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Can someone remind me what has monte cook accomplished to be considered a tg personality I know he did a world of darkness thing, what was up with that?
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# ? Aug 15, 2016 10:21 |
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# ? May 11, 2024 17:28 |
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Kwyndig posted:And ones are sill automatic failures! Edit: paradoxGentleman posted:Can someone remind me what has monte cook accomplished to be considered a tg personality NGDBSS fucked around with this message at 10:27 on Aug 15, 2016 |
# ? Aug 15, 2016 10:23 |
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paradoxGentleman posted:Can someone remind me what has monte cook accomplished to be considered a tg personality
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# ? Aug 15, 2016 10:25 |
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Cook got started on the industry editing Rolemaster supplements, and then did a number of AD&D 2e adventure modules and Planescape supplements for TSR. Most of his cred comes from being on the senior design team for D&D 3rd Edition. During the d20 era he also got some acclaim for Ptolus, a huge setting book set entirely within a sprawling city that was based upon his experiences running a playtest campaign for 3rd Edition. He was on the design team for D&D 5th Edition, but left partway through. It's suspected, but never been confirmed, that there were some core disagreements between him and Mearls, and Mearls got his way. He's "popular" partially because the bar to become a "personality" in the RPG industry just isn't that high.
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# ? Aug 15, 2016 10:36 |
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He is also somewhat fanatically obsessed with using the d20 and has the biggest boner in the entire industry for wizards, like, bigger then anyone in the entire industry. He is also the moon. But for the most part, he more or less became the "face" of 3e and more or less continues to live off that fame to this day. EDIT: On these forums, his bigger claim to fame is talking big poo poo about INNOVATING THE INDUSTRY and then rolling out mechanics that are decades old and claiming he totally invented them, and then doing them real lovely because he's terrified of leaving his d20/D&D/simulationist design fetish behind.
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# ? Aug 15, 2016 11:12 |
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gradenko_2000 posted:Most of his cred comes from being on the senior design team for D&D 3rd Edition. He also did freelance work for 3e after leaving WotC like Book of Vile Darkness or Ghostwalk, the latter of which may be the most obscure D&D setting now. gradenko_2000 posted:He's "popular" partially because the bar to become a "personality" in the RPG industry just isn't that high. He's legit good at self promotion and bombast. A lot of folks in the industry try for it, but he's actually good at it.
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# ? Aug 15, 2016 11:22 |
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ProfessorCirno posted:EDIT: On these forums, his bigger claim to fame is talking big poo poo about INNOVATING THE INDUSTRY and then rolling out mechanics that are decades old and claiming he totally invented them, and then doing them real lovely because he's terrified of leaving his d20/D&D/simulationist design fetish behind.
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# ? Aug 15, 2016 11:29 |
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My Lovely Horse posted:That's right, wasn't he the one who wrote a long column about a new gameplay mechanic, still in early stages but promising as an idea, and you could call it suchandsuch, and it was clearly a very basic 4E mechanic down to the name? The most famous example was Passive Perception. Which wasn't even a 4th edition thing so much as a 3rd edition thing: quote:Automatic Searches: Dungeon adventures can be grindingly slow if the PCs make Search checks to scour every last inch of the place. You can keep things moving along by assuming that, as experienced adventurers, the party searches as it travels unless circumstances dictate otherwise. The searching specialist (usually the rogue) simply takes 10 as the PCs explore the dungeon, which is enough to reveal basic traps, hiding places, and obstacles. But never abuse this arrangement by jacking up the Search DCs of traps and hidden items. If the players start to suspect they are missing things, their characters will just revert to frequent Search checks. Keep high-DC checks for locations where the PCs would expect important things to be well hidden—and well defended. That's from page 92 of the Dungeonscape 3.5e supplement
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# ? Aug 15, 2016 11:42 |
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My Lovely Horse posted:That's right, wasn't he the one who wrote a long column about a new gameplay mechanic, still in early stages but promising as an idea, and you could call it suchandsuch, and it was clearly a very basic 4E mechanic down to the name? He is also famous for trying to justify the awful discrepancies in feat choices in 3e (toughness vs power attack) as intentionally offering "trap options" for inexperienced players. There was also a ramble in there about timmy cards in MtG to support his thesis which completely missed the point of timmy cards. And yeah like Cirno said he's still caught very much in the all-powerful wizards playing alongside "realistic" fighters dichotomy of 3e. There's a giant power gap between Numenara's spell casters and melee fighters; like the casters getting time control powers around the same time the meleers get "oooh look, you can stab someone with a spear and then also smack them with the haft!" Numenara was also where he decided to reinvent the death spiral! quote:I’m a dreamer. I’ve had a lot of dreams. But for twenty years, two dreams of mine have stuck with me, no
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# ? Aug 15, 2016 12:12 |
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On the one hand, Ptolus did sort of illustrate how Cook had a fairly good understanding of what it meant to play in 3rd Edition, and what a world taken to that system's logical conclusions would look like. For example, the high-level dungeon's description of its walls and environs is very "Wizard-proofed": quote:Powerful dweomers infuse Jabel Shammar, making it impossible for mortal magic to affect or damage the outer walls in any way, including bypassing them with teleport, incorporeality, or divination spells like scrying. Using a spell like commune to find out anything about the interior is also impossible—even the gods cannot look inside. This effect is only one-way, from the outside in. Thus, one can teleport out of a tower or scry someone in Ptolus from within the confines of the fortress. On the other hand, if he was aware of all that, and still believed that Wizards and Clerics and Druids were fine and dandy existing in the same gameplay space as Fighters, well ... quote:While classes like rogues are tailor-made for urban adventuring, DMs will discover that spellcasters truly shine in city adventures, which usually give the players far more control over when and where they will face encounters. This means that spellcasters are more likely to expend their resources all at once rather than conserving them. Urban adventures, as opposed to dungeon adventures, are far less likely to have multiple dangerous encounters in rapid succession in one day. He gets so loving close: Fighters don't have an expendable resource (and he even says it in a way that's straight out of grogs.txt), but watch out, they might run out of HP ... but that isn't an an expendable resource because
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# ? Aug 15, 2016 12:39 |
Is there anything to prevent the old trick of "let's just take the doors off the hinges and carry them out"?
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# ? Aug 15, 2016 12:44 |
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Presumably the hinges aren't on the exterior.
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# ? Aug 15, 2016 12:54 |
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Zereth posted:Is there anything to prevent the old trick of "let's just take the doors off the hinges and carry them out"? maybe he adjusted the loot levels of the dungeon to based on the assumption that PCs would do that? "what's that? you're upset that all you found in the dungeon was a lovely +1 sword? well maybe you should've bothered to steal each of the 10 adamantine doors! they were worth 489,000 gp apiece, you know." gradenko_2000 posted:On the one hand, Ptolus did sort of illustrate how Cook had a fairly good understanding of what it meant to play in 3rd Edition, and what a world taken to that system's logical conclusions would look like. also maybe I'm missing something here but what stops a wizard player from getting frustrated that they can't use any useful spells and firing off disintegration rays at all the walls? Nuns with Guns fucked around with this message at 13:05 on Aug 15, 2016 |
# ? Aug 15, 2016 12:56 |
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Monte Cook made the worst version of the World of Darkness to date. It's the equivalent of the XBOX 360 Shadowrun game in terms of ports but less than mediocre in execution. It's like a combination of STALKER and some lovely setting where vampires, mages, and werewolves are just types of people possessed by demons. I might be wrong about the mages but that's what it came down to. He is incapable of thinking outside of his own box. This poo poo is ridiculous by the way and probably the $190 price tag. RocknRollaAyatollah fucked around with this message at 13:38 on Aug 15, 2016 |
# ? Aug 15, 2016 13:34 |
4d10's?! Monte, you're getting dangerously off the rails here.
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# ? Aug 15, 2016 13:50 |
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RocknRollaAyatollah posted:Monte Cook made the worst version of the World of Darkness to date. It's the equivalent of the XBOX 360 Shadowrun game in terms of ports but less than mediocre in execution. It's like a combination of STALKER and some lovely setting where vampires, mages, and werewolves are just types of people possessed by demons. I might be wrong about the mages but that's what it came down to. He is incapable of thinking outside of his own box. On one hand this is the dumbest looking loving thing possible. On the other hand... SunAndSpring posted:4d10's?! Monte, you're getting dangerously off the rails here. He's learning. (watch as you only roll them in pairs. And then add them together.)
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# ? Aug 15, 2016 14:21 |
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Monte Cuck
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# ? Aug 15, 2016 14:24 |
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TBF 2d10 is still a drat sight less swingy than 1d20. On an unrelated note: I finally discovered a dice roller that isn't blocked at work. What'd be a nice PBP to run?
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# ? Aug 15, 2016 14:26 |
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Classic Traveller edit: Pendragon long-ass nips Diane fucked around with this message at 14:49 on Aug 15, 2016 |
# ? Aug 15, 2016 14:33 |
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RocknRollaAyatollah posted:
Man, when your RPG has a special card-holding hand statue and a ~secret envelope~, you really need to take a step back and think about what you're doing with your life.
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# ? Aug 15, 2016 14:48 |
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RocknRollaAyatollah posted:Monte Cook made the worst version of the World of Darkness to date. It's the equivalent of the XBOX 360 Shadowrun game in terms of ports but less than mediocre in execution. It's like a combination of STALKER and some lovely setting where vampires, mages, and werewolves are just types of people possessed by demons. I might be wrong about the mages but that's what it came down to. He is incapable of thinking outside of his own box. Monte's Cook's version of the WoD has a giant hellgate open in the Midwest and leave it a blasted ruin** with large groups of vampires, demons, and ghosts wandering around openly and threatening to overrun the world. It's pretty much the exact opposite of everything that defines the WoD. It might be the most misconceived RPG supplement ever. * Well, the real world as seen through the lenses of films like Se7en and The Crow. ** How could they tell??!? Evil Mastermind posted:Good. loving. Lord.
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# ? Aug 15, 2016 14:55 |
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I call the Fighter, in the Wizard's Tower, with the Candlestick of Darkfire. e: someone's gonna use the Sooth Deck for coasters before the evening is over. e2: my group has a medaillon that is given to the person who makes the worst pun until a worse one comes along, as a token of shame or triumph depending on who you ask, and I can't really see a better way to include one. My Lovely Horse fucked around with this message at 15:00 on Aug 15, 2016 |
# ? Aug 15, 2016 14:57 |
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gradenko_2000 posted:On an unrelated note: I finally discovered a dice roller that isn't blocked at work. What'd be a nice PBP to run? Ars Magica
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# ? Aug 15, 2016 15:06 |
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Swagger Dagger posted:edit: Pendragon Haystack posted:Ars Magica THIS!!!
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# ? Aug 15, 2016 15:07 |
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Pendragon Magica
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# ? Aug 15, 2016 15:08 |
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It's like Cook saw the Cones of Dunshire game from "Parks & Rec." and didn't realize it was intended as parody.
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# ? Aug 15, 2016 15:16 |
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Winter is the season of research for the WizardKnights.
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# ? Aug 15, 2016 15:16 |
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RocknRollaAyatollah posted:
Where are the agriculture credits?
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# ? Aug 15, 2016 15:18 |
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Evil Mastermind posted:Good. loving. Lord. I have a pathological hatred of non-book physical junk, so that's definitely not for me, but you're crazy if you don't think that won't appeal directly to the hoarding nerve-centers of a good proportion of tabletop fans. It'll fund in less than 24 hours.
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# ? Aug 15, 2016 15:23 |
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The Numenera fanbase will fund it really quickly.
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# ? Aug 15, 2016 15:23 |
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gradenko_2000 posted:TBF 2d10 is still a drat sight less swingy than 1d20. For major irony points, I recommend a game that requires no dice rolling, such as Chuubo.
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# ? Aug 15, 2016 16:14 |
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Oddly enough, Monte posted this article about a week ago: Monte Says: Share the Cost.quote:But consider this: what if a game group recognized all the hard work a GM put into prepping a game, teaching the rules, and all the rest, and chipped in to help pay for the games? Or, in some cases what if the non-GMs did some legwork, found a cool new game they wanted to play, bought it together, and presented it as a gift to the GM. Imagine—just imagine—the incentive to plan and run a great game a GM would have if his or her group did such a thing? And imagine the message that sends: “You’re a great GM, and always provide a lot of fun for us. We bought what looks like a cool game. Will you run it for us?” I know I’d be honored if a game group did such a thing for me. And I think I speak for most GMs in that regard. I mean, as a lifelong GM I've never expected my group to pitch in and all buy me a game for me to run for them. But then, very few of the games I run require extra frobbery and such to actually play.
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# ? Aug 15, 2016 16:24 |
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Swagger Dagger posted:The Numenera fanbase will fund it really quickly. It'll fund within the first 6 hours. I'm beginning to think Monte Cook is on the Scientology model. In order to reach the next level of gaming, one must spend $190 on a game with a vaguely white supremacist, crypto-fascist name.
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# ? Aug 15, 2016 16:33 |
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RocknRollaAyatollah posted:
Edit: Of course the actual books for the game have a price as well, but unless we're talking about a three-book set with 16 full-color plates in the middle then I still doubt the set is worth anything close to $190. NGDBSS fucked around with this message at 16:46 on Aug 15, 2016 |
# ? Aug 15, 2016 16:41 |
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NGDBSS posted:That poo poo is worth, what, $100 maybe? I know that I've purchased board games for that price with more complex parts than this. loving Cthulu Wars was $150
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# ? Aug 15, 2016 16:46 |
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Haystack posted:loving Cthulu Wars was $150 Unfortunately what he's instead selling are mostly special pieces of paper.
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# ? Aug 15, 2016 16:49 |
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I can't even really tell what it is. At first I thought it was a KULT-esque gnostic inspired setting, but it's definitely not anywhere near as dark as KULT.
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# ? Aug 15, 2016 16:50 |
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NGDBSS posted:Hey, if Monte Cook wants to put out a boxed set with a bunch of specialized minis, then more power to him.
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# ? Aug 15, 2016 16:54 |
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gradenko_2000 posted:TBF 2d10 is still a drat sight less swingy than 1d20. What is it? Orokos doesn't actually work here, and Invisible Castle's dead, so I'm in the market for something similar.
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# ? Aug 15, 2016 17:18 |
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# ? May 11, 2024 17:28 |
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grassy gnoll posted:What is it? Orokos doesn't actually work here, and Invisible Castle's dead, so I'm in the market for something similar. Reddit, for better or worse: https://www.reddit.com/r/rollme/comments/21j68m/introducing_the_new_rollme_bot/ Me geeking out over it: https://www.reddit.com/r/DnD/comments/4xp69g/dd_via_reddit_you_asked_so_lets_make_it_happen/d6i6k8h?context=3
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# ? Aug 15, 2016 17:21 |