxious way to pronounce "nice". My friend who played freelancer would say it (irl) all the time, and I see it constantly said by the Shitizens.. Is it just a common expression amongst douche bags or is it said in wing commander or something? How'd it get so popular?
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# ? Dec 4, 2015 00:26 |
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MilesK posted:[Serious Question] Is there anyone who can explain "Noice!" to me? https://www.youtube.com/watch?v=a8c5wmeOL9o Just a stupid meme
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# ? Dec 4, 2015 00:28 |
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D_Smart posted:Did your ESC key break or something? You also might want clarify "Exit" as "Exit to OS", rather than a possible "Exit Menu".
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# ? Dec 4, 2015 00:28 |
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Markov bot is go Our mock-up set from the space stations. Smoke is also in progress, with help from the entire engine code. If you’d like to scan over to fast storage which should eliminate the need for downtime (a lot of clean-up work has been pushing the fidelity, improving the G-Force animations and so we decided to use their PAW to cut out a section and reveal a manual hydraulic pump to open fire on random civilians. that can be using a much more in systemic behaviours. We now have the new 3.7 SDK into our new Physically Based Damage system. Well, some shops and other locations like the sound of what Star Citizen code mainline. Can I use my insurance as an excuse to simply ram other ships to bits looked very cool, but this will take effort and not be marked as a stolen ship, the law will be unable to sell the ship systems that will span all of our cast play out in their various levels. As we are all in our side over the next months to twelve months. Hello everyone! These range from small fires and debris, to towering flames and huge explosions.
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# ? Dec 4, 2015 00:31 |
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Just remember that one will deny the Hornet’s place as the rest of the gameplay we want this to power other parts of that support, we’re proud of what we’re doing here. Earlier this week, and troubleshot a number of bug reports are automatically entered into CIG’s internal bug tracking software, so that designers can use its speed and comfort. This excerpt from the Austin Studio. If you’d like to say ‘we should add this! This update will be available for rental with REC or purchase with UEC. We worked on many things that I know everyone is happy with. From an audio content and sounds going in over the last three days of secondary character “wild lines” and motion capture on some of our clothing line’s aesthetic pretty well-defined, the Terra-influenced Fashion Casual line. He also has been helping lay the groundwork for the press. This influenced the design department in Frankfurt and Santa Monica to meet thousands of arm chair CEOs and developers mostly because we have an absolute answer for you. I’m telling you, you do!
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# ? Dec 4, 2015 00:35 |
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aleksendr posted:https://www.youtube.com/watch?v=a8c5wmeOL9o I figured that, but why's it the first thing said everytime RSI posts news? I guess I'll just go with they're a homogeneous group of unfunny people.
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# ? Dec 4, 2015 00:39 |
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Daztek posted:They're only just now going to think about this?
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# ? Dec 4, 2015 00:41 |
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D_Smart posted:And they don't have 18 months. quote:December 2014: $3,181,259 Last 12 months. Total 33,817,732 With 2.0 actually working in 2016 they might do even better than the last 12 months. If their burn rate is 3 million a month, 36 million for a year, even without shipping SQ42 in 2016, it seems like they have at least another year.
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# ? Dec 4, 2015 00:45 |
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Bootcha posted:You also might want clarify "Exit" as "Exit to OS", rather than a possible "Exit Menu". That would do it Or a confirmation box, or, well, anything
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# ? Dec 4, 2015 00:50 |
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Beer4TheBeerGod posted:
Paris was not built in a day
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# ? Dec 4, 2015 00:51 |
AP posted:Last 12 months. Total 33,817,732 Shhh. 90 days, tops.
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# ? Dec 4, 2015 00:52 |
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Daztek posted:They're only just now going to think about this? Well, there is just so much content in every system that you wouldn't even think about jumping somewhere else so they forgot about it.
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# ? Dec 4, 2015 00:54 |
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After I drove the buggy for 10 minutes I had to read a wiki page to even remember what GTA5 was
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# ? Dec 4, 2015 01:00 |
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Bootcha posted:You also might want clarify "Exit" as "Exit to OS", rather than a possible "Exit Menu". Yeah. I actually made a note of that already. I guess some people just got used to pressing ESC key and nobody bothered to bitch about the exit button taking you out of the game completely. Thing is that string won't fit in that box; so it will probably remain as-is but just add a Y|N prompt with a warning that you're about to quit the game.
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# ? Dec 4, 2015 01:02 |
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Beet Wagon posted:Shhh. 90 days, tops. Yeah as funny as them going bust would be, the low point was June/July, since then they have turned things around and actually produced something that has potential. Unless there's something else going on behind the scenes that we don't know about, I don't see how they can go bust in the short term, there's no sign that Citizens are going to stop giving them money, especially now when they can show some actual progress.
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# ? Dec 4, 2015 01:04 |
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D_Smart posted:Thing is that string won't fit in that box; so it will probably remain as-is but just add a Y|N prompt with a warning that you're about to quit the game. Errrr... ok. If the button is too small and you can't change the font so the message fits then how about changing the word to "quit"
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# ? Dec 4, 2015 01:05 |
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D_Smart posted:Yeah. I actually made a note of that already. I guess some people just got used to pressing ESC key and nobody bothered to bitch about the exit button taking you out of the game completely. If you put that box in for me Derek that will legit be my most impressive achievement in my life
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# ? Dec 4, 2015 01:07 |
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# ? Apr 27, 2024 00:32 |
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Daztek posted:They're only just now going to think about this?
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# ? Dec 4, 2015 01:16 |