style / art gimmick combo you want to see next This poll is closed. |
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Commodore 64 hi fi 16 colors Drawing goons drooling over anime (or muscle men) | 35 | 20.71% | |
Everything in MSPaint Black and White and Undertale Characters | 22 | 13.02% | |
CGA in CYMK tones and rising stars of gaming like Hololens and Star Citizen | 36 | 21.30% | |
Only Purple and Waluigi and Kirby ship fiction | 76 | 44.97% | |
Total: | 169 votes |
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Sakurazuka posted:I hope FF VX comes out this year so people in the FF thread have something new to argue about. The mere existence of Final Fantasy 15 makes every Final Fantasy-focused thread everywhere more insufferable. Final Fantasy must lead a difficult existence, being the only relevant Japanese role-playing game in the Western hemisphere. I Am Setsuna, the official overseas name of いけにえと雪のセツナ, looks like a nice game, though. I suppose the combat system does bare resemblance to Chrono Trigger, but I have no problem with that.
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# ? Mar 15, 2016 10:44 |
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# ? Jun 1, 2024 23:16 |
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No that's FF13
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# ? Mar 15, 2016 10:53 |
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Art's kinda bad, but oh well http://i.imgur.com/rUKM8hG.png
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# ? Mar 15, 2016 11:01 |
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Sakurazuka posted:No that's FF13 Final Fantasy exists as an ethereal presence of delayed release dates and mildly unfulfilled promises, and as of right now, 15 proves no different. I will still partake in it on day 1, however.
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# ? Mar 15, 2016 11:11 |
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Cardboard Box A posted:Art's kinda bad, but oh well I'm interested in this
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# ? Mar 15, 2016 11:11 |
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LawfulWaffle posted:My mother bought me the Unofficial Strategy Guide to Final Fantasy VII when I was a freshman in high school. It came with a poster of the entire party. I was really into the game at the time, and would take the guide and poster (I don't know why I took the poster) with me to school to read as a normal person might read a book. I kept the guide in a freezer bag so the quality of my Unofficial Strategy Guide to Final Fantasy VII would not be compromised. One day at school, a teacher confiscated the poster because Tifa's breasts were too big and it was generally too provocative. I could have it back if I had my mother come claim it from the principal's office. Of course, I was too embarrassed to ask my mom to rescue my big boobie video game poster for it ever to be returned to me. Another day, while at lunch, a senior student I did not know approached me while I was reading my strategy guide. He asked to borrow it over the weekend because he was having problems in the game. He promised to return it after the weekend. I never saw him or my guide (or the freezer bag I kept it in) again. I was the same way about my Ocarina of Time strategy guide, to the point where my contribution to my elementary school's Invention Convention was a device that that would hold your guide open on top of your TV so you could game and read it at the same time. When Majora's Mask came out I didn't have the money to buy it so I bought the strategy guide and pored over it until I got the game for Christmas, which meant there was zero actual exploration or mystery for me because I already knew every puzzle solution and plot beat. Cardboard Box A posted:Art's kinda bad, but oh well Call me when they make a bara dating sim. Or an actual bear dating sim.
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# ? Mar 15, 2016 11:55 |
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Accordion Man posted:It's funny that of all JRPGs the Shadow Hearts series is the one where organized religion isn't the bad guy. The Catholic Church did some real hosed up poo poo in the series' past, but pretty much every religious person in Shadow Hearts is either a good guy or morally gray figure. I dunno, sapientes gladios or whatever they were called were kinda bad tho I think they were just pretend religious? And in shadow hearts 1 the final boss is intended to be a being that ancient society decided was God, wasn't it? It was really lame playing through shadow hearts and finding out that if you beat the second-to-last dungeon's boss, that you got locked out of stuff. I'm lucky I saw a guide and had a save from before beating him so that I could do all of the sidequest stuff that only unlocks when you first go into the monastery. Still missed out on going to Kowloon tho because I gave the funny answers during the torture session lol
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# ? Mar 15, 2016 12:13 |
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FirstAidKite posted:I dunno, sapientes gladios or whatever they were called were kinda bad tho I think they were just pretend religious? And in shadow hearts 1 the final boss is intended to be a being that ancient society decided was God, wasn't it? Accordion Man fucked around with this message at 12:20 on Mar 15, 2016 |
# ? Mar 15, 2016 12:17 |
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FirstAidKite posted:Still missed out on going to Kowloon tho because I gave the funny answers during the torture session lol Kowloon's not a very large dungeon but it's still neat to see because the real-life Kowloon was such a unique and messed up thing. Plus you get to beat up Wugui (who has seen better days) again in his weird flesh-filled room.
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# ? Mar 15, 2016 12:25 |
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StashAugustine posted:When if ever does Bulletstorm get funny That's a fun game
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# ? Mar 15, 2016 14:19 |
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StashAugustine posted:When if ever does Bulletstorm get funny When you kick open a gate and it swings back and smashes you in the face
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# ? Mar 15, 2016 14:29 |
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Good morning games chat.
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# ? Mar 15, 2016 14:41 |
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Good morning!
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# ? Mar 15, 2016 15:08 |
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Starting my morning off right with a banana, some juice, and League https://www.youtube.com/watch?v=ZFQv0-4PN0Y
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# ? Mar 15, 2016 15:10 |
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I have not had a chance to play it much yet, but Salt and Sanctuary seems like a really cool game.
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# ? Mar 15, 2016 16:00 |
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So Tearaway Unfolded is...a game. It is Exceedingly Beautiful. It is also boring and uh I mean, I dunno, how much do you enjoy papercrafts? Because...I mean, you can do paper crafts and...collect them and stuff. It's kind of like a 3-D adventure title in the vein of Banjo and Kazooie, but the collectibles are all art projects, and the PS4 controller isn't nearly as good for this as I presume the Vita screen would be. And the game is really pretty but it's like "Hey if you had a Playstation Camera you could play more of this game but you don't so too bad!" and it's like, well, thanks.
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# ? Mar 15, 2016 17:10 |
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On the Vita you made your face the bad guy
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# ? Mar 15, 2016 17:12 |
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The vita version was really cool. I like tearaway a lot.
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# ? Mar 15, 2016 17:13 |
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Sakurazuka posted:On the Vita you made your face the bad guy That's cool, but the gameplay feels pretty insubstantial beyond all the cutsey arts and crafts stuff. Like, maybe it's meaningful gameplay to draw a guy a moustache, but it's all kind of the same to me and I'm not good at nor terribly interested in putting decorations on my messenger's face. The graphics looks exquisite on the PS4 though, the color, lighting and especially the movement physics on the paper environments is spellbinding. I got to this big open field and it was honestly jaw-droppingly good looking.
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# ? Mar 15, 2016 17:18 |
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axleblaze posted:I have not had a chance to play it much yet, but Salt and Sanctuary seems like a really cool game. Agreed, I want to pick it up but my gametime is currently on bravely second which will likely hold me over til Dark Souls 3. I've had less time to game over the past year but it makes it all the sweeter when I can.
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# ? Mar 15, 2016 17:20 |
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https://www.youtube.com/watch?v=nPcXe7-_fDc
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# ? Mar 15, 2016 17:21 |
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I wanted to play this really bad.
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# ? Mar 15, 2016 17:26 |
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That combat looks like rear end.
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# ? Mar 15, 2016 17:27 |
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8-Bit Scholar posted:That combat looks like rear end. Yeah nothing looks more fun than fast enemies who knock you down.
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# ? Mar 15, 2016 17:36 |
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but then you get to drink whiskey
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# ? Mar 15, 2016 17:36 |
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While the game tells you why it's soooo good
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# ? Mar 15, 2016 17:40 |
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Lady Naga posted:Good morning games chat. Good evening games chat. Today my day started with a great deal: half tooth off.
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# ? Mar 15, 2016 17:55 |
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Good grief! I am exceptionally excited for this and hope it doesn't stray too far from current visuals!
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# ? Mar 15, 2016 18:42 |
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Jay Rust posted:yikes, stardew valley is a very tough game Also: Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad.
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# ? Mar 15, 2016 18:42 |
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VideoGames posted:Also: Knowledge is knowing a tomato is a fruit. Wisdom is not putting it in a fruit salad. That is the perfect way to describe the tomato fruit situation. Looking forward to some PSN releases today and I'm still jealous of the Euros and their access to Bravely Second. I would trade you guys FE Fates for Bravely in a heart beat.
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# ? Mar 15, 2016 18:48 |
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These guys look like they enjoy getting beaten up a little too much.
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# ? Mar 15, 2016 18:53 |
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FROMs design team are very good
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# ? Mar 15, 2016 19:03 |
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VideoGames posted:Good grief! I am exceptionally excited for this and hope it doesn't stray too far from current visuals! I'm looking forward to System Shock but with an actually playable control system
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# ? Mar 15, 2016 19:05 |
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Tiger Millionaire posted:FROMs design team are very good Huh, didn't know a precedent for "partially human shellfish monstrosity" had already been set by Fromsoft prior to Bloodborne. Guess there really are no new ideas under the moon.
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# ? Mar 15, 2016 19:11 |
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bloodychill posted:That is the perfect way to describe the tomato fruit situation. Deal.
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# ? Mar 15, 2016 19:13 |
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8-Bit Scholar posted:Huh, didn't know a precedent for "partially human shellfish monstrosity" had already been set by Fromsoft prior to Bloodborne. Guess there really are no new ideas under the moon. I haven't played Bloodborne because I don't have a PS4, but I bet it doesn't have headless monkeys with buttholes which automatically makes it an inferior game.
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# ? Mar 15, 2016 19:20 |
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Kanfy posted:I haven't played Bloodborne because I don't have a PS4, but I bet it doesn't have headless monkeys with buttholes which automatically makes it an inferior game. Instead it has giant pigs with giant buttholes.
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# ? Mar 15, 2016 19:23 |
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Also when you riposte the pigs you punch them really hard in the butt.
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# ? Mar 15, 2016 19:27 |
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https://www.youtube.com/watch?v=qx6e3gxSoJ4
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# ? Mar 15, 2016 19:29 |
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# ? Jun 1, 2024 23:16 |
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I think the biggest letdown of Tearaway is that it has too much natural sound and not enough music. Given the game's look and the feel of playing it, the landscapes are enhanced by a sweeping score, yet the soundtrack is surprisingly understated and doesn't get a lot of play, and the natural sounds don't really add anything to the otherwise great visual landscapes. Like, they should make a Tearaway 2 but have the guy who directed Banjo Kazooie helm it.
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# ? Mar 15, 2016 19:31 |