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Mekchu
Apr 10, 2012

by Jeffrey of YOSPOS
https://www.reddit.com/r/starcitizen/comments/3z8e5g/hey_guys_im_curious_about_star_citizen_but_i_have/cyk40ic

I like how my rundown of explaining what mechanics were incorrectly claimed to not exist in EVE is now being portrayed as me saying "EVE has everything star citizen does", and then them adding in more mechanics that weren't on the original list of stuff EVE supposedly didn't have to prove me wrong.

Like, legit, I just said "this is incorrect, here's how each of these things exist in EVE's gameplay."

They really do like making their own narrative for things :psyduck:

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Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

FrankieGoes posted:

Either the economy will be massively locked down (i.e. you buy and sell everything from NPCs, there's virtually zero trading between players), or it will be a complete and total shitshow. CIG has guaranteed it with their ridiculous theories on what's appropriate for time vs. dollar in an MMO. You'd have successful Chinese businessmen quitting their jobs to go farm UEC because they can make more money doing it.

And locking things down that heavily becomes extremely problematic when you're supposed to be able to do things like steal cargo and weapons from peoples ships, so there are massive gameplay implications as well. All of which should have been thought of by Crobbits and his crack development team, but Crobbits:

1. Doesn't know poo poo about how video games work anymore, due to spending the last 15 years being a successful Hollywood bigshot.
2. Never knew poo poo about MMOs to begin with.
3. Doesn't really give a crap anyway, and will just say whatever he thinks sounds good to get more and more funding.

Either the backers get screwed or SC is the grindiest shitfest ever conceived. There's literally no other possible scenario.

There has to be player trading because they've already made ships designed for (the Merchantman is literally a traveling store) and players are supposedly going to make careers overclocking components to sell to others. Plus there's getting elite tier look out in the lawless regions to be returned and sold and CR talking about putting a tax on player transfers of wealth, not to mention the entire salvage mechanic, plus player controlled stations, and the entirety of organizational play which will include shared hangars.

My guess is that they'll pick whatever fix maintains the game at the expense of the backers. The most obvious solution is to absolutely nuke the value of UEC right off the bat. $1 for 1000 UEC when a loving golf cart costs 15000 UEC is a joke and it would be easy for CIG to just shrug their shoulders and make it so that the purchased UEC is worthless relative to earning it in the game. Maybe earn rates in the game are actually 50,000 UEC per hour but a Constellation costs 2.5 million. Sure it means the 10,000 UEC backers got with their Rear Admiral package is worthless, but gently caress it that's for the benefit of the game. Do things The Right Way like how EVE does it with careful tracking and anti-farming measures and you can curb farming pretty well, especially if you combine with a not-retarded monetization solution like cosmetic currency or some other bullshit I've talked about a dozen times before. Of course that would require CIG to admit they're indisputably wrong and if CR hasn't done that with the animations or flight model there's no loving way on the planet he'd admit to having lovely ideas about the economy.

bumbles
Nov 26, 2015

by Lowtax

peter gabriel posted:

I want to beat off some pirates :wiggle:

I am reminded of this gem

https://www.youtube.com/watch?v=4SGbxFmK_LA

Xaerael
Aug 25, 2010

Marching Powder is objectively the worst poster known. He also needs to learn how a keyboard works.

Unfunny Poster posted:

:bdsnype:

https://www.reddit.com/r/starcitizen/comments/3z8e5g/hey_guys_im_curious_about_star_citizen_but_i_have/cyk40ic

I like how my rundown of explaining what mechanics were incorrectly claimed to not exist in EVE is now being portrayed as me saying "EVE has everything star citizen does", and then them adding in more mechanics that weren't on the original list of stuff EVE supposedly didn't have to prove me wrong.

Like, legit, I just said "this is incorrect, here's how each of these things exist in EVE's gameplay."

They really do like making their own narrative for things :psyduck:

You'll never win against them. In their minds, mainly because they have dropped so much money on the "project", Star Citizen will be the apex of perfection, and none will ever be worthy to even think about standing in it's shadow till the end of time.

It's pretty funny when you consider crobbits is raiding Douglas Adams material left and right, yet DA's brand of comedy was making fun of people like this.

Mekchu
Apr 10, 2012

by Jeffrey of YOSPOS
Oh also I'm apparently somehow akin to correcting people about Hitler



Which is a funny analogy, because in a thread discussing the holocaust I would imagine that since its history discussion correcting any misinformation would be a good thing.

SabinBlitz
May 19, 2015

Firm believer that muscles conquers all
Have you guys seen the self destruct that is Shroud of the Avatar? It went on Kickstarter not long after Star Citizen. Richard Garriott promised much of what Chris Roberts promised and got almost $2 million and left the funding open on his website.

Basically, it has a "working" game but it is very featureless and incomplete from what I hear. Look at the Steam reviews! http://store.steampowered.com/app/326160/

I'm seeing a TON of the same things that lead to SotAs demise and upset userbase happening in Star Citizen. SotAs isn't gettin noticed as much because it made "less" money than SC but the same practices of taking cash, not adding poo poo is apparent. People are being so bold as to sell their accounts on the kickstarter page AND on the official SotAs forums. :lol:

SabinBlitz fucked around with this message at 20:32 on Jan 3, 2016

peter gabriel
Nov 8, 2011

Hello Commandos
You can't correct misinformation about something that doesn't exist :smug:

Darkpriest667
Feb 2, 2015

I'm sorry I impugned
your cocksmanship.

Beer4TheBeerGod posted:

There has to be player trading because they've already made ships designed for (the Merchantman is literally a traveling store) and players are supposedly going to make careers overclocking components to sell to others. Plus there's getting elite tier look out in the lawless regions to be returned and sold and CR talking about putting a tax on player transfers of wealth, not to mention the entire salvage mechanic, plus player controlled stations, and the entirety of organizational play which will include shared hangars.

My guess is that they'll pick whatever fix maintains the game at the expense of the backers. The most obvious solution is to absolutely nuke the value of UEC right off the bat. $1 for 1000 UEC when a loving golf cart costs 15000 UEC is a joke and it would be easy for CIG to just shrug their shoulders and make it so that the purchased UEC is worthless relative to earning it in the game. Maybe earn rates in the game are actually 50,000 UEC per hour but a Constellation costs 2.5 million. Sure it means the 10,000 UEC backers got with their Rear Admiral package is worthless, but gently caress it that's for the benefit of the game. Do things The Right Way like how EVE does it with careful tracking and anti-farming measures and you can curb farming pretty well, especially if you combine with a not-retarded monetization solution like cosmetic currency or some other bullshit I've talked about a dozen times before. Of course that would require CIG to admit they're indisputably wrong and if CR hasn't done that with the animations or flight model there's no loving way on the planet he'd admit to having lovely ideas about the economy.


So what is the trick of making money? Buy low sell high. Except here is where the Autists get hosed. They're buying high and probably not going to be selling at all. A Javelin is 2500 USD. That's 2.5M UEC. Do you think a Javelin is going to go for 2.5M UEC ? Do you think UEC is going to be 1000 to 1? If it's less than 50k to 1 I'd be shocked. Something about the pricing structure will have to change.

Xaerael
Aug 25, 2010

Marching Powder is objectively the worst poster known. He also needs to learn how a keyboard works.

Will Reddit ever stop playing the "you disagreed with the collective so you must be a hitler man!" card?

[hitlercard] Hey Reddit, Hitler employed methods by which he Demonized groups of people as boogeymen out to get "his people", bred fear in the minds of the general populous against them, and shunned their voice so no one could see the truth through his personal narrative. Just like you do on Reddit. [/hitlercard] :smuggo: :smuggo: :smuggo:

Google Butt
Oct 4, 2005

Xenology is an unnatural mixture of science fiction and formal logic. At its core is a flawed assumption...

that an alien race would be psychologically human.

Unfunny Poster posted:

Oh also I'm apparently somehow akin to correcting people about Hitler



Which is a funny analogy, because in a thread discussing the holocaust I would imagine that since its history discussion correcting any misinformation would be a good thing.

Let's encourage that community to spend more because I really want it to hurt when it collapses/disappoints

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

Unfunny Poster posted:

https://www.reddit.com/r/starcitizen/comments/3z8e5g/hey_guys_im_curious_about_star_citizen_but_i_have/cyk40ic

I like how my rundown of explaining what mechanics were incorrectly claimed to not exist in EVE is now being portrayed as me saying "EVE has everything star citizen does", and then them adding in more mechanics that weren't on the original list of stuff EVE supposedly didn't have to prove me wrong.

Like, legit, I just said "this is incorrect, here's how each of these things exist in EVE's gameplay."

They really do like making their own narrative for things :psyduck:

insert "star citizen does not exist" joke here

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Xaerael posted:

TBF, she's so bland and generic looking, you could miss her in a group, even if she had a giant neon lit sign saying "Sandi Gardener, Acting Prodigy" floating above her head. She doesn't even have and interesting voice, she's just monotone and flat, and clearly very untrained. I guess if a non nepotism role comes up one day requiring the dullest, most generic "actor" in Hollywood, she'd probably make it to the shortlist, then get overlooked for no other reason than the casting director thought they had been passed a blank sheet of paper by mistake.

That's my rant about Sandi, and it's founded because I have legit talented friends who had to break into roles by doing hard work, not by marrying some despo-fatso-burnout with a borderline superpower that strips idiots of their money and leaves them feeling better off for it.

I can't tell if that's Sandi or Rhona Mitra. Then again it's on Sandi's FB page so I assume it's her. So yeah I guess "Pusher" is a member of your squad.

SelenicMartian
Sep 14, 2013

Sometimes it's not the bomb that's retarded.


Behind the scenes at CIG's HR

https://www.youtube.com/watch?v=fnJdpN1GGh4

neonbregna
Aug 20, 2007

EminusSleepus posted:

Yes, I forgot to mention that and their reasoning is for the owner/guild will have a goal in outfitting that ship into a battle ready machine or make it into a floating casino/strip bar

Fakedit:ok the casino/strip bar part is my idea lol

There was a dark time in my life I played wow and raided on a poop sock level. One time our raid group was one of the first 25 to beat a 25 man heroic mode. There were terribly autistic things I had to do. I hope Christ Roberts makes maintaining cap ship even more autistic.

Edit: can anyone confirm that sandi is romance Able?

Lowtax
Nov 16, 1999

by Skyl3lazer
You know who else didn't spend a dime on spaceship jpgs and didn't support the development of Star Citizen???












That's right









Hitler

Xaerael
Aug 25, 2010

Marching Powder is objectively the worst poster known. He also needs to learn how a keyboard works.

Lowtax posted:

You know who else didn't spend a dime on spaceship jpgs and didn't support the development of Star Citizen???












That's right









Hitler

Oh poo poo man, The Redditors were right all along, I'm just like Hitler after all... BRB investing in imaginary spaceship futures to wash this terriburu stain on my internet honure.

Mekchu
Apr 10, 2012

by Jeffrey of YOSPOS

Lowtax posted:

You know who else didn't spend a dime on spaceship jpgs and didn't support the development of Star Citizen???












That's right









Hitler

The monster.

neonbregna
Aug 20, 2007
Can anyone recommend which streaming app I should use for twitch?

LITERALLY MY FETISH
Nov 11, 2010


Raise Chris Coons' taxes so that we can have Medicare for All.

Lowtax posted:

You know who else didn't spend a dime on spaceship jpgs and didn't support the development of Star Citizen???












That's right









Hitler

post of the year

bird with big dick
Oct 21, 2015

Beer4TheBeerGod posted:

There has to be player trading because they've already made ships designed for (the Merchantman is literally a traveling store) and players are supposedly going to make careers overclocking components to sell to others. Plus there's getting elite tier look out in the lawless regions to be returned and sold and CR talking about putting a tax on player transfers of wealth, not to mention the entire salvage mechanic, plus player controlled stations, and the entirety of organizational play which will include shared hangars.

Yeah but then all their sperging about "PCs are only 5% of the economy" doesn't really work. If there are 19 NPCs selling item X for every one PC selling item X then it doesn't really make a difference whether you can sell to players or not, no one is going to buy for more than what NPCs sell for and no one is going to sell for less than what NPCs will pay.

And that logic and argument completely goes out the window when you're talking about things like rare/legendary type loot, among other things. Which brings back in the P2W question which shitizens say isn't the case. All that rare loot and high end OCd poo poo is absolutely all going to be owned by the people that paid out the rear end for tons of ships and are whipping out their credit card to buy UEC on a weekly basis. This type of stuff makes me think CIG has stated numerous things about their plans for the economy that, barring a hell of a lot of further explanation, are completely contradictory.

And where does the traveling store even get set up? Out in the middle of nowhere? Seems like travel is quick enough that there really is no "middle of nowhere" and you'll probably never be more than 5 or 10 minutes from some spaceport. And if you can set up your space bazaar out in the middle of nowhere and charge people out the rear end for stuff, how does that jibe with the "you can only have a minor influence on the economy because of the 80 trillion NPCs we're simulating"? If you and a couple other people are the only ones selling stuff in an area, then you're (collectively) 100% of the economy for that area.

I just haven't seen any explanations of any of this poo poo that make any sense of all of it. I look at the 12,000 post economy thread at RSI and it's just a bunch of sperglords writing fanfiction based on a 30 second blurb Crobbits said in a fever dream he had on a livestream 3 years ago.

quote:

My guess is that they'll pick whatever fix maintains the game at the expense of the backers.

They basically have to screw the backers. $1-2 an hour is a typical time vs. dollar amount for an MMO. With CIGs $250 connie = 2 or 3x as expensive once the game goes live = $500-$750 but earnable in 40-60 hours = $8 - $20 an hour. Which means paying $50 for UEC in game only allowed you to avoid 2.5 to 6 hours of grinding. Which means practically no one will buy UEC from CIG. And with free for all trading (even if heavily taxed) chinese gold farmers could undercut CIG by 50% and still make two to five times the hourly rate they make on other games.

I just don't think any of this poo poo makes any sense. I've been playing poo poo like this since MUDs and those games they had on AOL and Sierra Online and I've always spent a lot of time gaming the economy via trading/crafting/etc and the stuff CIG has proposed, when you try and take it all in and imagine how it will work as a whole, seems like literally the worst designed economic system that has ever been conceived for an online game.

Bacontotem
May 27, 2010



Lowtax posted:

You know who else didn't spend a dime on spaceship jpgs and didn't support the development of Star Citizen???












That's right









Hitler

So what you're saying is all the money from goon purchases on the site went to shipjpegs and SA is now actually broke.

Lowtax
Nov 16, 1999

by Skyl3lazer

Xaerael posted:

Oh poo poo man, The Redditors were right all along, I'm just like Hitler after all... BRB investing in imaginary spaceship futures to wash this terriburu stain on my internet honure.
Reddit is always right about everything because it is a very popular site, and only the correct and quality things on the Internet become popular. We are not popular, so unfortunately our opinions are inherently incorrect. Sorry I let you all down.

Mekchu
Apr 10, 2012

by Jeffrey of YOSPOS

neonbregna posted:

Can anyone recommend which streaming app I should use for twitch?

OBS is probably the best option if you don't want to spend money.

https://obsproject.com/

Lowtax posted:

Reddit is always right about everything because it is a very popular site, and only the correct and quality things on the Internet become popular. We are not popular, so unfortunately our opinions are inherently incorrect. Sorry I let you all down.

It's OK, you can just show up on the new MST3k show and reclaim your lost fame as an person of some minor notoriety.

Like Joel.

Lowtax
Nov 16, 1999

by Skyl3lazer

Bacontotem posted:

So what you're saying is all the money from goon purchases on the site went to shipjpegs and SA is now actually broke.
even worse, I converted the jpgs into targa files and they immediately lost 90% of their value.

I regret everything

TTerrible
Jul 15, 2005

Lowtax posted:

even worse, I converted the jpgs into targa files and they immediately lost 90% of their value.

I regret everything

I hope you didn't have any non gold plated USB cables in the signal chain or I'm going to initiate a chargeback.

Dapper Dan
Dec 16, 2004
Probation
Can't post for 3 years!

Unfunny Poster posted:

Oh also I'm apparently somehow akin to correcting people about Hitler



Which is a funny analogy, because in a thread discussing the holocaust I would imagine that since its history discussion correcting any misinformation would be a good thing.

Congratulations goons, you have successfully given people who play space-ship games PTSD. I want Star Citizen to come out now. Just imagine it goons: massive jihads on space whales and RPers. Explosives on tourist ships and space terrorism. Stealing news ships and flying them into the sun. Fake Space 911 calls and forcing the crews to do humiliating things to get their ships back before blowing them up anyway. Grenade spam on bar ships. All done to the worst community on the internet. It makes me sad. I'd never play it, but it'd make the stories in EVE pale in comparison simply because of the people involved.

That's why I laugh at people who think goons will regret getting this wrong. They really wish we would regret it because the alternative is that goons actually play the game.

Lowtax
Nov 16, 1999

by Skyl3lazer

TTerrible posted:

I hope you didn't have any non gold plated USB cables in the signal chain or I'm going to initiate a chargeback.
Oh I only use Monster brand cables because they are nitrogen injected and make sure the 1s stay 1s and the 0s stay 0s and Geek Squad had nothing but great things to say about them

TTerrible
Jul 15, 2005
They'll have a constant witch hunt going on for players suspected of being EVIL GOONS. People will be banned for the tiniest infraction. They'll ruin it without us even having to do all of that. The fear and post EVE stress disorder will kill it.

Bacontotem
May 27, 2010



TTerrible posted:

They'll have a constant witch hunt going on for players suspected of being EVIL GOONS. People will be banned for the tiniest infraction. They'll ruin it without us even having to do all of that. The fear and post EVE stress disorder will kill it.

Then goons have done the world a quiet favor.

Dapper Dan
Dec 16, 2004
Probation
Can't post for 3 years!

TTerrible posted:

They'll have a constant witch hunt going on for players suspected of being EVIL GOONS. People will be banned for the tiniest infraction. They'll ruin it without us even having to do all of that. The fear and post EVE stress disorder will kill it.

Honestly, the only way I see goons not playing the game when it comes out if its total, unplayable garbage. Even then, I still feel there will be a squad of goons to spite-gently caress the player base on cheap accounts or those that didn't refund it because they spent a small amount (40 bucks or so). At least for a month or two or it becomes a total, boring care-bare mess.

Agrajag
Jan 21, 2006

gat dang thats hot

drat that sucks bro youre better off dealing with a professional institution to get your money what i mean is chargeback bro. i bet dealing with a bank rep would be way less frustrating than rsi clowns and that really is funny.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?
This is all very depressing. Help us Derek - you're our only hope.

http://i.imgur.com/o7uSOan.gifv

Scruffpuff fucked around with this message at 21:14 on Jan 3, 2016

Sarsapariller
Aug 14, 2015

Occasional vampire queen

Beer4TheBeerGod posted:

My guess is that-

My better guess is that they will at some point implement buying and selling, probably from a console, and the poo poo will automatically be deposited in your "inventory." If you're really lucky you might see some visual representation in the cargo hold but probably not. Things will have a largely static value which can be manipulated slightly up and down through oversupply, but really you won't have any lasting impact on economies because that would be hard and open to exploitation. The quickest exploit will be a teleport hack between stations, the second quickest will be some form of bot supply chain. Hyperinflation in the player economy will be rampant and people will basically not be able to afford anything unless they buy it through the cash store because botters will be throwing millions of UEC around. CIG will say "What an amazing alpha version of the economy we have for you!" Fans will proclaim it to be the best thing ever made.

This is my guess because it is the system from Freelancer, coupled with the same thing that happens to every MMO that doesn't work to avoid it. There's nothing to indicate that they have the will to do more than that, or that they have the experience to protect it from inevitable exploitation as soon as there's some minor reason to do so.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

osker posted:

Sorry to quote myself, but I'd like to add that they flagged the issue as resolved when they sent the last "just so" message.
Edit: I really feel that we should be warning others through the Better Business Bureau like these baker's dozen of brave souls did: http://www.bbb.org/losangelessilico...aints#breakdown

You can try contacting this guy and/or pcgamer.

Quoting "We don't want people to be part of the project if they're not happy."

It depends how much you've lost though, if it's worth the bother by trying to annoy them into a refund.

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

Sarsapariller posted:

My better guess is that they will at some point implement buying and selling, probably from a console, and the poo poo will automatically be deposited in your "inventory." If you're really lucky you might see some visual representation in the cargo hold but probably not. Things will have a largely static value which can be manipulated slightly up and down through oversupply, but really you won't have any lasting impact on economies because that would be hard and open to exploitation. The quickest exploit will be a teleport hack between stations, the second quickest will be some form of bot supply chain. Hyperinflation in the player economy will be rampant and people will basically not be able to afford anything unless they buy it through the cash store because botters will be throwing millions of UEC around. CIG will say "What an amazing alpha version of the economy we have for you!" Fans will proclaim it to be the best thing ever made.

This is my guess because it is the system from Freelancer, coupled with the same thing that happens to every MMO that doesn't work to avoid it. There's nothing to indicate that they have the will to do more than that, or that they have the experience to protect it from inevitable exploitation as soon as there's some minor reason to do so.

I wonder if there are any coders, deep in the bowels of their development prison, working on such systems - of if it's all hands on deck to get SQ42 out the door this year at any cost, and at any quality level.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
https://www.youtube.com/watch?v=lfyk4yf0olk

Scruffpuff
Dec 23, 2015

Fidelity. Wait, was I'm working on again?

WTF is wrong with the aim down sights?

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

Darkpriest667 posted:

So what is the trick of making money? Buy low sell high. Except here is where the Autists get hosed. They're buying high and probably not going to be selling at all. A Javelin is 2500 USD. That's 2.5M UEC. Do you think a Javelin is going to go for 2.5M UEC ? Do you think UEC is going to be 1000 to 1? If it's less than 50k to 1 I'd be shocked. Something about the pricing structure will have to change.

I think a Javelin will go for 25 million UEC before it goes for 2.5. I absolutely think that CIG hosed themselves royally with their UEC sales and I wouldn't be surprised if they had to perform some kind of massive correction. Backers are already pissed at them locking the purchases down and preventing melting, as if someone buying a Omnisky VI instead of a mass driver is somehow going to matter one bit relative to people melting starships.

If I were CIG I would bite the bullet and make the change right now. Stop all UEC sales, melt every purchased weapon/components/whatever back to UEC, credit all accounts with an amount equivalent to whatever amount of UEC was purchased (and offer refunds to those who want it), and then give every backer a monthly stipend of REC equivalent to whatever amount of UEC they have plus the UEC value of their packages. I would then put every cosmetic item from the VD store into the main store. You want a poster? Great spend $1 and get it to your hangar. Yes you can melt it whenever you want. You want that weird space lobster thing? Awesome, $1. Everything else would be covered by REC. As an example I currently have 20,000 UEC in my wallet, bought 20,000 UEC a long time ago (go ahead and laugh I was retarded), UEC items worth 44,000 and packages with 21,000 UEC in them. So in my solution $20 would get credited back to my account, my wallet would contain 44,000 UEC, and every month I would get 65,000 REC to gently caress around with. Magically I no longer give a poo poo about UEC while CIG figures out WTF to do because I'm not locked into anything, the gameplay related stuff is all purchased with face spacebux, and the only thing I can buy now are cosmetic things like fish and posters.

Of course this doesn't change the fact that CIG has the ship economy hosed as well, mostly because with the exception of the Scythe, Glaive, Idris, 890, and Javelin nothing is really limited. So it may very well be that once the game goes live everyone and their mother will have melted down their packages to fly Super Hornets or whatever the gently caress the meta says is the best and now balance is hosed. Since the insurance mechanic supposedly requires new ships to actually be built before they can replaced that's going to really suck when hundreds of thousands of spergs have LTI on the Aegis Rapetrain but only thirty of them are made every month. I wonder how well backers will handle their insurance adjuster saying "your ship is number 154,923 in the queue, with a delivery scheduled for between seventeen and twenty years from now". Instead CIG should take advantage of their store software and actually make limited ships limited. This is not rocket science.

If the Super Hornet is designed so that for every million pilots only ten thousand are available, then the number of available Super Hornets should be N/100 where N is the number of game accounts. The most ubiquitous ships would likely have very generous amounts that would effectively be unlimited, but the rare stuff would actually be rare again. Make it so that limited ships can only be melted (not gifted) and then give each ship a queue. You want a Banu Merchantman? Well there's 374 people ahead of you but more backers are being added every day and you never know when one gets melted. Give backers the option to pre-pay or have 24 hours to purchase the ship once their token is reached.

But what the gently caress do I know, I'm just some random rear end in a top hat who thinks what they're doing is dumb.

Plan Z
May 6, 2012

Scruffpuff posted:

WTF is wrong with the aim down sights?

Getting Trespasser vibes.

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Sarsapariller
Aug 14, 2015

Occasional vampire queen

Scruffpuff posted:

I wonder if there are any coders, deep in the bowels of their development prison, working on such systems - of if it's all hands on deck to get SQ42 out the door this year at any cost, and at any quality level.

It seems like the only people doing any actual work are the guys in the UK, and they are focused on shipping a single player military movie-game. Austin was kind of the MMO shop and they blew that place away. I sincerely doubt there's anyone working on the MMO at this point, and any systems we get for it in the next year are going to be tacked-on and mostly just DB transactions through a screen. "Exploration" will just be hitting a button and seeing some numbers shuffle around (and maybe getting an instance of some rocks generated). "Mining" will be pointing a laser at a rock and seeing some numbers shuffle around. You get the idea.

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