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Bhodi posted:So I uh, I tried to dock my seamoth into the moonpool while it was draining and it ejected me and I fell down to the seafloor. It thinks I'm in my base because it's making clanking walking sounds but I'm on the surface. Saving/reloading doesn't fix it. Going to try and walk to find some quartz and make a little habitat that I get in/out in the hopes it'll trigger swimming again http://subnautica.wikia.com/wiki/Debug_Console_Commands You'll probably want to use WARPME to send you to the last valid location visited. If that doesn't work try RANDOMSTART to warp back to the escape pod. (note this will also teleport the pod to a different starting location)
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# ? Jul 6, 2016 19:40 |
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# ? Apr 26, 2024 08:25 |
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Whenever something weird happens, the first thing you should do is not save and immediately quit and reload the game.
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# ? Jul 6, 2016 19:43 |
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Found the seamoth parts! Took a while because i kept getting killed by sandsharks. I just took a bunch of batteries for my seaglide and finally got it. I cant wait until i can find a way to kill because I'm going to commit sandshark genocide!
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# ? Jul 6, 2016 20:06 |
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Passing through a hatch and back should do the trick, but that requires being able to reach one. It worked for me a long time ago.
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# ? Jul 6, 2016 20:08 |
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Unkempt posted:- Breed stalkers in tank Pretty sure that's illegal in most states.
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# ? Jul 6, 2016 20:10 |
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I'm setting up a base in the cave along the sea treader path. I really like these guys. They look really cool and they drop lots of ore.
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# ? Jul 6, 2016 20:12 |
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I got bored and spawned an exosuit the only problem was I was inside the cyclops at the time. It caused the cyclops to tip up and I got stuck at the end and almost got crushed by a tumbling exosuit. Then I spawned it outside and took it for a joyride and then ended up getting marooned in a cave that I couldn't jump thrust out of. RIP poor exosuit stuck in jelly caves.
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# ? Jul 6, 2016 20:23 |
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Bhodi posted:So I uh, I tried to dock my seamoth into the moonpool while it was draining and it ejected me and I fell down to the seafloor. It thinks I'm in my base because it's making clanking walking sounds but I'm on the surface. Saving/reloading doesn't fix it. Going to try and walk to find some quartz and make a little habitat that I get in/out in the hopes it'll trigger swimming again I had a similar issue falling through my base once. I just went into a hatch from the outside and that fixed it.
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# ? Jul 6, 2016 20:31 |
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My current base perched around the rim of an active vent.
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# ? Jul 6, 2016 20:48 |
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Oh shiiiiii you can put windows on moon pools? I did not even know.. That base looks like a similar location to mine, between the life pod and the aurora? Probably next to the same vent.
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# ? Jul 6, 2016 21:07 |
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Whale Cancer posted:Found the seamoth parts! Took a while because i kept getting killed by sandsharks. I just took a bunch of batteries for my seaglide and finally got it. Make Seamoth Perimeter Defense. Make Seamoth Solar Charger. Fry sandsharks and biters all day long.
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# ? Jul 6, 2016 21:44 |
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Digging this game a lot. Built my first outpost on the edge of the big volcanic vent and slowly building up the base. Still at the "making GBS threads my pants when I see a boneshark or larger predator " phase. Gotta get more blueprints (esp. the batter charger), but after figuring out how to cook and process fish I'm no longer having to eat my weight in kelp to survive. Sushi in Yiddish fucked around with this message at 23:02 on Jul 6, 2016 |
# ? Jul 6, 2016 22:59 |
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mini patch No big changes. Little fixes here and there. quote:Update 67 is now available on Steam. We haven’t named this update, because it is a little baby update. Unlike Farming, Power Nap, Machinery, and other updates, 67 doesn’t include any big exciting new features. It does include important and useful improvements to the game. Read on to find out what’s inside.
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# ? Jul 6, 2016 22:59 |
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Met posted:I had a similar issue falling through my base once. I just went into a hatch from the outside and that fixed it. After experimentation, it seems that I get dropped to the ocean floor no matter where I attach the moonpool to my base! This sucks. e: found a thread. It's a known issue in VR. I'm not going crazy! Phew! http://forums.unknownworlds.com/discussion/143099/game-breaking-oculus-glitches Bhodi fucked around with this message at 23:19 on Jul 6, 2016 |
# ? Jul 6, 2016 23:14 |
Is there a way to move the vehicle building platform? Have they mentioned any ones to make the escape pod useful after the initial hours?
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# ? Jul 6, 2016 23:56 |
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Invalid Validation posted:Is there a way to move the vehicle building platform? Yeah, pick it up.
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# ? Jul 7, 2016 00:05 |
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More specifically I think you'll get a different prompt if you put your mouse over the floor.
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# ? Jul 7, 2016 00:29 |
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Invalid Validation posted:Is there a way to move the vehicle building platform? Have they mentioned any ones to make the escape pod useful after the initial hours? Climb on to it then look down and to the side. There should be a prompt to pick it up.
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# ? Jul 7, 2016 00:30 |
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Reginald is a pretty swell guy all around; I think reginald is cool and fun to have around.
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# ? Jul 7, 2016 01:19 |
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I got to recommend this game to a kid at my library today. He was looking for sci fi books, and after we talked for a while and mentioned being a Minecraft kid, I told him about this game where you explore an alien planet that's covered by an ocean I just hope his mom doesn't come back in blaming me for the nightmares
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# ? Jul 7, 2016 01:41 |
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Congrats on traumatizing a child.
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# ? Jul 7, 2016 01:42 |
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subnauticizing
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# ? Jul 7, 2016 01:43 |
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Cojawfee posted:Whenever something weird happens, the first thing you should do is not save and immediately quit and reload the game. I ended up using the console to kill myself and respawn in my base.
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# ? Jul 7, 2016 02:16 |
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StrangeAeon posted:So I recently found out that creatures hatched in tanks will not attack each other, and have thus condensed my growing zoo to a single container. Paracelsus posted:Make Seamoth Perimeter Defense.
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# ? Jul 7, 2016 03:00 |
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I'll admit I was a bit taken aback when I was driving my cyclops and I switched to the cameras and was immediately confronted by a reaper.
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# ? Jul 7, 2016 03:29 |
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7c Nickel posted:My current base perched around the rim of an active vent. I use this exact location for my home base! It's really great. Close to all kinds of useful biomes and that vent rules. You'll need a relay to utilize the thermal vent though. You have good taste in locations, my dude.
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# ? Jul 7, 2016 05:53 |
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My base is nearly the same spot, I just didn't build right on top of the vent.
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# ? Jul 7, 2016 05:59 |
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I built my first Cyclops today. The very first thing I did was to go west of my base where a Reaper's been hanging out, and bump into him a bunch of times. Who's the ocean bully now?? Also, you all might know this already but I've never seen it mentioned: if you hold space and rocket upward in your Seamoth, you can jump out of the water like a dolphin
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# ? Jul 7, 2016 06:21 |
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Yup, its great and you can catch some amazing air. You also go even faster if you move foward, sideways, and upwards at the same time. Just be careful in the safe shallows, I banged up my seamoth pretty nicely when I did a jump and landed in a very shallow spot and struck rock.
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# ? Jul 7, 2016 06:29 |
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Not really a fan of the scanner and habitat builder now requiring batteries to run.. I don't know why exactly and I didn't have an issue with it for the other stuff. Although it seemed that the skimmer runs out of juice WAY too fast. e: pic of my fortress of solitude also near a thermal vent (behind where the picture was taken from and to the left). Yeah all that glass took a fuckton of quartz. There is an X corridor on the top of the vertical pipe going up too! priznat fucked around with this message at 08:02 on Jul 7, 2016 |
# ? Jul 7, 2016 07:51 |
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priznat posted:Not really a fan of the scanner and habitat builder now requiring batteries to run.. I don't know why exactly and I didn't have an issue with it for the other stuff. Although it seemed that the skimmer runs out of juice WAY too fast. The least they could do was give some courtesy batteries. I loaded my save and " gently caress you, we don't even have empties". Also the few bits of base that still have long as hell build times have gone from a little quirk leftover, to a small annoyance as they take that much more power to build/dismantle. For example it drops you down to 98% battery to build a fabricator. But a Medkit dispenser with it's bizarre long build time will drop a fresh battery to 95%, probably closer to 94 left. You can make an MP room, hatch, and then install a fabricator in the time and energy it takes to make a Medkit. I guess because it seems the energy usage is tied entirely to the animation length. Section Z fucked around with this message at 09:29 on Jul 7, 2016 |
# ? Jul 7, 2016 09:00 |
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Oh are we showing off the best base spot now? It's a couple of patches old now but it's still my favourite, took a lot of trips to that trench full of quartz, even when making the glass on site in the cyclops, but it was worth it. I won't scatter your sorrow to the heartless sea... I wish you could paint your structures different colours.
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# ? Jul 7, 2016 09:32 |
I'm jealous, in my game it seems I've harvested all the quartz in the game. Takes forever to find more.
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# ? Jul 7, 2016 12:12 |
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Invalid Validation posted:I'm jealous, in my game it seems I've harvested all the quartz in the game. Takes forever to find more. Have you been to the blood kelp trench? R walls are lined with it.
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# ? Jul 7, 2016 13:46 |
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grate deceiver posted:So I picked some sort of creature egg from the seafloor. How do I hatch it, can I just drop it in my tank, or do I need some incubator device or something? Just drop it in your alien containment room for a day or two and the fish will spawn.
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# ? Jul 7, 2016 14:58 |
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What I really need is silver; quartz is everywhere for me. So in reading more about playing this in VR, a lot of the bugs I'm running into are due to not having any animations. I didn't know there were animations for stuff! I also didn't realize my slow walking pace in buildings is a VR-specific thing. I really hope they fix it soon.
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# ? Jul 7, 2016 15:08 |
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I wish they'd swap gold and silver. I have so much gold that I have barely any use for but I always need silver.
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# ? Jul 7, 2016 15:16 |
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Now that I have my Cyclops I find myself not going back to the game so much. Do they have plans of adding in and endgame of some sort? It's always nice to have a goal to work towards
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# ? Jul 7, 2016 15:27 |
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IronDoge posted:Now that I have my Cyclops I find myself not going back to the game so much. Do they have plans of adding in and endgame of some sort? It's always nice to have a goal to work towards
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# ? Jul 7, 2016 15:41 |
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# ? Apr 26, 2024 08:25 |
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Cojawfee posted:I wish they'd swap gold and silver. I have so much gold that I have barely any use for but I always need silver. They should just make them interchangable, don't gold and silver have very similar electrical properties? Alternatively, gold plating substitute for titanium for the subs/bases. Lower speed/HP, but a large increase to BLING
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# ? Jul 7, 2016 15:57 |