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That seems to be the approach Telltale is going, yeah, with the caveat that pre-scarring Harvey is pretty timid and hands-off for the most part. Guy is built like a brick loving poo poo house, but he's terrified of actual conflict even if he isn't easily intimidated.
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# ? Nov 3, 2016 13:52 |
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# ? Apr 27, 2024 05:13 |
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poptart_fairy posted:Your third thing in particular is something I want to rave about a little. Hrm, interesting. I saved him and got the reverse of what you said. It all seemed to work though. There might be more to it?
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# ? Nov 3, 2016 16:28 |
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Telltale: giving answers to the freedom/destiny conondrum
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# ? Nov 3, 2016 20:59 |
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BioEnchanted posted:I liked what the animated series did, with his split personality only being exacerbated by the attack - "Big Bad Harv" already existed, hell he almost beat Falcone to death, the acid just brought him to the surface. He also had a third personality as a lethal crime fighter called "The Judge"(who went after Two-Face, of course).
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# ? Nov 3, 2016 22:50 |
Leal posted:Punching a patrol of child soldiers with the rocket fist is extremely therapeutic. No I'm not harming the children Miller, the fist isn't a lethal weapon! "And now to innocently knock out all these k- oh. Oh no, wrong arm, wrong arm!" More than once I've killed a lot of people because I forgot to switch out from my explosion arm.
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# ? Nov 3, 2016 23:39 |
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poptart_fairy posted:Your third thing in particular is something I want to rave about a little. I believe that Harvey beating the merc to death is determined by if you help him or Montoya first when the Children launch the attacks on them both. He kills the merc if you help Montoya first, or at least he did in mine and his face wasn't scarred. As to his reaction when he catches Bruce and Selina, I think that's also determined by more than his face as his reaction seemed more like your second description in my game while, again, being unscarred. Episode 3 really made me excited for the rest of the episodes because it became clear that Telltale is just gleefully playing with everyone's assumptions with how the Batman mythos is going to play out and it's great
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# ? Nov 4, 2016 00:50 |
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Polaron posted:Also, and I feel this is important: no goddamn Joker. That cackling plot vortex is nowhere to be seen so far, thank god. this alone would sell me on any batman media right now.
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# ? Nov 4, 2016 03:58 |
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Spalec posted:Bodyslamming, Shooting kids with rubber bullets, doing the 6 million dollar sprint punch, or calling the power of Thor to zap the entire outpost don't count as harming them either. And the knockout combo is shortened to the last punch in the combo, that makes the whooosh jet noise. Running around and delivering enforced time-outs to misbehaving children is so much fun.
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# ? Nov 4, 2016 05:49 |
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TheMostFrench posted:I've been playing Meadow, which is apparently part of a series of games I haven't heard of before. Is this just the next generation of that stupid furry chatroom, and if so how did they suddenly get the resources to make it look so nice?
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# ? Nov 4, 2016 07:28 |
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Meadow looks nice?
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# ? Nov 4, 2016 07:41 |
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rodbeard posted:Is this just the next generation of that stupid furry chatroom, and if so how did they suddenly get the resources to make it look so nice? I don't really know, it was only $3 so I figured it was worth checking out.
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# ? Nov 4, 2016 09:35 |
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rodbeard posted:Is this just the next generation of that stupid furry chatroom, and if so how did they suddenly get the resources to make it look so nice? Those piles of hot garbage the game is trying to pretend are textures looks "nice" to you?
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# ? Nov 4, 2016 14:28 |
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I like it. It looks like the whole game is a big patchwork quilt.
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# ? Nov 4, 2016 14:37 |
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CJacobs posted:I like it. It looks like the whole game is a big patchwork quilt. Do you like it when you can't tell when something is close or far away because there is absolutely no depth of field?
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# ? Nov 4, 2016 15:21 |
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I think if you have that problem it's probably more to do with the environment lacking shadows than lacking a depth of field effect. I don't have that problem though so
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# ? Nov 4, 2016 15:34 |
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Yeah I really haven't ever encountered that particular problem with the Shelter series or Meadow.
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# ? Nov 4, 2016 15:50 |
it objectively looks like poo poo
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# ? Nov 4, 2016 16:14 |
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chernobyl kinsman posted:it objectively looks like poo poo It's very visually busy and if you don't like that then you won't like how the game looks, but no, it does not actually
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# ? Nov 4, 2016 16:16 |
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chernobyl kinsman posted:it objectively looks like poo poo
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# ? Nov 4, 2016 16:33 |
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Stuntman posted:Thanks for setting me straight, I thought I liked the art style and execution but your use of the word "objectively" made me realize these positive feelings didn't exist. Serves you right! Liking a thing in a game in a thing you like in games thread.
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# ? Nov 4, 2016 16:34 |
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Ayn Rand's "The Graphics Opinion"
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# ? Nov 4, 2016 17:04 |
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BROCK LESBIAN posted:Ayn Rand's "The Graphics Opinion" Is a man not entitled to the depths of his field?
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# ? Nov 4, 2016 18:56 |
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Evilreaver posted:Is a man not entitled to the depths of his field? No, says the developer who couldn't be bothered to adjust it for the pc port
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# ? Nov 4, 2016 19:04 |
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No, says the indie hipster as he creates pixel art
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# ? Nov 4, 2016 19:15 |
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No, says the console manufacture, it belongs to us.
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# ? Nov 4, 2016 20:48 |
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I rejected those answers; instead, I chose something different. I chose the impossible. I chose...meadow.
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# ? Nov 4, 2016 20:54 |
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gently caress you I was gonna say that. Or at least something witty.
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# ? Nov 4, 2016 20:57 |
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Inspector Gesicht posted:gently caress you I was gonna say that. Or at least something witty. There's still time!
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# ? Nov 4, 2016 21:41 |
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Inspector Gesicht posted:gently caress you I was gonna say that. Or at least something witty. I doubt it, actually
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# ? Nov 4, 2016 22:06 |
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Uh... a man chooses, a slave obeys?
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# ? Nov 4, 2016 23:25 |
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Evilreaver posted:Is a man not entitled to the depths of his field? RBA Starblade posted:No, says the developer who couldn't be bothered to adjust it for the pc port Strategic Tea posted:No, says the indie hipster as he creates pixel art SomeJazzyRat posted:No, says the console manufacture, it belongs to us. Just Offscreen posted:I rejected those answers; instead, I chose something different. I chose the impossible. I chose...meadow. you're all made of stars
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# ? Nov 4, 2016 23:28 |
chernobyl kinsman posted:it objectively looks like poo poo You should probably see a doctor. Or get involved in game design.
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# ? Nov 4, 2016 23:59 |
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The Meadow Thread: no, your graphics card ain't broke, it's the art style
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# ? Nov 5, 2016 06:43 |
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Len posted:I don't remember the Verizon ads at all. I remember people bitching about them but I remember Energizer being the brand of choice for demon killing writers everywhere. For gameplay reasons, the Energizer batteries last all of maybe 30 seconds before giving out. And then the now-defenseless protagonist gets swarmed by shadow things and dies. It's probably the worst thought out product placement ever.
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# ? Nov 5, 2016 07:10 |
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Finally played Metro 2033 Redux after only ever playing Metro Last Light--lots of little things about that game were great. As far as little things went, I loved the detail that was put into making everything really feel like it was cobbled together, or appropriately consumable, or just requiring constant maintenance overall. A few of the things you were required to do to function in game:
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# ? Nov 5, 2016 07:11 |
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Blind Sally posted:Finally played Metro 2033 Redux after only ever playing Metro Last Light--lots of little things about that game were great. As far as little things went, I loved the detail that was put into making everything really feel like it was cobbled together, or appropriately consumable, or just requiring constant maintenance overall. A few of the things you were required to do to function in game: For me it was when I figured out if you are fleet enough, and aware enough, every overland mission save one can be done entirely without firing a single shot. If you know what to look for and how to treat the different species most wont even attack you, and some will help. Kinda gives you that "One with everything" vibe...though on the other hand shotgunning tunnel trash 10 feet down a set of railway lines is drat satisfying too. Purge the mutants.
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# ? Nov 5, 2016 10:01 |
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I've been playing Day of the Tentacle Remastered (since it was only a dollar a change in this Steam bundle since I already owned all the other games) and I really like the way they integrated the remastered content. You can choose any combination of original and remastered graphics and sound in the options but you can also switch between the original and the remastered versions on the fly. http://i.imgur.com/aQa3Knd.mp4 The fact that the original has enough fidelity for the remaster to actually just smooth out the pixels instead of giving it a garish new art style like the Money Island remaster helps a lot.
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# ? Nov 5, 2016 13:42 |
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Guy Mann posted:I've been playing Day of the Tentacle Remastered (since it was only a dollar a change in this Steam bundle since I already owned all the other games) and I really like the way they integrated the remastered content. You can choose any combination of original and remastered graphics and sound in the options but you can also switch between the original and the remastered versions on the fly.
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# ? Nov 5, 2016 14:46 |
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Hirayuki posted:I grew up playing the original Lucasarts games on C64 () and apart from the early PC collections on 3.5" floppies, I never played a truly modern remaster until Monkey Island came out on Steam. I still don't like the new art style, but that one lets you switch between versions on the fly, too. (I keep it oldschool. ) Yeah, I never actually played the Monkey Island remake mostly because of the graphical style they went with.
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# ? Nov 5, 2016 14:56 |
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# ? Apr 27, 2024 05:13 |
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The switch between old/new styles is definitely way more jarring (to put it mildly) than in Day of the Tentacle, but as you pointed out, DotT already had a new, more cartoony art style that "upconverted" really well. Man, I should play Monkey Island again...
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# ? Nov 5, 2016 15:09 |