|
Ursine Catastrophe posted:It went without saying, but most people were thinking in terms of like "not updating for refunds" or "not taking into account how many people doubled up on accounts for RAF rewards". This would be an astounding level of bull. Yeah, previously CIG have tried to muddy the waters by claiming there are over 1 million backers - when in reality this is just the number of accounts created without buying anything. The response to this has always been "it's more like 700,000 as you can see on our fleet stat" If that turns out to be bullshit, what the hell numbers are we actually looking at? 500,000? That would put average spend per account at $200 - I'd love to see some average stats for that since I'm sure the vast majority of them will be $30 basic packs. 10% of the SC playerbase providing 80% of the funding doesn't seem unreasonable at this point. If it wasn't for their shady business of selling over priced concept art maybe they would have only raised $20 mil
|
# ? Dec 10, 2015 20:29 |
|
|
# ? Apr 25, 2024 08:10 |
|
xanif posted:I read my link. I thought my sarcasm was effectively conveyed by the description of "loving horrid idea." I'm hopped up on flu medicine, and I missed the sarcasm. I apologize. Glad I deleted the potted history of bomber command. I'm gonna go lie down.
|
# ? Dec 10, 2015 20:30 |
xanif posted:I read my link. I thought my sarcasm was effectively conveyed by the description of "loving horrid idea." Nah I got it. I just got caught up reading about the poo poo-stupid idea of sending heavy bombers deep into enemy airspace with a fighter escort that would run out of fuel and have to turn around before they even got into enemy territory.
|
|
# ? Dec 10, 2015 20:33 |
|
Chalks posted:Yeah, previously CIG have tried to muddy the waters by claiming there are over 1 million backers - when in reality this is just the number of accounts created without buying anything. The response to this has always been "it's more like 700,000 as you can see on our fleet stat" Well, if they feel that the fleet stat is moreso accurate (according to CIG themselves), then there's no doubt in my mind that you need to divide that number by 2 minimum, but probably 3 by my own estimate, since that winds up the average number of ships that most pledgers fall into eventually. So okay...maybe not 100,000 like I said earlier, but 250,000-300,000 being the actual number of pledgers right now deffo seems moreso on the money rather than just the 1 mirrion twoops bullshit, that the press notices immediately and probably writes down quickly without fact checking.
|
# ? Dec 10, 2015 20:33 |
|
CrazyLoon posted:Ahahahahahahah....oh man, so even that counter has wound up being a hype machine for the press and is totally unreliable, considering how many of said spergs have more than one ship? Is there any indicator of how many 'backer' accounts are registered on the CIG site at the moment, since that seems to be a much more reliable (though still not perfect) way of measuring how many actual people have bought into this scam by this point? It still wouldn't be entirely accurate, since some buy two or more backer accounts for forums poo poo and since I'm willing to bet they don't remove the refunded and deactivated accounts from the count either, and still count them as their faithful pledgers for the overblown statistics...but still. The citizen number counts every account made on the RSI website. CIG have done tons of free promo's, giving people free weeks access and all, so all of those accounts count toward that number. It has been known for a while that the citizen number is meaningless.
|
# ? Dec 10, 2015 20:34 |
|
Mirificus posted:It's time for Imagine trying to explain reaction mass to these mouth-breathers, they literally think a space rocket accelerates due to traction
|
# ? Dec 10, 2015 20:34 |
|
https://forums.robertsspaceindustries.com/discussion/302729/you-get-what-you-give
|
# ? Dec 10, 2015 20:35 |
|
CrazyLoon posted:Well, if they feel that the fleet stat is moreso accurate (according to CIG themselves), then there's no doubt in my mind that you need to divide that number by 2 minimum, but probably 3 by my own estimate, since that winds up the average number of ships that most pledgers fall into eventually. It would be great if it turns out they've got like 300,000 $45 backers and 20,000 $4000 backers. No loving poo poo they needed a referral system.
|
# ? Dec 10, 2015 20:41 |
|
https://forums.robertsspaceindustries.com/discussion/comment/6054265/#Comment_6054265
|
# ? Dec 10, 2015 20:47 |
|
Tijuana Bibliophile posted:It would be great if it turns out they've got like 300,000 $45 backers and 20,000 $4000 backers. No loving poo poo they needed a referral system. So say this is true - that their pool of people willing to actually buy their poo poo is vanishingly small - does that actually mean they're going to have trouble continuing to fund the game by basically repeatedly selling crap to the same group of people? Or have these people proved that by this point they're all too loving stupid to stop spending money so it will just go on and on?
|
# ? Dec 10, 2015 20:50 |
|
14 yrs for elite lmfao
|
# ? Dec 10, 2015 20:50 |
|
oooooorrrrrrr he's just a piece of poo poo and can't hold a job which would jive with him looking like he lives in a boxcar.
|
# ? Dec 10, 2015 20:52 |
|
"Star Citizen only started development Two Weeks ago." Something backers will be unironically saying in two weeks.
|
# ? Dec 10, 2015 20:53 |
|
Google Butt posted:I, for one, really love to feel like a floating turret in space. It's really my idea of fun. Same problem than MWO: Online, nother CryEngine product. Many player started calling it "turret simulator : online"
|
# ? Dec 10, 2015 20:53 |
Mirificus posted:It's time for god drat it
|
|
# ? Dec 10, 2015 20:56 |
|
Beer4TheBeerGod posted:Turns out the Vanduul are the smartest race in the game. Why is a spaceship armed with literal hydraulic stabbing implements?
|
# ? Dec 10, 2015 20:56 |
|
A Neurotic Jew posted:"Star Citizen only started development Two Weeks ago." Something backers will be unironically saying in two weeks. No you see when sq42 is released them the counter resets and that's when sc begins development
|
# ? Dec 10, 2015 21:00 |
|
It's time! Around the Verse: Episode 2.10
|
# ? Dec 10, 2015 21:05 |
|
https://forums.robertsspaceindustries.com/discussion/302804/how-big-do-you-think-battles-in-sc-will-be-will-the-be-eve-big-or-not-and-why
|
# ? Dec 10, 2015 21:09 |
|
Chalks posted:So say this is true - that their pool of people willing to actually buy their poo poo is vanishingly small - does that actually mean they're going to have trouble continuing to fund the game by basically repeatedly selling crap to the same group of people? Or have these people proved that by this point they're all too loving stupid to stop spending money so it will just go on and on? Their whale base probably got a fair bit of cash left, but it would be a definite challenge to their development narrative. "80% of SC funding comes from whale-level spenders" doth no positive press coverage bring.
|
# ? Dec 10, 2015 21:11 |
|
Mirificus posted:
where is counterstrike 5v5?
|
# ? Dec 10, 2015 21:13 |
|
https://forums.robertsspaceindustries.com/discussion/302736/extreme-crime-and-extreme-punishment
|
# ? Dec 10, 2015 21:14 |
|
So once this all finally collapses, what's Chris going to be doing? Some people were saying that he could use those mocap studios, but Star Citizen is just going to be more proof that you can't give the guy any money or authority without spelling the doom of your project. Is it all just going to be small vanity film projects for Sandi, or is he going to try another video game scam?
|
# ? Dec 10, 2015 21:14 |
|
G0RF posted:It's time! Jesus. I'm not sure what's going to collapse first, Star Citizen or Lesnick's skeleton. That dude has one foot in the grave.
|
# ? Dec 10, 2015 21:17 |
|
Madcosby posted:they made a space billiards simulator https://youtu.be/yLtUlRNVMfE?t=22m5s
|
# ? Dec 10, 2015 21:17 |
|
Enchanted Hat posted:So once this all finally collapses, what's Chris going to be doing? Some people were saying that he could use those mocap studios, but Star Citizen is just going to be more proof that you can't give the guy any money or authority without spelling the doom of your project. Is it all just going to be small vanity film projects for Sandi, or is he going to try another video game scam?
|
# ? Dec 10, 2015 21:19 |
|
Mirificus posted:
And this clearly isn't enough to stop those dastardly griefers. I think in cases of EXTREME GRIEFING such as attending 890 Jump parties sans invitation CIG should use backer funds to hire professional assassins and terminate these monsters
|
# ? Dec 10, 2015 21:20 |
Don't ask me how I got this, but there is a cross promotion going on to make SC into a board game for Christmas release... early prototype pre-pre-alpha version. It only has one 13 sided die (final design pending) a pencil, and photos of the rest of the game components, and will ship in two weeks, per my source. MSRP is $399.95 Art subject to change: (front) (back)
|
|
# ? Dec 10, 2015 21:20 |
|
ZenMaster posted:Don't ask me how I got this, but there is a cross promotion going on to make SC into a board game for Christmas release... early prototype pre-pre-alpha version. It only has one 13 sided die (final design pending) a pencil, and photos of the rest of the game components, and will ship in two weeks, per my source. MSRP is $399.95 I would unironically buy and play this.
|
# ? Dec 10, 2015 21:24 |
|
theultimo posted:14 yrs for elite lmfao
|
# ? Dec 10, 2015 21:24 |
|
This is just pure delusion. Ignore all the netcode issues, ignore all the multicrew bugs- put all that aside. Just dogfighting with a dozen people in AC is a complete clusterfuck. Weapon ranges and turn radii are so tight that you are pretty much guaranteed to run into each other in a fight of more than 3 or 4 people. It's not like EVE where poo poo's slow paced enough that you can take a 15 minute break and not miss any action. It's not even like MMO combat, where you're at enough of a third-part remove from your character that you can get a picture of what's going on. It's a frantic mess. Bumping it up to even 30 or 40 people would be awful. I can't imagine more than that. Now, in a large scale war across multiple zones? Sure. But the second you start slotting people in randomly, that bomber interceptor squad is never going to bump into the bombers and an awful lot of mechanics start to fall apart. Croberts has built a dogfighting game based on the old Wing Commanders that fundamentally cannot work on the scale that people envision.
|
# ? Dec 10, 2015 21:25 |
|
Mirificus posted:
I pick E: Zero, because battles would require people turning their PvP slider up, leaving their
|
# ? Dec 10, 2015 21:27 |
|
FrankieGoes posted:I don't have any children of my own, but I do have a lot of nieces and nephews and I frequently deride the lovely Lego creations that they make. Like "No, Felix. Just stick to the plans Lego gave you. What you're making looks like total garbage and will not be fun to play with at all." That is wrong in my opinion. Your job as an uncle is to totally spoil them and learn them all the bad words and concepts mommy and daddy will get red faces over once the little ones blurt them out in an proper situation. They want to build a burning Satan robot instead of what the plans say? Enable them!
|
# ? Dec 10, 2015 21:28 |
|
|
# ? Dec 10, 2015 21:29 |
|
ZenMaster posted:Don't ask me how I got this, but there is a cross promotion going on to make SC into a board game for Christmas release... early prototype pre-pre-alpha version. It only has one 13 sided die (final design pending) a pencil, and photos of the rest of the game components, and will ship in two weeks, per my source. MSRP is $399.95 divide that price by 40 and you got a deal sir
|
# ? Dec 10, 2015 21:29 |
|
Enchanted Hat posted:So once this all finally collapses, what's Chris going to be doing? Some people were saying that he could use those mocap studios, but Star Citizen is just going to be more proof that you can't give the guy any money or authority without spelling the doom of your project. Is it all just going to be small vanity film projects for Sandi, or is he going to try another video game scam? He'll be dead in Hollywood and gaming. Anyone who gave him money after he blew 100 million on something that was (and currently, is) being beaten handily by its main competitor even though it had massive amounts of money, would be ridiculed and mocked. There might be a handful who would give him money again, but I doubt he would have his mocap studios left. If the thing collapses, I don't doubt there will be some investigation into its finances. Its too big for it to just collapse without consequences after only delivering 2.0. SQ 42 needs to at least come out in some fashion. I still think it might, unless Roberts really is pushing DX12 hard as well as procedural planet generation. Then I doubt it will be.
|
# ? Dec 10, 2015 21:29 |
|
https://forums.robertsspaceindustries.com/discussion/comment/6055485/#Comment_6055485 If he seems familiar... https://forums.robertsspaceindustries.com/discussion/comment/6033809/#Comment_6033809
|
# ? Dec 10, 2015 21:30 |
|
blueberrysmith posted:Jesus. I'm not sure what's going to collapse first, Star Citizen or Lesnick's skeleton. That dude has one foot in the grave. hey where the gently caress did you think they were gonna store all that juicy blubber
|
# ? Dec 10, 2015 21:30 |
|
Unfunny Poster posted:So while CIG are collecting the money for doing whatever it is they've done for the past few years, CCP & Oculus just announced Valkyrie is coming bundled with Oculus Rift pre-orders - http://www.engadget.com/2015/12/10/oculus-rift-pre-order-eve-valkyrie/ That's immersion. Conspicuously lacking are 30 second animations of you taking a poo poo or whatever.
|
# ? Dec 10, 2015 21:31 |
|
|
# ? Apr 25, 2024 08:10 |
|
Enchanted Hat posted:So once this all finally collapses, what's Chris going to be doing? trading bricks of nutraloaf for cigarettes.
|
# ? Dec 10, 2015 21:37 |