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gimme the GOD DAMN candy
Jul 1, 2007
if you have 3 people with advanced classes, then stick your 4th in whatever outfit looks best.

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Honest Thief
Jan 11, 2009
maaaan gently caress rasher and stripes. gently caress them and the whole fuckin island

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

Honest Thief posted:

maaaan gently caress rasher and stripes. gently caress them and the whole fuckin island

Yeah, unfortunately, there's not much you can do about that fight. It's pretty much up to the RNG and hoping they don't use desperation attacks, blind your party, and hope that Eustace can do useful things. I was fairly tolerant of that section, but that fight is pretty terrible.

In Training
Jun 28, 2008

Man it's going to take a long time to get the PlatKing...

Ethiser
Dec 31, 2011

I think you get a Platinum King heart for turning in mini metals. If you don't want to do it the hard way.

Bongo Bill
Jan 17, 2012

I understand there are five final party members in total, and I have some questions about that.

When or where do you get each of them?
Whom do you have at the end?
Can they all be in combat at the same time?

Allarion
May 16, 2009

がんばルビ!
You can get Mervyn immediately after getting the flying carpet. You just have to fly around a bit first. I actually forgot to check the shrine across from the village so I was confused why I wasn't triggering anything else. You'll have all of the characters at the end I believe, other than Kiefer.

gimme the GOD DAMN candy
Jul 1, 2007
you can only have access to 4 at a time. you lose access to maribel for a big chunk of the game but can swap her back in later.

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things
Also immediately after you lose Maribel you get breadcrumbed to the final party member so once you've got Mervyn you'll always have 4 party members for the rest of the game.

There is a long stretch after Kiefer leaves of just Hero/Maribel/Ruff though.

Also the Hero can never leave the party but at the end of the game you can have any combination of the others.

Unmature
May 9, 2008
For a game about exploring it sure doesn't reward exploration. Every time I wander off to a remote corner or nook there's never anything cool there.

Looper
Mar 1, 2012

Unmature posted:

For a game about exploring it sure doesn't reward exploration. Every time I wander off to a remote corner or nook there's never anything cool there.

Those world map treasures weren't there in the original

ChrisBTY
Mar 29, 2012

this glorious monument

gimme the GOD drat candy posted:

if you have 3 people with advanced classes, then stick your 4th in whatever outfit looks best.

Leave Ruff as Shepherd forever.
Sleepy Sheep/Wolf/Boy taking a nap on Sheep/Wolf is ridiculously adorable.

Unmature
May 9, 2008
Huh, that dance cut scene sure sticks out, doesn't it.

Detective No. 27
Jun 7, 2006

Oh yeah. I had been getting my friend all hyped up about getting classes at Alltrades Abbey since he's been playing the game. He finally got to Alltrades Abbey today.

:haw:: So what classes did you choose!?
:fut:
:haw:

DACK FAYDEN
Feb 25, 2013

Bear Witness

Soul Glo posted:

I asked last night and ended up buying 7 over 9 since those were my options at the store this morning, and it's good so far. Not crazy about the font they used, but I'll get used to it.

Haven't fought a drat thing like two hours in, this is a JRPG alright.
I have played a lot of JRPGs in my time. The original version of DQ7 is the longest I have ever gone in a game before the first fight.

What I'm saying is they cut the length in... half? third? Something like that, and it's still egregious.

Allarion
May 16, 2009

がんばルビ!
Man, king hybris wasn't loving around. Had to take control of my party members to win that fight

Prism
Dec 22, 2007

yospos

Allarion posted:

Man, king hybris wasn't loving around. Had to take control of my party members to win that fight

Do you usually not? I can't imagine not using manual control.

neongrey
Feb 28, 2007

Plaguing your posts with incidental music.
I fully maintain that the best healer is the healer AI. It can respond in the same round damage happens.

YggiDee
Sep 12, 2007

WASP CREW
The AI always seems to know the enemies' elemental resistances, their HP, and what attacks they can use. Also the AI decides what to do when the turn happens, instead of queuing them all up at the start, so they have better reaction times. If they stopped wasting all their MP on random fights they'd probably be better at Dragon Quest than I am.

gimme the GOD DAMN candy
Jul 1, 2007
the slight menu lag means i only ever control my party for bosses, and even for those i tend to switch back to auto once my buffs and debuffs are taken care of.

Allarion
May 16, 2009

がんばルビ!

neongrey posted:

I fully maintain that the best healer is the healer AI. It can respond in the same round damage happens.

Yeah, I like the healer AI cause it can respond to damage like that, which if you're doing it manually, you're basically predicting the boss will do large amount of damage beforehand and guessing which character will be hurt the most. That said, the AI isn't perfect and it gets insistent on rezzing, and it's not fully aware of every ability it has available, like dancing to rez or maintain health. That said, the AI knows some other things too, like knowing to use wool protect cause it knows the boss has ice attacks, as well as knowing how to use items, so putting the healing staves in their inventory isn't a bad idea. I think the AI has an idea of boss weaknesses too, or at least the highest possible attack they have available since I've seen Ruff switch between the different warrior and martial artist abilities depending on the enemy.

The Envoy gave me trouble too, since Kaswoosh and being put to sleep is really hard to counter.

Last Celebration
Mar 30, 2010
Are there gold golems in this game? I made a gold/vocation grinding dungeon with goodybags and well wishers (500+ gold per fight, 1000 in an all goodybag fight) but even more would be nice.

Also didn't think (late chapter 2 spoilers) they could top the shittiness of Aeolus Vale's father disowning his kid so soon, but holy poo poo present Vogograd :mad:

Last Celebration fucked around with this message at 05:43 on Oct 3, 2016

Looper
Mar 1, 2012
what's the point of playing a turn based rpg on auto if you're not grinding

Allarion
May 16, 2009

がんばルビ!
Ah, Maribel just left the party... Didn't realize it was gonna happen so soon. Oh well, at least Aishe is immediately available. First thing I did after getting Aishe was bringing her to Estard castle, and that was some nice catharsis. Somewhat wish they did more with it, but I'm glad they had those moments.

Dropbear
Jul 26, 2007
Bombs away!

Looper posted:

what's the point of playing a turn based rpg on auto if you're not grinding

Avoiding some of the horrendous menu lag

irlZaphod
Mar 26, 2004

Kiss the Joycon to Kiss Zelda

I started VII yesterday, I'm still pretty early on and was aware from people posting here that it took ages before you even hit your first battle, but it's kind of funny that everyone is warning you about the bears to the East but you don't even see any. I guess everyone was just told that there were to keep them away from the ruins. It is very fetch-questy at the beginning though.

RazzleDazzleHour
Mar 31, 2016

Okay, the party member talks about where to go next are making me especially mad as they continuously contradict what you're actually supposed to do. I'm in the desert and my party keeps saying to go to the Nihil river to look for the thing, but turns out you need to go to the future. I go get the thing after spending 20 minutes trying to remember where the site is, go back to the past, and the party says to go back to the Nihil. Go there, the party says to go back to town to see what's up. Go back to town, talk to some people, party says to head back to the Nihil. Go back to the Nihil, party says to go back to town again. No wonder people clock a hundred hours in this game.

On an unrelated note, where/when is a good place to grind for jobs? I still don't even have my fourth party member, would it be a waste to grind now instead of powering through with my Casino gear to unlock him and then grind? What's a good island to go back to for job EXP?

In Training
Jun 28, 2008

You don't need to grind at all to beat the game, as someone who beat the final boss today

Allarion
May 16, 2009

がんばルビ!
Just use tablets for vocation grinding. I think any tablets you make yourself have no level cap.

RazzleDazzleHour
Mar 31, 2016

In Training posted:

You don't need to grind at all to beat the game, as someone who beat the final boss today

If I didn't wanna grind I wouldn't have signed up for the 100+ hour JRPG rollercoaster. I'm all about that powerleveling

Moriveth
Jul 24, 2004

I'm sorry, I have to take this call.
Dragon Quest is at least a game that's pretty easy to mindlessly grind in. Compared to something like SMT, where I tried to grind in that and, uh, got completely obliterated.

RazzleDazzleHour
Mar 31, 2016

The newer games have made grinding battles way easier with features that allow your party to use spells during autobattle instead of just autoattacking, and your party will automatically go after enemy weaknesses. Older games in the series gave you a way higher EXP-to-time ratio but at the expense of safety and having to actively participate in the battles, where the best way to grind is to use a skill that causes random battles to happen back-to-back without time to heal against enemies that could easily kill you with a stray crit or elemental weakness hit.

Grinding in DQ7 is just "walk and press A sometimes" which is really easy to do when I'm watching and a show and eating ice cream with the other hand or something

buddychrist10
Nov 4, 2009

Obtuse.....even hokey.
I gave Maribel all the seeds of life and now she has the most health in the party. Also, I love how most of the books in Pilgrims Perdition are just bindings with dirty magazines hidden in them.

The DS games have traditionally had excellent AI. It was especially impressive in DQ6 where you could set everyone to "Use no MP" and they would use every combination of free skills and item casts to take out enemies quickly and heal when needed.

YggiDee
Sep 12, 2007

WASP CREW
I just wish there was an option between 'blow everything on Gigaslash / Kaboom in the first round' and 'don't even breathe in the general direction of the MP pool'. Like 'use less magic' or 'use magic only for healing'.

Allarion
May 16, 2009

がんばルビ!

YggiDee posted:

I just wish there was an option between 'blow everything on Gigaslash / Kaboom in the first round' and 'don't even breathe in the general direction of the MP pool'. Like 'use less magic' or 'use magic only for healing'.

Attack wisely

Allarion
May 16, 2009

がんばルビ!
They'll still blow their MP on random battles though, unless they happen to know a bunch of combat abilities or have combat items. Maribel probably prioritizes Boom/Bang cause she knows her physical attacks aren't strong though.

Last Celebration
Mar 30, 2010
It's bizarre as hell how the AI uses overkill poo poo like Kafrizzle and Knuckle Sandwich on fodder trash but sometimes uses the extra damage from the fire claw's explosion to juuust barely kill an enemy even when it has better options. I honestly think it just does overkill moves so you can see the special death animations every enemy has.

Unmature
May 9, 2008
What are the best jobs to start out with?

In Training
Jun 28, 2008

RazzleDazzleHour posted:

If I didn't wanna grind I wouldn't have signed up for the 100+ hour JRPG rollercoaster. I'm all about that powerleveling

Fair, but I did spend about 8 hours grinding jobs at various points in the game and still beat it in about 55 hours so it's not nearly as long as people make it out to be

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gimme the GOD DAMN candy
Jul 1, 2007
basic jobs aren't terribly important, though you should definitely have the hero and/or ruff master heal slime at some point.

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