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NMS Next is imminent! Ignore the historical writeup below and join the goon discord: https://discord.gg/QUjd3zK . Colonize the unknown, build an empire, become a literal space frog. (Thread soundtrack) THE STORY SO FAR In the beginning was the dream. It was dreamt by a man named Sean Murray and his studio Hello Games, and it was the dream of an entire explorable galaxy with countless unique procedurally generated worlds to discover. Or, according to some, it was the dream of throwing together a bunch of sci-fi imagery and ripping off credulous space nerds with empty promises. Either way, No Man's Sky was revealed in 2014 and seized the imagination of millions. For the next two years, hype and excitement continued to flow. Preorders spiked, and gaming's future in space seemed assured. Cracks began to appear in the facade. The information released about the game was mostly generalities, concrete promises were strangely rare. The question of what the player actually spent their time doing was never directly answered in previews. A high-profile appearance on the Late Show faded into the past as development continued to percolate. Big-ticket features like multiplayer, squadrons, and motherships floated in limbo, neither a sure bet nor explicitly ruled out, leaving waiting players to interpret poorly worded and scattershot statements and mingle their own hopes and ideas with the monumental hype. On release day, the pessimists claimed decisive victory. Virtually none of the major features in whose anticipation the community had been indulged were present. Nevertheless, players played it, and quickly discovered that not only had it failed to expand the exploration genre, it had barely even earned its membership. Even the systems that were fully formed in the game were lacking. The procedural generator was repetitive and limited. The navigation, piloting, and combat systems were clumsy and awkward. The survival upkeep tasks were somehow simultaneously simple and tedious. The plot and setting were barely present, as small dollops of cliches dotted randomly across planets. The game's only structure, an incentive to journey to the center of the galaxy, became impossibly onerous thanks to some ill-thought-out balance changes. On top of all that, it ran poorly and crashed frequently, even on the PS4. Despite this, some still claimed to enjoy the game and play it extensively and without disappointment, but they were a small minority. The reality of No Man's Sky was so far from the ideal that both Sony and Valve became willing to refund purchases to an unprecedented degree. Hello Games released a frantic flurry of patches, which (mostly) fixed the crashing but did little for the structural issues. Endless drama carpetbombing consumed the community, pitting Cassandraesque early purchasers against starry-eyed diehards against jaded skeptics against self-proclaimed insiders defending the tribulations of indie game development. The British Advertising Standards Authority was coaxed into launching an investigation into the gulf between the promotional videos still featured on Steam and the final state of the game. After releasing seven patches, Hello Games issued one last promise- they were working on a major, transformative update to the game. This update would add a system for constructing bases on planets, overhaul many game systems, and lay the foundations for the future content. It would not solve every problem, but it would represent the first step on the path towards a more fully flowered concept and the commitment of the developers to the continued support and fleshing out of the No Man's Sky experience. Then they went silent. No one knew whether to believe that the mythical patch was even still under development, or if Hello Games would collapse under the weight of lost reputation and refunded revenue. The organized community was thrown into chaos. The game's subreddit's madness became news in its own right, necessitating a temporary shutdown. The NMS thread on this very forum was no better, degrading into bickering and insults until the entire topic was banned. And thus, it seemed, the long and sad lesson of No Man's Sky came to an end. THREE MONTHS LATER The prodigal son returns. The patch is real, and it's already live. The list of changes is enormous and detailed, touching every aspect of the game and introducing a host of new features. Bases can be constructed on planets, with a 3D first-person construction system reminiscent of Fallout 4, and massive space freighters can be purchased and outfitted. Aliens may be recruited to either type of facility, generating resources and running the place in your absence. New craftable equipment lets the player explore a larger and deeper resource and tech tree. The clunky interface has been expanded with quick-access menus, better navigational aids, and more useful messages. A list of technical features, including motion blur and better AA, have been implemented. Will any of this make the game better? I have no idea. But there's a good number of new toys here, and reason enough to revisit it if you still have it lying around or if you can snag it for the low prices it commands nowadays. Why not give Hello Games a second chance? (Don't answer that.) haveblue fucked around with this message at 19:18 on Jul 23, 2018 |
# ? Nov 28, 2016 02:57 |
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# ? Mar 28, 2024 19:26 |
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This game is rear end! (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Nov 28, 2016 02:58 |
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Alain Post posted:This game is rear end! edit: an amazing historical writeup, to be sure, Haveblue
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# ? Nov 28, 2016 03:06 |
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I'm looking forward to see if this game improves enough to be buyable. I want to play a space game again, but the current crop just aren't doing it for me at the moment (Elite came closest but its inch deep gameplay is, shall we say, familiar ). Holding out hope this update is the start of something good!
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# ? Nov 28, 2016 03:17 |
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haveblue posted:Big-ticket features like multiplayer floated in limbo, neither a sure bet nor explicitly ruled out https://www.youtube.com/watch?v=AE0nuW-mQ8A
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# ? Nov 28, 2016 03:42 |
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i played the game. never again
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# ? Nov 28, 2016 03:57 |
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Ciaphas posted:I want to play a space game again, but the current crop just aren't doing it for me at the moment Did you play House of the Rising Sun? I enjoyed it a lot.
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# ? Nov 28, 2016 04:17 |
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Oh yeah, I did! It was great, but I'm pretty much done with it at this point.
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# ? Nov 28, 2016 04:24 |
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Finally they fixed the game so I could actually beat it. For whatever reason the ending sequence crashed the game back to desktop before patch, so there's that. I tried to play more, but almost fell asleep. Think I'll go play more Terraria that I just purchased a few days ago.
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# ? Nov 28, 2016 04:43 |
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Hmm... nah. Going to play Thermidor instead.
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# ? Nov 28, 2016 04:58 |
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did it change the proc gen to be not lovely because that was pretty much problem #1
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# ? Nov 28, 2016 05:00 |
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Some initial impressions from a save I loaded...
It's definitely not worse, but how much better remains to be seen.
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# ? Nov 28, 2016 05:12 |
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Why would anyone believe these lies about the same game for a second time
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# ? Nov 28, 2016 05:14 |
Still No Man's Buy https://www.youtube.com/watch?v=A8P2CZg3sJQ UnfortunateSexFart fucked around with this message at 05:22 on Nov 28, 2016 |
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# ? Nov 28, 2016 05:18 |
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Survival mode is actually kinda rough! It looks like they've boosted damaging effects quite a bit; I started a new save, flew up in the starter jetpack, and knocked all my shields out and one health point by that fall alone. And then died to non-extreme cold weather getting to the ship. There isn't as even a distribution of plants now, so I couldn't find Zinc in time.
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# ? Nov 28, 2016 05:36 |
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This poo poo still sucks and lol if anyone thinks a base building patch is gonna change that.
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# ? Nov 28, 2016 06:09 |
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# ? Nov 28, 2016 06:10 |
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So I bought the game at launch with the pre order bonus. When I first played it I pretty much immediately took my pre order ship. After which I never got the quest for anti matter. So I saw the patch and it seemed interesting. So I made a new game and foolishly accepted my pre order bonus again thinking they had fixed that. So now I am stuck at the same place. I can't get antimatter or the recipe. Does anyone have any suggestions here?
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# ? Nov 28, 2016 06:14 |
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Valt posted:So I bought the game at launch with the pre order bonus. When I first played it I pretty much immediately took my pre order ship. After which I never got the quest for anti matter. So I saw the patch and it seemed interesting. So I made a new game and foolishly accepted my pre order bonus again thinking they had fixed that. So now I am stuck at the same place. I can't get antimatter or the recipe. Does anyone have any suggestions here? Click the right mouse button, then select "Delete Local Content."
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# ? Nov 28, 2016 06:30 |
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raditts posted:Click the right mouse button, then select "Delete Local Content." Haha I get it woooooooooooooooooooooooooooooooooooooooooooooooooooooooo.
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# ? Nov 28, 2016 06:40 |
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Valt posted:So I bought the game at launch with the pre order bonus. When I first played it I pretty much immediately took my pre order ship. After which I never got the quest for anti matter. So I saw the patch and it seemed interesting. So I made a new game and foolishly accepted my pre order bonus again thinking they had fixed that. So now I am stuck at the same place. I can't get antimatter or the recipe. Does anyone have any suggestions here? I also thought this had been fixed, it's actually listed as a fix in the 1.07 patch notes. So either they re-broke it or there's a way to get your save back on track. Or start a third save and don't take the ship?
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# ? Nov 28, 2016 06:55 |
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I bought this game for 20 dollars brand new on black friday. Still havent opened it.
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# ? Nov 28, 2016 07:24 |
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I'm one of those weirdos who actually likes No Man's Sky, though certainly I wish it were a better game. I'm glad this update gives me an excuse to get back into it. Briefly started a new game on Survival, and it's actually pretty drat hard. My time is consumed with scrounging together the resources to keep my life support charged up. I bet this is the hardest part, though. Once I get off-planet and can move more freely, as well as get some suit upgrades I imagine the difficulty will level off a bit.
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# ? Nov 28, 2016 07:28 |
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Mountaineer posted:I'm one of those weirdos who actually likes No Man's Sky, though certainly I wish it were a better game. I'm glad this update gives me an excuse to get back into it. I remember that while the space combat is lackluster, it can be deadly before you get any upgrades. I'm wondering if Survival mode turns it into constant, tedious death.
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# ? Nov 28, 2016 08:06 |
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Anaxite posted:I'm wondering if Survival mode turns it into constant, tedious death. No, that's just playing the regular game.
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# ? Nov 28, 2016 08:13 |
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And the non-sale price is still sixty bucks.
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# ? Nov 28, 2016 09:09 |
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new phone who dis posted:I bought this game for 20 dollars brand new on black friday. Still havent opened it. It's fun tuning into Twitch right now and seeing so many people fail miserably at Survival difficulty, some of them don't even know how to play the game normally let alone with the various drains jacked up.
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# ? Nov 28, 2016 09:15 |
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I approved the creation of this thread because people wanted to talk about the new additions to the game. Please focus on that, this isn't a safe space but whoever will be just popping in to threadshit will eat a probe just like in any other thread. Also: https://www.youtube.com/watch?v=hI9PvjJJijY
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# ? Nov 28, 2016 09:37 |
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Node posted:No, that's just playing the regular game. No, it's just tedious I used cheat engine to afford a frigate but I can't seem to edit the inside at all so we're off to a good start at least. EDIT: Turns out hitting z will enter construction mode, and it only bothered to tell me this when I established a planetary base Drizvolta fucked around with this message at 11:21 on Nov 28, 2016 |
# ? Nov 28, 2016 09:38 |
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I am frankly shocked and baffled they actually have such a huge update after so long radio silence. You'd think they'd like, drop a screenshot to give people a clue they hadn't all quit! Update seems pretty cool. Wasn't sure base building was a thing this game ever needed, but they did a pretty impressive implementation of it. And a good number of quality of life improvements. Hopefully they continue work on it! Really should have labeled this game Early Access. Probably still should. Its gonna have a long gestation period like minecraft, but they've kinda already blown all their goodwill with the public so the playerbase will never be as big again, even if they make it good.
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# ? Nov 28, 2016 11:28 |
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Wow, should I be thankful that Steam denied my refund request? What do bases and freighters actually do?
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# ? Nov 28, 2016 12:03 |
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dumb and kinda scared posted:Wow, should I be thankful that Steam denied my refund request? What do bases and freighters actually do? You can also 'hire' dudes to put in them. The guys you hire will also ask for stuff so that gives your gameplay a little more direction as well. No idea yet if you get good poo poo in return or just more requests. CrashCat fucked around with this message at 13:03 on Nov 28, 2016 |
# ? Nov 28, 2016 13:01 |
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who on earth is still funding this thing would sony be pumping money into it trying to salvage a possibly strong IP?
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# ? Nov 28, 2016 13:17 |
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Zaphod42 posted:I am frankly shocked and baffled they actually have such a huge update after so long radio silence. You'd think they'd like, drop a screenshot to give people a clue they hadn't all quit! DaveKap in the Steam thread did some helpful rundowns of his experience with the new patch: DaveKap posted:Short 10 minute trip report on No Man's Sky: DaveKap posted:All the new stuff is in Classic Mode with your old save. The other 2 modes are "nothing costs any money or resources" and "you will die" so it'd be kinda awful if they didn't patch into your old save. :P DaveKap posted:Another No Man's Sky travel report. DaveKap posted:The Division is, and always was, a good game, except now it's better than it ever was before. DaveKap posted:One last post about the No Man's Sky update.
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# ? Nov 28, 2016 13:22 |
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Mikojan posted:who on earth is still funding this thing
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# ? Nov 28, 2016 13:27 |
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Took a couple of screenshots while playing the new survival mode. Enjoying the view but after playing and restarting once I'm really not enjoying running around on extreme climate planets trying to repair my ship.
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# ? Nov 28, 2016 15:14 |
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Did they fix that poo poo where the math on Lightyears Jumped and Lightyears to Center never worked out? The rumor was that the $1200 ebay guy got to the center of the galaxy in an afternoon before the game was released and streamed it, so the response by the developers was to day-0 patch the distance to the center by 4x or something like that. But they half-assed it so it was like the game was showing you distance with two different scales depending on where you were looking.
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# ? Nov 28, 2016 15:28 |
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Captain Invictus posted:Reaching out to the community that overwhelmingly wants to hurl poo poo at them instead of just ignoring it altogether and putting out updates occasionally doesn't make a lot of sense.
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# ? Nov 28, 2016 15:30 |
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I played this on my friend's PS4 and it's super chill and I'm thinking of picking it up on PC. How's the port become? I know at first it had some issues with stuttering and stuff but I don't know if they've fixed it.
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# ? Nov 28, 2016 15:31 |
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# ? Mar 28, 2024 19:26 |
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Also: I don't fully get why there is so much colored lighting in screenshots of this game. Does it look better in practice? I haven't played it.
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# ? Nov 28, 2016 15:31 |