Leave someone to keep an eye on the cave from a distance, look for Konnie We need to find him.
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# ? Dec 8, 2015 18:50 |
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# ? Apr 19, 2024 16:03 |
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hollylolly posted:Leave someone to keep an eye on the cave from a distance, look for Konnie Yeah, let's not leave party members in the woods.
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# ? Dec 8, 2015 18:52 |
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Oh Konnie, Where Art Thou? You notice Konnie is missing. You inform your men as such and his brothers shuffle awkwardly. “He er, ain't the type to engage mano a mano, so ter speak. Knows when to dodge out of trouble though, 'es probably hiding in the bushes.” Armed with this new information, you pose guard outside the entrance to the cave and go looking for your lost You find a small trail of blood leading away from where you originally fought the Owlbear. It leads you directly to Konnie, who seems to have fallen asleep behind a tree. In the dirt. Well, at least he isn't dead? His armour has suffered a similar fate as that of Kvelar. Looks like he took the brunt of the charge, letting Skvababt roll away. If that was his actual intention is anyone's guess. That the clawmarks are on his back might give some insight however. You return to your group, letting Johakim know where to find his brother so he can perform his duties. That still leaves you with the cave though. 1: With this new information, previous plans have been rendered asunder. Thus I must pose a new vote. To reiterate: Khami flat out refuses to approach the bottle of Dioxygen Diflouride since it is damaged, and Konnie is unconscious. Both Tommy and Kvelar are hurt, and their armour is damaged. You and Skvababt are doing fine, even if Skvababt is out several arrows, she has enough to spare for any more encounters you might have today. A: Have someone scout the cave. If you find traces of another owlbear, lure it out somehow and throw a bottle of FOOF at it only after it's been led out. B: Throw a bottle of FOOF into the cave without looking. C: Continue with your trap preparations, gather some stakes to place outside of the cave entrance. D: C, but finish digging the pit and put the stakes in that. E: Make a FOOF trap by putting lots of juicy meat ontop of a box with the FOOF bottle inside of it. F: Something Else? Write-in.
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# ? Dec 9, 2015 01:16 |
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Someone please remind me why we are digging a pit for something that can fly?
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# ? Dec 9, 2015 01:19 |
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Nyaa posted:Someone please remind me why we are digging a pit for something that can fly? You didn't know at the time that it could.
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# ? Dec 9, 2015 01:23 |
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F: Get rid of the volatile explosive bottle. I don't care how. Turn it into a landmine, toss it into the cave, pour it into a simple mold of mud to collapse the cavern, whatever.
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# ? Dec 9, 2015 01:27 |
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Everyone was convince it is an owlbear... Well, except me, I was thinking it's a giant flying slime of course.
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# ? Dec 9, 2015 01:27 |
Are we used to seeing in the dark? Could we look in the cave ourselves?
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# ? Dec 9, 2015 01:31 |
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RandomPauI posted:Are we used to seeing in the dark? Could we look in the cave ourselves? It's a cave, you can do whatever you want with it! Scouting it yourself is one of these things. You lived all your life in a mountainhome, but dwarves are no more equipped with mythical "dark vision" than they are wings with which to fly. You need torches just as much as anyone else, even if perhaps dwarf vision might be a tad more astute than mans, on average, if for nothing else than survival of the most fit. Now if you had a Drow with you, that would be another matter entirely. But they are Perfect Beings, what is darkness to ones such as they?
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# ? Dec 9, 2015 01:44 |
Is anyone else willing to handle the Foof?
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# ? Dec 9, 2015 01:45 |
Gonna go with A We'll throw the FOOF - we can throw it, right? Or we could dig a small ditch in front of the cave, put the bottle in it and cover it with leaves and stuff, scout and lure owlbear out if it's in there? If we're too much of a baby to risk magical fire engulfing us and burning us to a crisp, I guess we can get rid of the FOOF somehow. And then retreat with our wounded? I don't think we're going to do so well against what is likely the larger Owlbear of the pair still waiting to eat us...somewhere.
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# ? Dec 9, 2015 02:58 |
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B. Collapse the cave. Come back 2 months later to reopen the cave and collect the other dead owlbear.
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# ? Dec 9, 2015 03:10 |
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RandomPauI posted:Is anyone else willing to handle the Foof? Johakim is busy tending to Konnie, who is unconscious. Khami has already refused. You pose the question to the rest of your group. "We don't rightly know how big the explosion will be, yeah? Nor when it'll blow in the condition its in. Better get rid of it soon." "Don't risk yer life laddie, whatever ye do, do it quickly. I'll cover ye." "Mhmm, I don't think my arrows could carry the bottle, but if no of the other men are brave enough, I'm sure you can do it, Mr. Ironscript." "Feh, I'll do it, make sure it's done right."
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# ? Dec 9, 2015 03:22 |
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E! THEN LOOT THE poo poo OUT OF THAT CAVE
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# ? Dec 9, 2015 03:27 |
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I think he's going to die.
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# ? Dec 9, 2015 03:51 |
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Swedish Thaumocracy posted:
Yeah, Nyaa has it right, this is a pretty gigantic death-flag. Don't knowingly send one of your men to his death. Throw the FOOF yourself.
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# ? Dec 9, 2015 04:49 |
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Cut some meat off the dead owlbear, quickly. Stick the FOOF under the meat. Hide, hope the Owlbear is in the cave and doesn't recognize the cannibalism, and steps on a Meat Landmine.
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# ? Dec 9, 2015 05:51 |
the foof bottle on the dead owl bear, investigate the cave, and get ready to run out with the living owl bear in tow. With any luck the living one will run after you, try to tend to its mate, and break the bottle while everyone else is a safe distance away or running away.
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# ? Dec 9, 2015 07:11 |
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More Q and Ahollylolly posted:We'll throw the FOOF - we can throw it, right? I don't see why not? JT Jag posted:Cut some meat off the dead owlbear, quickly. Stick the FOOF under the meat. Hide, hope the Owlbear is in the cave and doesn't recognize the cannibalism, and steps on a Meat Landmine. If what Kvelar says is true, and by the ambush you just suffered you suspect it is; An Owlbear has some of the most advanced senses in the animal kingdom. If this is the case, it is very unlikely that you could hide from it, barring perhaps behind a FOOF explosion. Equally it would recognize Owlbear meat, especially from its own mate, if indeed there is another Owlbear inside.
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# ? Dec 9, 2015 13:09 |
On a chemistry point, FOOF shouldn't create that big an explosion - Its not under much pressure, so the gas release wouldn't be hugely explosive (it will explode, but no giant fireball). The problem is that it explodes, then leaves behind fluorine gas, which is hella toxic and reactive. So it creates a explosion, then leaves behind a acidic/toxic gas which will melt anything left behind. And given that Fluorine gas is heavier than air, the cave is going to be a no-go zone long after we lob the FOOF down it.
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# ? Dec 9, 2015 13:59 |
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Sounds good. The owlbear in there will surely die and we can come back later once it's aired out.
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# ? Dec 9, 2015 14:50 |
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Hmm. Perhaps we should just throw rocks and a torch in there first. If the Owlbears have such good senses, the hypothetical beast in the cave should hear/see it and come investigate. If nothing comes for a while, we should go take a peek. If we hear or see something big coming we should lob the FOOF.
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# ? Dec 9, 2015 16:02 |
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There is loot in the cave! Loot! Don't kill the loot! (Sponsored by the Committee For More Loot)
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# ? Dec 9, 2015 17:02 |
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Maybe put the foof on the dead owl bear and go back to town. Rest up for the day and come back tomorrow. If there's another bear it'll probably dislodge the bottle and die a horrible death. If there isn't a bear we can throw rocks at it u til it blows and continue on our merry way.
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# ? Dec 9, 2015 23:39 |
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Wake not the Owlbear What Sleeps You are matriarch, and your morrow began as any other, to the chirping of the cubs. Mateprotector was out as usual, gathering the finest prey to store for the coming season of white and cold. For others the season heralded death, but for your kind it was a thing long since mastered. In your nest you were unassailable, you alone knew full its passages. Here, nothing could deceive you or cause you harm. Yet on the edge of perception the new predators marched ever closer to your abode. Nervous, sweating, carrying the potential of fire. Your guardian would dispatch them in time, how could if not? He A magnificent creature, fierce and loyal. More food for storage, yes. The season of cold and dark approached, and you held no fear. The World Of The Snout presents an endless array of information for your superior avian brain to sift through. The olfactory winds bring you the latest in the movements of the creatures of the forest, from the lowliest vole to the majestic eagle soaring far above. None dare challenge you in your domain. Even the mighty Elk knows to stay away. Only ever the noisy twolegged creatures approach unbidden. In such cases your mates retribution is swift and brutal. Yet today is different. A flock of the easily frightened fast grazers and their twoleggers come stinking of adrenaline. Their auras vast and varied. Oils and metal, bone and leather. Ill intent, purposeful gait. A cub raises a concerned hoot and you soothe it with a paw the size of a tree trunk. Pat, pat. Have no fear little one, I will protect you. Your muscles expand and contract, sinews bulging beneath matted fur. You close your perfect eyes for a moment, letting everything in. Two small, one larger. One a bouquet in her own right, fertile all year around. All Weary from travel, but confident. Another deep breath. Your nostrils flare. The creatures stink of death, and of a place beyond the forest, beyond the world. The place of hibernation, of time passing. Time passes. You observe the outside world passively from deep within your grove. The flight of your mate, the beat of his wings masked by the trees, the thud of his landing a rustle of leaves. The predators attempt at ambush, spoiled. The sounds of combat. Of tooth and claw, of beak and blood. The sounds of dying. Concerned hoots in the dark. You bring them closer. Fresh meat, open wounds. Deafening blows in the distance. Death and decay, the sounds of dying. Cessation. The End of the Heart. Blood flowed, not still. Adrenaline in the air, guts on the soil. Perhaps not so fierce after all. Unworthy. You turn to the cubs, as if to dare them show such weakness. Defiant hoots, a growl. As you thought. Your cubs well and true. More noise outside, in the strange pitter patter of the twolegs. More cuts, wet dirt. You shove the young ones aside, stride out from shelter. None dare challenge you in your domain. None can match your prowess. The cave rumbles as you pass. --- You spend some time preparing the trap, putting what meat you have at hand in a delicious pile, covering the fractured bottle of dioxygen diflouride. Yet soon the careful scout you posted at the entrance to the cave reports movement from within. ITEC moves into position, hiding amongst the trees. Bows at the ready, but mostly waiting for whatever happens next. The forest trembles. Your heart beats. Thump thump. The mouth of the cave seems at once to open and collapse, a titanic figure rising from the earth, like the birth of islands. Dust and twigs and rockslides, and from it, the largest creature you have ever seen. It dismisses your paltry offerings with a sniff, stands on its hindlegs and locks eyes directly with you. Hidden as you are, behind cliffs and trees, you can't help but feel slightly inadequate. Rising above the battlefield, easily over two stories tall, the Owlbear, for its part, seems content to stand at the opening of the cave. Questioning your authority with its mere presence. 1: What do you do? No battle-map yet, you are as hidden as you can hope to be in the circumstances, far enough away from the cave that you have time to rearrange yourselves into fighting pattern should it come to it. Konnie is safely away at this point, and Johakim is tending to him. Everyone else stands at the ready, awaiting orders. It doesn't look like the Owlbear has taken the bait.
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# ? Dec 12, 2015 09:37 |
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FOOF IT
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# ? Dec 12, 2015 09:42 |
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Everybody with a ranged weapon (or nearby rocks), shoot it at the FOOF, followed by EVASIVE MANEUVERS.
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# ? Dec 12, 2015 09:54 |
Roland T. Dapperman posted:Everybody with a ranged weapon (or nearby rocks), shoot it at the FOOF, followed by EVASIVE MANEUVERS. This We can't move it more anyway, might as well make it do its thing.
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# ? Dec 12, 2015 10:02 |
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FOOF THIS, I AM OUT
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# ? Dec 12, 2015 18:42 |
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Roland T. Dapperman posted:Everybody with a ranged weapon (or nearby rocks), shoot it at the FOOF, followed by EVASIVE MANEUVERS. Nyaa posted:FOOF THIS, I AM OUT Yeah, make a small effort to blow the poo poo and then GTFO as soon as it goes off. Hopefully it either dies or is hurt enough that it can't or dosen't want to come after us. Then heal up, rally up a bunch of town shippers, arm them with pikes and kill it.
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# ? Dec 13, 2015 00:11 |
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Outrail posted:Then heal up, rally up a bunch of town shippers, arm them with pikes and kill it. As per standard monster hunter contract, you have been hired to rid the town of it's monster problem. They hired you because they have no time to fight, nor skill or weapons to do it with. Recruiting villagers as anything other than on-site expertise for the usual fees would invalidate the contract and render your reward null, and worse, get you in trouble with the Monster Hunters Union.
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# ? Dec 13, 2015 01:20 |
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FOOF! THERE IT IS!
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# ? Dec 13, 2015 01:26 |
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Swedish Thaumocracy posted:As per standard monster hunter contract, you have been hired to rid the town of it's monster problem. They hired you because they have no time to fight, nor skill or weapons to do it with. Oh, that's right....And we did just that. We've murdered the monster that was killing their sheep and occasional person. They can pay up now please. Now if they'd like to discuss the matter of a second, larger monster that is going to start preying on them, well, lets talk.
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# ? Dec 13, 2015 01:34 |
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Outrail posted:Oh, that's right....And we did just that. We've murdered the monster that was killing their sheep and occasional person. They can pay up now please. This is technically correct, and that is the best kind of correct.
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# ? Dec 13, 2015 02:00 |
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If you expected anything less from a group of monster hunters led by a dwarven accountant then you've got a lot to learn. Our man with the Axe should chop off a claw from dead bear on the way out for proof.
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# ? Dec 13, 2015 04:55 |
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Outrail posted:Oh, that's right....And we did just that. We've murdered the monster that was killing their sheep and occasional person. They can pay up now please. This
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# ? Dec 13, 2015 09:37 |
Honor the spirit of the contract, they wanted the problem taken care of for good, not a half-assed, technically correct non-fix
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# ? Dec 13, 2015 10:38 |
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Roland T. Dapperman posted:Everybody with a ranged weapon (or nearby rocks), shoot it at the FOOF, followed by EVASIVE MANEUVERS. This seems fairly prudent.
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# ? Dec 13, 2015 19:28 |
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I Can't Owlbear it Anymore The Matriarch stands in defiance, daring the interlopers to approach, to fight or to flee. Her mate lies dead nearby, his failure showed his hidden weakness. A mistake to be rectified in time. There is also pile of meat stacked delicately by her feet, as if put there very carefully and deliberately. Curious, but food for later. Her pupils dilate, her head moves a fraction of an inch. Somewhere in the distance, a bow string was taught. A heartbeat slowed, a breath was held. She hears the twitch of muscle. Before the arrow is even in flight the Matriarch has taken steps to intercept it. Moving just so, turning her enormous body just a degree off centre. A giant arm, claws wielded like precision scalpels. The Owlbear catches the arrow in her paw, breaks it in half. She scoffs at her would-be-predators, the displaced air of her lungs causing a small breeze to stir the leaves of the forest. Pathetic. A small rock is hurled her way. She does not even deign give it notice. --- Slice of Afterlife Aside from the Imperial Census, The Empire has no use for a corpse. Thus a Citizen, upon death, is released to the Church for interment, to the whims of Gods. Yet neither do these deities have much to offer the recently departed. The very concept of the afterlife is foreign to the denizens of Rim. Life is work and duty, so death must be rest? The Gods have no need for threats of eternal punishment, no need for promises of a happy hereafter. Their influence on every day life is all too tangible. They'd rather punish you right now, as it where, or reward you for what deeds they might hold dear. Everyone in their place, as suits the wheels of the Imperial Bureaucracy. This is why you have no real mythological frame of reference for what happens next. -- A World of Fire All sounds cease, save a ringing in your ears, your eyes blinded by a white-hot flash and body rumbled by a shockwave that penetrates to the bone. The forest as you know it is gone, replaced by a scene from your most terrible nightmares. Bits of melting, burning meat are raining down all around you, spreading liquid fire over every inch of forest canopy within line of sight. Where it burns, toxic, acidic vapours rise to disintegrate what the merciless fire abandons in its haste to consume. But that is not the worst of it. 1: The Matriarch, body dissolving before your very eyes, fur scorched beyond recognition, has levelled the Might of her Form in a mad charge towards your hiding place. Or perhaps merely away from the cave that holds her cubs. It is hard to tell, since everything is on fire. All your senses are pain and confusion, you do not know where your friends are, if they are even alive. There is only one thing left to do. Pray. But to whom? A: Quackeen An accountant at heart, I feel some sort of kinship with the Goddess of Money. That she also holds sway over travel might perhaps expedite my escape from the current predicament. On the other hand I did just recently embarrass her clergy. Will she hold a grudge? B: Lolth The Lady of the Hearth would probably just find this situation amusing, but I did help one of her devoted followers out a little while back. Perhaps she can coerce the fire, or help me save my own skin? C: Toil I don't know much about Toil, aside from what everyone does. He is the God of Labour, popular if only for his non-ceasing work ethic. Perhaps he'd look kindly on a businessman just trying to get by? D: The Emperor Rim of Rim He... isn't actually a God. Atheism is not only forbidden but also mostly unheard of in a world where Divine Action is commonplace. Still, some of the Empires most formidable Paladins devote themselves to the Righteous Example set before them by the Emperor in ages past. You ask yourself, What Would Rim Do? And then you do that. Submit a prayer to the deity of your choice for extra credit!
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# ? Dec 14, 2015 23:42 |
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# ? Apr 19, 2024 16:03 |
A - Quackeen take the wheel!
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# ? Dec 14, 2015 23:44 |