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TheAgent posted:I've probably spent $30k on games, pc hardware and console hardware in the last 25 years Nice You and I would probably get along pretty well
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# ? Dec 2, 2016 23:04 |
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# ? Apr 25, 2024 22:36 |
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Will CIG ever release that SQ42 demo they failed to deliver for CitCon that they made some dumb apology documentary video for? How long has it been now? Did they just give up and brush it under the rug?
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# ? Dec 2, 2016 23:06 |
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Scruffyhawk posted:Did they just give up and brush it under the rug? yes
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# ? Dec 2, 2016 23:07 |
Scruffyhawk posted:Will CIG ever release that SQ42 demo they failed to deliver for CitCon that they made some dumb apology documentary video for? How long has it been now? Did they just give up and brush it under the rug? What does your heart tell you? In six months when people are going "Hey where the gently caress is that SQ42 demo you promised?" Chris is going to go on a 20 minute rambling tirade about how he knows one of his problems is being a perfectionist but damnit development changes all the time and now they're rolling it into such and such feature which should be out in six months and/or is already in the game.
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# ? Dec 2, 2016 23:08 |
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TheAgent posted:I'm so big I won't even fit in your memory baby When you crash me to desktop and play that non stop looping sound, you'll melt my packages.
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# ? Dec 2, 2016 23:10 |
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cool new Polack jokes posted:We have been given a chance to build a new society http://i.imgur.com/EADprvO.gifv
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# ? Dec 2, 2016 23:11 |
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Holy poo poo the new thread has ship specs Hahahha
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# ? Dec 2, 2016 23:11 |
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Scruffyhawk posted:Will CIG ever release that SQ42 demo they failed to deliver for CitCon that they made some dumb apology documentary video for? How long has it been now? Did they just give up and brush it under the rug? Why release a demo of features than have already been refactored and replaced with BETTER FEATURES! Buy a Polaris!
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# ? Dec 2, 2016 23:13 |
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Beer please post some of your greatest hits including the letter to Sandi which showed that you are a fundamentally bad person
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# ? Dec 2, 2016 23:17 |
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Solarin posted:Beer please post some of your greatest hits including the letter to Sandi which showed that you are a fundamentally bad person We should've known he'd close the thread at 6665
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# ? Dec 2, 2016 23:20 |
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# ? Dec 2, 2016 23:25 |
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the backlash over PARKING SENSORS has begun https://www.reddit.com/r/starcitizen/comments/5g5dog/caterpillars_focus_is_cargo/?sort=new
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# ? Dec 2, 2016 23:35 |
If we're posting greatest hits, the SPACEDOOR should probably go up.
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# ? Dec 2, 2016 23:36 |
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ewe2 posted:Oh hey, new thread. As a somewhat musician I have written over the last year some songs and parodies that traced events as they occurred to goons. Just to make it easier to find, here they all are, with lyrics where appropriate.
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# ? Dec 2, 2016 23:36 |
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Hanales in discord said this is the best reator design he's seen since he was a very small child
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# ? Dec 2, 2016 23:43 |
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A Neurotic Corncob posted:the backlash over PARKING SENSORS has begun I hope it goes beep, beep, beep every time you kick it into reverse. And also the more you speed up going backwards the bigger the flames come out of the rear thrust sensor module engines.
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# ? Dec 2, 2016 23:43 |
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Madcosby posted:Holy poo poo the new thread has ship specs So does Ben. Ben is fat.
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# ? Dec 2, 2016 23:44 |
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The Titanic posted:I hope it goes beep, beep, beep every time you kick it into reverse. And also the more you speed up going backwards the bigger the flames come out of the rear thrust sensor module engines. I hope there's going to be a fastening your safety belt minigame.
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# ? Dec 2, 2016 23:44 |
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So since everybody is hell bent on the crappy FPS game, how is the actual space ship stuff since the update? Do the space ships fly like they have weight and mass and velocity, and turn based on the pretend placement of the magic thrusters? Or do they still turn like no clip characters in a zero gravity level? I know, I know... what does my heart tell me?
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# ? Dec 2, 2016 23:46 |
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Solarin posted:Hanales in discord said this is the best reator design he's seen since he was a very small child How much jaypeg plz
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# ? Dec 2, 2016 23:48 |
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Solarin posted:Hanales in discord said this is the best reator design he's seen since he was a very small child Who the gently caress design a reactor with control rods you have to lift between the fuel rods ? This is ''Unshielded Deathstar ventilation port'' level of stupidity.
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# ? Dec 2, 2016 23:51 |
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Sunswipe posted:I hope there's going to be a fastening your safety belt minigame. It will have a 20 page design description of the page, detailing how your seat belt will help prevent you from taking g force damage and rag dolling around your cockpit. It will also explain how you can get preferred LTI with 720 logged hours of safety belt piloting. Spergs will think of great role play situations where they use it as restraints for molesting the pilot (we know why that is, too), and ultimately it will be awesome. Chris will go into great detail on an ATV and explain how the belt can be adjusted to any setting thanks to new belt technology. Off camera we will hear an Asian guy having an orgasm, and MoMA won't post for the night. The next day or two he'll reappear and talk about how he had a great bottle of wine in casual leisure at the foot of his lit in-home swimming pool. What it will be in game is a nothing. Maybe less than half the ships have a static belt modeled into the seat. It will be a mechanic that is never talked about again and backers will all say "well of course we knew it wasn't going to be logical. Chris was just guessing when he promised it in the next patch. Game development is hard you loving content locust."
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# ? Dec 2, 2016 23:54 |
aleksendr posted:Who the gently caress design a reactor with control rods you have to lift between the fuel rods ? This is ''Unshielded Deathstar ventilation port'' level of stupidity. I feel like the obvious answer is Chris Roberts...
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# ? Dec 2, 2016 23:56 |
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The Titanic posted:So since everybody is hell bent on the crappy FPS game, how is the actual space ship stuff since the update? Do the space ships fly like they have weight and mass and velocity, and turn based on the pretend placement of the magic thrusters? Or do they still turn like no clip characters in a zero gravity level? I'm a video game idiot. What's no-clip?
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# ? Dec 2, 2016 23:59 |
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aleksendr posted:Who the gently caress design a reactor with control rods you have to lift between the fuel rods ? This is ''Unshielded Deathstar ventilation port'' level of stupidity. “That is someone who has their preconceived notions and will settle for something that isn't good enough. The first and the third-person, there were a lot of people on the team who said that you cannot do it. They said it wasn't possible. Illfonic [the contractor building Star Marine] said the same thing. The same with the character stuff: I said we need to do it. And the inventory… it happens right now in [version] 2.4. You can put jackets and trousers on, and caps. There's layering with the armour. So everything that that person told you that couldn't happen, it's all in the game now and it's all at the quality [I asked for]. We've got as good or better than what 1886 has. “That is an example of people saying 'No, I can't do it' and fighting that corner. They are the people I don't get on with and they are the people who end up not being at the company… If I was going to be clichéd, if it was an American person I'd say I want an Ameri-can, not an Ameri-can't. I want someone who tries [...] because we absolutely can do it. We’re trying to do something that has the fidelity that you see in The Order, or has the fidelity you see in a first-person shooter but has multiplayer online and this huge universe and I absolutely, to the very fibre of my being, know it can happen. “It's not easy. I think the difference between a great game and an okay game is people that try to do the hard things. It's the JFK speech about going to the moon: We do it because it's hard, not because it's easy. That's what I expect from the team and if the pushback is 'Well, I didn't do this when I was working at this other company', then, well, here we're trying to push it a bit more and if you can't get on board then you're probably not right for the team. I'm sure that I'm not the only game creator who is in that situation occasionally.”
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# ? Dec 3, 2016 00:01 |
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The Titanic posted:So since everybody is hell bent on the crappy FPS game, how is the actual space ship stuff since the update? Do the space ships fly like they have weight and mass and velocity, and turn based on the pretend placement of the magic thrusters? Or do they still turn like no clip characters in a zero gravity level? They've been silently discounting the reality of the ships by continually mentioning that they're adjusting the "flight model" although not a single ship in the game is actually using flight physics. It is as you said, a noclip zero-grav, with the numbers continually tweaked to make it feel like flight without any actual flight physics calculations. Occasionally a developer will pipe up about adjusting "mass" then gently caress off for 3 months to write a script that kills you if you hit <<USE>> in an airlock while you're not wearing pants. CIG can't simulate a vacuum in their space game. CIG is so incompetent they can't even develop "nothing" properly.
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# ? Dec 3, 2016 00:02 |
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Beet Wagon posted:I feel like the obvious answer is Chris Roberts...
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# ? Dec 3, 2016 00:03 |
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cool new Polack jokes posted:I'm a video game idiot. What's no-clip? No collision detection, you just point wherever and go there.
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# ? Dec 3, 2016 00:03 |
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I feel as though with a new thread, that Kimsemsus should finally be freed.
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# ? Dec 3, 2016 00:02 |
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Sunswipe posted:I hope there's going to be a fastening your safety belt minigame. It's being mocapped as we speak.
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# ? Dec 3, 2016 00:03 |
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2DCAT posted:I feel as though with a new thread, that Kimsemsus should finally be freed. Or formally tried be my fellow citizens in space court. Either one works.
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# ? Dec 3, 2016 00:04 |
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Solarin posted:“That is someone who has their preconceived notions and will settle for something that isn't good enough. The first and the third-person, there were a lot of people on the team who said that you cannot do it. They said it wasn't possible. Illfonic [the contractor building Star Marine] said the same thing. The same with the character stuff: I said we need to do it. And the inventory… it happens right now in [version] 2.4. You can put jackets and trousers on, and caps. There's layering with the armour. So everything that that person told you that couldn't happen, it's all in the game now and it's all at the quality [I asked for]. We've got as good or better than what 1886 has. Chris definitely hasn't left the imaginarium to play his broken shitheap of a game since last year
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# ? Dec 3, 2016 00:06 |
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cool new Polack jokes posted:I'm a video game idiot. What's no-clip? In most FPS games you can enter a console command (or hack the game) so your character no longer has collision detection or gravity effects, so you can freely fly them around a level and put them wherever you want, kind of like moving a camera around. Developers use it to place the player character in different places to test things like scripts etc. without having to play through the entire level. Star Citizen is ahead of the curve in this regard because you can noclip through most walls and doors without having to type any commands.
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# ? Dec 3, 2016 00:11 |
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Myself and the following citizens are looking forward to the 2.6 live release on the 16th... Don't let us down now CIG!
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# ? Dec 3, 2016 00:11 |
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Star Citizen: it happens right now in [version] 2.4. You can put jackets and trousers on, and caps
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# ? Dec 3, 2016 00:12 |
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cool new Polack jokes posted:I'm a video game idiot. What's no-clip? Tijuana Bibliophile posted:No collision detection, you just point wherever and go there. This. Basically like being in a map editor where you can move anywhere in the map to best design it. It's basically like being a zero gravity character.
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# ? Dec 3, 2016 00:14 |
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Scruffpuff posted:They've been silently discounting the reality of the ships by continually mentioning that they're adjusting the "flight model" although not a single ship in the game is actually using flight physics. It is as you said, a noclip zero-grav, with the numbers continually tweaked to make it feel like flight without any actual flight physics calculations. Occasionally a developer will pipe up about adjusting "mass" then gently caress off for 3 months to write a script that kills you if you hit <<USE>> in an airlock while you're not wearing pants. They should focus on fixing this. It really looks corny and cheap and amateur when they have these very pretty ships, and then it turns around an axis at center mass like some kind of Minecraft abomination.
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# ? Dec 3, 2016 00:18 |
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Beet Wagon posted:I feel like the obvious answer is Chris Roberts... Only if someone else did it first and Chris archered it.
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# ? Dec 3, 2016 00:22 |
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For old times sake, here is when I first learned of Star Citizen nearly a year ago...
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# ? Dec 3, 2016 00:24 |
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# ? Apr 25, 2024 22:36 |
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Wrecked Angle posted:For old times sake, here is when I first learned of Star Citizen nearly a year ago... "How many star citizen dollars do i get for real dollars?" is probably the only thing I like better than spite pledging.
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# ? Dec 3, 2016 00:26 |