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eonwe
Aug 11, 2008



Lipstick Apathy
that goes for anyone

if you want to play a game i probably have that game and will play with you

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Chin
Dec 12, 2005

GET LOST 2013
-RALPH
Re: Languages

Here is Chris talking about where they are with the languages in September 2015. He says they hired someone who knows Na'vi and Klingon and advised on Star Trek: Into Darkness which means it's probably Britton Watkins. Mr. Watkins is directing a documentary about constructed languages that looks pretty cool, and has already constructed a language for a movie he co-wrote so he seems well qualified.

That said it's curious that there's no mention of him being professionally engaged to construct a language for a $104 million dollar video game that I can find anywhere, so maybe it's the other person who knows Na'vi and Klingon and was a language consultant on Star Trek.

TTerrible
Jul 15, 2005
Magicka is really good and I would like to play it with goons.

Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?

IrvingWashington posted:

Lesnick without clothes? Well a whole 'verse turns it's back and gags

:monocle:

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

Ravane
Oct 23, 2010

by LadyAmbien

Lime Tonics posted:

So when this thing is a smoldering crater, who's gonna be the developer that takes over and makes this a korea mmorp in space?

Because it's gonna happen.

gpotato

Ravane
Oct 23, 2010

by LadyAmbien

Chin posted:

Re: Languages

Here is Chris talking about where they are with the languages in September 2015. He says they hired someone who knows Na'vi and Klingon and advised on Star Trek: Into Darkness which means it's probably Britton Watkins. Mr. Watkins is directing a documentary about constructed languages that looks pretty cool, and has already constructed a language for a movie he co-wrote so he seems well qualified.

That said it's curious that there's no mention of him being professionally engaged to construct a language for a $104 million dollar video game that I can find anywhere, so maybe it's the other person who knows Na'vi and Klingon and was a language consultant on Star Trek.

why cant the aleins just speak english? stupid fucks.

Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?
Where the worlds ugliest boy, became what you see, here I am, the shiftiest man, cro-o-berts....

Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?

Watched it 4 times and only just realised, why is there one ship then 2? What stupid arse reason is it?

Samizdata
May 14, 2007

Nyeehg posted:

Oh absolutely! Even the most basic conlangs take a shitload of work to get even the most basic grammar and syntax worked out. It's always amazing to see how much has been added/changed over time when a conlang sticks around.

Given what we know of CIG, I'm guessing the alien languages will be substitution ciphers of pre existing languages (think Futurama's Alienese or Final Fantasy X's Al Bhed). There's no way we're gonna see one conlang in their final product (though I'd love to be wrong).

Of course, if CIG's abuse of Latin is anything to go by, I'm guessing that they'd gently caress up a cipher of English and provide us with complete jibberish. Worst case, they just put together any old nonsense. The community have proven they'll eat any poo poo they're given.

"Citizenese is an alien language. Of course it doesn't have any sort of grammar/vocabulary/syntax. That's what makes it alien! You clearly know nothing about game development language :smuggo:."


That looks amazing. I'll have to try and get a hold of that at some point.

Captain Blood was amazing, but classic Euro80's hard, so be prepared.

Xaerael
Aug 25, 2010

Marching Powder is objectively the worst poster known. He also needs to learn how a keyboard works.

Justin Tyme posted:

Will 2016 be the year where the Cops and Crobbers module is released?

The box art was spoiled long ago, dude.

Xaerael
Aug 25, 2010

Marching Powder is objectively the worst poster known. He also needs to learn how a keyboard works.

OMG PAGE 1042 THIS GOTTA BE A GUD PAGE BECAUSE IT HAS A 42 IN IT

CAPTAIN CAPSLOCK
Sep 11, 2001




that cockpit is still terrible

Darkpriest667
Feb 2, 2015

I'm sorry I impugned
your cocksmanship.

Mendrian posted:

I'm not familiar with this reference.

My Latin teacher was a pretty smart guy but I don't claim that he is sufficient to quote as a source. Still, he told us that most linguistic evidence suggests spoken Latin, for obvious reasons, evolved into Italian, but that it was influenced by all of the late invasions of the former Roman Empire. It's pretty hard to figure out exactly what spoken Latin was like but given all of the writing we've seen from Romans was either a.) graffiti or b.) the upper crust of the upper crust, it's impossible to know for sure.

QED, the Romans spoke Italian since you can't prove something is impossible. :colbert:

I was under the impression that Romanian was actually the closest living language to Latin.

sorla78
Oct 11, 2012

EAT THE PAIN AWAY!

Chin posted:

Re: Languages

Here is Chris talking about where they are with the languages in September 2015. He says they hired someone who knows Na'vi and Klingon and advised on Star Trek: Into Darkness which means it's probably Britton Watkins. Mr. Watkins is directing a documentary about constructed languages that looks pretty cool, and has already constructed a language for a movie he co-wrote so he seems well qualified.

That said it's curious that there's no mention of him being professionally engaged to construct a language for a $104 million dollar video game that I can find anywhere, so maybe it's the other person who knows Na'vi and Klingon and was a language consultant on Star Trek.

There are those two guys, who have a linguistic background and worked as contractors for CIG.
https://www.linkedin.com/in/jbakos
https://www.linkedin.com/in/andrew-gomes-4b761a17

edit: I guess those are the people to thank for coining "in the 'verse"

sorla78 fucked around with this message at 01:04 on Jan 3, 2016

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Eonwe posted:

Has there ever been a good space game

I say no

Freespace 2 is good and cheap on GOG and the updated graphics mod makes it look amazing. The way the game handles combat against capital ships is excellent, the dogfighting is tight, and Ben hates it (another plus).

Marxalot
Dec 24, 2008

Appropriator of
Dan Crenshaw's Eyepatch

Breetai posted:

Freespace 2 is good and cheap on GOG and the updated graphics mod makes it look amazing. The way the game handles combat against capital ships is excellent, the dogfighting is tight, and Ben hates it (another plus).

It also has some fantastic community-made campaigns like Blue Planet. The only issue is that some of them don't have dialog, and I can't fight space and read pages of loving dialog at the same time.

HookedOnChthonics
Dec 5, 2015

Profoundly dull


people were talking earlier about benchmarks for considering sc a success, some suggesting 85 on metacritic. i think that mark is overly demanding and furthermore completely arbitrary, and instead suggest sc be judged by the current market leader in persistent space-mmos with multicrew walk-around-your-ship functionality and planetside shooty bits and what not, star trek online. That has a 66 on metacritic, which i feel is a much more reasonable goal for star citizen.


I mean looking at crobert's history, it's clear we should grade the guy on some kind of curve :shobon:

Breetai
Nov 6, 2005

🥄Mah spoon is too big!🍌

Marxalot posted:

It also has some fantastic community-made campaigns like Blue Planet. The only issue is that some of them don't have dialog, and I can't fight space and read pages of loving dialog at the same time.

Ehh. ymmv, but I tried playing Blue Planet from the beginning, and it was far too much talky not enough shooty, and the dialogue/story sounded like a hammishly voice-acted fanfic. Granted I was probably burnt out on the game after finishing FS1+2 back to back, but it didn't grab me at all. The 15-minute 'mission' where you have to escort the admiral's shuttle from one ship to another and nothing happens at all except a stilted conversation with your wingmen about how important military traditions are was insufferable, and I gave up a mission or two later.

stinch
Nov 21, 2013

sorla78 posted:

There are those two guys, who have a linguistic background and worked as contractors for CIG.
https://www.linkedin.com/in/jbakos
https://www.linkedin.com/in/andrew-gomes-4b761a17

edit: I guess those are the people to thank for coining "in the 'verse"

So probably the same as the composer who has been working at it for 2.5 years, is 30% done and had to tweak one song 30 times to fit CRoberts vision.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Nyeehg posted:

Oh absolutely! Even the most basic conlangs take a shitload of work to get even the most basic grammar and syntax worked out. It's always amazing to see how much has been added/changed over time when a conlang sticks around.

Given what we know of CIG, I'm guessing the alien languages will be substitution ciphers of pre existing languages (think Futurama's Alienese or Final Fantasy X's Al Bhed). There's no way we're gonna see one conlang in their final product (though I'd love to be wrong).

Of course, if CIG's abuse of Latin is anything to go by, I'm guessing that they'd gently caress up a cipher of English and provide us with complete jibberish. Worst case, they just put together any old nonsense. The community have proven they'll eat any poo poo they're given.

"Citizenese is an alien language. Of course it doesn't have any sort of grammar/vocabulary/syntax. That's what makes it alien! You clearly know nothing about game development language :smuggo:."


That looks amazing. I'll have to try and get a hold of that at some point.

Star Citizen: Hire an expert linguist to come up with three completely new languages that people can learn to speak.

Rebel Galaxy: Translate English to Finnish, then read without knowing how to speak Finnish.

Nyeehg
Jul 14, 2013

Grimey Drawer

Chin posted:

Re: Languages

Here is Chris talking about where they are with the languages in September 2015. He says they hired someone who knows Na'vi and Klingon and advised on Star Trek: Into Darkness which means it's probably Britton Watkins. Mr. Watkins is directing a documentary about constructed languages that looks pretty cool, and has already constructed a language for a movie he co-wrote so he seems well qualified.

That said it's curious that there's no mention of him being professionally engaged to construct a language for a $104 million dollar video game that I can find anywhere, so maybe it's the other person who knows Na'vi and Klingon and was a language consultant on Star Trek.

Huh. That's more than I expected. Of course, any facts have to be verified by a credible source and Roberts has proven to be unreliable on that front. Even if true, if Roberts is the egomaniac he appears to be, any contribution Watkins could add may end up wasted and/or changed to the point of being unrecognisable.

At the very least, the documentary looks like it'll be interesting so thanks for sharing. Will definitely look out for that.


Beer4TheBeerGod posted:

Star Citizen: Hire an expert linguist to come up with three completely new languages that people can learn to speak.

Rebel Galaxy: Translate English to Finnish, then read without knowing how to speak Finnish.

Beautiful.

fuctifino
Jun 11, 2001

stinch posted:

... and had to tweak one song 30 times to fit CRoberts vision.

'Tweaking' as in hiring a full symphony orchestra to re-record the piece 30 times in total.

2DCAT
Jun 25, 2015

pissssssssssssssssssssssssssssssssss ssssssss sssssssssssssssssss sssssssssssssssssssssssssssssssssss ssssss ssssssssssssssssssssssssssss sssssssssssssss

Gravy Boat 2k

Xaerael posted:

The box art was spoiled long ago, dude.



Is that from keystone kapers? If so, best game ever.

CAPTAIN CAPSLOCK
Sep 11, 2001



fuctifino posted:

'Tweaking' as in hiring a full symphony orchestra to re-record the piece 30 times in total.

Ko..Kojima??

redwalrus
Jul 27, 2013

:stoke:

Beer4TheBeerGod posted:

Star Citizen: Hire an expert linguist to come up with three completely new languages that people can learn to speak.

Rebel Galaxy: Translate English to Finnish, then read without knowing how to speak Finnish.

Tämä peli ei koskaan tulossa ulos.
Aika ostaasalainen dekooderi rengas lahjoittaja rahaa avaruusalus kuningatar.

yea I could see how that would work

redwalrus fucked around with this message at 01:48 on Jan 3, 2016

A Neurotic Jew
Feb 17, 2012

by exmarx
in terms of videogame developers who wish they were directing movies, Kojima is way way more talented and competent than Chris. Chris wishes he could pull off half the sperg poo poo Kojima puts into every game.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
Hah hah apparently Sandi Gardiner blocked me on Twitter. I feel special.

neonbregna
Aug 20, 2007
The first entrant should be ready for the memorial Benjamin t Lesnick memorial triathlon pending any liver pains that present themselves tomorrow. :420: gently caress goons erryday

eonwe
Aug 11, 2008



Lipstick Apathy

Beer4TheBeerGod posted:

Hah hah apparently Sandi Gardiner blocked me on Twitter. I feel special.

I would figure she is desperate for followers

Decrepus
May 21, 2008

In the end, his dominion did not touch a single poster.


What stands on 4 legs in the morning, 2 legs in the afternoon, and has its arms extend 100 feet and swivel like ball sockets when it tries to play Star Citizen?

fuctifino
Jun 11, 2001

On the subject of Sandi...

Brazilianpeanutwar
Aug 27, 2015

Spent my walletfull, on a jpeg, desolate, will croberts make a whale of me yet?

fuctifino posted:

On the subject of Sandi...


Well gently caress off then, you're not welcome.

peter gabriel
Nov 8, 2011

Hello Commandos

G0RF posted:

Hey Peter, did anything come of your totally reasonably worded refund request?

Nope, I think they are probably working around the clock to figure out the best way to handle my issues while sharting and doing chest bumps

CHICKEN SHOES
Oct 4, 2002
Slippery Tilde
can you repost the request for hilarity please i need a good laugh

AlmightyPants
Mar 14, 2001

King of Scheduling
Pillbug

Nyeehg posted:

It's not a space sim but the Conlang (constructed language) Hymmnos was created for the Ar Tonellico game series back in 2006. There are probably other Conlangs that can be found in games but I don't know of them. At the very least, Star Citizen isn't the first game to feature a Conlang :eng101:.

It may be the first Conlang to feature in a space sim but I'm sure someone can find a counter example.
Huh, I didn't know that either. I'm not a linguist by any means but this is all pretty neat to me.


Tokit posted:

Elite isn't the 'best space sim' at all.

Kerbal Space Program is :colbert:

This video is loving excellent and everyone should watch it.

TheLastRoboKy
May 2, 2009

Finishing the game with everyone else's continues
Star Citizen with VR needs to come with a special impact vest so when your model implodes trying to get into a space-ship you get turned into a meat cube.

Beer4TheBeerGod posted:

Hah hah apparently Sandi Gardiner blocked me on Twitter. I feel special.

Assuming it's not in direct response to a tweet you've made recently, with the way the creepers like Karl and Gryphon keep flipping out about your "open letter" to Sandi as well as running tattling to the community about you and others I wouldn't be surprised if it immediately got back to her and she's been getting increasingly mad about it ever since. It's not like they can do anything about it though, you're already probated for a substantial period of time so blocking you on twitter would be about the only "win" they can manage.

peter gabriel
Nov 8, 2011

Hello Commandos

Hillary Clintons Thong posted:

can you repost the request for hilarity please i need a good laugh



Seems Ok to me

peter gabriel
Nov 8, 2011

Hello Commandos

TheLastRoboKy posted:

Star Citizen with VR needs to come with a special impact vest so when your model implodes trying to get into a space-ship you get turned into a meat cube.



I have had a Rift since day one and there is no way, noooo way this game can be ported to VR as it is, it is impossible.
If what people suspect is true and the long rear end animations when you enter a ship are there to hide the fact that your character becomes the ship then it never ever can be possible.

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redwalrus
Jul 27, 2013

:stoke:

Tokit posted:

Elite isn't the 'best space sim' at all.

Kerbal Space Program is :colbert:

I was already laughing but Round 2 made my day, thanks for this lol!

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