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So any tips on hauling and keeping things clean? I'm at about 6 settlers and just can't seem to keep up...
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# ? Mar 30, 2016 07:07 |
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# ? Apr 25, 2024 06:50 |
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w00tmonger posted:So any tips on hauling and keeping things clean? I'm at about 6 settlers and just can't seem to keep up... use manual priorities, and make some dedicated haulers/cleaners. their biggest priority will be those jobs. dedicated haulers will be kept pretty busy year round, especially around harvest time, or if you're doing a lot of mining or the like. one dedicated cleaner should be enough for even a large colony, at first they'll be cleaning all day long but once the colony is tidied up it's pretty easy to stay on top of it. also make sure your colonists dont spend too much time walking around on dirt or grass, as they will track it indoors. paved walkways help with this if you don't want to do that, just have a day every once in a while where everyone hauls and cleans
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# ? Mar 30, 2016 07:25 |
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https://twitter.com/TynanSylvester/status/717779665662783489
Azhais fucked around with this message at 19:44 on Apr 6, 2016 |
# ? Apr 6, 2016 19:41 |
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dead link, but i assume it's this: https://www.youtube.com/watch?v=PAOZrfu7n3Q https://ludeon.com/blog/ alpha 13 is out!
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# ? Apr 6, 2016 19:44 |
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Drink Cheerwine posted:dead link, but i assume it's this: No, for some reason copying the tweet left out the tailing 9 the first 3 times But yes, that's what the link was
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# ? Apr 6, 2016 19:47 |
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Azhais posted:No, for some reason copying the tweet left out the tailing 9 the first 3 times all good! I can't wait to check out the new version. so hype about it!
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# ? Apr 6, 2016 19:58 |
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Oh Christ, so your colonist can get in a violent row with his complete bitch of an ex and stab her in a fit of rage? This will do WONDERS for keeping the colony morale in check
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# ? Apr 6, 2016 20:13 |
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All of this looks really great, I appreciate the low-tech options he added a lot as well as re-thinking the temperature model under thick mountain roof.
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# ? Apr 6, 2016 20:54 |
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Popular Thug Drink posted:if you don't want to do that, just have a day every once in a while where everyone hauls and cleans I schedule so that two hours at the end of the day is cleaning time. Sometimes I schedule it down if we're clean enough.
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# ? Apr 6, 2016 20:59 |
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The Fueled Generators make a starting power grid anywhere there's some trees really simple, I quite like it.
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# ? Apr 6, 2016 21:09 |
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Minarchist posted:Oh Christ, so your colonist can get in a violent row with his complete bitch of an ex and stab her in a fit of rage? This will do WONDERS for keeping the colony morale in check Wait for prepare carefully, take nothing but same sex straight people
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# ? Apr 6, 2016 21:10 |
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Will couples have children or no?
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# ? Apr 6, 2016 22:06 |
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Back To 99 posted:Will couples have children or no? not yet
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# ? Apr 6, 2016 22:26 |
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Drink Cheerwine posted:not yet The framework is certainly there though, it feels pretty organic how relationships form based on ~1 in-game season and I'm personally looking forward to running frontier towns for generations if the game can support that kind of time-scale. Not sure I'm a fan of ditching real months, since that made seasons instantly relateable and understandable, but it's a small cosmetic change and everything else I've seen is really good. The wood fired options are perfect for my standard boreal forest start.
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# ? Apr 6, 2016 23:14 |
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Pity about incompatible saves but hey, time to start again. I can't help humming this song with the lyrics changed to 'why must I be a cannibal in love?' while getting going.
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# ? Apr 7, 2016 02:45 |
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I have one character. She is SO UGLY, she gives everyone a -30 relationship bonus.
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# ? Apr 7, 2016 02:57 |
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A caravan just came to trade with me in the middle of a heatwave in the loving jungle. Three of them died before they left, leaving me with some sweet iguana skin pants. Although the polar bears they brought seemed strangely unaffected by the heat.
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# ? Apr 7, 2016 03:27 |
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Yo mama so fat, the muffalo try to tame HER
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# ? Apr 7, 2016 03:27 |
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beerinator posted:I have one character. She is SO UGLY, she gives everyone a -30 relationship bonus. Turn her rear end into warg kibble. The mood malus from butchering and prepping a person will fade in time, Ms. Uggo will keep ruining everyone's day. Might as well get some positive use from her.
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# ? Apr 7, 2016 03:39 |
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I have a lady who pulled this guy out of a fire to save his life and now he hates her because she's so ugly from all the burns. My Pawns are such dicks.
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# ? Apr 7, 2016 06:41 |
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One of my pirate prisoners watched her rival get shot and bleed out during a raid, and she's glad about it. +5 mood boost. "Serves them right. Things are looking up!" as she's locked in a dark shack being
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# ? Apr 7, 2016 06:48 |
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One of my colonists was getting chased by a Megascarab he was doing a poor job of hunting when suddenly the cat came running in, stunned it, killed it, and then hungrily devoured several of its body parts. I like this update.
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# ? Apr 7, 2016 12:05 |
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Well that was unexpected, updating OP
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# ? Apr 7, 2016 12:33 |
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This update is broken for me. I can't create a new world. When I'm looking at the seed selection screen, I hit generate and the generating world box shows up for a fraction of a second then back to the seed selection screen. Anyone else getting this?
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# ? Apr 7, 2016 15:05 |
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I haven't had much time to look through all the new stuff, can colonists be gay?
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# ? Apr 7, 2016 17:10 |
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I got one colonist with a 'dislikes women' trait but I think he was just a misogynist It may have been one of the kickstarter reward characters, but I'm not sure.
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# ? Apr 7, 2016 17:14 |
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Swedish Horror posted:I haven't had much time to look through all the new stuff, can colonists be gay? I have a lesbian prisoner right now, so yes, that is a trait pawns can have. I also have a 38 year old dude who insists on flirting with, and being rejected by every woman in my colony, he has already gotten beat up by one of the women. This update is very good.
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# ? Apr 7, 2016 17:18 |
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I had a spacer fall out of the sky, and it turned out to be one of my colonists' husband. I sent the wife over to rescue and patch him up, thinking he would willingly join up. Nope, he still tried to exit the map, so I sent the wife to arrest him. The guy refuses, turns hostile, and starts fighting a boar for some reason. Husband dies, wife gets super depressed for a season. Some of the bonuses and maluses for social relationships are a bit out of whack. One of my colonists has a squirrel scratch scar in one eye, but apparantly that counts as being "disfigured" so now everybody has -15 social points towards him. Compare that to the -5 malus someone got for accidentally shooting their entire arm off. I only had one party so far. Everybody just walked behind the sheriff's house for 10 seconds and then left.
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# ? Apr 7, 2016 17:50 |
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I had one of my dudes shiv my cook. Dude was angry because the cook skinned and butchered a human raider.
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# ? Apr 7, 2016 19:06 |
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Ultimate Shrek Fan posted:This update is broken for me. I can't create a new world. When I'm looking at the seed selection screen, I hit generate and the generating world box shows up for a fraction of a second then back to the seed selection screen. Anyone else getting this? Might want to delete your old settings from the previous version.
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# ? Apr 7, 2016 19:44 |
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Azhais posted:Might want to delete your old settings from the previous version. I did. It turned out to be a corrupt download from the sendowl link. I redownloaded and reinstalled it and it's working fine now. But boy do I miss edb prepare carefully
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# ? Apr 7, 2016 20:25 |
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Ultimate Shrek Fan posted:I did. It turned out to be a corrupt download from the sendowl link. I redownloaded and reinstalled it and it's working fine now. I mostly miss edb interface, I want my drat pawn icons at the top of the screen damnit. Also, expect a new build to drop before too terribly long. The modders have found some (already fixed) bugs, so I imagine they'll do a 13a at some point in the not too distant future.
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# ? Apr 7, 2016 21:18 |
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I just 'cured' a colonist's asthma by replacing their lungs with the ones I ripped out of a prisoner.
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# ? Apr 8, 2016 02:04 |
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Azhais posted:I mostly miss edb interface, I want my drat pawn icons at the top of the screen damnit. I forgot to complain about the lack of icons at the top too. It's amazing how much two mods really improve the quality of life Swedish Horror posted:I just 'cured' a colonist's asthma by replacing their lungs with the ones I ripped out of a prisoner. RimWorld!
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# ? Apr 8, 2016 02:47 |
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Swedish Horror posted:I just 'cured' a colonist's asthma by replacing their lungs with the ones I ripped out of a prisoner. Now that's just good resource management!
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# ? Apr 8, 2016 02:52 |
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I'm honestly amazed he hasn't just incorporated EDB into the base game by this point, since he's taken onboard various other mods in the past, and if there were only one mod you would ever want to pick up, it's going to be that one.
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# ? Apr 8, 2016 03:11 |
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Man, the bug infestations are horrible. Going to have to start building turrets in the halls now.
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# ? Apr 8, 2016 03:12 |
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What is the size of bedrooms do people like? Is it 36 tiles or like 60?
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# ? Apr 8, 2016 03:32 |
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Tenzarin posted:What is the size of bedrooms do people like? Is it 36 tiles or like 60? 2
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# ? Apr 8, 2016 03:44 |
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# ? Apr 25, 2024 06:50 |
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I think 5x5 is the minimum to avoid a cramped penalty, but I'm not sure what the minimum size to get the first spacious boost is. I think it might be about 8x8.
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# ? Apr 8, 2016 03:45 |