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Tippis posted:In true CIG fashion, that obviously never happened. Well done commando o9. E: Tax orcane fucked around with this message at 14:57 on Oct 10, 2016 |
# ? Oct 10, 2016 14:52 |
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# ? Apr 26, 2024 17:31 |
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Imagine trying to defend this loving horseshit at this stage. They're years in, $125m down the toilet, can't hit a deadline, have been caught lying repeatedly and even when they do release something it's objectively poo poo. lazrin what's your favourite thing about star citizen
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# ? Oct 10, 2016 14:53 |
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Lazrin posted:prove they aren't. https://www.twitch.tv/starcitizen/v/94010970
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# ? Oct 10, 2016 14:53 |
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https://twitter.com/dsmart/status/785469535990276096 https://twitter.com/dsmart/status/785469790580277248
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# ? Oct 10, 2016 14:53 |
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the sand worm is just foreshadowing for chris's hair plugs.
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# ? Oct 10, 2016 14:53 |
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Lazrin posted:lol, that's not proof. that's one man's psychotic episode manifested over time, as he grasps for validation by -- ironically -- publicizing the game and its creator/his idol chris roberts. nice meltdown
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# ? Oct 10, 2016 14:54 |
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Lazrin posted:if you are, how are we to respect or take you seriously when you're staying there and talking behind the back of that who writes your paycheck? i mean how despicable is that? He's here, talking to you
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# ? Oct 10, 2016 14:54 |
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EightAce is the only CIG employee who actually bought in to the "Open Development" pledge
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# ? Oct 10, 2016 14:57 |
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EightAce posted:There was every intention to show sq42 , the whole of citizencon was based around it. They had a decent looking demo. The problem was the gameplay element, the animations were not working as intended and they had no control over what may or may not happen. The anims are fundamentally screwed at this point and it’s a massive concern. An absolutely stunning return to form for our developer ghost EightAce. Really good read, it actually explains how they've managed to go from things that actually look functional to a complete inability to show anything at all. Smoke and mirrors are great until you can't even get the mirrors to work and you're left with literally nothing. Lazrin posted:gamers (and goons) have shown they can't handle the game development process, and that's the simple beginning and end of it. we're exactly at the point we'd be with any other comparable game project, except we've seen this one from day 1. This is a very convenient statement because there are no other comparable game projects. And you're right, any other game project would also be in complete chaos too if it had the same scope and oversight failures as Star Citizen has. The thing is, you're not really saying anything at all. We can handle the development process of normal games. A bunch of people posting here have been involved in or even lead designers of normal, successful games. You're right that we can't handle the game development process of this game though, because it's not just a catastrophe, it's a predictable catastrophe and we've been here over and over with designers like molyneux and will wright and here we are again. An egotistical self proclaimed "great man" saying he can make things that nobody (no matter how talented) has been able to do before - not because of some huge technological breakthrough that changes everything, but because he's just that drat awesome that there's nothing he can't do. That's literally the only argument for Star Citizen being possible, Chris' ego says it is. That's it. So yeah, any game of this scope and with such complete lack of oversight as this game has would be at the exact same point. That point is one of many into a trajectory towards failure, a course that has been clearly plotted since Chris, surrounded by sycophants, decided he knew better than the entire games industry despite not having made a successful game for 15 loving years. To be honest, I can see that you're starting to see the light. Before you do, please do us a favour and find another Star Citizen fan that's got the balls to argue with us in this thread like you have done. It's cool to have someone arguing the other side of the story and MoMA has given up trying to be coherent recently so this thread is going to get boring when you finally get fed up of this clown fiesta and stop defending it and start having a laugh at its expense. Chalks fucked around with this message at 15:01 on Oct 10, 2016 |
# ? Oct 10, 2016 14:57 |
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Lazrin posted:if you are, how are we to respect or take you seriously when you're staying there and talking behind the back of that who writes your paycheck? I guess you're not entirely familiar with this concept of being an honest person. It has a nasty tendency to engender respect. Hence why you've never had any.
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# ? Oct 10, 2016 14:57 |
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Lazrin posted:as for the rest, since you're a developer, you know the game is barely over 3 years in development.... any other comparable game isn't even announced by the same timeframe, much less shown at all until 3-4 years in development. and that date is then typical 3 years from release. Strange that not even Chris understands this. Of all the people who should know how long it would realistically take, it would be a game studio full of veteran developers. And yet they keep promising things within a shorter time frame than what ought to be possible. You might even get the impression that CIG do not understand anything about game development.
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# ? Oct 10, 2016 14:57 |
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Planets V2 was amazing and we finally have irrefutable proof that the detailed artist driven world Chris has been talking about is not only possible but quickly being realized. Even more incredible I think is the speed at which they've improved. A few months ago we only had a barren planet with some poor textures, but now we can already see wildlife and plants and detailed and varied biomes. Can't wait to see how much all this will improve during the next few months. Squadron 42 not being shown was a bit of a bummer but I think most of us understand that Chris doesn't want to show it until it's up to his standards. After the show some of the devs apparently stated that the demo wasn't shown because some of the repair animations weren't working. This is a minor thing and I expect we'll see the demo in all it's glory during the next big livestream. The PU stuff was really nice and we finally have a concrete idea of what's coming next. It's really cool to see all the pieces fall in place like this. Overall I'm really happy with what I saw at Citizen con and I'm sure others will be too once the initial reaction wears off.
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# ? Oct 10, 2016 14:59 |
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Star Citizen: Get on the spectrum
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# ? Oct 10, 2016 14:59 |
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Darkpriest667 posted:Star Citizen: Get on the spectrum See you on the 'ctrum, commando. o2
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# ? Oct 10, 2016 15:01 |
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kikkelivelho posted:Planets V2 was amazing and we finally have irrefutable proof that the detailed artist driven world Chris has been talking about is not only possible but quickly being realized. Even more incredible I think is the speed at which they've improved. A few months ago we only had a barren planet with some poor textures, but now we can already see wildlife and plants and detailed and varied biomes. Can't wait to see how much all this will improve during the next few months. I love these. Keep doing what you're doing
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# ? Oct 10, 2016 15:02 |
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Is it possible to embed game apps in The Spectrum? That would solve a lot of problems with there being no game in which to embed The Spectrum.
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# ? Oct 10, 2016 15:03 |
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I don't know about Derek but I was hoarse from laughing and shouting OH MY GOD, THIS CAN'T BE HAPPENING!
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# ? Oct 10, 2016 15:04 |
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Darkpriest667 posted:Star Citizen: Get on the spectrum What they're doing with Spectrum is actually really nice. You don't want people bypassing the in-game comms and information warfare mechanics with external programs, so what do you do? You create an inbuilt platform that's better than anything external programs like discord or skype can provide. You also create a standardized platform for the community so they don't split to different corners of the internet. It's actually an in-world, in-lore facebook of sorts where you can follow the 'Verse even when you're not playing. Imagine planning your next trade run while still at work. This is the future of MMOs.
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# ? Oct 10, 2016 15:04 |
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Mr Fronts posted:Is it possible to embed game apps in The Spectrum? In-game flash. Awesome innovation in the no-longer-owning-your-account space technology space.
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# ? Oct 10, 2016 15:05 |
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Look at all these funny easter eggs!!!
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# ? Oct 10, 2016 15:06 |
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Lazrin posted:unfortunately i can't figure out if this is a place to have serious discussions or not because every time we do and rational discourse takes place, the fool posters come in with 'dead gay comedy'. because they got nothing else. if you want real open development go see camelot unchained. That is real development. open dev of a crowdfunded project. now stfu.
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# ? Oct 10, 2016 15:06 |
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kikkelivelho posted:What they're doing with Spectrum is actually really nice. You don't want people bypassing the in-game comms and information warfare mechanics with external programs, so what do you do? You create an inbuilt platform that's better than anything external programs like discord or skype can provide. You also create a standardized platform for the community so they don't split to different corners of the internet. It's actually an in-world, in-lore facebook of sorts where you can follow the 'Verse even when you're not playing. Imagine planning your next trade run while still at work. This is the future of MMOs. I guarantee you no one is going to use that poo poo show of a voip over discord. OpSec pretty much demands you don't use anything produced by RSI for comm usage. This would have been nice 3 years ago, but people are totally entrenched in their own voip servers and forums now. Creating new subforums isn't going to get any of the major established groups to run over there. It's an absolute WASTE of resources and funding. EDIT --- but this is Star Citizen the name of the game is wasting resources and funding.
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# ? Oct 10, 2016 15:09 |
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OTOH the people left are those who want hall monitors to make sure everyone walks around the stations, so a sperg's agreement that everyone use in-game comms might actually be plausible.
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# ? Oct 10, 2016 15:13 |
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Darkpriest667 posted:I guarantee you no one is going to use that poo poo show of a voip over discord. OpSec pretty much demands you don't use anything produced by RSI for comm usage. I reckon this is a direct consequence of THAT terrible "Chris Roberts Plays His Own Game" disaster. Remember his outrage at how nasty the in-game chat was? I bet he stormed straight off and drew up a page of bullet points... detailing the ULTIMATE IN-GAME SOCIAL MEDIA INTERFACE. Which then kicked off this... thing. See you on the 'trum!
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# ? Oct 10, 2016 15:14 |
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kikkelivelho posted:Planets V2 was amazing and we finally have irrefutable proof that the detailed artist driven world Chris has been talking about is not only possible but quickly being realized. Even more incredible I think is the speed at which they've improved. A few months ago we only had a barren planet with some poor textures, but now we can already see wildlife and plants and detailed and varied biomes. Can't wait to see how much all this will improve during the next few months. nice find. that wildlife comment kinda had me chuckle. it was one wildscripted sandworm, hardly qualifies as wildlife being present I am still amazed at the blind trust thrown at CR - after the explanation about the SM delay in Kotaku kinda showed CR tendency to underhand his development issues. I would be rather skeptical about minor things deemed close to a solution, sometimes shouting "just do it" isn't doing anything.
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# ? Oct 10, 2016 15:14 |
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Darkpriest667 posted:I guarantee you no one is going to use that poo poo show of a voip over discord. OpSec pretty much demands you don't use anything produced by RSI for comm usage. Mafia III's release version had ten times more bugs than this unfinished Star Citizen demo. You're overreacting.
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# ? Oct 10, 2016 15:15 |
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MeLKoR posted:
He was literally hoarse from going between laughing and stunned disbelief.
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# ? Oct 10, 2016 15:16 |
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starkebn posted:EightAce is the only CIG employee who actually bought in to the "Open Development" pledge Nice
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# ? Oct 10, 2016 15:18 |
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WTF quote:Sand Worm - NMS & Osiris How can someone not know about Dune and call himself star citizen.
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# ? Oct 10, 2016 15:19 |
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Daztek posted:https://www.reddit.com/r/starcitizen/comments/56qxfe/my_conclusion_cig_youre_in_debt_with_the_star/ Er_dova seems pretty upset, he should rewatch the stream. Forums 2.0 and Patcher 1.5 seemed pretty game changing to me.
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# ? Oct 10, 2016 15:21 |
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kikkelivelho posted:Mafia III's release version had ten times more bugs than this unfinished Star Citizen demo. You're overreacting. demo v release. One is a finished copy getting fixed. The other should be put down as it cant be fixed.
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# ? Oct 10, 2016 15:22 |
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kikkelivelho posted:Mafia III's release version had ten times more bugs than this unfinished Star Citizen demo. You're overreacting. Red herring fallacies don't work with me. Things mafia 3 didn't have - 125 million dollars. 500 developers, Mafia 3 the studio was shut down 2 y ears into development and completely refactored into another studio. They still managed to put out a game in less than 18 months. Also, no one in here bought or gives a flying gently caress about Mafia 3. I didn't even know there was a mafia 1 or 2 until your post and I did research.
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# ? Oct 10, 2016 15:23 |
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quote:It's called passion, and it's necessary. Passion sustains the hunger. The game is probably 80 percent finished in reality, but the community isn't where it needs to be for the desired launch. There needs to be more of a following. But, people are getting tired of FPS and want something new. Don't care about plans, we just want something new. We're tired of playing other games until the next anticipated content drop.
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# ? Oct 10, 2016 15:24 |
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Gamescom 2016 2.6 Arena Commander Slide Citizencon 2016 2.6 Arena Commander Slide
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# ? Oct 10, 2016 15:24 |
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Dune Citizen Starting Chris Roberts - Padishah Emperor Shaddam IV - Baron Vladimir Harkonnen Derek Smart - Paul Atreides Beer4theBeerGod - Gurney Halleck Sandi Gardiner - Bene Gesserit Reverend Mother Twitch Streamers - Sardaukar Goons - Fremen
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# ? Oct 10, 2016 15:24 |
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Chris isn't writing any paychecks, the backers do. He is doing them a favor.
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# ? Oct 10, 2016 15:25 |
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https://forums.robertsspaceindustries.com/discussion/comment/7105804/#Comment_7105804 ~dreams~
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# ? Oct 10, 2016 15:28 |
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quote:Citizencon 2016 2.6 Arena Commander Slide Wat the gently caress are PERSISTENT MISSLES That whole presentation was such a wet fart I can't even believe that's what they showed and told for all the space nerds that spent +1000$ on travel to be there in person
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# ? Oct 10, 2016 15:29 |
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teh_Broseph posted:Wat the gently caress are PERSISTENT MISSLES Presumably the same thing as their previous attempt at “persistence”: something you buy once will remain bought the next time you log in.
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# ? Oct 10, 2016 15:31 |
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# ? Apr 26, 2024 17:31 |
I'm your friendly reminder that CIG - a company with no money problems whatsoever - made sure to knock a hundred bucks off their new $750 JPEG for customers who bought it with fresh cash instead of store credit.
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# ? Oct 10, 2016 15:31 |