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Macaluso posted:Sonic kissing himself makes plenty of sense when you think about it In the same line of thinking that went into the awful "Adventures of" cartoon, I guess
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# ? Aug 10, 2016 13:43 |
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# ? Apr 28, 2024 14:23 |
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Agent Escalus posted:In the same line of thinking that went into the awful "Adventures of" cartoon, I guess i think you mean sonic underground, both in terms of awfulness and sonic probably kissing himself.
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# ? Aug 10, 2016 14:01 |
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El Mido posted:i think you mean sonic underground, both in terms of awfulness and sonic probably kissing himself. Couldn't have been Adventures Of at any rate, that show was the absolute tits.
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# ? Aug 10, 2016 14:53 |
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I finally beat Generations last night and you guys weren't kidding with that last boss. Thankfully it wasn't too bad once I knew what the gently caress to do. I enjoyed the modern sections way more than classic surprisingly since the classic physics felt a bit off to me. I'm kinda disappointed they're bringing classic Sonic back now. Does installing the Unleashed Project mod delete my normal save?
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# ? Aug 10, 2016 17:08 |
SeANMcBAY posted:I enjoyed the modern sections way more than classic surprisingly since the classic physics felt a bit off to me. I'm kinda disappointed they're bringing classic Sonic back now. I was under the impression that the Sonic Mania physics is exactly the classic physics, which is one reason I'm so excited about it.
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# ? Aug 10, 2016 19:42 |
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VikingofRock posted:I was under the impression that the Sonic Mania physics is exactly the classic physics, which is one reason I'm so excited about it. He's talking about Generations, not Sonic Mania.
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# ? Aug 10, 2016 19:59 |
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I have a theory that the Generations classic Sonic physics are designed to match up with what someone who liked the old games as a child but hasn't really played them since and was never very good at them would remember them being like, which is kind of clever if it's what they were actually going for.
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# ? Aug 10, 2016 20:08 |
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launch base zone looks good theres a big lack of and unexplained pyramids
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# ? Aug 10, 2016 20:09 |
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SeANMcBAY posted:Does installing the Unleashed Project mod delete my normal save? No, it uses its own independent save file separate from your standard generations save
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# ? Aug 10, 2016 20:36 |
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I'm not entirely sure how I found this, but: Is sonic an accelerationist or a primitivst the longest comment chain on alternet ever, spanning 50,000 comments between a whole 6 people (10% of their non-Salon readership) before being destroyed by the admin I need to find this comment chain. I have strong opinions about this question. Discendo Vox fucked around with this message at 20:45 on Aug 10, 2016 |
# ? Aug 10, 2016 20:40 |
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wateyad posted:I have a theory that the Generations classic Sonic physics are designed to match up with what someone who liked the old games as a child but hasn't really played them since and was never very good at them would remember them being like, which is kind of clever if it's what they were actually going for. My theory is that they made Classic Sonic suck on purpose in order to make Modern Sonic seem better in comparison
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# ? Aug 11, 2016 01:31 |
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My theory is that they're just bad at it.
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# ? Aug 11, 2016 01:35 |
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The level design for Generations Classic Sonic is pretty much the same as the level design for Unleashed's 2D sections. It doesn't really come close to the Genesis games at all. It's flat, you mostly just switch routes at pre-determined points, you still bonk on chains of enemies except without a homing attack now, the spin-dash automatically propels you at boost speeds, rolling without a spin-dash is useless, the jump is low and heavy just like Unleashed Sonic.
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# ? Aug 11, 2016 01:50 |
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i think both the genesis style of classic sonic AND the generations style of classic sonic are good
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# ? Aug 11, 2016 01:56 |
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Okay, there's no way they can gently caress this up, right? This is almost too good to be true.
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# ? Aug 11, 2016 02:20 |
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Is there an actual finished, good, 2d Sonic mod/hack whatever worth playing? That Super Bunnyhop video made it interesting, but nothing I've googled up is actually done.Sodomy Non Sapiens posted:I'm playing Sonic CD off steam and I feel like I'm missing why people rave so much about this game. Also the bosses are real bad and oh well. Having just finished S3&K something like 2 and a half times I can confirm it is best though. I'm going to be in love with Hydrocity for the rest of my life, I think.
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# ? Aug 11, 2016 02:40 |
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Spiderdrake posted:Is there an actual finished, good, 2d Sonic mod/hack whatever worth playing? Not a hack but Sonic: After the Sequel was pretty good.
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# ? Aug 11, 2016 02:42 |
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Dresh posted:https://www.sonicstadium.org/2016/08/the-sonic-sunday-strips-have-been-found/
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# ? Aug 11, 2016 02:47 |
J-Spot posted:Not a hack but Sonic: After the Sequel was pretty good. Before the Sequel is older and rougher around the edges but it's still very, very good.
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# ? Aug 11, 2016 02:51 |
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A demo for another kickstarted not-Sonic game was released today: https://docs.google.com/uc?id=0Bw7vgPrOLeTHNkZPU1hWVmIxMEU&export=download https://www.youtube.com/watch?v=Hg7GKpRNDmY
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# ? Aug 11, 2016 02:54 |
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PaletteSwappedNinja posted:A demo for another kickstarted not-Sonic game was released today: https://docs.google.com/uc?id=0Bw7vgPrOLeTHNkZPU1hWVmIxMEU&export=download This will get me some flak for saying this but I think it's totally fair at this point to call games like these more like Freedom Planet than Sonic. Not joking. Sonic never had all these melee attacks, ranged attacks massively different character switches and mobility options and seems to be more combat focused, 2D Sonic just runs fast, rolls and jumps. I think Freedom Planet is its own distinct genre at this point. I need to play it one of these days. One wonders how many more Sonic/Freedom Planet clones will start popping up if Sonic Mania is a huge success?
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# ? Aug 11, 2016 03:13 |
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PaletteSwappedNinja posted:A demo for another kickstarted not-Sonic game was released today: https://docs.google.com/uc?id=0Bw7vgPrOLeTHNkZPU1hWVmIxMEU&export=download 99% sure that's the same creator as the Before/After sequel, meaning poor design decisions will abound.
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# ? Aug 11, 2016 03:15 |
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beep by grandpa posted:This will get me some flak for saying this but I think it's totally fair at this point to call games like these more like Freedom Planet than Sonic. Not joking. Sonic never had all these melee attacks, ranged attacks massively different character switches and mobility options and seems to be more combat focused, 2D Sonic just runs fast, rolls and jumps. I think Freedom Planet is its own distinct genre at this point. I need to play it one of these days. Freedom Planet is less a Sonic clone and more a mash-up of various SEGA classics that includes Sonic. It's an action-platform rather than a straight up platformer
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# ? Aug 11, 2016 03:31 |
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Spiderdrake posted:I'm playing through most of the Sonic bundle off humble bundle and I had sort of the same feel to Sonic CD until I realized it's just... Not a very good "Sonic" game. But then, it was made right after Sonic 1, so it was before the series had really gelled as it did in Sonic 2 and Sonic 3. It's Sonic in another, good in a different way, game. Once you realize it's about exploring and being chill, and start traveling through time, it gets a ton better. Yeah, having finished it now I still don't think it'd be something I'll replay often, but it did grow on me a little bit. I like the concepts of the bosses, stuff like the treadmill boss where you kill it by going fast is a great idea, just not really amazingly implemented. The final boss is just really, really, really underwhelming and poor. Anyway, next on my list of unplayed Sonic games is..... Sonic 4. I think I'm in for a downhill ride.
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# ? Aug 11, 2016 07:44 |
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I have made a tremendous mistake.
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# ? Aug 11, 2016 08:07 |
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Sodomy Non Sapiens posted:I have made a tremendous mistake. Go play that sega mariokart clone instead, its actually pretty good.
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# ? Aug 11, 2016 08:11 |
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I love how weird CD's bosses are, how each one is a gimmick except for the (awful, yes) final boss which is a straight up fight. I wouldn't want all Sonic bosses to be like that, it only works because there's a standard to twist in the first place, but it's a neat way the game sets itself apart from the others.
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# ? Aug 11, 2016 08:31 |
I really like the race against metal sonic in Sonic CD, but yeah it could probably have been implemented better. I recently replayed the game and it was the only boss I remembered from when I was a kid.
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# ? Aug 11, 2016 08:38 |
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Fargin Icehole posted:Okay, there's no way they can gently caress this up, right? This is almost too good to be true. The Sonic Cycle begins anew
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# ? Aug 11, 2016 08:44 |
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beep by grandpa posted:This will get me some flak for saying this but I think it's totally fair at this point to call games like these more like Freedom Planet than Sonic. Not joking. Sonic never had all these melee attacks, ranged attacks massively different character switches and mobility options and seems to be more combat focused, 2D Sonic just runs fast, rolls and jumps. I think Freedom Planet is its own distinct genre at this point. I need to play it one of these days. i think you're totally right and it's why i never got into freedom planet much.
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# ? Aug 11, 2016 09:41 |
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One of the things that was proposed for the remake of CD was a Secret Ending final boss after you got all the Time Stones that apparently would've involved fighting back and forth in time. Sega didn't approve it since it was the first remake and they hadn't proven themselves yet. You can unlock the concept art of it (and their planned extra desert level) though.
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# ? Aug 11, 2016 09:57 |
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#19 The Glacier's Peak - jmr Sonic Advance - Ice Mountain https://www.youtube.com/watch?v=Hg7VVxXucWY
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# ? Aug 11, 2016 10:21 |
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Discendo Vox posted:99% sure that's the same creator as the Before/After sequel, meaning poor design decisions will abound. Yes, it is. You can tell (if you've played AtS) because in one level Sonic randomly gets the Beam powerup from Kirby and that's the jester hat that goes with the powerup. In fact I'm pretty sure he just edited his existing jester sonic sprites to get this guy. LakeFeperd really likes Kirby games, as you can tell by all of the powerups in the trailer being literally Kirby copy abilities.
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# ? Aug 11, 2016 11:22 |
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MikeJF posted:One of the things that was proposed for the remake of CD was a Secret Ending final boss after you got all the Time Stones that apparently would've involved fighting back and forth in time. Sega didn't approve it since it was the first remake and they hadn't proven themselves yet. You can unlock the concept art of it (and their planned extra desert level) though. Oh yeah, I recall that. Was a really neat idea in concept at least. Makes me wonder what he'd do with the time travel gimmick it it ever came back for a 'CD 2' game. I should probably wait and see how Mania goes first though. Considering the obscure references in Mania, I'm wondering what R-9 is a throwback to.
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# ? Aug 11, 2016 12:20 |
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Discendo Vox posted:99% sure that's the same creator as the Before/After sequel, meaning poor design decisions will abound. Pretty sure that character appeared in Before/After the Sequel. He looks sorta like a grown up Ristar with Kirby's Beam hat on.
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# ? Aug 11, 2016 12:39 |
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Amppelix posted:Yes, it is. You can tell (if you've played AtS) because in one level Sonic randomly gets the Beam powerup from Kirby and that's the jester hat that goes with the powerup. In fact I'm pretty sure he just edited his existing jester sonic sprites to get this guy. I wasn't really sold until I saw the 'Edgy' powerup which gives Spark a Shadow makeover.
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# ? Aug 11, 2016 12:39 |
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Paused posted:Oh yeah, I recall that. Was a really neat idea in concept at least. Makes me wonder what he'd do with the time travel gimmick it it ever came back for a 'CD 2' game. I should probably wait and see how Mania goes first though. The level files in Sonic CD were originally stored in folders labeled R1-R8, with R2 being excluded (the cut desert level you can see in the PC version's loading screen). Final Fever in this case then would be "R9."
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# ? Aug 11, 2016 13:05 |
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beep by grandpa posted:This will get me some flak for saying this but I think it's totally fair at this point to call games like these more like Freedom Planet than Sonic. Not joking. Sonic never had all these melee attacks, ranged attacks massively different character switches and mobility options and seems to be more combat focused, 2D Sonic just runs fast, rolls and jumps. I think Freedom Planet is its own distinct genre at this point. I need to play it one of these days.
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# ? Aug 11, 2016 14:04 |
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Chibs posted:The level files in Sonic CD were originally stored in folders labeled R1-R8, with R2 being excluded (the cut desert level you can see in the PC version's loading screen). Final Fever in this case then would be "R9." Ah ha! I was kinda thinking along these lines, with R standing for Rounds or something, but of course that tidbit about the desert level threw me off. Thanks for the triva! Definitely fulfills my criteria for cool little easter egg I'm starting to expect from the guy. I was somewhat aware of that 'missing' desert stage, but my Beta knowledge is the best. Sonic 2 had a cut desert stage, a long with the others too right?
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# ? Aug 11, 2016 15:07 |
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# ? Apr 28, 2024 14:23 |
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LOCUST FART HELL posted:#19 The Glacier's Peak - jmr Still a big favorite of mine from ocremix. The source tune is just so gorgeous too I always loved Ice Mountain in Sonic Advance.
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# ? Aug 12, 2016 00:39 |