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Good loving lord, it happened again. It got even better. Thank you, Star Citizen.
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# ? Dec 24, 2016 12:54 |
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# ? Apr 26, 2024 03:17 |
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CrazyTolradi posted:This is what I was wondering, didn't they specifically have to tweak Starengine to support this? How would that work with Lumberyard? This was the major thing that was always cited about how much work CIG was putting into their custom engine changes. All that work was the excuse for why things have been taking so long. The work was now almost done, so here comes explosive progress because all that baseline effort is done. Oh, engine switch. lol
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# ? Dec 24, 2016 12:54 |
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He always talks while others code; He farts while other builds implode. They call him the winner who'll never carp; And he strikes like Lumberparp He wants the trappings of success; He needs your bucks so he gives less. He looks at the backers, they aren't that sharp; Then he strikes like Lumberparp Any pixel he wants, he'll get; He will break any TOS without regret His days of asking are all gone; His sales go on, and on, and on. But he thinks that the cash is worth that harp; So he strikes like Lumberparp
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# ? Dec 24, 2016 12:55 |
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lol WTFOsaurus is sulking
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# ? Dec 24, 2016 12:56 |
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XK posted:This was the major thing that was always cited about how much work CIG was putting into their custom engine changes. All that work was the excuse for why things have been taking so long. The work was now almost done, so here comes explosive progress because all that baseline effort is done.
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# ? Dec 24, 2016 13:05 |
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peter gabriel posted:I m loving so much right now, Happy Christmas commandos http://i.imgur.com/b5VQUPv.mp4
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# ? Dec 24, 2016 13:06 |
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CrazyTolradi posted:I just can't believe they can copy/paste the 64 bit positioning changes into Lumberyard like it's nothing, it's not like it's a simple hack on top of existing code but deep core changes to how CryEngine handles things. By their own claims, it took them monumental effort. It would honestly probably be easier to stick Amazon's changes into their engine, than to do the reverse, if we are to believe all their previous talk of engine modifications was true.
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# ? Dec 24, 2016 13:11 |
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I wonder if their usage of Lumberyard involves source licensing, or not. Don't you specifically need a source license in order to make your own engine modifications?
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# ? Dec 24, 2016 13:12 |
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CiG is a poo poo company that is run in a poo poo way. They had a deal with AMD, where is that now? They had a deal with Crytek, where is that now? The had a deal with someone to make hotas, what has become of that? And shitizen think it was Chris choice to not have a publisher? As if any professional publishing company would want anything to do with that clown. He is a poo poo businesman, what he is good at is conning guliably people out of money.ng
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# ? Dec 24, 2016 13:14 |
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XK posted:I wonder if their usage of Lumberyard involves source licensing, or not. Don't you specifically need a source license in order to make your own engine modifications?
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# ? Dec 24, 2016 13:15 |
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https://forums.robertsspaceindustries.com/discussion/318617/should-cig-move-to-lumberyard-game-engine/p12 https://www.twitch.tv/wtfosaurus/v/109403591?t=06h15m50s go to this mark, it builds up nicely with his background music. loving good. Crazy_BlackParrot fucked around with this message at 13:19 on Dec 24, 2016 |
# ? Dec 24, 2016 13:16 |
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Kosumo posted:They had a deal with Crytek, where is that now?
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# ? Dec 24, 2016 13:18 |
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Tippis posted:This one is still fairly up to date with what they've said (what with 4.0 being something that we should expect to slip into 2018 and all). No, that's wrong! Star Citizen's early StarEngine prototype was only pre-production. It needs to show the correct production start date: 2016. Jeez.
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# ? Dec 24, 2016 13:24 |
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Crazy_BlackParrot posted:
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# ? Dec 24, 2016 13:29 |
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I wish I was clever enough to get $160 million only to turn around and buy someone elses software to run it.
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# ? Dec 24, 2016 13:31 |
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# ? Dec 24, 2016 13:32 |
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Crazy_BlackParrot posted:Wanna bet Amazon gave them a huge loan, and exchange forced them to use lumberjack? Posting from the past but this sounds very plausible. If true (in addition to hosed up) it would be a very poetic way of history repeating itself.
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# ? Dec 24, 2016 13:44 |
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This time of year my heart goes out to everyone that was unfortunate enough to be born in a country with poo poo pastries (ie: foreigners). It would be callous of me to wish you a Merry Christmas knowing all too well that you'll be spending this holiday chewing on some concoction made with table scraps and trash and dreaming of a nice hay bale. As such I'll spare you that indignity and instead just post a few images so that you may feel some modicum of happiness, even if vicariously.
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# ? Dec 24, 2016 14:00 |
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Bushmaori posted:Merry loving Christmas from NZ, you filthy animals. Merry Christmas and kia kaha bro
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# ? Dec 24, 2016 14:02 |
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MeLKoR posted:This time of year my heart goes out to everyone that was unfortunate enough to be born in a country with poo poo pastries (ie: foreigners). That's a sugar coma waiting to happen. 🌲❄️🎁
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# ? Dec 24, 2016 14:03 |
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XK posted:Beer, and anyone else who just got their refund, on this Friday specifically, your timing is just absolutely . I consider it my Magnum Opus.
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# ? Dec 24, 2016 14:04 |
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MeLKoR posted:This time of year my heart goes out to everyone that was unfortunate enough to be born in a country with poo poo pastries (ie: foreigners). Recipes. Now.
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# ? Dec 24, 2016 14:07 |
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Please.
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# ? Dec 24, 2016 14:07 |
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The ukuleles and kazoos want me to make some kind of stupid Xmas wish so here: have an unshitty time with your families and hopefully some kind of alcohol-soaked debauch where everyone is reduced to lying around in front of the TV unable to even muster the energy to turn off some god-awful winsome Xmas TV show they always play and that you can recite without even looking.
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# ? Dec 24, 2016 14:07 |
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The Kins posted:Crytek has its own colossal share of problems, that, while there is some intermeshing of the two, are largely independent of CIG's. I suspect the Amazon partnership is in part because of Crytek being expected to keel over at any given moment. There's no "partnership" here: a year ago someone went to the GameLift tab in the AWS console and clicked "get started". I would recommend anyone with an Amazon account does the same. Head over to the console and see how quickly you can get something up and running. You can even start servers in Europe and Asia with a couple of clicks! You'd better do things in the AWS way though, if you try and do a lot of custom or non-standard stuff you're going to be constantly fighting the platform. If CIG really have done stupid poo poo like change the precision of the positioning code there is zero chance they're going to be able to just patch it into the Lumberyard code and have everything else just work.
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# ? Dec 24, 2016 14:12 |
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You think this is bad? Wait till they start cutting the dead wood away in 2017.
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# ? Dec 24, 2016 14:25 |
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AP posted:You think this is bad? Wait till they start cutting the dead wood away in 2017.
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# ? Dec 24, 2016 14:27 |
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https://twitter.com/mavbozo/status/812560172975472640
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# ? Dec 24, 2016 14:27 |
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# ? Dec 24, 2016 14:29 |
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I'd just like to say and merry chriss mess
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# ? Dec 24, 2016 14:31 |
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That makes perfect sense if they're completely abandoning the method used in 2.0 and are going back to the instanced approach that was part of the original concept. You know, the "poo poo game" Sandi was telling me that I would get if I didn't wait.
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# ? Dec 24, 2016 14:32 |
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Show of hands, who's really surprised?
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# ? Dec 24, 2016 14:33 |
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Seriously though, its like the whole reddit and forum are in denial. No one is starting to ask questions. How will this effect server capacity How will this effect 64bit positioning How will this effect the " game " in general How will this effect mo-cap How will this effect frankfurt How will this effect the company. ( as I said before, pretty sure Amazon " bailed them out and in exchange forced them to use Lumberyard ) gently caress this poo poo, soo much is going to go wrong. And now they get 2 weeks of radio silence. I wonder how many employees will be back after the holidays. Also, how the hell did they manage not to show the lumberyard logo for over a year, not even on bugsmashers. Or the ingame editor...
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# ? Dec 24, 2016 14:34 |
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# ? Dec 24, 2016 14:37 |
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How do those thing even work when purchased. Do you get an infinite amount of them or is it literally a one shot thing.
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# ? Dec 24, 2016 14:39 |
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Someone at cig didnt read the faq
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# ? Dec 24, 2016 14:39 |
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So, Lumberyard automatically gets a source license, that's good to know. Lumberyard requires usage of Amazon cloud services. There is the exception of using no hosted services, or using your own internally hosted servers. But you can not use any 3rd party provider except for Amazon. I was posting before about their lack of international servers, and kept talking about crobbler just changing the contract to have Amazon do international servers. I guess I should've been speaking of Google instead of Amazon, as apparently they had been on Google's service. Or, maybe I just saw the future. The same core of my argument still stands, though, and has only become more accurate. Will they be spinning up Amazon servers in international regions now? Is the jump to Amazon from Google the thing that broke 2.5? The Lumberyard logo only showed up on 2.6 live, but wasn't on any of the Evocati or PTU releases? That's what I've seen claimed. Since this news, Derek has been saying that Lumberyard is based on CryEngine 5. Everything I've seen indicates Lumberyard is branched from CryEngine 3.8.1. The importance of this fact is merely pedantic, but it's good to be correct. There's a potential argument that CIG did all their modifications on a 3.x branch (3.7 I think), so the engine change isn't a big deal since it's just a jump to 3.8ish. The running excuse has been that years of engine modifications are why development has appeared slow. If a 300+ employee company has spent years modifying an engine for their very specific custom needs, then "Star Engine" should be so far off the branch of 3.7 that it's a completely different engine to any other engine. Regardless of whether it's 3.8 branched, or 5.0 branched, or whatever. If any of CIG's past claims about their extensive engine modifications are to be believed, then this is absolutely a fundamental engine change, regardless of any defense about it being branched from a similar version. I also believe that only Star Marine is currently running on Lumberyard, and SC proper is still their hacked up engine. SC 3.0 is probably intended to be the full switchover to Lumberyard. We would've noticed some kind of fundamental change in the SC releases if they jumped engine in between 2.0 and now, but all the same bugs and quirks have persisted. Maybe that's why they kept claiming that 3.0 was being worked on in parallel to 2.6. I really badly want an answer on the Lumberyard 64 bit question.
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# ? Dec 24, 2016 14:41 |
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Merry Christmas from Australia, the landi of Sandi
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# ? Dec 24, 2016 14:43 |
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CryEngine was the wrong choice for SC. Years of hacking result in some of the worst poo poo anyone's ever seen on a PC. CryEngine has a bad year, fails to pay employees, and finally goes tits up. CIG's shrewd move is to change engines. This I can applaud. So they move to another modified version of CryEngine. This I applaud somewhat less, but it's CIG all over. In the meantime, Amazon is struggling with adoption of their "Lumberyard" offering, getting progressively nervous as CryEngine goes through its 2016 crisis. To justify their own version of sunk cost fallacy, the order goes out: "We better get SOMEONE on board with this engine and get some people using it." "But boss, what game development company would be stupid enough to do that?"
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# ? Dec 24, 2016 14:44 |
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# ? Apr 26, 2024 03:17 |
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OK so as is the PU should work with gameloft because there isn't anything MMOish about it really. Its just instances that get turned on and off as needed. BUT there will be nothing persistent about it. Other MMOs use AWS, like Tree of Savior. Its entirely instanced based with the only persistent thing in them being your character.
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# ? Dec 24, 2016 14:47 |