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peter gabriel posted:I do not understand I hate everything. The only way this makes sense is that I already drank all the whiskey in the house, which was hardly any. I facepalmed nearly as hard as I did when I I got the car fixed at loving Walmart earlier today.
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# ? Jan 18, 2016 06:01 |
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# ? Apr 19, 2024 21:10 |
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Mirificus posted:Wesha up to their usual idiocy Someone photoshop a larger number and post it. I want to see wesha get really salty and mad.
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# ? Jan 18, 2016 06:06 |
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fuzzknot posted:Or even if you're not. whas going on here
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# ? Jan 18, 2016 06:13 |
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CAPTAIN CAPSLOCK posted:Someone photoshop a larger number and post it. I want to see wesha get really salty and mad. Has to be $420,000
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# ? Jan 18, 2016 06:16 |
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Avalanche posted:Just remembered... Well I did some digging and there's some dev who commented a lot on the initial server architecture https://forums.robertsspaceindustries.com/discussion/17417/ask-our-network-programmer-tom-sawyer Guy seems pretty knowledgable but why oh why did they decide to go with nosql as their backend Then again that's from 2013 so they (hopefully) learned their lesson quick Cassandra has no built-in transaction rollback due to the distributed nature along with a world of problems running it in clusters located around the world. I had to administrate two clusters housed on opposite sides of the USA and any latency greater than around 50ms made the entire thing implode and nodes started flapping like crazy. Good luck scaling that worldwide. Aside from that the server notes seemed pretty normal for an online game
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# ? Jan 18, 2016 06:17 |
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Stanko-Prussian posted:https://www.youtube.com/watch?v=8IXFWLJ4p6Q this is the best one so far jesus christ amazing
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# ? Jan 18, 2016 06:20 |
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Kakarot posted:whas going on here I meant there's no way in hell this is a good idea. But what else is new.
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# ? Jan 18, 2016 06:35 |
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Stanko-Prussian posted:https://www.youtube.com/watch?v=8IXFWLJ4p6Q OMG. If I didn't love Bootcha, I might love you more. It's PERFECT. Ahhhhhhhhhhhhhhhhhh, look at all the stupid people! Where DO they all come from?
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# ? Jan 18, 2016 06:38 |
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And to add to this once again. This preorder of the guide for the modding of the private servers is still something you can give them money for. Sorry to link again, I just find it somewhat amazing. [/quote] Oh My God. I have been sperging over SC for all this time and I never saw that. gently caress all of them.
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# ? Jan 18, 2016 06:40 |
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trucutru posted:That's kind of witty and therefore totally not in line with SC. Sorry, sorry, mea culpa, mea culpa, mea maxima culpa. I just liked the fact it sounded so much like the correct term.
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# ? Jan 18, 2016 06:41 |
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Also, if
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# ? Jan 18, 2016 06:43 |
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Also, I just realized I have made several posts at the end of the thread with no animations or graphics so... And, says PAAAAAAAAAAAAARP to
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# ? Jan 18, 2016 06:45 |
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flyboi posted:[ ... ]
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# ? Jan 18, 2016 06:46 |
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Samizdata posted:Also, if There's a Space Bushido Code that's written into the TOS.
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# ? Jan 18, 2016 06:47 |
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Samizdata posted:Also, if If I had to guess I would say by releasing a single player game that flops and drives the company into bankruptcy.
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# ? Jan 18, 2016 06:51 |
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I see jpegs, gotta buy I see jpegs, gotta buy If it ain't bought already Ooh girl you know the reason why. In the morning gotta buy In the evening gotta buy If it ain't bought already Ooh girl you know the reason why. My mother was of the sky My father was of the earth But I'm persistent universe And you know what it’s worth Those jpegs, gotta buy If it ain't bought already Ooh girl you know the reason why. My credit card expired I'm taking out a loan I feel so Shitizen-full Just like Dylan's Mr Jones Jpegs, gotta buy If I ain’t dead already Ooh girl you know the reason why. No doubt crossed my mind Jpegs are my soul Feel so Shitizen-full But I cannot lose control Gotta buy, yeah gotta buy If it ain't bought already Girl you know the reason why.
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# ? Jan 18, 2016 06:56 |
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Unfunny Poster posted:There's a Space Bushido Code that's written into the TOS. Fine. Then I am founding the Space Yakuza. (That is if I can ever be arsed to get a copy to play.)
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# ? Jan 18, 2016 06:57 |
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Beer4TheBeerGod posted:If I had to guess I would say by releasing a single player game that flops and drives the company into bankruptcy. Wow! Another response from Beer. And I had one from The Smart One himself earlier. You like me! You really like me!
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# ? Jan 18, 2016 06:59 |
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I bought Squad the other day. It's pretty cool if you like Arma and ever played on Mil Sim servers with the ACRE mod. It's basically a take on that sort of stuff.
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# ? Jan 18, 2016 07:01 |
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Samizdata posted:Also, if
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# ? Jan 18, 2016 07:10 |
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CAPTAIN CAPSLOCK posted:Someone photoshop a larger number and post it. I want to see wesha get really salty and mad.
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# ? Jan 18, 2016 07:20 |
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Mirificus posted:It's weird basing your self-worth on how much you've spent on Star Citizen. That's why people think cig is taking advantage of incredibly weak willed and possibly mentally challenged people It's inconceivable to spend 30k on a videogame you can't play for more than am hour (and that has like half an hour worth of content) and be happy about it
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# ? Jan 18, 2016 07:24 |
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Imagine four alphas on the edge of a cliff. Say a direct copy of the alpha nearest the cliff is sent back to the line of alphas and takes the place of the first alpha. The formerly first alpha becomes the second, the second becomes the third, and the fourth falls off the cliff.
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# ? Jan 18, 2016 07:35 |
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flyboi posted:Guy seems pretty knowledgable but why oh why did they decide to go with nosql as their backend Fashion. They'll have some node.js tucked in some corner someplace.
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# ? Jan 18, 2016 07:37 |
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Romes128 posted:That's why people think cig is taking advantage of incredibly weak willed and possibly mentally challenged people But more often than not, the Star Citizen streams turn out not to be the "game," but to be someone browsing the cash shop and discussing with their chat channel what they want to buy next, and they look genuinely excited and happy. It's really ... something.
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# ? Jan 18, 2016 07:39 |
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Chin posted:How do they go from something that seems pretty normal in 2013 to Chris in late 2015 saying that they still have issues on their 16-player server with everyone receiving info about everything everyone else is interacting with regardless of distance and location? Just bad coding in general. In most normal games a server takes all the relative actions from a client, simulates what's going on server-side from everyone and feeds only what's important to that single person. If online game coding gives you a nerd boner whatever that company is that makes EVE has a ton of really good blog posts about how they leveraged their architecture to the point of basically breaking their database servers beyond anyone has ever imagined at one point. http://community.eveonline.com/news/dev-blogs/tranquility-tech-3/ Looks like they just did one recently outlaying all the underlying technology in the new 'verse for 2016. And they use MSSQL now so that's neat. CiG on the other hand is leveraging "the cloud" meaning "we bought an ec2 instance because it's web 2.0" and throwing around some buzzphrases of different tech that emerges in cloud world but don't really seem to add up to a viable product. Their idea is spin up/down their little pods all around the world, decentralize the 'verse and somehow tie it back to their main area and magically the massive delay from going halfway around the world isn't an issue. When you don't have controls of your edge routers or upstream providers you'll find really fast this isn't really an option. CCP on the other hand have stayed located in a single data center went n+1 across the board and even went so far as to implement some sort of SDN at the routing level to better-route their outbound traffic over their upstream provider. So compare the two notes and you can draw an idea of how half-assed CiG is.
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# ? Jan 18, 2016 07:42 |
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I have been reading a little bit of this Chris Roberts character you all talk about so much. Frankly it's pretty disturbing (bold emphasis is mine):quote:Posted by: Chris Roberts
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# ? Jan 18, 2016 07:45 |
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Chin posted:How do they go from something that seems pretty normal in 2013 to Chris in late 2015 saying that they still have issues on their 16-player server with everyone receiving info about everything everyone else is interacting with regardless of distance and location? They are just incompetent. Proper area-of-interest implementations can be pretty simple and yet effective enough for an Alpha. With just 16 players the amount of processing required for even the naive approach is negligible so they really have no excuse.
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# ? Jan 18, 2016 07:52 |
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trucutru posted:They are just incompetent. Proper area-of-interest implementations can be pretty simple and yet effective enough for an Alpha. With just 16 players the amount of processing required for even the naive approach is negligible so they really have no excuse. Yup. Time for SPACEhacks. So I can shoot you all the way across the instance. When the system can actually tell where you are. Hopefully. (I mean, seriously, if their system is having that much trouble tracking client locations, what happens when my gamecash balance desyncs with their system?)
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# ? Jan 18, 2016 07:55 |
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quote:What do you think? Do you really want to provide smart Drake? This is the same man who wrote to the start of the Lieutenant Colonel who would argue that we do not give up the game, I had to stop printing, or will sue us. I told him that we did not hear from him for us and good luck at this point. He never even Sweden. His game, of course, the famous battle of 3000 AD Now, it will take many years to get out (I think I went to the Commander of age before playing four COM). I can't believe he never even Sweden!
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# ? Jan 18, 2016 07:59 |
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I think we broke Amarcarts.
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# ? Jan 18, 2016 08:04 |
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Anybody remember Glitchless software and their vapourware MMO, Dawn? Dawn was this pie-in-the-sky MMO idea that got announced around the time Everquest was launching Velious. It promised everything. Proceduraly generated continents, cultures, and characters. Permadeath. Player-created-everything. All they had were a few derpy screenshots and a big FAQ that, looking back, made some absolutely ridiculous claims. For a while they were selling T-Shirts and poo poo for their vapourware game, which people started to get nervous about after like six months. Then they opened up some Newgrounds-esque flash RPG that still exists to this day. They did far less than CIG and people got sick of it much sooner. I have no idea why people believe in CIG so much. EDIT: I can't (and I'm not) accusing SC of being vaporware since the code obviously exists. It's the promises I'm comparing to.
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# ? Jan 18, 2016 08:11 |
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quote:I'm not enough for you to reach the escape work, which becomes an obstacle to the online public last part. Why till noon today, it does not matter, you are in the presence or absence of the public, you want to drive our feedback? There is evidence to indicate that you get both sides of the story is the statement of an emergency, so I, who announced, check that really only short-term, there is a modest fact, you can afford Should I become a journalist, and it was confirmed ' m responsible, what is not? However, in order to get it, what is the same, he certainly did not get it, it has, it is believed, it is possible to look for (citizen attention star Derek Smart Because suspicion active every day, -this attack, a kind of game that way related to the uncertainty of the campaign of fear). One thing is for certain: THIS IS HIS VISION!
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# ? Jan 18, 2016 08:14 |
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More to come later, when I'm rested. It can be a little intense with Chris. You don't talk to the Chairman. You listen to him. The man's enlarged my mind. He's a poet warrior in the classic sense. I mean sometimes he'll... uh... well, you'll say "hello" to him, right? And he'll just walk right by you. He won't even notice you. And suddenly he'll grab you, and he'll throw you in a corner, and he'll say, "Do you know that 'if' is the middle word in life? If you can keep your head when all about you are losing theirs and blaming it on you, if you can trust yourself when all men doubt you"... I mean I'm... no, I can't... I'm a little man, I'm a little man, he's... he's a great man! I should have been a pair of ragged claws scuttling across floors of silent seas...
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# ? Jan 18, 2016 08:18 |
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Mirificus posted:
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# ? Jan 18, 2016 08:19 |
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Amarcarts posted:Because they retweets lawyer, Heavyset, usually they are there If Chris Roberts can call people fat then Dolvak shouldn't get upset when we do it
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# ? Jan 18, 2016 08:25 |
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CAPTAIN CAPSLOCK posted:Someone photoshop a larger number and post it. I want to see wesha get really salty and mad. EminusSleepus fucked around with this message at 08:43 on Jan 18, 2016 |
# ? Jan 18, 2016 08:40 |
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T.G. Xarbala posted:Welcome to the somethingawful forums Rhubarb94, it was fun watching matilda2013 go on a stalking rampage to try to prove you were already a goon when you signed up and posted on reddit. To be fair to him I've been lurking here for a while, but I didn't want to register on one of Karl's regular Lowtax donation day's in case of mistaken identity. I AM NOT KARL ! Posting that was as much fun as I thought it would be, I now have the power to deploy dancy cat to increase the gravitas of my shitposts .
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# ? Jan 18, 2016 09:14 |
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Chin posted:How do they go from something that seems pretty normal in 2013 to Chris in late 2015 saying that they still have issues on their 16-player server with everyone receiving info about everything everyone else is interacting with regardless of distance and location? beyond the general "CIG is terrible" that other people are saying, in late 2012 / early 2013 it was gonna be a much simpler design with physics and object movement much closer to the crysis baseline. If you ever played the MWLL mod or saw it in action you can see how a cryengine game with large maps, multiple types of vehicles, and FPS play outside of vehicles is completely possible. They were doing it in a loving mod. Star Citizen needed a lot more work and bigger scope than MWLL, but it could drat well have worked. A bunch of non-combat interactive elements plus an economy plus the persistence and instancing system would have been enough to impress people. but as the funding kept rolling in and glorious chairman kept adding features, expanding the scope, and moving further away from anything already covered by the cryengine. Vehicles with physically modeled thrust and procedural damage, 3 different ideas for how cargo works, non-uniform per-ship physics grids, modular ships, more and more ships to buy! and all of that poo poo was added in a haphazard way long after the feature spec should have been set in stone. I was talking to a good friend about this stuff, and he gave the best summary ever about why this is insane and completely predictable, something like this: "at each step of software engineering, stuff that you screw up or don't nail down is 10x more work to fix in the next step." this is why they are years behind.
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# ? Jan 18, 2016 09:22 |
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# ? Apr 19, 2024 21:10 |
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Beer4TheBeerGod posted:And to add to this once again. This preorder of the guide for the modding of the private servers is still something you can give them money for. Oh My God. I have been sperging over SC for all this time and I never saw that. gently caress all of them. [/quote] Wow. Just wow. $10 today. Private servers...we'll get back to you on that one.
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# ? Jan 18, 2016 09:24 |