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grimcreaper
Jan 7, 2012

A Neurotic Jew posted:

thanks, these breakdowns are pretty helpful for me. In some ways it helps me recognize how impressive Alpha 2.0 is, in the sense that the engineers managed to make something that even resembles a rudimentary work-around to what seems like an impossible problem.

It was either getting 2.0 out and kinda working or get eaten by Ben. They made their choice and now they have to live with it.

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Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

grimcreaper posted:

It was either getting 2.0 out and kinda working or get eaten by Ben. They made their choice and now they have to live with it.

That or Ben has taken them into himself and they now toil for daily rations of fresh air.

A Neurotic Jew
Feb 17, 2012

by exmarx
Imagine working in an environment where Ben Lesnick is like the least of your problems.

A Neurotic Jew
Feb 17, 2012

by exmarx

toanoradian
May 31, 2011


The happiest waffligator
Cringeworthy indeed.

A Neurotic Jew
Feb 17, 2012

by exmarx


woah, woah, calm down there sparky.

Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

A Neurotic Jew posted:

woah, woah, calm down there sparky.

If someone isn't making a list of "where are they now" to revisit down the road future historians will gnash their teeth and curse our names.

grimcreaper
Jan 7, 2012

Dusty Lens posted:

That or Ben has taken them into himself and they now toil for daily rations of fresh air.

i really like this explanation the most.

But, one must assume the worst coder gets air from the Swamp. :(

A Neurotic Jew
Feb 17, 2012

by exmarx
http://i.imgur.com/ofXsxKF.webm

Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

grimcreaper posted:

i really like this explanation the most.

But, one must assume the worst coder gets air from the Swamp. :(

The survivors sit on the worst coder. His slowly dissolving corpse is used as a raft when foraging for pizza and as a grim reminder of eminent due dates.

Tokamak
Dec 22, 2004

Chin posted:

Interesting, thanks. So for the single seat ships it isn't much different. Just an object in the game world.

In a crewed vehicle combat game like Guns of Icarus are all of the separate airships with crews running around on them also technically game worlds within a larger game world? Or is there something specific to having localized physics on ships that roll and pitch? Videos don't seem to indicate that SC is simulating the effects of momentum and G forces on people walking within the ship, they're just in their own little static FPS world.

It depends on how the game engine is designed. In the game you mentioned it appears that you are essentially on moving platforms and the ground is hidden below the ships. Or you could be on the ground and everything else is just floating in space (who can really say). It looks like the ship flight is scripted (pre-determined) too, which gives you a clue to how it is designed. In Icarus, the gravity is pointing down in the same direction for everyone regardless of ship. It seems like it is programmed on a conventional game engine.

Roll and pitch are just different ways to translate an object is a 3-D space. If you can steer a car left and right, there is nothing stopping you from having a ship steer left-right/up-down/roll left-right etc. It is still fundamentally moving in relation to the ground. In star citizen you can stand upside down and have everything inside behave the same way, while watching someone orientated differently with all their objects obeying local physics. If you notice, on gameplay videos there is a 'press e to board' prompt and an animation plays. You can think of it as the game loading you on to a different map, and hiding it behind an animation.

You also have to keep in mind that one set of physics and one map is a game engine design choice. You can always program it differently, except for most games it is extra work for no reason. Which is why CIG employs a whole studio just to make these sort of changes.


A Neurotic Jew posted:

thanks, these breakdowns are pretty helpful for me. In some ways it helps me recognize how impressive Alpha 2.0 is, in the sense that the engineers managed to make something that even resembles a rudimentary work-around to what seems like an impossible problem.

It's less of a workaround, and more like replacing entire parts of the game engine wholesale. If that is easier then rewriting the whole thing from scratch, who knows. There is a lot of overhead trying to fit your new code into someone else's old code, manage assumptions that may not hold for your new code, and have the new code play nice with the old code. The upside is that you don't have to re-code the stuff you aren't planning to change.

Tokamak fucked around with this message at 05:28 on Dec 6, 2015

A Neurotic Jew
Feb 17, 2012

by exmarx
from romping around on the subreddit it looks like the amount of crashing in 2.0h is dire compared to 2.0g.

grimcreaper
Jan 7, 2012

Dusty Lens posted:

The survivors sit on the worst coder. His slowly dissolving corpse is used as a raft when foraging for pizza and as a grim reminder of eminent due dates.

You sir, have a way with words. it hurts to laugh right now becuase of bronchitis, but ill be damned if i didnt care one bit about the pain becuase of that mental image!

BMan
Oct 31, 2015

KNIIIIIIFE
EEEEEYYYYE
ATTAAAACK


I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

Runa
Feb 13, 2011

AP posted:

As CIG have discovered quitting isn't something Derek normally considers.

:vince:

A Neurotic Jew
Feb 17, 2012

by exmarx

BMan posted:

I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

I'm blaming my Ambien stupor for taking as long as I did trying to make sense of this.

OWLS!
Sep 17, 2009

by LITERALLY AN ADMIN

BMan posted:

I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

:perfect:

Sillybones
Aug 10, 2013

go away,
spooky skeleton,
go away

A Neurotic Jew posted:



woah, woah, calm down there sparky.
No jokes, he was masturbating when he wrote this.

Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

BMan posted:

I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

It's the little details that I'm enjoying the most.

Bootcha
Nov 13, 2012

Truly, the pinnacle of goaltending
Grimey Drawer

BMan posted:

I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

This is amazing.

:allears:

BMan
Oct 31, 2015

KNIIIIIIFE
EEEEEYYYYE
ATTAAAACK


By the way, if any programmers or unix nerds want to play with these :science:neural networks:science:, see these links:

http://karpathy.github.io/2015/05/21/rnn-effectiveness/
https://github.com/karpathy/char-rnn
http://www.mtgsalvation.com/forums/creativity/custom-card-creation/612057-generating-magic-cards-using-deep-recurrent-neural

grimcreaper
Jan 7, 2012

BMan posted:

I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

You know.. i bet this thing makes more sense than SC's code whenever Croberts shoves his hand into it when the programmers dont do something he wants.

Also. its awesome.

"The ship model is a story of demo engineers as well as much of our tasks and expanding the ship and the development of the same major things that followed our stream interiors and engineers with these characters."

ZenMaster
Jan 24, 2006

I Saved PC Gaming



g'nite you shining citizens

Dusty Lens
Jul 1, 2015

All Glory unto the Stimpire. Give up your arms and legs and embrace the beautiful agony of electricity that doubles in pain every second.

ZenMaster posted:



g'nite you shining citizens

It's the entire film in a go. I've never seen anything more beautiful.

BrutalistMcDonalds
Oct 4, 2012


Lipstick Apathy
I'm about to make the greatest post in the history of humanity.

Wait for it. Now here it comes.

BrutalistMcDonalds
Oct 4, 2012


Lipstick Apathy
:gary::goatsecx::yarg:

titaniumone
Jun 10, 2001

reading this crazy thread and derek smarts posts has made it clear that while star citizen is all flash and no substance, Derek's games are all substance and no flash.

this isn't very constructive criticism but I do wonder if Derek's games would be more well known (and popular) if they had a bit more graphical polish and more of a general flare.

there is a lot of cool poo poo in LOD but it looks so dated that for the average gamer it's probably going to get passed over. which is a shame since star citizen is a piece of garbage but it looks cool so idiots love it

Sedisp
Jun 20, 2012


ZenMaster posted:



g'nite you shining citizens

Honestly who was sitting there and said "You know those two terrible horror actors? They shall be our leads!"

Sillybones
Aug 10, 2013

go away,
spooky skeleton,
go away

Sedisp posted:

Honestly who was sitting there and said "You know those two terrible horror actors? They shall be our leads!"

"You know who's cheap?"

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



The guy doing massive amounts of cocaine because he's in Hollywood now, bitches!

bumbles
Nov 26, 2015

by Lowtax

BMan posted:

I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

When is it out?

Also: :gary:

Berious
Nov 13, 2005

BMan posted:

I have been infused with glorious purpose.

http://robo-roberts.appspot.com/

It's powered by :science:neural networks:science:

:chanpop: Now just make a magic 8 ball that usually says "redo it" and you've pretty much automated Chris' role,

Toops
Nov 5, 2015

-find mood stabilizers
-also,

ZenMaster posted:



g'nite you shining citizens

Sedisp posted:

Honestly who was sitting there and said "You know those two terrible horror actors? They shall be our leads!"

It's far more likely the question was: "You know any actors with tax problems?"

Toops fucked around with this message at 11:03 on Dec 6, 2015

A Neurotic Jew
Feb 17, 2012

by exmarx

ZenMaster posted:



g'nite you shining citizens

Sarsapariller
Aug 14, 2015

Occasional vampire queen

After a long night of editing it's done. Be gentle, I am still learning the editing software.

I present to you the ptu experience in video form:
https://www.youtube.com/watch?v=Go1oFvxUoeI

Iglocska
Nov 23, 2015
Derek, help!

After seeing this:

"All aircraft (fighter x12, gunship x7, shuttle x2) have now been unlocked for creation and use. If you’ve seen some of the videos from the early dev stages, now you get to experience it yourself."

I logged into LoD to try it out, but I am lost. Where do I find them and how do I use them?

starkebn
May 18, 2004

"Oooh, got a little too serious. You okay there, little buddy?"

Sarsapariller posted:

After a long night of editing it's done. Be gentle, I am still learning the editing software.

I present to you the ptu experience in video form:
https://www.youtube.com/watch?v=Go1oFvxUoeI

voted 5

that was beautiful

Tippis
Mar 21, 2008

It's yet another day in the wasteland.

Sarsapariller posted:

After a long night of editing it's done. Be gentle, I am still learning the editing software.

I present to you the ptu experience in video form:
https://www.youtube.com/watch?v=Go1oFvxUoeI

I would have preferred the score to Sunshine, but this is acceptable.

Ghostlight
Sep 25, 2009

maybe for one second you can pause; try to step into another person's perspective, and understand that a watermelon is cursing me



quote:

Kurt Maverick 32 minutes ago (edited)
Someday people will understand the meaning of "CLOSED ALPHA test". Until then, we'll have stupid brats arguing about "OMG THIZ GAME HAZ BUGZ!".

Yeah, Einstein was right. The stupidity of the human race is infinite indeed.

The Citizens are quick.
it's beautiful

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Daztek
Jun 2, 2006



I see we went from IT'S ALPHA to IT'S CLOSED ALPHA, what's next? IT'S PRE-ALPHA?

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