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HerpicleOmnicron5 posted:
Your freezer is way to small to warrant 4 coolers! 2 is enough for a 10x10 room!
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# ? Apr 9, 2016 02:56 |
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# ? Apr 24, 2024 15:05 |
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I haven't played in a while and I notice certain things require "components" now...how do I get/make those?
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# ? Apr 9, 2016 03:13 |
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Tsyni posted:I haven't played in a while and I notice certain things require "components" now...how do I get/make those? You can deconstruct ship chunks that spawn around the map(they fall from the sky occasionally), and mine compacted machinery. If you get a high tech research bench + a multi-analyzer, you can craft them.
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# ? Apr 9, 2016 03:23 |
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Drink Cheerwine posted:yeah, that's always annoyed me too. so i just made a tiny mod for us
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# ? Apr 9, 2016 05:44 |
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Drink Cheerwine posted:yeah, that's always annoyed me too. so i just made a tiny mod for us Awesome, thanks for this!
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# ? Apr 9, 2016 06:57 |
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Randy Random is the best story teller. Cassandra's super predictable constant ramp is annoying, Randy Random is much closer to the OG dwarf fortress experience. So far I've had some really close calls but survived, which doesn't really happen with Cassandra because it just heaps poo poo on you until you die.
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# ? Apr 9, 2016 07:27 |
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Losing tons of people to disease. I had a great shooter in till the malaria took him. Then I have a male who hates females who beats up the only woman in the base. A reverse gay basher.
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# ? Apr 9, 2016 08:14 |
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I play this on my laptop sometimes when I'm watching stuff with lots of commercials (i.e sports), and tend to do Phoebe on the second lowest setting so I don't need to pay a ton of attention, and man she isn't being very chillax with this colony. One of my guys has parasites, malaria, flu, and the plague right now. Of my 8 colonists one isn't sick, and only two others only have one thing wrong with them. Not even a jungle tile. Chill out Phoebe
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# ? Apr 9, 2016 08:22 |
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Just fought off bugs!, they were brutal. It feels like they give you more guns now, it might be better not to gently caress with the bugs in their mountain. I have like 3 guys running around with sniper rifles in the second year. Will most likely lose my new shooter to illness from the bugs. And mechs dropped in my base behind the killbox and killed the pet cat! Tenzarin fucked around with this message at 09:55 on Apr 9, 2016 |
# ? Apr 9, 2016 09:50 |
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Tenzarin posted:Just fought off bugs!, they were brutal. The mechanic enemies really ruins it for me, they are very bullet spongey while dealing huge amount of damages. If that is what you call the bugs. Also, replace your pet cat with a pet grizzly or cougar.
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# ? Apr 9, 2016 10:37 |
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My favourite new disease so far is the one that floods a colonist's system with tiny mechanoids and actually enhances their abilities, though at the cost of being in constant pain. In other news, my horde of starving cats (playing on extreme desert where it's very hard to get meat) just rushed the killbox and devoured the dead pirates there. One of them - a kitten - ate a raider's head whole. gently caress. Think I'm going to butcher them all, though, because gently caress is all that constant meowing ear torture. Dunno-Lars posted:The mechanic enemies really ruins it for me, they are very bullet spongey while dealing huge amount of damages. If that is what you call the bugs. Pretty sure he's talking about the big arachnids (they're called megaspiders or something like that) that pop up out of the ground inside mountains. They're pretty tough but not quite as bad as the mechanaoids.
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# ? Apr 9, 2016 11:12 |
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Swedish Horror posted:I haven't had much time to look through all the new stuff, can colonists be gay? This guy just joined my colony So that'd be a yes. Neurotic and volatile though, weeee, this should get funny in a hurry.
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# ? Apr 9, 2016 11:17 |
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Ratzap posted:This guy just joined my colony the gooniest colonist
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# ? Apr 9, 2016 11:27 |
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Tenzarin posted:Your freezer is way to small to warrant 4 coolers! 2 is enough for a 10x10 room! It's really warm at the moment, and I like very cold freezers. I turn them off and on as I need them, and like to expand the freezer over time.
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# ? Apr 9, 2016 13:55 |
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Just put your main corpse storage next to your animal areas, and your dogs, cats and other omnivores will happily eat bits off them with no loss of morale to your colonists other than the normal "Seen a corpse" mood effect. Saves having to feed animals properly.
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# ? Apr 9, 2016 14:32 |
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It's more nutritious to make kibble out of the corpses, that's what I've been doing and it's worked out alright for me so far.
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# ? Apr 9, 2016 14:43 |
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Oh good there's a mood debuff colony-wide for butchering a human can't get away with nothin' anymore
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# ? Apr 9, 2016 14:47 |
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Drink Cheerwine posted:yeah, that's always annoyed me too. so i just made a tiny mod for us Just a note: if anyone is playing with Colony Manager, Efficient Light has to be loaded before it. Otherwise you'll be unable to build any chairs.
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# ? Apr 9, 2016 15:08 |
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Ratzap posted:This guy just joined my colony That's a little too self aware to be a kick starter backer, but just maybe...
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# ? Apr 9, 2016 18:11 |
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The bugs are BACK!
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# ? Apr 9, 2016 18:18 |
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Definitely needs to be a flamethrower in the base game to deal with that if there isn't already, somewhere between the molotovs and incendiary launcher.
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# ? Apr 9, 2016 18:43 |
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They are back again! I think I either need to save scum or never build in a mountain! Its a combo of the health, they all are melee, and they jump right past the kill box! Would prob be easy to deal with inside a strip mine where you dont make alot of sharp corners. Tenzarin fucked around with this message at 18:52 on Apr 9, 2016 |
# ? Apr 9, 2016 18:49 |
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Welp, just recruited an attacking pirate and I hadn't noticed he dislikes women. He hates half the colony and the feeling is mutual (I think because they have social maluses because he shot them in is raid.)
FairyNuff fucked around with this message at 19:48 on Apr 9, 2016 |
# ? Apr 9, 2016 19:37 |
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I recommend, for dealing with the bugs, you build a bunch of coolers with the hot end going towards them. That way, you can bake them without having to fight.
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# ? Apr 9, 2016 19:40 |
Tenzarin posted:They are back again! I think I either need to save scum or never build in a mountain! I locked the door and set the nearest flammable thing on fire. Let the ensuing inferno deal with them.
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# ? Apr 9, 2016 20:09 |
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Will insects spawn on constructed floors?
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# ? Apr 9, 2016 20:19 |
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Do you want ants? Because this is how you get ants!
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# ? Apr 9, 2016 20:32 |
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NINE Yorkshire Terriers just randomly decided to join my colony. On their way to my base they decided to fight a bear. So now I have EIGHT terriers.
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# ? Apr 9, 2016 20:50 |
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Demiurge4 posted:Will insects spawn on constructed floors? yes, happily. then they'll eat through your walls and kill your people. Last hive spawned in the middle of the night in a colonist's room and he didn't even survive long enough to leave his bed tile.
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# ? Apr 9, 2016 21:42 |
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Demiurge4 posted:Will insects spawn on constructed floors? If I had to guess the condition is probably 'overhead mountain' on a tile.
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# ? Apr 9, 2016 21:46 |
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Trying a log cabin settlement now, to try to get away from the mountains and a single killbox on chillax rough.
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# ? Apr 9, 2016 21:56 |
I came across an interesting bug. One of my colonists had the plague so I confined him to a bed. While he was recuperating his fiancee decided that was the time for them to get married. Everyone shows up but the sick colonist. The marriage cannot be performed and I watch everyone starve to death.
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# ? Apr 9, 2016 22:00 |
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Here's the state of my rough chillax village after about two years: Everything is outside except for the tombs where my six dead colonists are. The bunker going into the hill was mostly something I built while everyone was trapped inside during a toxic fallout event that lasted a few weeks.
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# ? Apr 9, 2016 22:04 |
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Tenzarin posted:Trying a log cabin settlement now, to try to get away from the mountains and a single killbox on chillax rough. This is how I like to play. Turrets are boring, but with how raids ramp up you're going to need them unless you get lucky with lots of fighty colonists. I find it way more fun to have my colonists deal with it, which kind of means needing to turn down the difficulty so I don't have huge loving raids after the first few seasons.
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# ? Apr 9, 2016 22:05 |
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Just had the father of two of my colonists show up as a pirate, figured I'd try to recruit him, but his daughter ended up blowing his head off in one shot. The first time one of my colonists has deadly accuracy
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# ? Apr 9, 2016 22:28 |
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Generation Internet posted:Here's the state of my rough chillax village after about two years: For chillax, read blood-soaked... Seriously, how do you expect to hide the mass murders if you don't wipe up occasionally.
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# ? Apr 9, 2016 22:35 |
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Ratzap posted:For chillax, read blood-soaked... Seriously, how do you expect to hide the mass murders if you don't wipe up occasionally. That's actually 100% the blood of a Thrumbo that I wounded down to ~50% of its HP and then let it bleed out from the safety of the walls. It cost my last original colonist his right leg, but the horn we got off it paid for a new bionic one and then some.
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# ? Apr 9, 2016 22:49 |
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Oh my god the TV now shows you exactly where to put the seating for people to watch I've NEVER been certain of whether it had to be directly in front
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# ? Apr 9, 2016 22:55 |
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You know you can put solar panels around the wind turbines, right? The panels don't interfere with the wind flow at all.
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# ? Apr 9, 2016 23:07 |
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# ? Apr 24, 2024 15:05 |
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I like to plant crops around wind turbines. 3 turbines are alot of food.
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# ? Apr 9, 2016 23:09 |