|
Latest Episode Megaman X8: 14. Paradise Lost Hunter Version | Irregular Version HeavySigh plays Megaman X8; The Zero Centric Run: (Heavy Sigh et al) 8. Technically Cyberbullying 9. Jetpack Technology 10. The Ghost of a BetaMax Player 11. Sigma's Lunar Crab Shack X-Mas 2016 Mega Advent Calendar: Day 01 | Day 02 | Day 03 | Day 04 | Day 05 Day 06 | Day 07 | Day 08 | Day 09 | Day 10 Day 11 | Day 12 | Day 13 | Day 14 | Day 15 Day 16 | Day 17 | Day 18 | Day 19 | Day 20 Day 21 | Day 22 | Day 23 | Day 24 | Day 25 X's Stocking Zero's Stocking Axl's Stocking Sigma's Stocking --- Wait. The entire series? Well, just about, we're covering every game, including the Xtreme games, except for Command Mission, this poo poo is going to be long enough without including an entire RPG Is this going to be an informative playthrough or is it going to be a rambling stream of consciousness? Both! We actually recorded two versions of each game, one version is just a group of friends, chilling on the couch, shooting the poo poo. We figured not everyone would appreciate that, so we recorded a separate version where just two of us sit down and keep our commentary focused on the gameplay and relevant trivia. For more information, please watch the Primer video, it covers the differences in more detail. If you don't want to bother with that, just pick a version at random, if you enjoy it, sweet, if not, try the other one. How often will you be posting? Monday, Wednesday, and Friday, at 5pm Pacific, from now until we finish. What about thread participation? In the interest of giving you all a consistent upload schedule we have prerecorded all of the episodes and are in the process of editing them, which makes guess commentary a tad difficult. If you would like to cover something we missed or didn't cover, such as the Zero storyline from X4, or want to do a special run (Buster only, speed run, etc) by all means go ahead, I only ask that you wait until we hit the relevant game before you do. Any spoiler policy? X isn't exactly a story heavy series, but just to be safe, the more obscure the game is the more careful you should be about spoilers. Everyone and their mother has played X 1 so go nuts, but hardly anyone has even heard of Xtreme, so try to avoid it. In the same vein, don't spoil X 8, thats the only one with a real plot twist that isn't widely known in the public conscious. And of course, once its been covered in the video its free game. -EPISODES- Primer Video Playlists Hunter ver. Irregular ver. Zero ver. Megaman X: 1. Intro Penguin Hunter ver. | Irregular ver. 2. Storm Mandrill Hunter ver. | Irregular ver. 3. Flame Armadillo Hunter ver. | Irregular ver. 4. Launch Kuwanger Hunter ver. | Irregular ver. 5. Collection Chameleon Hunter ver. | Irregular ver. 6. Track Spider Hunter ver. | Irregular ver. 7. Rangda Rex Hunter ver. | Irregular ver. 8. Sigma Hunter ver. | Irregular ver. Megaman X2: 1. Intro Sponge Hunter ver. | Irregular ver. 2. Wheel Crab Hunter ver. | Irregular ver. 3. Flame Moth Hunter ver. | Irregular ver. 4. Overdrive Centipede Hunter ver. | Irregular ver. 5. Collection Snail Hunter ver. | Irregular ver. 6. Counter-Hunters Hunter ver. | Irregular ver. 7. Refights 2: The Quickening Hunter ver. | Irregular ver. 8. Cigma Hunter ver. | Irregular ver. Megaman Xtreme: 1. Intro Eagle Hunter ver. | Irregular ver. 2. Flame Penguin Hunter ver. | Irregular ver. 3. Spark Zain Hunter ver. | Irregular ver. 4. Refights Redux Hunter ver. | Irregular ver. 5. Sigma.exe Hunter ver. | Irregular ver. 6. Intro (Again) Gator Hunter ver. | Irregular ver. 7. Morph Armadillo Hunter ver. | Irregular ver. 8. Magna Geemel Hunter ver. | Irregular ver. 9. cigma.jar Hunter ver. | Irregular ver. Megaman X3: 1. Intro Buffalo Hunter ver. | Irregular ver. 2. Toxic Rhino Hunter ver. | Irregular ver. 3. Neon Beetle Hunter ver. | Irregular ver. 4. Blast Catfish Hunter ver. | Irregular ver. 5. Crush Collection Hunter ver. | Irregular ver. 6. Fortress 1+2 Hunter ver. | Irregular ver. 7. Refights 3: the Secret of the Ooze Hunter ver. | Irregular ver. 8. SIGMA?! Hunter ver. | Irregular ver. ACES CURE PLANES plays Megaman X3 Zero: 1. Intro Buffalo 2. Tunnel Tiger 3. Volt Hornet 4. Crush Beetle 5. Toxic Collection 6. Fortress 1+2 7. Z Refights Z Doppler 8. SIGMA?! Megaman Xt2: 1. Intro Tiger Hunter ver. | Irregular ver. 2. Catfish Octopus Hunter ver. | Irregular ver. 3. Flame Sponge Hunter ver. | Irregular ver. 4. Overdrive Hornet Hunter ver. | Irregular ver. 5. Tunnel Fortress Hunter ver. | Irregular ver. 6. Berkana Hunter ver. | Irregular ver. 7. Sigma Hunter ver. | Irregular ver. Megaman X4: 1. Intro Walrus Hunter ver. | Irregular ver. 2. Jet Beast Hunter ver. | Irregular ver. 3. Spider Mushroom Hunter ver. | Irregular ver. 4. Cyber Owl Hunter ver. | Irregular ver. 5. Magma Collection Hunter ver. | Irregular ver. 6. Final Weapon Hunter ver. | Irregular ver. 7. Refights 4: Refights in Space Hunter ver. | Irregular ver. 8. Sigma Hunter ver. | Irregular ver. Gamesfreak plays Megaman X4 Zero: 1. Intro Mushroom 2. Jet Dragoon 3. Web Owl 4. Cyberslash Walrus 5. Sigma Megaman X5: 1. Intro Grizzly Hunter ver. | Irregular ver. 2. Tidal Kraken Hunter ver. | Irregular ver. 3. Firefly Storytime Hunter ver. | Irregular ver. 4. Dark Pegacion Hunter ver. | Irregular ver. 5. Burn Rosered Hunter ver. | Irregular ver. 6. Zerospace Hunter ver. | Irregular ver. 7. Refights Hunter ver. | Irregular ver. 8. Sigma Hunter ver. | Irregular ver. Dresh plays Megaman X5 Zero: 1. Intro Dinorex 2. Bolt Grizzly 3. Tidal Rosered 4. Hotarunicus Storytime 5. Dark Pegacion 6. Zerospace 7. Refights 8. Sigma Megaman X6: 1. Intro Yammark [Hunter] | Intro Yammark [Irregular] 2. Ground Sheldon [Hunter] | Rainy Zero [Irregular] 3. Infinity Heatnix [Hunter] | High Majinion [Irregular] 4. Blizzard Turtloid [Hunter] | The Museum [Irregular] 5. High Player [Hunter] | Dynamo Heatnix [Irregular] 6. Collection [Hunter] | Shield Shark Wolfang [Irregular] 7. Nightmare Mother Hunter Version | Irregular Version 8. Gate Hunter Version | Irregular Version 9. Refights Hunter Version | Irregular Version 10. Sigma? Hunter Version | Irregular Version Gamesfreak plays Megaman X6 Zero: 1. Intro Prettyboy 2. Shield Turtloid 3. High Majinion 4. 420 Blaze Heatnix it 5. Commander Shark 6. Wolfjob 7. IT BELONGS IN A MUSEUM 8. Backtrack Redux 9. End of line 10. Nightmare Compactor Megaman X7: 1. Intro Hunter Version | Irregular Version 2. Ride Boarski Hunter Version | Irregular Version 3. Wind Crowang Hunter Version | Irregular Version 4. Snipe Anteator (Hunter Version) | Soldier Stonekong (Irregular Version) 5. Soldier Stonekong (Hunter Version) | Tornado Tonion (Irregular Version) 6. Flame Hyenard (Hunter Version) | Vanishing Gungaroo (Irregular Version) 7. Vanishing Gungaroo (Hunter Version) | Splash Warfly (Irregular Version) 8. Splash Warfly (Hunter Version) | Snipe Anteator (Irregular Version) 9. Tornado Tonion (Hunter Version) | Flame Hyenard (Irregular Version) 10. Crimson Palace Hunter Version | Irregular Version 11. Refights Hunter Version | Irregular Version 12. Sigma Hunter Version | Irregular Version Megaman X8: 1. Intro Hunter Version | Irregular Version 2. Gigabolt Man-o-War (Hunter Version) | Earthrock Trilobyte (Irregular Version) 3. Earthrock Trilobyte (Hunter Version) | Gigabolt Man-o-War (Irregular Version) 4. Bamboo Pandamonium (Hunter Version) | Gravity Antonion (Irregular Version) 5. Dark Mantis Hunter Version | Irregular Version 6. Optic Sunflower Hunter Version | Irregular Version 7. Acalanche Yeti Hunter Version | Irregular Version 8. Gravity Antonion (Hunter Version) | Burn Rooster (Irregular Version) 9. Burn Rooster (Hunter Version) | Bamboo Pandamonium (Irregular Version) 10. Collection Hunter Version | Irregular Version 11. Jakob Hunter Version | Irregular Version 12. Gateway Hunter Version | Irregular Version 13. Sigma Palace Hunter Version | Irregular Version 14. Paradise Lost Hunter Version | Irregular Version HeavySigh plays Megaman X8; The Zero Centric Run: (Heavy Sigh et al) 1. Earthrock Trilobyte 2. Future Glass 3. X Wears 4. Zero's Beautiful Fan Dance | Bonus 5. This Chicken is Pretty Cool 6. BAMBOO PANDAMONIUM 7. The Sword of the Unseen 8. Technically Cyberbullying 9. Jetpack Technology 10.The Ghost of a BetaMax Player 11.Sigma's Lunar Crab Shack Bonus Videos Trailer MMX X-Time Compilation Day of Σ Dragon Punch Extended Cut Mith and Brady Suck at X2 - Uncut Mega X MMX2 X-Time Compilation Z Time Metal Wolf Chaos stream Mith's Birthday Link's Awakening race Episode TWITTER MMX8 Stinger Collection MMX Series OST X-Mas 2016 Mega Advent Calendar: Day 01 | Day 02 | Day 03 | Day 04 | Day 05 Day 06 | Day 07 | Day 08 | Day 09 | Day 10 Day 11 | Day 12 | Day 13 | Day 14 | Day 15 Day 16 | Day 17 | Day 18 | Day 19 | Day 20 Day 21 | Day 22 | Day 23 | Day 24 | Day 25 X-Mas 2016 Mega Advent Calendar: X's Stocking Zero's Stocking Axl's Stocking Sigma's Stocking Fionordequester's Translations X2 Part 1 | Part 2 | Part 3 | Part 4 Part 5 | Part 6 | Part 7 | Part 8 Xt Part 1 | Part 2 | Part 3 Part 4 | Part 5 | Part 6 X3 Part 1 Part 2 Part 3 Part 4 Part 5 Part 6 Xt2 Part 1 | Part 2 | Part 3 | Part 4 X4 Part 1 X5 Part 1 Gemcrim teaches us about Mega Mission Part 1 Part 2 Part 3 mkwong98 shows us some tricks in X1 Dash shot damage boost Sigma's bouncy castle -STORY- It is the year 21XX. While trying to find a fossil record, Dr. Cain, a human scientist, has uncovered a capsule with a robot from the past: Mega Man X. The capsule contained a warning message from Dr. Light, his creator: Dr. Light posted:WARNING: X's design interested Cain, and he analyzed Dr. Light's notes. Months later, Cain was able to create robots similar to X, called Reploids, and they began to be mass-produced around the world. For unknown reasons, some Reploids began to act strange and attacked humans, being labeled Mavericks. To counter any possible threat, the Maverick Hunters were formed. Sigma, an advanced Reploid, was assigned to be their leader. X also became a member of the Maverick Hunters. Time passes and the Maverick Hunters are able to keep peace, but one day Sigma himself became a Maverick, being joined by other Maverick Hunters to start a war against humanity. Although X was by nature a pacifist, he had to do something, so he joined the new leader of the Maverick Hunters, Zero, to stop the ambitions of Sigma and the Mavericks. --- Gamesfreak13563 posted:X is wearing loving clown shoes in this game Dresh posted:#BlazeHeatnixIt #420SmokeMavsEveryday #ThisCouldAllHaveBeenAvoidedIfColonelSmokedAFuckinBlunt Kurieg posted:I do appreciate the brazeness of not allowing you to play as X from the start despite his name being in the loving title. FeyerbrandX posted:Also, here's your I want to thank everyone that's helped out so far, ACES CURE PLANES, Gamesfreak, Dresh, and HeavySigh all gave Zero their own unique brand of love, Fionordequester, Gemcrim, and mkwong98 all gave us additional insight on the games, and anyone who commented gave us the motivation to finish this monster even when our apartment was launched back in time by the Sigma virus, and even those of you who watched and never commented, thank you all, so very much! Up next we're going to take a bit of a rest, knock out some bonus content, then move on to the next series. Going forward I think its been decided we will be focusing on more Hunter style commentary, Irregular is fun but we got more personal pride trying to be informative. If you have any other feedback or constructive criticism we would love to hear it. MithosKuu fucked around with this message at 10:05 on Dec 31, 2016 |
# ? Dec 26, 2015 02:03 |
|
|
# ? Apr 20, 2024 04:15 |
|
(reserved post)
|
# ? Dec 26, 2015 02:04 |
|
Looking forward to this. This is awesome already.
|
# ? Dec 26, 2015 07:01 |
|
I permit your headcanon, as long as you permit my headcanon of Dr. Cain's password being "drcain" Because gently caress him and his monumental stupidity. I'm sure Dr. Cain's brilliant idea is that "Moore's law and Quantum computing has blown that 30 year Morality Tube thing out of the water, we only need 3 seconds!" But forgets that the Reploids processor is running as fast as his new Morality Tube's processor. FeyerbrandX fucked around with this message at 13:55 on Dec 26, 2015 |
# ? Dec 26, 2015 13:47 |
|
Sure, X has petabytes of memory, but only megabytes of cache? Processors in the indeterminate future suck. I don't like the way the text appears all at once in the HD version - it's still got the old text appearing sound, but now it seems to imply that that's the sound of someone talking, which makes little sense to me.
|
# ? Dec 26, 2015 16:45 |
|
I did an armorless run a few years back (including no dash) and there was exactly one jump in the first fortress level I couldn't pull off, but I think I could've done it if enemy spawns were handled differently. Always excited for more megamans
|
# ? Dec 26, 2015 17:37 |
|
A cool goon (think called Violen, but may be mistaken) has videos of him completing the SNES X games without dashing. Per OP I won't link'em though.
|
# ? Dec 26, 2015 17:57 |
|
Zanzibar Ham posted:A cool goon (think called Violen, but may be mistaken) has videos of him completing the SNES X games without dashing. Per OP I won't link'em though. HideofBeast is the youtube channel. Those videos are incredible as he gets increasingly surly as the challenge goes on.
|
# ? Dec 26, 2015 18:12 |
|
Nidoking posted:I don't like the way the text appears all at once in the HD version - it's still got the old text appearing sound, but now it seems to imply that that's the sound of someone talking, which makes little sense to me. I understand and agree that having the text appear immediately is a little jarring, if it helps, here's the reasoning. Originally the Hunter version was going to use the exact same footage and commentary as the Irregular version, just with us muted and with text on screen long enough to actually be read. When I put that version together I faithfully replicated having the text scroll on screen, I even manually stitched in background music and sfx to make sure it still sounded good after extending how long the text was on screen. Then we decided the Hunter version should have entirely new footage and commentary, I tied copying over all the text work I did for the original but we found that the timing was completely different and would require significantly more time to clean up, so we bit the bullet and had the text appear immediately. I agree that its not the best looking thing in the world, and its something I would like to go back and clean up some day, I just didn't want to keep holding up editing everything else to do it this time around.
|
# ? Dec 26, 2015 18:32 |
|
In today's episode, we pluck a bird and put an ape on ice. Megaman X: 2. Storm Mandrill Hunter ver. | Irregular ver.
|
# ? Dec 29, 2015 02:01 |
|
The helmet upgrade isn't that bad, especially compared to future offerings. There is one other feature besides smashing your head into blocks to break them. Rocks falling onto your head are broken without damage too.
|
# ? Dec 29, 2015 04:07 |
|
MithosKuu posted:Wait. The entire series?
|
# ? Dec 29, 2015 06:05 |
|
Storm Eagle's story as of Maverick Hunter X holds that he was a talented and popular hunter who tried to stop Sigma's rebellion himself but was defeated and forced into working for Sigma against his will I guess out of a display of loyalty for his old commander. It actually could kind of jive with the double agent depiction in the manga, but the game doesn't show anything like that. Eagle was actually the first maverick I ever beat, without dash boots, when I was 7. Rafiki's kind of odd as Mandrill depictions go because he's a lot scrawnier than most mandrills, and even has a long baboon tail while mandrills have little nub tails. The boss Ba-Boom in Donkey Kong Tropical Freeze is a similar example of a mandrill with a common baboon tail.
|
# ? Dec 29, 2015 21:58 |
|
There's something screwed up with the Irregular version of 1-2; someone more video-savvy than me can probably determine what exactly is wrong but the video quality is nowhere near as good as the other videos. Did the video miss being deinterlaced or something?
|
# ? Dec 30, 2015 00:11 |
|
Olesh posted:There's something screwed up with the Irregular version of 1-2; someone more video-savvy than me can probably determine what exactly is wrong but the video quality is nowhere near as good as the other videos. Did the video miss being deinterlaced or something? Hmm, it should be the same quality as Irregular 1, they should have all been exported the same way. Can you take a screen shot with a timestamp? I'll take a look at it tonight.
|
# ? Dec 30, 2015 00:25 |
|
MithosKuu posted:Hmm, it should be the same quality as Irregular 1, they should have all been exported the same way. Can you take a screen shot with a timestamp? I'll take a look at it tonight. Oh I went back and looked at Irregular 1 and you're correct, they're both the same. Still, whatever's going on in those videos isn't going on in the Hunter videos. Did you record them in a different way? It's weird that one set of videos appears to be interlaced and the other isn't.
|
# ? Dec 30, 2015 00:39 |
|
Oh yes, the Irregular videos were originally recorded of an SNES via Composite cables , before the games had been released on the Wii U, the Hunter videos were recorded much more recently off a Wii U via HDMI. The Irregular videos are focused on being entertaining and not so much informative (at least for the first few games) and is included mostly for completeness sake. If you want to watch some guys bullshit on a couch (and enjoy our brand of humor) you might enjoy this version, I know I still get a laugh out of them. The Hunter videos are made with all the knowledge we gained from recording the Irregular videos. If you want an informative or technically proficient Let's Play, stick with these ones.
|
# ? Dec 30, 2015 00:53 |
|
Today, we re-extinctify a Mammoot, and figure out what happens when we apply electricity to an armadillo. Megaman X: 3. Flame Armadillo Hunter ver. | Irregular ver.
|
# ? Dec 31, 2015 02:01 |
|
Today we launch ICBM's at a stick bug Megaman X: 4. Launch Kuwanger Hunter ver. | Irregular ver.
|
# ? Jan 2, 2016 02:01 |
|
Did not know you could cling to the sea snake if he's at a steep enough angle for you to get a vertical surface on his segments.
|
# ? Jan 2, 2016 03:03 |
|
"What the gently caress is a Kuwanger?" - me, age 10 There's another "balcony" further up from that one, I think. I don't know how long I've spent trying and failing to reach it with a charged Shotgun Ice. There's seemingly nothing on it but why would the developers put it there if it doesn't lead to anything?
|
# ? Jan 2, 2016 09:38 |
|
His name is Jiggle Billy, thank you. Fun Fact: Kuwanger's Dead Lift is one of the very few attacks that can actually damage X when using Game Genie invincibility.
|
# ? Jan 2, 2016 09:47 |
|
I'm pretty sure if you're a pro speed runner you can get that heart tank without Kuwanger's weapon or a charged shotgun ice. Takes some kind of goofy frame-perfect technology.
|
# ? Jan 2, 2016 10:10 |
|
The subIDs for the Anglerges, those minibosses in Octopus's stage, are 80 and 82. There's an Anglerge at 81 that only blows, while the first only sucks and the third both sucks and blows. I guess they figured three is too many and took out the one that was the least threat to X. The end of Octopus's stage has no vertical scrolling, hiding the fact that... There is a second, redundant set of boss doors. Was there a plan for a secret Octopus fight that's not underwater? Was this the original door that was only slightly hidden from view? Who knows?
|
# ? Jan 2, 2016 17:14 |
|
Or is it Sputnik posted:There's another "balcony" further up from that one, I think. I don't know how long I've spent trying and failing to reach it with a charged Shotgun Ice. There's seemingly nothing on it but why would the developers put it there if it doesn't lead to anything? Is there? I don't see it in the vgmaps rip, but then it doesn't show the second boss door on Octopus' stage that OFS pointed out either, thats really cool. Dresh posted:His name is Jiggle Billy, thank you. "will and bill are nicknames for the same name so we technically weren't wrong :3" - Brady "Dead Lift is so rad that it doesn't give a gently caress what you do." - Rik George posted:I'm pretty sure if you're a pro speed runner you can get that heart tank without Kuwanger's weapon or a charged shotgun ice. Takes some kind of goofy frame-perfect technology. Sounds like something you would only see in a TAS, I can't imagine the time savings would justify trying to pull off a frame/pixel perfect jump just to get a heart tank slightly faster in a live run. Orange Fluffy Sheep posted:The subIDs for the Anglerges, those minibosses in Octopus's stage, are 80 and 82. There's an Anglerge at 81 that only blows, while the first only sucks and the third both sucks and blows. I guess they figured three is too many and took out the one that was the least threat to X. Based on the water level in that picture, maybe the fight was originally intended to be half-submerged? I (Mith) haven't played X in a long while, so I can't remember if you have different physics while underwater, if so, maybe switching between the two types of physics either hosed with Octopus's AI or otherwise messed with the fight?
|
# ? Jan 2, 2016 22:57 |
|
Which game was the one that was complete poo poo and everyone hated? X7?
|
# ? Jan 3, 2016 03:35 |
|
X7 seems to be the consensus. X6 isn't much better. It killed the series for me and couldn't even bring myself to think about playing 7.
|
# ? Jan 3, 2016 03:38 |
|
MithosKuu posted:Sounds like something you would only see in a TAS, I can't imagine the time savings would justify trying to pull off a frame/pixel perfect jump just to get a heart tank slightly faster in a live run. Apologies for the shirtless Caleb Hart. Apparently it's a pixel and a half of space and two frames.
|
# ? Jan 3, 2016 04:39 |
|
DOOP posted:Which game was the one that was complete poo poo and everyone hated? X7? FeyerbrandX posted:X7 seems to be the consensus. X6 isn't much better. It killed the series for me and couldn't even bring myself to think about playing 7. There is a general downhill trend in quality from 1-7, though it really doesn't start to noticeably drop in quality til 5, I can safely say X7 is the worst game in the entire X series. I honestly cannot wait until we get to those episodes.
|
# ? Jan 3, 2016 05:01 |
|
Today we go back and grab that poo poo what we forgot, then we go on a jungle excursion for the biggest god drat lizard I've ever seen Megaman X: 5. Collection Chameleon Hunter ver. | Irregular ver.
|
# ? Jan 5, 2016 02:02 |
|
MithosKuu posted:There is a general downhill trend in quality from 1-7, though it really doesn't start to noticeably drop in quality til 5, I can safely say X7 is the worst game in the entire X series. I honestly cannot wait until we get to those episodes. Eh...I wouldn't say that, personally. Honestly, I thought X2 and X3 were better than X1. I mean, obviously X1 had the best story-telling, atmosphere, and soundtrack...but as far as gameplay went, you could tell that this was the very first X game ever made. Having the game's most important power-up (the Dash Boots) be something that you could potentially miss for 7 whole stages was something that radically affected the stage design for the game. The Dash Boots made the stages way too simple, since the designers were forced to accommodate those who may not have had it yet. In addition, I don't feel like the game designers got the gameplay tempo entirely down in X1. X2 and X4 (X3, not so much, but that game was fun in other ways) were very good about throwing enemies at you without bringing the gameplay to a screeching halt, but X1 did not do that as well. It's probably because the game designers were still used to the slower pace of the original games, but IIRC, there were a lot of moments where the game forcibly stopped your progress by throwing a really bulky enemy at you that was easy to beat, but took a while to take down if you didn't know how. I'm speaking of the huge turtle things and two-legged robots smattered throughout all the stages, the sea serpents and wind blowers in Launch Octopus's stage, the ball-n'-chain guys, and etc... And honestly, compared to all the crazy power-ups you could get for your leg and head armours later on, the upgrades here are a little...boring, in comparison, especially since you START OFF with the Dash Boots in every other game. Now, am I trying to imply that X1 is a bad game? No, of course not. It's marvelous, and I'd definitely put it over X5-X7, in addition to the Mega Man Zero games that I've played (haven't played X8 yet, or anything from the newer series), but I feel like there's a lot of little things that put it behind X2-X4, at least if we're just talking about gameplay. If we're talking about presentation though, then yeah, it's definitely ahead of X2-X3 . I mean heck, this game actually had FACE PORTRAITS! I still have no idea why they didn't keep those ! Fionordequester fucked around with this message at 21:04 on Jan 5, 2016 |
# ? Jan 5, 2016 02:25 |
|
At 5:40, there's another place where I tried my darnedest to get in. Why would the ground under you look all hollow-like for no reason? Fortunately, I eventually gave up.
|
# ? Jan 5, 2016 13:29 |
|
Today we begin our attack on Sigma's fortress! I'm sure with Zero's help everything will be alright... Megaman X: 6. Track Spider Hunter ver. | Irregular ver. Fionordequester posted:Eh...I wouldn't say that, personally. Honestly, I thought X2 and X3 were better than X1. I mean, obviously X1 had the best story-telling, atmosphere, and soundtrack...but as far as gameplay went, you could tell that this was the very first X game ever made. Having the game's most important power-up (the Dash Boots) be something that you could potentially miss for 7 whole stages was something that radically affected the stage design for the game. The Dash Boots made the stages way too simple, since the designers were forced to accommodate those who may not have had it yet. I'm sure Rik has his own thoughts on this and will post them when he gets the chance, but I personally enjoy the simplicity of X1 over 2-4. Which is not to say they are bad games by any stretch, and you certainly bring up good points about the later games design superiority, I'm just a sucker for keeping things simple and tight.
|
# ? Jan 7, 2016 02:06 |
|
One kinda interesting thing Maverick Hunter does with the buster upgrade is that it makes Zero's buster function differently from the capsule upgrade. Instead of the group of balls, the Zero buster fires a single focused power shot. The balls are a bit cooler, but the single shot seems in keeping with Zero's design philosophy and personality. I'll have more words about why it's cool to get Zero's buster later on, but I'm going to wait until we understand more about the character. Also kind of funny you guys bring up X and Zero double teaming Vile since they do exactly that in MHX's Vile mode. I never actually made that connection about the cliff face before. That's a really excellent detail that goes to show the level of care that was put into this game.
|
# ? Jan 7, 2016 02:43 |
|
I like how the Metools are still around. They're so overloaded through the whole series, that it seems like they're a species unto themselves by the time X rolls around, outliving the old robot orders and still being a part of the Reploid age.
|
# ? Jan 8, 2016 00:32 |
|
Dresh posted:The balls are a bit cooler, The crescent of doom that X shits out is my favorite Xbuster upgrade of the series, period. Stupid loving purple laughing head tries to ambush you from behind? Eat a faaaabulous pink recoil without breaking stride.
|
# ? Jan 8, 2016 00:43 |
|
Choco1980 posted:I like how the Metools are still around. They're so overloaded through the whole series, that it seems like they're a species unto themselves by the time X rolls around, outliving the old robot orders and still being a part of the Reploid age. I like to think they're actually common pests in the series' timeline. "Dammit, we have Mets! This is why we should've gotten a robo-cat!"
|
# ? Jan 8, 2016 11:23 |
|
Oh like Tango's any worth at all...
|
# ? Jan 8, 2016 11:25 |
|
Chokes McGee posted:I like to think they're actually common pests in the series' timeline. And they persist into ZX, complete with their own theme park, maybe there is some Met equivalent of Micky Mouse?
|
# ? Jan 8, 2016 17:24 |
|
|
# ? Apr 20, 2024 04:15 |
|
There are Met Vending Machines in the original series games as well.
|
# ? Jan 8, 2016 17:47 |