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Sylphosaurus posted:Yeah, I wouldn't be too surprised if it turns out to be some kind of Psi-soldier that's locked behind plot and/or research which would explain why Firaxis haven't released any info on it. The big surprise simply being a psionic rework would be pretty lame considering how they've been open about all the other class and unit reworks in the game, especially with them being more forthcoming on the DLC class (Shen's Last Gift as a title kinda narrows down what the class could possibly be.) ...well except for Sectopods and Ethereals (unless they're not in it but I have my doubts about that), but that can be chalked up to Jake Solomon wanting to taste everybody's tears as freshly as possible when we first fight the 20 year improved versions of those units.
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# ? Jan 5, 2016 03:05 |
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# ? Apr 27, 2024 15:10 |
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Yeah, Shen's Last Gift is probably MECs of some sort, he was always big on chopping people's limbs off. Nice that it was confirmed as a sixth class, I knew Firaxis weren't complete dicks!
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# ? Jan 5, 2016 03:13 |
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Exposure posted:that can be chalked up to Jake Solomon wanting to taste everybody's tears as freshly as possible when we first fight the 20 year improved versions of those units. It's how he feeds. Our tears sustain him.
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# ? Jan 5, 2016 03:15 |
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Zomborgon posted:It's how he feeds. Our tears sustain him. Oh, kinda like Atlus! No, wait, they said that they get off our tears, not that they sustain them.
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# ? Jan 5, 2016 03:18 |
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Just finished the save the civilians mission I was stuck on. 11 civvies saved and no reloads
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# ? Jan 5, 2016 06:05 |
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So, for someone who never got around to finishing a vanilla game on higher than normal, but is having a hilariously easy time with Long War normal going into month 2, am I going to regret bumping the difficulty up? It seems like the panic bars just aren't moving at all and the closest I got to getting phased was the late in the month bomb disposal mission that I pulled out of by the skin of my teeth mostly due to poor planning rather than any threat the aliens presented. Hard to imagine I'm just getting lucky considering the number of missions I've finished to get through a full Long War month. Addendum: completely cleaned house in the first Terror Mission, too; lost 9 civilians, but finished it without getting shot at at all. Toadsmash fucked around with this message at 06:49 on Jan 5, 2016 |
# ? Jan 5, 2016 06:46 |
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Civilians make the best distractions.
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# ? Jan 5, 2016 06:59 |
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One of my best soldiers got gravely wounded because an enemy shot her through the gap between the cab and trailer of a truck
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# ? Jan 5, 2016 07:01 |
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Shen's Last Gift is a nanomachine cocktail that animates the dead of XCOM soldiers and lets their skeletons fight alien scum.
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# ? Jan 5, 2016 08:15 |
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Deuce posted:I still contend that the fifth class is unreleased because they'd only thought up four classes at the time, and now the hype has gotten to the point where they can't release something boring and all the "out there" ideas just end up sounding stupid. The new class is gonna be bill nye the psychic guy
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# ? Jan 5, 2016 08:59 |
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I went back to vanilla ironman and had the silliest squadwipe I've ever seen. Everything is going perfect, no deaths so far. First terror mission rolls in, no OTS yet but I have laser rifles and 2 heavies so I'm ready. I get a round of unlucky misses, a new pod activates on the alien turn, and I find myself in a position where I need to use a rocket to kill a single 2 health chryssalid. No point gambling more shots this turn with other aliens active, straight to Plan B: explosives. Rocket misses completely, kills my own soldier, another panics, losing me the guaranteed kill I had on a floater that turn. I hadn't killed the floater because Plan C was to rapid fire at the chryssalid from cover should the rocket miss catastrophically, but he was panicked now. Plan D was to move my support point blank and kill the chryssalid even though he'd die to the floater, but he had already died to the rocket. There was no Plan E, my turn just ended and everyone died.
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# ? Jan 5, 2016 10:11 |
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Sanctum posted:I went back to vanilla ironman and had the silliest squadwipe I've ever seen. Everything is going perfect, no deaths so far. First terror mission rolls in, no OTS yet but I have laser rifles and 2 heavies so I'm ready. That's so its not even funny. Actually, it is. Probably not to you though...
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# ? Jan 5, 2016 12:15 |
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Deuce posted:I still contend that the fifth class is unreleased because they'd only thought up four classes at the time, and now the hype has gotten to the point where they can't release something boring and all the "out there" ideas just end up sounding stupid.
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# ? Jan 5, 2016 14:33 |
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Nordick posted:I really wish the fifth class will just be a bog-standard infantry rifleman grunt. Skill choices will be between perks called "Shoot More" and "Shoot Better" etc. Shoot better would just be another sniper.
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# ? Jan 5, 2016 14:42 |
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No it would definitely be a different kind of better
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# ? Jan 5, 2016 14:45 |
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Nordick posted:No it would definitely be a different kind of better Okay a sniper without squad sight.
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# ? Jan 5, 2016 14:47 |
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Toadsmash posted:So, for someone who never got around to finishing a vanilla game on higher than normal, but is having a hilariously easy time with Long War normal going into month 2, am I going to regret bumping the difficulty up? It seems like the panic bars just aren't moving at all and the closest I got to getting phased was the late in the month bomb disposal mission that I pulled out of by the skin of my teeth mostly due to poor planning rather than any threat the aliens presented. Hard to imagine I'm just getting lucky considering the number of missions I've finished to get through a full Long War month. Panic in long war works a bit differently, on a scale of 1-100 instead of 1-5. There's more of a slow, inexorable rise. The aliens will get better as you progress, gaining perks, health, and damage resistance. But if you aren't feeling challenged, go for it.
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# ? Jan 5, 2016 14:48 |
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Demiurge4 posted:Okay a sniper without squad sight. More like an Assault/Heavy hybrid that carries and AR and an LMG as a secondary weapon.
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# ? Jan 5, 2016 15:05 |
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The art book for XCOM 2 comes out next Tuesday and according to the blurb it covers "the game's five new classes" so we'll probably hear something this week.
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# ? Jan 5, 2016 15:27 |
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wuffles posted:More like an Assault/Heavy hybrid that carries and AR and an LMG as a secondary weapon. If the choice in build is between shoot more or shoot better. The choice is the classic gunner that shoots twice or a quick shot sniper without squad sight.
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# ? Jan 5, 2016 15:28 |
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Shoot better is rebounding shots off a wall to hit a unit in cover. Duh!
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# ? Jan 5, 2016 16:10 |
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I hope they gave the psi tree some major love this time around. Half of the powers were so bad you should never pick them which is super lame for something that's supposed to be rare and powerful.
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# ? Jan 5, 2016 16:31 |
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Yeah psi panic tends to get you shot at in vanilla, psi inspiration was used more in panic. TK field was okay but not preferrable to mind control where it gave you a free meat shield.
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# ? Jan 5, 2016 16:37 |
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I wonder if they'll put in cheat names like they did with Ken Levine, Sid Meier or Otto Zander. e: in XCOM 2 I mean, I never actually tried using the name cheats in EW/EU. It'd be interesting if you could get a glimpse of the end-game gear and skills by changing a character name.
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# ? Jan 5, 2016 16:41 |
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Demiurge4 posted:If the choice in build is between shoot more or shoot better. The choice is the classic gunner that shoots twice or a quick shot sniper without squad sight. Not really accurate. Snap shot snipers with ITZ are the kings of shooting more, and it depends on what your definition of "shooting better" is. One target with high HP and the assault comes out on top--more than one target with ~10 hp and the sniper wins. Snipers get more aim growth, but we're talking about 2 trees for the same class so that's moot. Snipers have only 2 situational skills that allow them more aim (DGG and Executioner) and one that increases crit and crit damage on only 1 shot every few turns (headshot). They also get ITZ or double tap, both "shoot more" abilities. Assaults get Aggression (+10-30% crit), Close and Personal, Rapid Fire, Bring Em On (+1-5 crit damage), and Killer Instinct (+50% crit damage after Run N Gun). That's a good mix of "shoot more" and "shoot better" (more damage). Anyway, what I'm hoping to see is a 5th class with an assault's aim growth, the option to use a higher damage, slightly less accurate LMG that shreds armor along with his AR, and that can select from abilities like: bullet swarm, collateral damage (with LMG), suppression (perhaps giving suppression with the LMG the Danger Zone perk by default), some hybrid skill that combines 2 effects from like Will to Survive/Resilience/Tactical Senses and/or Extra Conditioning/Sprinter, Rapid Reaction, Sentinel, Flush, Aggression/Bring Em On. Throw in some new stuff like come AoE with the LMG or high velocity/penetrating rounds that can damage enemies in a line and go through cover (for reduced damage), or whatever real game designers would cook up and I think you'd have a pretty cool 5th class that excels at mid-range firefights.
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# ? Jan 5, 2016 16:55 |
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wuffles posted:Anyway, what I'm hoping to see is a 5th class with an assault's aim growth, the option to use a higher damage, slightly less accurate LMG that shreds armor along with his AR, and that can select from abilities like: bullet swarm, collateral damage (with LMG), suppression (perhaps giving suppression with the LMG the Danger Zone perk by default), some hybrid skill that combines 2 effects from like Will to Survive/Resilience/Tactical Senses and/or Extra Conditioning/Sprinter, Rapid Reaction, Sentinel, Flush, Aggression/Bring Em On. Throw in some new stuff like come AoE with the LMG or high velocity/penetrating rounds that can damage enemies in a line and go through cover (for reduced damage), or whatever real game designers would cook up and I think you'd have a pretty cool 5th class that excels at mid-range firefights. So a Gunner?
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# ? Jan 5, 2016 16:57 |
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Ok we're drifting farther and farther away from the adorable doggie squad member. Let's reel it in people.
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# ? Jan 5, 2016 17:01 |
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PantsBandit posted:Ok we're drifting farther and farther away from the adorable doggie squad member. Let's reel it in people.
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# ? Jan 5, 2016 17:06 |
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PantsBandit posted:Ok we're drifting farther and farther away from the adorable doggie squad member. Let's reel it in people. Fifth unit type is actually a cat in a war of the worlds styled tripod walker.
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# ? Jan 5, 2016 17:06 |
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At max level the dog is so adorable no aliens shoot anymore because they are too busy trying to pet the dog and questioning their life decisions because those decisions did not include that dog
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# ? Jan 5, 2016 17:08 |
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The only thing that makes me question the dog theory is, if it was a dog why would they keep it secret? You would want everyone to be aware of the dog so that they could get excited about it.
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# ? Jan 5, 2016 17:11 |
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Night10194 posted:The only thing that makes me question the dog theory is, if it was a dog why would they keep it secret? You would want everyone to be aware of the dog so that they could get excited about it. PantsBandit fucked around with this message at 17:22 on Jan 5, 2016 |
# ? Jan 5, 2016 17:15 |
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Coolguye posted:At max level the dog is so adorable no aliens shoot anymore because they are too busy trying to pet the dog and questioning their life decisions because those decisions did not include that dog Send me a picture of a super cute/cool dog and I will make something happen for this thread. Only Coolguye knows what I'm talking about but damnit it could be cool.
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# ? Jan 5, 2016 17:15 |
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At this point I think all of us "know" what you're thinking of. We have a significant amount of video evidence over at The Place.
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# ? Jan 5, 2016 17:21 |
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monster on a stick posted:So a Gunner? Is this a Long War thing? Because I'be never played it and have 0 interest in it.
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# ? Jan 5, 2016 17:30 |
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Speedball posted:Yeah, Shen's Last Gift is probably MECs of some sort, he was always big on chopping people's limbs off. I wouldn't mind if it turned out to be a SHIV that can level up!
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# ? Jan 5, 2016 17:40 |
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Lunethex posted:Send me a picture of a super cute/cool dog and I will make something happen for this thread. Missile is also good
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# ? Jan 5, 2016 17:43 |
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blade wolf
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# ? Jan 5, 2016 18:05 |
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Alien hunter class that is specialised vs aliens, duh. Uses traps/equipment and skills/body modifaction as skill tree lines. Some upgrades are gated behind edit: number of aliens killed of a particular type.
Dervyn fucked around with this message at 18:34 on Jan 5, 2016 |
# ? Jan 5, 2016 18:30 |
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# ? Apr 27, 2024 15:10 |
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That dog's 3rd ID patch is on its side. A shameful dog.
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# ? Jan 5, 2016 19:10 |