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TheScott2K posted:I'm not going to deny that the PS1 had a lot of great games. That tends to happen to the dominant console of each generation. But the hardware in it was trash. Textures couldn't sit still, draw distances were terrible, no bilinear filtering at all - the interlaced CRTs of the time hid some of that but god drat it was still nasty, especially if you had access to a PC with a 3D card. You're talking about hardware which launched in December 1994. PC 3D cards didn't even come on the market until mid-to-late 1996 and pretty much needed a Pentium, which if you bought one in December 1994 would have cost you $2500. https://books.google.ca/books?id=PI...20guide&f=false The PS1 gave you CD-ROM storage (including multi-disc games), good-enough 3D if the game devs knew what they were doing (and most did, it was way easier than Saturn or other consoles), and non-murderous load times.
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# ? May 17, 2016 19:08 |
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# ? Apr 19, 2024 01:23 |
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At what point did I dispute that the PS1 was a successful console?univbee posted:You're talking about hardware which launched in December 1994. PC 3D cards didn't even come on the market until mid-to-late 1996 and pretty much needed a Pentium, which if you bought one in December 1994 would have cost you $2500. Launched in 1994 (in Japan) but whose zenith was 1998 - the same year PC gamers were running Quake II, Unreal, and Half-Life on their 3Dfx cards. This whole bitchfest over the PS1's abilities is tangential to my original point - that successful console manufacturers tend to follow up their success with bad, overreaching decisions. The only clear counterexample is the PS1 to PS2 handoff, which was an eternity ago. TheScott2K fucked around with this message at 19:13 on May 17, 2016 |
# ? May 17, 2016 19:08 |
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You said the PS1 hardware was trash despite running circles around PC offerings for its first 18+ months while costing 1/5th to 1/10th of the price of a PC. Like yeah, it had those 3D problems you mentioned, but remember this was well beyond any other offerings at that time.
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# ? May 17, 2016 19:11 |
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TheScott2K posted:At what point did I dispute that the PS1 was a successful console? my crystal ball says you will regret making this post when stux replies to it no matter what he says
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# ? May 17, 2016 19:11 |
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The N64/PSX era is interesting in hindsight because it's the last time that there's a significant difference in how games look between the major platforms. It's also the last generation where multiplatform games aren't the norm. Once you get into the PS2/Gamecube/Xbox era, games look much more consistent between platforms, and the big 3rd parties like EA and Activision start publishing multiplatform games as the rule, and that's really the start of modern gaming. But I do remember the fights about which system looked better, with people preferring the blurry low-res textures of the N64 or the jittery, pixelated images on the PSX.
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# ? May 17, 2016 19:13 |
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Bass Bottles posted:my crystal ball says you will regret making this post when stux replies to it no matter what he says What happens to Stux has happened to Stux
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# ? May 17, 2016 19:13 |
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Another consideration is back in the ps1/ps2 days, very few of those games were coming to PC whereas now basically all console games come to PC, so the console vs pc landscape is totally different. Also the ps1 wasn't trash, wtf are u talking bout
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# ? May 17, 2016 19:32 |
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Genesis also looked bad and sounded bad compared to SNES but had good games and found success by being less of an rear end in a top hat to third parties and retailers while charging customers less.
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# ? May 17, 2016 19:40 |
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TheScott2K posted:Genesis sounded bad motherfuckaaaaa https://www.youtube.com/watch?v=KC-B3Q0cRrY (actually I agree here the Genesis sound chip was demonstrably inferior to the SNES on pretty much every level that matters, but you could still get some amazing poo poo out of it)
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# ? May 17, 2016 19:44 |
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TheScott2K posted:Genesis also looked bad and sounded bad compared to SNES but had good games and found success by being less of an rear end in a top hat to third parties and retailers while charging customers less. Genesis' graphics and sound weaknesses could be worked around by someone competent, and again, you're talking about 1988 hardware, which was released before PC games even let you use anything better than PC speaker. The Super Famicom wasn't released until over 2 years later in Japan. Remember that the release timing of consoles in North America was all kinds of hosed until post-PS2 and that throws off perception of value since we got a lot of early consoles "late", and we're talking by a factor of years.
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# ? May 17, 2016 19:48 |
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So?
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# ? May 17, 2016 19:49 |
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You're taking a highly revisionist stance on the hardware's capabilities, and likely experienced specific consoles years after their launch making them look lousy in comparison. "This system is weaker than this other system released two years later" is about as worthless a statement as one can make, and your "the $299 PS1 is a piece of poo poo for 3D compared to this $1700 PC I bought 2 years later" is even more worthless.
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# ? May 17, 2016 19:54 |
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When they're in stores at the same time competing for the same customers it doesn't really matter when they came out.
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# ? May 17, 2016 19:56 |
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Spends hundreds if not thousands of hours on his ps1 as a kid, loving it. Grows up, bitches about how terrible it was. Ps1 ruined my childhood.
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# ? May 17, 2016 19:59 |
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You guys realize the PS1 can be a shambling pile of jank but you're still allowed to like it, right?
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# ? May 17, 2016 20:01 |
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What is even your argument? All electronics become piles of jank eventually, you sure as poo poo weren't going to do any better for $299 in 1994 though.
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# ? May 17, 2016 20:04 |
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My argument was that the PS1's success was thanks more to smart pricing, putting effort into third party relationships, Sega making the world's most expensive vessel for bad arcade ports, and Nintendo building a late to market system that used the wrong storage medium. The PS1's success was for a whole host of reasons that existed in spite of its rendering abilities, not because of them. You don't seem to disagree but you also seem intent on arguing with me as if you do.
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# ? May 17, 2016 20:08 |
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Man, naughty dog of ps1 fame were absolute fuckin wizards too. Really makes me pine for games that are made for one console and get very well optimized for it.
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# ? May 17, 2016 20:08 |
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Was there even a non-janky system before like the Dreamcast? I think every console up to that point was really scrub-tier hardware with really obvious deficiencies if you kept an eye on its lazy shovelware devs, but that would come together in such a way that super-nerds (e.g. Naughty Dog on PS1) could perform what was basically magic with it.
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# ? May 17, 2016 20:16 |
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oohhboy posted:LOL if anybody still thinks P4K does 4K. New King of the hill, the Nvidia 1080 still isn't good enough for 4K. It rips poo poo up at 1080 and 1440 though quite nicely. ps4k plays 4k videos, not games. anybody who thinks otherwise is a silly billy
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# ? May 17, 2016 20:42 |
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univbee posted:Was there even a non-janky system before like the Dreamcast? I think every console up to that point was really scrub-tier hardware with really obvious deficiencies if you kept an eye on its lazy shovelware devs, but that would come together in such a way that super-nerds (e.g. Naughty Dog on PS1) could perform what was basically magic with it.
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# ? May 17, 2016 22:05 |
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The Xbox 360 did lead most of the last console generation in sales but Microsoft basically lost all the money they made due to the costs of the RROD and the legal action/extended warranties/huge amounts of repairs and replacements that followed. And by the end of the generation the Xbox 360 and the PS3 were basically even because as time went on the PS3 got cheaper and was both more powerful and had larger storage space both on disc and built-in (remember how for an embarrassing amount of its lifetime the 360 required everything be small enough to fit on a memory card because they made HDDs optional and proprietary? and how multi-disc games were already a thing just a few years into the console's life because it used DVDs?) so multiplats ran better on it once people were able to use the Cell processor better.
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# ? May 18, 2016 02:05 |
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Guy Mann posted:The Xbox 360 did lead most of the last console generation in sales but Microsoft basically lost all the money they made due to the costs of the RROD and the legal action/extended warranties/huge amounts of repairs and replacements that followed. And by the end of the generation the Xbox 360 and the PS3 were basically even because as time went on the PS3 got cheaper and was both more powerful and had larger storage space both on disc and built-in (remember how for an embarrassing amount of its lifetime the 360 required everything be small enough to fit on a memory card because they made HDDs optional and proprietary? and how multi-disc games were already a thing just a few years into the console's life because it used DVDs?) so multiplats ran better on it once people were able to use the Cell processor better. also after around 2010 the 360 became an ad machine with much diminished exclusive support while sony's exclusive software never seemed to slow down or at least that's my impression of it. edit: just eyeballing the charts on wikipedia for 7th gen exclusives, ps3 is about 1/3rd the size of xb360 through 2009 but over twice as large afterwards. Real hurthling! fucked around with this message at 03:15 on May 18, 2016 |
# ? May 18, 2016 03:10 |
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When people throw around the 80+ million number for the 360 is that including the replacements for the RRODs?
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# ? May 18, 2016 04:12 |
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GB_Sign posted:When people throw around the 80+ million number for the 360 is that including the replacements for the RRODs? Likely, not sure if in-warranty replacements are formally counted, but I've seen a few posts from people who actually paid for replacement Xboxen and that definitely would have counted as extras.
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# ? May 18, 2016 04:31 |
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univbee posted:Was there even a non-janky system before like the Dreamcast? I think every console up to that point was really scrub-tier hardware with really obvious deficiencies if you kept an eye on its lazy shovelware devs, but that would come together in such a way that super-nerds (e.g. Naughty Dog on PS1) could perform what was basically magic with it. Naughty Dog continues to be quite wizardly to this day.
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# ? May 18, 2016 14:04 |
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Wheany posted:Naughty Dog continues to be quite wizardly to this day. True, but back in the PS1 days it was a lot more doing stuff like having the console render at resolutions that were meant to be impossible, and finding data-corrupting bugs caused by electromagnetic interference in the console because they were running the system that hard.
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# ? May 18, 2016 14:29 |
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univbee posted:True, but back in the PS1 days it was a lot more doing stuff like having the console render at resolutions that were meant to be impossible, and finding data-corrupting bugs caused by electromagnetic interference in the console because they were running the system that hard. And also quote:http://all-things-andy-gavin.com/2011/02/04/making-crash-bandicoot-part-3/
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# ? May 18, 2016 15:52 |
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Rastor posted:http://www.gamasutra.com/blogs/DaveBaggett/20131031/203788/My_Hardest_Bug_Ever.php this is an awesome article, i read it a while a go and it 100% explains why cerny was able to make the ps4 amazing. the guy just understands games, how to make them, and how to use the hardware. literally the exact perfect guy to run your division. contrast to microsofts rotating platform of MBAs
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# ? May 18, 2016 20:23 |
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Google shits out a new "standard" software platform everyone will forget about in a couple of months. It's the brand new Android-VR, or better said "Daydream". https://www.youtube.com/watch?v=lo3GTYSFhzw
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# ? May 19, 2016 17:37 |
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Sorry, wrong thread.
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# ? May 19, 2016 17:46 |
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limaCAT posted:Sorry, wrong thread.
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# ? May 19, 2016 18:32 |
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They're never going to make one of those VR cases able to hold a Nexus 7 tablet, are they?
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# ? May 19, 2016 23:26 |
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CrashCat posted:Hey, an Android is sort of like a console... There was a post I meant to make on Univbee's other thread.
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# ? May 20, 2016 08:23 |
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A good poster posted:They're never going to make one of those VR cases able to hold a Nexus 7 tablet, are they?
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# ? May 20, 2016 09:02 |
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A Nexus 7 tablet doesn't have a higher resolution than a phone so it wouldn't look any better. It will be interesting to see what the resolution specs are in the Daydream stuff Google is working on.
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# ? May 20, 2016 12:26 |
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Rumors are flying now for Microsoft's plans. Xbox Nano - will be a streaming device similar to Chromecast and Amazon's Fire TV. Pricing point may be around $100. Xbox Slim - Slightly bigger. He does not use the name slim, but from what it sounds like that would be the case Xbox Xbox Interface coming to PC, and Xbox + PC will be a big theme at E3 as more stuff is coming to PC.
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# ? May 25, 2016 21:43 |
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gently caress this smaller Xbox poo poo, embrace what you're good at. Make an Xbox that ships with its own flatbed trailer
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# ? May 25, 2016 21:48 |
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univbee posted:Rumors are flying now for Microsoft's plans. xbox is the new zune.
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# ? May 25, 2016 22:00 |
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# ? Apr 19, 2024 01:23 |
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univbee posted:Rumors are flying now for Microsoft's plans. They should bring Xbox 360 backwards compatibility to PC since the emulator is a Windows app anyways and being able to buy & play digital 360 games on PC would be awesome. Well, apart from the whole needing to install Windows 10 thing anyways.
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# ? May 25, 2016 22:48 |