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Cleretic
Feb 3, 2010


Ignore my posts!
I'm aggressively wrong about everything!

Byzantine posted:

"Your map is useless here, don't follow it blindly" - Dead Money

*follows map blindly, dies* "URG THIS DLC SUCKS" - players

Dead Money is great, you just have to really quickly shake off the urge to play it like you'd play any other part of the game. imagine you're playing Deus Ex or something and you're golden.

The worst New Vegas DLC was Honest Hearts, which by sheer coincidence is actually the one that plays the most like base New Vegas.

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dordreff
Jul 16, 2013

Cleretic posted:

Dead Money is great, you just have to really quickly shake off the urge to play it like you'd play any other part of the game. imagine you're playing Deus Ex or something and you're golden.

The worst New Vegas DLC was Honest Hearts, which by sheer coincidence is actually the one that plays the most like base New Vegas.

But if you like new Vegas, you have the correct opinion, which is that dead money can get hosed

StandardVC10
Feb 6, 2007

This avatar now 50% more dark mode compliant

spit on my clit posted:

edit: also you can't get "Fist of the north Rawr" without Wild Wasteland.

Well you can, but they just don't call it that.

Byzantine posted:

"Your map is useless here, don't follow it blindly" - Dead Money

*follows map blindly, dies* "URG THIS DLC SUCKS" - players

The problem is not that they don't want you to follow the map blindly, the problem is that 95% of the Villa is completely indistinguishable.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Byzantine posted:

"Your map is useless here, don't follow it blindly" - Dead Money

*follows map blindly, dies* "URG THIS DLC SUCKS" - players

On the other hand, bethesda style FO and post-morrowind ES games are really poorly geared for not just following your map makers. Not only do the games train you to walk in a straight like following them like a moronic cat chasing a laser pointer, but the few times you do run into a quest that's more open ended than that it's usually messy and really just poo poo to play through because there's no really functional journal system or anything in the game to keep track of things. At best a quest updates once in a blue moon to tell you if you killed the right guy, or you can find notes so you can dig through your lovely inventory and bring the game to a grinding halt every time you want to remember what you were doing. At worst they just throw you into an open space and you're just not sure if you haven't triggered the right flag to progress, or if the quest glitched out.

Baba Yaga Fanboy
May 18, 2011

Diablo III's set dungeons.

Each class has three or four set dungeons which have specific objectives which have to be completed in a certain amount of time, with difficulty ranging from "lol have fun spamming your best abilities its all good who cares, you got this" to "If you make one loving mistake you're loving dead kiddo." The rewards are pretty lackluster and they don't give any loot and little xp; the only reason to do them is to complete the Season Journey, and if you're playing a class with lovely dungeons they can be a dead stop in your progression. I mean, some of them are so backwards you have to equip bizarrely weak gear to complete them. I love that game but godDAMN do I not enjoy those set dungeons.

MisterBibs
Jul 17, 2010

dolla dolla
bill y'all
Fun Shoe
Dead Money was the expansion that was 200% more fun once you modded those explosion traps away, right?

Perfect Potato
Mar 4, 2009
I thought people were joking when they said how bad the batmobile was in Arkham Knight. It doesn't even play poorly, I'm just so loving sick of it because it's EVERYWHERE. I shouldn't have to beg for a melee rumble or a predator encounter

Punished Chuck
Dec 27, 2010

The Batmobile would have been a million times better if there were no tank mode and you were just tearing rear end and slamming into things at 200 mph in pursuit mode the whole time.

JediTalentAgent
Jun 5, 2005
Hey, look. Look, if- if you screw me on this, I shall become more powerful than you can possibly imagine, you rat bastard!
All the Arkham Knight stuff I've seen seems like the streets are almost too awkward for big vehicle/fast driving. Is that an issue in actual gameplay?

Gitro
May 29, 2013
I haven't found it to be, you mostly just plow through everything that isn't a building. It's pretty decent on the streets and tearing rear end following the GPS is pretty fun, the jank comes from the lovely cornering making chases annoying. Also the default control scheme the game has for it is bad and awkward, especially the lack of toggle for battle mode.

Perfect Potato posted:

I thought people were joking when they said how bad the batmobile was in Arkham Knight. It doesn't even play poorly, I'm just so loving sick of it because it's EVERYWHERE. I shouldn't have to beg for a melee rumble or a predator encounter

How far in are you? After the first hour or two I thought it got pretty tolerable, I don't think I've even needed it for the past hour of main story stuff.

Oh good, they (actual major spoilers) killed off the female character to provide drama and motivation for our stoic, manly portaginst. That's never been done before. Ugh.

Oh, but not really! Double ugh.

Gitro has a new favorite as of 13:13 on Jan 17, 2017

2house2fly
Nov 14, 2012

You did a super job wrapping things up! And I'm not just saying that because I have to!

Cleretic posted:

Dead Money is great, you just have to really quickly shake off the urge to play it like you'd play any other part of the game. imagine you're playing Deus Ex or something and you're golden.

The worst New Vegas DLC was Honest Hearts, which by sheer coincidence is actually the one that plays the most like base New Vegas.

It plays like New Vegas with little in the way of landmarks or quests or interesting NPCs. Basically New Vegas if you removed a lot of the stuff that makes New Vegas great. Not really the DLC's fault, because of course you can't replicate a 60+ hour RPG with 2500 words voice budget and a couple of months development time, but working within those limitations was what made the other DLCs so successful.

10 Beers
May 21, 2005

Shit! I didn't bring a knife.

Chuck Buried Treasure posted:

The Batmobile would have been a million times better if there were no tank mode and you were just tearing rear end and slamming into things at 200 mph in pursuit mode the whole time.

One of the things that annoyed me the most about the Batmobile was that suddenly the grand majority of the Riddler challenges were just Batmobile obstacle course races, instead of the, y'know, actual riddles and stuff that popped up in Asylum and City.

Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.
the best riddles are the ones that have you inspect the environment to look at background details that refer to other characters because they add a little bit of worldbuilding to the game.

the worst riddles are the ones that require you to line up question mark symbols with forced perspective bullshit.

CommissarMega
Nov 18, 2008

THUNDERDOME LOSER
I actually liked Dead Money, especially those bits most people hated like the bomb collars, near-invincible enemies and scarce resources; it really felt like a survival horror game as far as I was concerned. I also really liked that with Dean, you actually have to fail or not take some dialogue checks if you wanted him to live for some reason (achievements, I'd suppose). Hell, I'd go so far as to say that getting inside the casino was the worst part of the DLC as it began to lose that survival horror feel, only improving a little as you got deeper into the vault.

For me, the 'worst' NV DLC was Honest Hearts. The narrative bits like the Survivalist and Joshua Graham were top-notch as usual, but goddamn wandering around what felt like the actual whole of actual Utah was draining. Give me the cramped streets, bear traps, oppressive darkness and infernal beeping (in a good way) of Dead Money over the emptiness of Zion any day.

im pooping!
Nov 17, 2006


Honest Hearts has the best handgun in the game. The worst is Lonesome Road unless you play it on mute and just pick random dialog options.

RenegadeStyle1
Jun 7, 2005

Baby Come Back
I didn't like lonesome road but mostly because of my own hang ups. The whole "maybe YOU'RE the real monster" trope is way over done and I really hope it gets exhausted out of media soon.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

RenegadeStyle1 posted:

I didn't like lonesome road but mostly because of my own hang ups. The whole "maybe YOU'RE the real monster" trope is way over done and I really hope it gets exhausted out of media soon.

It's especially dumb because Ulysses doesn't know what couriers even do.

poptart_fairy
Apr 8, 2009

by R. Guyovich

RenegadeStyle1 posted:

I didn't like lonesome road but mostly because of my own hang ups. The whole "maybe YOU'RE the real monster" trope is way over done and I really hope it gets exhausted out of media soon.

Oh man, this reminds me of a line in The Division that throws me for a loop every single time I hear it - when you fight the leader of the "Rikers" Larae Barret, a group of violent criminals who stuck together to loot and take advantage of New York's chaotic state, she suddenly busts out this line:

quote:

"Just one more dead black body on the pile, right? Just nothin’ to you! So blind, all of you!”

It's like...woah, what? Despite the best ranting from Polygon, up until this point absolutely nothing in the game had indicated this faction has been motivated or involved with anything that touches racial politics. The acts of sadism and other violence they commit are presented as opportunistic in nature (the game makes a point of demonstrating how the non-violent convicts and other offenders simply made a run for freedom, or returned to their families, rather than sticking around), with Larae herself even having a number of acts in her history that are down to simple lunacy (most notable is when she straight facedly tells that executing two people who were face down was an act of self defense, and tells the jury to stop a minute so she can savour the memory).

It's pretty amazing that the one unambiguously the gently caress moment in this game went largely unnoticed, in favour of people ranting that it was classist to fight against sanitation workers wielding flamethrowers.

That single bit leaves a very sour taste in the mouth. While I have no doubt it's intended as Barret making a last, desperate grab at deflecting responsibility onto the people she's been victimizing, it's handled so unbelievably badly I can't imagine nobody stopped to maybe check of the implications here.

Strom Cuzewon
Jul 1, 2010

Action Tortoise posted:

the best riddles are the ones that have you inspect the environment to look at background details that refer to other characters because they add a little bit of worldbuilding to the game.

the worst riddles are the ones that require you to line up question mark symbols with forced perspective bullshit.

I disagree, because the objects were so small compared to the rest of the environment, and I ended up having to scour every inch for the one unique prop in the room. The perspective ones at least had some deduction, even if it was just "hmmmm, where can i see this from"

Both are still miles better than "Welcome to race track, Great Detective!"

John Murdoch
May 19, 2009

I can tune a fish.
The trick with the Batmobile is to A) get some practice with the drift button and B) realize that if you totally gently caress up a turn you can just go into battle mode to stop all of your momentum, turn on a dime, and then boost off towards where you actually wanted to go.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
I'm glad that the hunts in FF15 are interesting, because there are way too many of them. I feel 12 hit a better balance, as it had a lot of them too, but they were fairly unique fights with interesting enemies (after the first few). From the Ghost in the Sewers to all the Summons they were all cool fights, Yiazmat excepted.

Action Tortoise
Feb 18, 2012

A wolf howls.
I know how he feels.

Strom Cuzewon posted:

I disagree, because the objects were so small compared to the rest of the environment, and I ended up having to scour every inch for the one unique prop in the room. The perspective ones at least had some deduction, even if it was just "hmmmm, where can i see this from"

Both are still miles better than "Welcome to race track, Great Detective!"

i'll admit that some of the scavenger hunt ones can be aggravating to find if they blend in too well with the background or if the hint is just too vague. arkham city had one that required you to look off into the skybox to spot it and that was the most bullshit one to me.

when they're in a small room like harvey's cell in asylum or scarface in his display case they're good.

the question mark ones just remind me of watchdogs' qr codes.

QuietLion
Aug 16, 2011

Da realest Kirby
The final fight with Ustanak in Resident Evil 6 is stupid on No Hope. I understand it's the ultimate difficulty and the end of one of the campaigns, but my friend and I gave up after forty five minutes of unloading ammo into the boss's chest only for him to one-shot Jake or Sherry. At least give us an indication of his health or that he's actually taking damage, gently caress. :(

poptart_fairy
Apr 8, 2009

by R. Guyovich

John Murdoch posted:

B) realize that if you totally gently caress up a turn you can just go into battle mode to stop all of your momentum, turn on a dime, and then boost off towards where you actually wanted to go.

This is something people need to lean about the Batmobile, and the game needed to make much clearer. That thing stops and starts like clockwork.

im pooping!
Nov 17, 2006


It's almost handed to you on a plate if you use a controller to play, tank mode is the left trigger while brake/reverse is X/[].

muscles like this!
Jan 17, 2005


John Murdoch posted:

The trick with the Batmobile is to A) get some practice with the drift button and B) realize that if you totally gently caress up a turn you can just go into battle mode to stop all of your momentum, turn on a dime, and then boost off towards where you actually wanted to go.

The real trick with the Batmobile is to go into the options and turn on the alternate control mode which turns the tank stuff into a toggle instead of a hold button.

Lunchmeat Larry
Nov 3, 2012

RenegadeStyle1 posted:

I didn't like lonesome road but mostly because of my own hang ups. The whole "maybe YOU'RE the real monster" trope is way over done and I really hope it gets exhausted out of media soon.
I kind of loved it because it turned out Ulysses was in fact just a gibbering crazy person who'd latched on to you as one more symbol among many and nothing he was saying meant anything whatsoever

The Moon Monster
Dec 30, 2005

BioEnchanted posted:

I'm glad that the hunts in FF15 are interesting, because there are way too many of them. I feel 12 hit a better balance, as it had a lot of them too, but they were fairly unique fights with interesting enemies (after the first few). From the Ghost in the Sewers to all the Summons they were all cool fights, Yiazmat excepted.

I'm with you on the second point, but how are they interesting? They're all absolutely barebones "go to place and kill thing" with virtually nothing else to them.

BioEnchanted
Aug 9, 2011

He plays for the dreamers that forgot how to dream, and the lovers that forgot how to love.
Some of them had interesting aspects, like the ghost who starts the fight by casting doom on you, or they are sometimes in areas you'd never bother exploring.

BTW the FF15 Coeurl hunt got on my tits, I went into the ravine it pointed me to, got attacked by 5 coeurls who wrecked me, wasting a bunch of healing items as they kept doing large numbers swarming me then healing what damage I had done. Then I finally thinned them out by killing one, and the quest counter didn't increment - they weren't the coeurls I was looking for. Apparently that pass is just infested with the fuckers, and the hunt was for 5 other coeurls at the top of the ravine. Apparently the trick to them is magic, so I'll possibly take them out whatever cheap way I can find at some point in the future.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

BioEnchanted posted:

Some of them had interesting aspects, like the ghost who starts the fight by casting doom on you, or they are sometimes in areas you'd never bother exploring.

I hate Doom fights in FF and there's always at least one. They're basically just poo poo enemies or bosses that give you a time limit to win or gently caress you.

Inco
Apr 3, 2009

I have been working out! My modem is broken and my phone eats half the posts I try to make, including all the posts I've tried to make here. I'll try this one more time.
I finally got around to playing Dragons Dogma, and I got to the encampment, fought the cyclops, fought the hydra, and had a lot of fun doing it. Now, I can't do anything because the instant I go to do any of the quests I have laid out before me, I get instantly murdered by bandits or lizardmen. I get that the game's probably taken the gloves off, but if I'm getting murdered on every available path, then it's simply not fun.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Inco posted:

I finally got around to playing Dragons Dogma, and I got to the encampment, fought the cyclops, fought the hydra, and had a lot of fun doing it. Now, I can't do anything because the instant I go to do any of the quests I have laid out before me, I get instantly murdered by bandits or lizardmen. I get that the game's probably taken the gloves off, but if I'm getting murdered on every available path, then it's simply not fun.

That's just how the game is. Those bandits are just inexplicably enormous assholes until you get strong enough to wreck their poo poo. Are you cutting off lizard tails though? That's how you do that poo poo. Cut the tail off and then just don't stop beating the poo poo out of them. What class did you pick?

Deceitful Penguin
Feb 16, 2011

Inco posted:

I finally got around to playing Dragons Dogma, and I got to the encampment, fought the cyclops, fought the hydra, and had a lot of fun doing it. Now, I can't do anything because the instant I go to do any of the quests I have laid out before me, I get instantly murdered by bandits or lizardmen. I get that the game's probably taken the gloves off, but if I'm getting murdered on every available path, then it's simply not fun.
The Lizards need a lightning spell. Either you or your pawn should ideally be a wizard. Target the tail.

The bandits are actually just a terrible encounter and a product of how defense works in the game; if your attack doesn't have enough damage to penetrate their armor you basically do no damage. Then the moment it gets over it changes abruptly.
No idea why they didn't change it.

If you need to get to the forest, just run past them. The Lizards can wait until you either hire a pawn with lightning that knows how to fight them or you can do it yourself.

The game is subtly hinting for you to continue the story, though when you do that you lose a bunch of sidequests for no reason! Yay!

Caphi
Jan 6, 2012

INCREDIBLE
Everyone who plays Dragdog has to learn to run at top speed past the death bandit on the way to the Witchwood.

If you're a good enough mage, you can actually float to the back door and directly to the end if you do it right. It's a cave entrance on a raised lip that's generally too high to reach.

Nuebot
Feb 18, 2013

The developer of Brigador is a secret chud, don't give him money

Deceitful Penguin posted:

The Lizards need a lightning spell. Either you or your pawn should ideally be a wizard. Target the tail.

Never start as a wizard though. Starting as a wizard is basically just asking the game to punch you in the balls until you unlock the better class.

Caphi posted:

Everyone who plays Dragdog has to learn to run at top speed past the death bandit on the way to the Witchwood.
My pro dragon's dogma bandit strat has always been to start as a fighter or whatever and just do the DMC stinger attack over and over and over. Because it knocks dudes down.

RyokoTK
Feb 12, 2012

I am cool.

What's up with these extremely dumb red text avs? Is this all from some D&D dweebo with a bunch of money and hurt feelings?

poptart_fairy
Apr 8, 2009

by R. Guyovich
It's from pedo apology.

Deceitful Penguin
Feb 16, 2011

RyokoTK posted:

What's up with these extremely dumb red text avs? Is this all from some D&D dweebo with a bunch of money and hurt feelings?
Yeah this permutation is from the Feminism thread in D&D and is honestly so laughably bad I kinda feel bad for whoever did it. A forum where you can get banned for using a meme is totally a place where you could do what it says and remain unbanned~

The earlier one was from the IoSM thread and was equally untrue but at least it was vague enough that it might be believable.

Not like I'm any stranger to dumb avatars tho~

im pooping!
Nov 17, 2006


just get banned and come back, its worked for me like 8 times

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Deified Data
Nov 3, 2015


Fun Shoe
I got 3 red texts from the feminism thread with slightly differently worded "misogynist needs to kill himself" messages. Like, each one replacing another and saying the exact same thing. I got the last one 2 weeks after I last posted in it. Whoever bought those was legit mentally ill and in some kind of pain, and I'm certain I'll get another if I ever buy my avatar back.

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