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Dr. Quarex posted:Hahaha. I appreciate the advice; I know I got that from a Humble Bundle, possibly the same one as you. Which I see also included Paranautical Activity and Teleglitch. Well, Teleglitch was fun at least! I just want to say that I'm glad you finally got your doctorate
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# ? Oct 29, 2016 21:45 |
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# ? Apr 18, 2024 19:54 |
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Rupert Buttermilk posted:I just want to say that I'm glad you finally got your doctorate Lunchmeat Larry posted:What should I know before playing Tugs of the Tugster? It's a fairly obscure old game but it's kind of intimidating going in blind
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# ? Oct 29, 2016 22:26 |
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Dr. Quarex posted:Hahaha. I appreciate the advice; I know I got that from a Humble Bundle, possibly the same one as you. Which I see also included Paranautical Activity and Teleglitch. Well, Teleglitch was fun at least! It was from a bundle a few years ago actually, it may have been from an indie royale bundle or whatever the other bundle site was called at the time. All I know is it was part of the bundle on its launch day and legitimately had me interested until I actually played it.
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# ? Oct 30, 2016 00:11 |
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Any tips for Titanfall 2 MP? I bought it this morning and I'm getting my rear end handed to me. It's partly because I never touched the first game, but there's so many abilities and cool-downs to juggle. PC version if that matters.
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# ? Oct 30, 2016 10:22 |
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Gimme some hot tips for Invisible, Inc. please and thanks!
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# ? Oct 30, 2016 11:57 |
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What's the best game in the Descent series?
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# ? Oct 30, 2016 12:39 |
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But Not Tonight posted:Gimme some hot tips for Invisible, Inc. please and thanks! pretty sure this is answered a couple pages back
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# ? Oct 30, 2016 13:18 |
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Heran Bago posted:What's the best game in the Descent series? Descent I is the best in terms of level design. Descent II adds more weapons, more enemies, bigger bosses and your own guidebot. You really can do no wrong choosing either of the first two games.
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# ? Oct 30, 2016 17:06 |
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Tollymain posted:pretty sure this is answered a couple pages back Yep, sure was. Thanks, despite it only being two things.
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# ? Oct 30, 2016 17:17 |
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But Not Tonight posted:Yep, sure was. Thanks, despite it only being two things. There's a bunch of stuff in the wiki too. My personal advice: don't be afraid to fail, and don't be afraid to tinker with campaign options. And play on the harder difficulties, it's where the game is balanced around and really shines. E: for example, if you want to really play around with what you can and can't get away with, give yourself 99 retries and go nuts. But once you get a good grasp on the game, take your safety net away and learn to improvise. BrightWing fucked around with this message at 17:11 on Oct 31, 2016 |
# ? Oct 31, 2016 17:08 |
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Crossposting some multiplayer tips for Titanfall 2:victrix posted:1) Use all dem guns. Some are definitely better than others, but cycle through them until you find some that feel good to you personally, because a lot depends on your playstyle. If you're constantly aggro and rushing, you're probably going to favor SMGs or shotties over ARs or LMGs.
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# ? Nov 1, 2016 05:06 |
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Anyone playing Guilty Gear Xrd REVELATOR should know you can unlock Raven through the fishing minigame and don't need to grind 200.000 W$. Granted, I don't think you're technically guaranteed to get him for less this way, but considering fishing is 200 a pop, your chances are pretty good. It took maybe 40.000 for me. Same goes for Elphelt's alternate design. Also play the tutorials and watch Story Mode for a ton of easy fishing cash.
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# ? Nov 1, 2016 21:01 |
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But Not Tonight posted:Yep, sure was. Thanks, despite it only being two things. The post right under that one also has some good stuff
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# ? Nov 1, 2016 23:22 |
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My Lovely Horse posted:Anyone playing Guilty Gear Xrd REVELATOR should know you can unlock Raven through the fishing minigame and don't need to grind 200.000 W$. Granted, I don't think you're technically guaranteed to get him for less this way, but considering fishing is 200 a pop, your chances are pretty good. It took maybe 40.000 for me. Same goes for Elphelt's alternate design. Guilty Gear... fishing game?
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# ? Nov 2, 2016 01:20 |
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Yeah wtf happened to guilty gear exactly
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# ? Nov 2, 2016 05:41 |
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Its just a little minigame guys nothing to get concerned about. Guilty Gear Xrd is really good and is the same kinda fighting game every Guilty Gear is. They tossed in a few extra modes to try to add more content, whatevs.
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# ? Nov 2, 2016 17:35 |
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I miss Chess Kombat.
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# ? Nov 2, 2016 19:21 |
Anything for Momodora: Reverie In Moonlight? I'm mostly concerned with missable collectibles and stuff.
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# ? Nov 2, 2016 21:07 |
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I don't believe there are any missable items that you should aim for on your first time through. Every area stays open and you can backtrack and explore as you please. Some items, and the game itself, requires it. The only items that are missable you receive by beating bosses without being hit. Like I said, not something I'd recommend trying on your first time through, but they're there if you want to. Momodora 3 has my favorite boss in this kind of game and is a really good game on top of that. Make sure to explore around and talk to everyone you can until they start repeating themselves. Enjoy! Onean fucked around with this message at 00:31 on Nov 3, 2016 |
# ? Nov 3, 2016 00:28 |
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Heran Bago posted:What's the best game in the Descent series? Descent 3 is not really spoken about by anyone who enjoyed 1 and 2 though. In fact I believe that when it came out the PC Gamer review was instead a Dear John letter.
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# ? Nov 3, 2016 06:46 |
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Anything for Zombi on the PC?
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# ? Nov 3, 2016 08:38 |
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Just picked up Lisa: The Painful RPG on the steam sale, any tips?
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# ? Nov 4, 2016 14:25 |
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Don't stress about choices or consequences. The game is designed to be, well, painful. Embrace the pain, in the end you'll get through it fine and have an overall cooler experience.
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# ? Nov 4, 2016 14:33 |
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MMF Freeway posted:Don't stress about choices or consequences. The game is designed to be, well, painful. Embrace the pain, in the end you'll get through it fine and have an overall cooler experience. Off-topic but that's such an interesting exercise in trying to get players to unlearn that video games are about constant rewards (new gear, new abilities, etc.). Gonna have to give Lisa another shot.
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# ? Nov 4, 2016 17:44 |
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anilEhilated posted:Anything for Momodora: Reverie In Moonlight? I'm mostly concerned with missable collectibles and stuff. smack her in the titties
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# ? Nov 4, 2016 18:33 |
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Anything for Divinity: Original Sin Enhanced Edition? Good guides, builds, advice or walkthroughs, specifically for EE?
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# ? Nov 4, 2016 20:50 |
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Anything for Clockwork Empires?
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# ? Nov 7, 2016 12:34 |
Kalenden posted:Anything for Divinity: Original Sin Enhanced Edition?
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# ? Nov 7, 2016 13:17 |
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Kalenden posted:Anything for Divinity: Original Sin Enhanced Edition? - Summons are great meatshields, occasionally useful damage dealers and a handy way of getting to things you cannot reach directly. - The spell "Rain" is very useful. Wide area and allows you to put out burning things. DOS likes burning things.
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# ? Nov 7, 2016 19:05 |
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Anything for Rise of the Phoenix?
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# ? Nov 7, 2016 20:12 |
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Fat Samurai posted:Anything for Clockwork Empires? This for me too, since I saw it release recently. Also on a similar but unrelated note: Did they fix the fps issues?
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# ? Nov 7, 2016 23:25 |
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I picked up Dark Souls 2 a while back, and I'm finally going to play it. I played the first one, so I have a decent idea what I'm getting into, but are there any big must-avoid pitfalls with character creation or other things that could screw me 50 hours later?
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# ? Nov 8, 2016 00:10 |
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The Leck posted:I picked up Dark Souls 2 a while back, and I'm finally going to play it. I played the first one, so I have a decent idea what I'm getting into, but are there any big must-avoid pitfalls with character creation or other things that could screw me 50 hours later? In my experience, a pure sorcerer build is hard to do, since a hexer or spellsword ultimately does better in the long run. Pyromancy now scales on both INT and FTH rather than just the level of your pyromancy flame if you decide to go that route. Otherwise, pretty much any build is viable, including the dual-wield powerstance builds.
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# ? Nov 8, 2016 00:22 |
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The Leck posted:I picked up Dark Souls 2 a while back, and I'm finally going to play it. I played the first one, so I have a decent idea what I'm getting into, but are there any big must-avoid pitfalls with character creation or other things that could screw me 50 hours later? The only major thing that comes to mind is that your Agility determines how many invincibility frames your rolls have, so if you intend to dodge things it's a good idea to level up your Adaptability until your Agility is at least 88 at minimum and 99 at maximum. Other than that, blunt weapons are the most universally useful weapon type (although you can finish the game fine with most weapons), riposting humanoid enemies now requires waiting until they fall prone from your parry before you go for it, and durability degradation is a bigger issue than in the first one (especially at 60 FPS assuming they never fixed that), although all durability is now automatically restored at bonfires unless the item's completely broken.
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# ? Nov 8, 2016 00:44 |
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The Leck posted:I picked up Dark Souls 2 a while back, and I'm finally going to play it. I played the first one, so I have a decent idea what I'm getting into, but are there any big must-avoid pitfalls with character creation or other things that could screw me 50 hours later? Don't ignore ADP. It isn't the new RES. Strike weapons = PVE supremacy, Poking and Katanas = PVP supremacy Pure Faith builds are garbage. Pure Sorc/Hex builds do pretty well until the DLC, and then they are garbage. Avoid Covenant of Champions unless you already know what you're doing. Do use Covenant of Champions to keep soul and item farms from disappearing instead of ascetic-ing the bonfire. As you emerge into Majula, there will be a point you can hop down the right-hand cliff. Down here are the Binoculars, a Priest's Talisman, and a Morningstar(!) There's a bit of debate as to worthlessness of backstabs and parrying in DS2, but it is somewhere between "kind of worthless" and "almost completely worthless." Poking and counter-poking are the key in this game. On the other hand: it is very easy and very worth it to parry The Pursuer. This is doubly recommended where you can shoot him with a ballista. There is no Red Eye Orb. Cracked Red Eye Orbs are limited - you can find or buy about 15, they drop from Salamanders, Torturers and the Majula piggies, and you can win them in BoB duels. There is also no Blue Eye Orb, but no one likes those covenants anyway, so who cares. ----SCHOLAR OF THE FIRST SIN STUFF--- You will need to come back with a Fragrant Branch to unfreeze the guy in front of what used to be the 3rd tutorial door. This means no sex change coffin until then. I'm sorry. Heide Knights in Heide will not aggro until you hit them, or until you beat Dragonrider. You need to have killed both Vendrick and the Ancient Dragon to fight the real Final Boss.
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# ? Nov 8, 2016 01:45 |
You want to be capable of consistently dealing physical damage to do well in the DLC; magic types have a really hard time in them. Blunt weapons are the best; if you want to go easymode, just get yourself a mace.
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# ? Nov 8, 2016 08:02 |
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The Leck posted:I picked up Dark Souls 2 a while back, and I'm finally going to play it. I played the first one, so I have a decent idea what I'm getting into, but are there any big must-avoid pitfalls with character creation or other things that could screw me 50 hours later? The biggest 2 changes I can think of: Each enemy in a zone has 10 (I think?) lives, so if you kill him that many times, he won't respawn the next time you warp in. If you're stuck on a boss it can sometimes be worth it to wipe out all the enemies on the path to the boss, so they don't bother you any more. If you've farmed out an enemy and you want to bring him back, you can do it by burning a Bonfire Ascetic in the area's bonfire, this will reset all the enemies, including the boss, but will also raise their difficulty as if you were in New Game+. You can now be invaded at any time, not just when you're human.
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# ? Nov 8, 2016 09:32 |
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Regulation Size posted:You need to have killed both Vendrick and the Ancient Dragon to fight the real Final Boss. Only the first of those, though beating the second of those makes the first of those an easier fight. I speak from experience having just run through the game in co-op about two months back; I beat both bosses, my buddy only beat the first, we both got to fight the real final boss. You also have to have had a number of NPC chats along the way, but so long as you've lit all four great-soul-boss primal bonfires and have been sensibly lighting bonfires in the rest of the game afterward, you'll get those automatically. (You can more easily miss out on primal bonfires though, especially the one after The Rotten since the door leading from the boss room to that one blends in pretty drat well.) Gerblyn posted:If you've farmed out an enemy and you want to bring him back, you can do it by burning a Bonfire Ascetic in the area's bonfire, this will reset all the enemies, including the boss, but will also raise their difficulty as if you were in New Game+. As noted in the other reply, joining the Covenant of Champions will let you farm to your heart's content as even farmed-out despawned enemies will respawn just fine. Switch to another covenant (or no covenant) when you're done farming the specific enemy you want to farm, and it'll go back to being gone and out of your hair. (I don't know if you can farm things out as CoC - that is, if it wasn't farmed-out before, then you kill it a shitload as CoC, would it be farmed-out afterward? Depends on whether CoC freezes the counter in addition to ignoring its effects, I guess.) Anyway, my addition: like with the first Dark Souls, the DLC content is notably better than the base-game content, especially when it comes to interesting level design. Each DLC has a Designated Co-op Area, and in all three cases you can safely ignore those because they varyingly suck. (Okay, the trio boss is kinda interesting, albeit unrewarding. The second and third DLC's Designated Co-op Bosses, on the other hand, are very uninspired.) Vil fucked around with this message at 09:40 on Nov 8, 2016 |
# ? Nov 8, 2016 09:36 |
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Vil posted:You also have to have had a number of NPC chats along the way, but so long as you've lit all four great-soul-boss primal bonfires and have been sensibly lighting bonfires in the rest of the game afterward, you'll get those automatically. (You can more easily miss out on primal bonfires though, especially the one after The Rotten since the door leading from the boss room to that one blends in pretty drat well.) My most valued message was simply pointing that door and saying "Here!". It's very hard to see.
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# ? Nov 8, 2016 10:40 |
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# ? Apr 18, 2024 19:54 |
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Regulation Size posted:Don't ignore ADP. It isn't the new RES. You don't need to kill the ancient dragon.
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# ? Nov 8, 2016 10:54 |