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Bobbin Threadbare posted:Just in case you forgot to look it up, Thanks, I really did forget. I never heard it until now.
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# ? Apr 13, 2016 21:44 |
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# ? Apr 25, 2024 08:04 |
For all the horrible about that cutscene and that character, it's also notable because this is where The Naming Convention kicks in in earnest.
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# ? Apr 14, 2016 10:48 |
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anilEhilated posted:For all the horrible about that cutscene and that character, it's also notable because this is where The Convention kicks in in earnest. FTFY
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# ? Apr 14, 2016 13:00 |
Oh, that's right, no adjectives (or nouns used as). Got fooled by The Nexus Stone.
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# ? Apr 14, 2016 16:03 |
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I had a lot of fun recording the commentary for this one (at Zain's expense) and even more fun editing it.
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# ? Apr 14, 2016 16:54 |
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Unrelated: I just ordered an Xbone controller and I will test out whether it works with the PC version of Defiance. I will assume that it doesn't, and I know for a fact that using it will be much more difficult for me than keyboard ever was, but I'll try nonetheless.
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# ? Apr 14, 2016 18:09 |
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Xbox controllers are bad get with the heroes and use a PS4 controller
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# ? Apr 14, 2016 18:25 |
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I only have an XBox1 controller because more games are likely to have the right buttons in tooltips and such for it. The PS button symbols are cool and superior.
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# ? Apr 14, 2016 18:33 |
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Are the Darksiders games good to learn a controller at 21 for the first time? I bought them two days ago on a Steam sale (5 EUR instead of the usual 50, I know a bargain when I see one) and don't want to have to readjust my brain to something I am already used to playing on keyboard
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# ? Apr 14, 2016 18:36 |
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https://www.youtube.com/watch?v=gcLrmmLcKDA It's everywhere.
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# ? Apr 14, 2016 18:43 |
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A little insight into how my mind operates.
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# ? Apr 15, 2016 21:45 |
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you know what always struck me as remarkably silly game design? Your constantly lowering health. It's like the developers didn't want you snooping around their levels too much in case you realised how badly made they were so had to enforce an arbitrary time limit to force you to keep moving forward. I'm wondering if it's actually possible to starve to death if you waited for long enough, but I assume they wouldn't do that in case they broke the game by checkpointing someone where they couldn't get to blood in time. But then again, good game design can't really be attached to this game, otherwise it might be entertaining to play. Any chance you'll do some more science for the sake of boredom
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# ? Apr 16, 2016 13:33 |
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JohnOfOrdo3 posted:you know what always struck me as remarkably silly game design? Your constantly lowering health. The health-drain is slow enough that I never felt it being a timer though. It still gives you plenty of time to explore and look around. I think the only time this was punishing was back in Malek's Bastion in BO1 and there it was kinda the point. Raygereio fucked around with this message at 13:57 on Apr 16, 2016 |
# ? Apr 16, 2016 13:53 |
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In Blood Omen 1 you had usually had enough Hearts of Darkness that it'd never be a problem to br low on health. That recent boss fight where Alexey ended the fight with 0 health was a bit nailbiting though, as who wants to re-watch/replay a dull 10 minute boss fight?
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# ? Apr 16, 2016 14:48 |
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JohnOfOrdo3 posted:you know what always struck me as remarkably silly game design? Your constantly lowering health. It's like the developers didn't want you snooping around their levels too much in case you realised how badly made they were so had to enforce an arbitrary time limit to force you to keep moving forward. I'm wondering if it's actually possible to starve to death if you waited for long enough, but I assume they wouldn't do that in case they broke the game by checkpointing someone where they couldn't get to blood in time. But then again, good game design can't really be attached to this game, otherwise it might be entertaining to play. Any chance you'll do some more science for the sake of boredom I already checked that accidentally during the Sebastian fight. The health gauge goes down to the equivalent of 1HP and stays there, leaving you open to be killed by anything in one hit. That is different from the SR games and Defiance, where the health can go all the way down to zero and you actually can die (or get thrown into the Spectral Realm) by simply staying idle for too long. I have no clue how BO1 works in that regard. And yes, I will be searching for other ways to break the game, although the next two updates will not be presenting any opportunities to do so. nutri_void fucked around with this message at 17:13 on Apr 16, 2016 |
# ? Apr 16, 2016 17:09 |
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This boss fight is better than any of the other boss fights in the game, since you don't have to actually engage him and do the usual routine of "stay in block and wait for the rage meter to fill up to dark gift him into oblivion". It is still bad, however.
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# ? Apr 16, 2016 17:11 |
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It's bad because it's the first time you have to use telekinesis for any combat application besides activating switches. When the game trains your mind to make you think it's only useful for switches and then designs a boss battle designed entirely about using it on the boss, that's bad game design.
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# ? Apr 16, 2016 22:06 |
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Amidst the perpetual disappointment this game constitues, there are two or three things which are very low points. One of them was the statue of Mobius: being the Time Streamer, the fact that he was somehow related to the Eternal Prison was no surprise, but the way it was constructed, oh boy....... Only a cameo, one of the elements forced into the gameplay to rimember that this game is part of the LoK saga. Kain don't even seem to recognise his worst enemy; I would have loved a comment about Mobius being useful for once.
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# ? Apr 16, 2016 23:10 |
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Yeah, well, they clearly didn't care. The fascinating story of redemption of Kain's best warrior is more important. Unrelated, I just recorded update number 26, and it's 38 minutes long. 13 of them are cutscenes. Holy crap. Also unrelated, I'll be posting two updates a day from now on, so I can get it done on 20th. They are also done live, occasionally stooping into the "Okay, now I'll do this... okay... okay... what's this? Ah, there it is..." style of commentary, which is usually laughed out of SA and rightly so. I happen to not care. Not for BO2. nutri_void fucked around with this message at 23:24 on Apr 16, 2016 |
# ? Apr 16, 2016 23:21 |
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The Blood Omen The 2: The Definite Articling
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# ? Apr 17, 2016 00:00 |
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That's actually something I grow to have fun with. By mocking it, of course.
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# ? Apr 17, 2016 00:00 |
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I just found out that none of the last 40 minutes of that poo poo were recorded. I have the commentary, but I don't have the footage. gently caress this poo poo. gently caress this. The Beast is Janos, the Hylden are the Hylden, Kain kills the Hylden lord in the end of the game and Janos dies. I'm starting the Defiance thread tomorrow and will finish this pile of poo poo when I see fit.
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# ? Apr 17, 2016 00:50 |
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Alexeythegreat posted:I just found out that none of the last 40 minutes of that poo poo were recorded. I have the commentary, but I don't have the footage. I'm honestly surprised that it took you so long. You're a more tenacious (or masochistic) man than I am, that's for sure.
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# ? Apr 17, 2016 01:28 |
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That's probably for the best, really. Now you can play something good again!
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# ? Apr 17, 2016 05:44 |
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# ? Apr 17, 2016 16:55 |
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Alexeythegreat posted:I'm starting the Defiance thread tomorrow and will finish this pile of poo poo when I see fit. This is a good call.
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# ? Apr 17, 2016 19:21 |
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Alexeythegreat posted:This boss fight is better than any of the other boss fights in the game, since you don't have to actually engage him and do the usual routine of "stay in block and wait for the rage meter to fill up to dark gift him into oblivion". I haven't watched all the other boss fights but that was really, really bad. They have an invincible boss who poses no real threat and who runs around the level almost at random. Because of reasons of adventure game logic you have to lead him around and assemble a broken statue so that the statue will fall on him. It takes forever and is terrible. I don't know why the devs would leave that the way it is after seeing the end result. They should have said, "gently caress it, stick him in the middle of the broken statue map and let the player thrash him to death. It will be unremarkable, but it will be over quickly and really forgettable, so at least te poor sods who bought this game can get on with their lives."
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# ? Apr 17, 2016 20:00 |
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The first Defiance video is processing, and in the meantime I'm thinking of the thread title. So far I'm choosing between: 1) I AM THE ORIGIN OF LIFE (Legacy of Kain: Defiance); 2) Legacy of Kain: Defiance, Where Impaling People is Fun 3) Legacy of Kain: Defiance The third option seems like the best one because minimalist and out of place.
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# ? Apr 17, 2016 22:13 |
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What in the hell... Let's Play Legacy of Kain: Defiance
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# ? Apr 17, 2016 22:30 |
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The Final Turn of the Wheel. Let's Play Legacy of Kain: Defiance.
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# ? Apr 17, 2016 23:33 |
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Rigged Death Trap posted:The Final Turn of the Wheel. Let's Play Legacy of Kain: Defiance. We have a winner. Just in the nick of time, too, I was already about to post the thread.
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# ? Apr 17, 2016 23:35 |
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The Defiance thread is up
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# ? Apr 17, 2016 23:48 |
Catching up on the videos, I think I found out the perfect embodiment of just how bland the game is. I forgot about the spiders. This might require some explanation. I am arachnophobic as gently caress. I play RPGs as far from the screen as I can get in case the fuckers pop up. I refuse to approach even a tiny spider in the corner of the room without being armed with something long-handled and squish-confirmed, preferably a mop. I played the Dark Souls 2 spidertown part at a different table than my monitor is on. I even run a Steam Curator that warns people when there's spiders in games. I forgot this game had them. anilEhilated fucked around with this message at 13:17 on Apr 18, 2016 |
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# ? Apr 18, 2016 10:11 |
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anilEhilated posted:Catching up on the videos, I think I found out the perfect embodiment of just how bland the game is. I didn't remember them either, FWIW
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# ? Apr 18, 2016 13:14 |
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# ? Apr 18, 2016 18:59 |
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I seriously rolled my eyes when the Hylden Builder said "The Mass." We really are reaching critical mass of rear end
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# ? Apr 18, 2016 19:03 |
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The Mass Effect
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# ? Apr 18, 2016 19:04 |
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rear end Defect.
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# ? Apr 18, 2016 19:05 |
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I got nothing.
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# ? Apr 18, 2016 19:20 |
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# ? Apr 25, 2024 08:04 |
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The "Yell" The Hylden make when they do The Power Attack sounds like they're wearing The Universal Translator from Adventure Time sent to Old Man. Totally not intimidating at all.
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# ? Apr 18, 2016 21:08 |