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  • Locked thread
Rea
Apr 5, 2011

Komi-san won.

quote:

Dragoon: 2 1 2 2 2; 1-1, 4-2
Cestus: 1 1 1 1 1 1 1 1 1; 9-1, 0-2
Reaper: 2 1 1 1 1 1 1; 6-1, 1-2
Warlock: 2 2 2 1 1 1 1 1 1; 6-1, 3-2
Necromancer: 1 2 2 2 2 2; 1-1, 5-2
Hound: 2 1 1 2 1; 3-1, 2-2
Masurao: 2 1 1 2 1 1 1; 5-1, 2-2
Shaman: 2 2 2 2 2; 0-1, 5-2

Basically:

Gunpowder Dragoon leads 4 to 1
Combo Boxer leads 9 to 0
Death-Bringing Reaper leads 6 to 1
Master of the Six Ways leads 6 to 3
Spirit-Destroying Necromancer leads 5 to 1
Falcon-Accompanied Hound leads 3 to 2
Four Heavens as One Masurao leads 5 to 2
Heaven's Love Shaman leads 5 to 0

Names are still up in the air, although Edgelord for Raven, Heaven's Emperor for Kaelin, and On-Deck Shipper for Mio seem to be obvious leaders. However, Heaven's Emperor is 2 characters too long in English.

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GeneralYeti
Jul 22, 2012

Look at this smug broken asshole.
'Heaven's Ruler' cuts off two letters so it fits, though it's not quite as pretentious as Heaven's Emperor.

AweStriker
Oct 6, 2014

'Ruler of Heaven' barely fits. As would 'Queen of Heaven' or 'King of Heaven' depending on Kaelin's gender identity, which I forget.

I didn't vote on Warlock earlier so I'll go with Master of the Six Ways named either Queen of Heaven or King of Heaven depending.

Sparda219
Nov 21, 2007

Just as some things can be right and useless at the same time, can't something be wrong and priceless?
Combo Boxer called the BEAR BREAKER

Our Adamantine Dragoon needs a fitting name. Like Cash Cover.

Spirit Destroying Necromancer with the title Morbid Model

Falcon-Accompanied Hound and she's going to have to be Killer Granny

Finally for our Masurao, Death Blossom for a Four Heavens as One build.

The names and classes for Kaelin, Raven and Mio are too perfect to mess with, so I just add my chips to their currently leading piles. Kaelin can go Heaven's Ruler if there's not enough room for Emperor.

Sparda219 fucked around with this message at 05:43 on Jan 13, 2017

BlackPersona
Oct 21, 2012


Gunpowder Dragoon, Combo Boxer, Death-Warding, Ruler of Fire, Ice, and Lightning, Spirit-Destroying, Falcon-Accompanied, Four Heavens, and Heaven's Love

I've done a little D&D with some of my friends, and one of the prestige classes I picked up was called a Bear Warrior. I'd like at least one of the Second Names to be something similar to that (...Even if Cecil won't turn into a bear), so I'm saying BEAR BREAKER for Cecil.

Efe
Feb 2, 2016

I make alive things dead and sometimes the other way around.

Sparda219 posted:

Our Adamantine Dragoon needs a fitting name. Like Cash Cover.

I was thinking "50% Off"* if we have access to symbols (well "50 Percent Off" should still fit anyway). I'd also call the Gunpowder Dragoon "The Sales Pitch".

Anyway, I'll vote for 1, 1, 1, 2, 1, 1, 1, 2.




*Note: The Dragoon is not to be held fully responsible during situations in which your use of the Adamantine Dragoon skills does not result in a 50% reduction in damage, purchase at your own discretion.

Rea
Apr 5, 2011

Komi-san won.
Updated standings, in celebration of me finishing my tools rewrite:

quote:

Dragoon 2: 5
Dragoon 1: 3

Cestus 1: 12

Reaper 1: 8
Reaper 2: 1

Warlock 1: 7
Warlock 2: 5

Necro 2: 7
Necro 1: 2

Masurao 1: 8
Masurao 2: 2

Hound 1: 6
Hound 2: 2

Shaman 2: 7

As for names:

quote:

Panzer (Sasha): 1
Cash Cover (Sasha): 1
50% Off (Sasha): 1
The Sales Pitch [TOO LONG] (Sasha): 1

BEAR BREAKER (Cecil): 2
Banana Slammer (Cecil): 1
Standing Proud (Cecil): 1
ORA ORA ORA (Cecil): 1

Edgelord (Raven): 3

Ruler of Heaven (Kaelin): 2
King of Heaven (Kaelin): 1

Spirit Boogaloo (Lanzon): 1
Morbid Model (Lanzon): 1

Captain Falcon (Gram): 2
Killer Granny (Gram): 1

Professional Juggler [TOO LONG] (Jana): 1
Death Blossom (Jana): 1
For Swords! (Jana): 1

On-Deck Shipper (Mio): 3

For those of you who like looks at behind-the-scenes stuff for SSLPs (of which there's maybe one of you), here's what I've been doing all day while keeping votes open because I need 11F stuff translated:



Behold: rewriting terrible Python scripts into slightly less terrible C#!

(this rewrite still has ugly hacks and a lot of assumptions about input data, but screw it, it does what I want)

Sparda219
Nov 21, 2007

Just as some things can be right and useless at the same time, can't something be wrong and priceless?

Efe posted:

I'd also call the Gunpowder Dragoon "The Sales Pitch".


Okay if we do end up going Gunpowder Dragoon, which seems likely, definitely voting for "Sales Pitch." If it's too long we'll just strike "the" from it!

Efe
Feb 2, 2016

I make alive things dead and sometimes the other way around.
I'm cool with striking 'the' from the name, but isn't the whole thing 15 characters including the spaces? I've counted it like 6 times now to make sure I'm not being stupid.

Rea
Apr 5, 2011

Komi-san won.
The Sales Pitch is 15 characters exactly.

Aniodia
Feb 23, 2016

Literally who?

something something voting

Adamantine Dragoon - The Wall

Combo Boxer Cestus - Beast Breaker

Death-Bringing Reaper - Edgelord (it's just too good)

Master of the Six Ways Warlock - 栄光の妙手, intended to be read as Glorious Virtuoso. I figured leaving it in Japanese would definitely be in character because OF COURSE it would be 2 characters over in English, and Heaven's (X) just doesn't feel epic enough. It doesn't hurt that I have this theme in mind either.

Spirit-Destroying Necromancer - Morbid Model's really good, too

Falcon-Accompanied Hound - :v:

Four Heavens as One Masurao - Death Blossom

Heaven's Love Shaman - On-Deck Shipper

Poltergrift
Feb 16, 2014



"When I grow up, I'm gonna be a proper swordsman. One with clothes."
Combo Boxer Cestus, named Killharmonic

Four Swords Masurao, named Death Defier

...that's all I got.

E: Alternatively, Cestus named The Warchestra.

Rea
Apr 5, 2011

Komi-san won.
Specs are closed. Final results:

quote:

Dragoon 2: 5
Dragoon 1: 3

Cestus 1: 13

Reaper 1: 8
Reaper 2: 1

Warlock 1: 8
Warlock 2: 4

Necro 2: 8
Necro 1: 1

Hound 1: 6
Hound 2: 2

Masurao 1: 9
Masurao 2: 2

Shaman 2: 7

quote:

Panzer (Sasha): 1
Cash Cover (Sasha): 1
The Wall (Sasha): 1

BEAR BREAKER (Cecil): 2
Beast Breaker (Cecil): 1
Standing Proud (Cecil): 1
Banana Slammer (Cecil): 1
ORA ORA ORA (Cecil): 1
Killharmonic (Cecil): 1

Edgelord (Raven): 4

Ruler of Heaven (Kaelin): 2
King of Heaven (Kaelin): 1
栄光の妙手 (Kaelin): 1

Morbid Model (Lanzon): 2
Spirit Boogaloo (Lanzon): 1

Captain Falcon (Gram): 2
Killer Granny (Gram): 1

Death Blossom (Jana): 2
Professional Juggler (Jana): 1
For Swords! (Jana): 1
Death Defier (Jana): 1

On-Deck Shipper (Mio): 4

Tie for Sasha's names--however, we'll be using Panzer there, because it sounds the neatest.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
So, on a scale of 1 to Harambe, how many memes did this whole "name your own specialization" thing unleash on launch?

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

Glazius posted:

So, on a scale of 1 to Harambe, how many memes did this whole "name your own specialization" thing unleash on launch?

About as many as being able to name your own characters or the guild itself, I'd imagine. I mean, even if people are using memes it'd just be stuck in their own game, so how would we tell?

Item Getter
Dec 14, 2015

Clarste posted:

About as many as being able to name your own characters or the guild itself, I'd imagine. I mean, even if people are using memes it'd just be stuck in their own game, so how would we tell?

Streetpass...
Almost all the characters which I got from streetpass just kept the default 2nd names which is disappointing though.
Of course a couple of the guilds themselves have anime names and such

Item Getter fucked around with this message at 12:33 on Jan 17, 2017

Rea
Apr 5, 2011

Komi-san won.
Update 16: Dad Was Proud, He Didn't Care How



...Heheheh, that one was good. Ahem, give me a second... "Darkness, death, blood: my tools of the-- Is that a caterpillar?!"
Pfft... Gonna guess Raven on that one, yeah?
Precisely.
I have the perfect one... "I'm ~Lanzon~, look at my ~muscles~ while I ~sit around being useless~"
Ah, precisely the perfect intonation. Is that smug voice perhaps hereditary for all Lunarians?
~I don't know~
Bahahahaha! Oh, oh, I've got a good one for Sasha...

This isn't actually the party I'm going to use for 11F, it's just the first frame of footage I had upon loading the game.

Also, manage your expectations: this isn't the 11F update. It's just taking care of loose ends from the 2nd Stratum. This update was split off from the 11F bits, because it was going way over SA's character limit.





Ba-BOOM! BANG! ...Pow.

Anyway, let's assign our first specializations that weren't pre-determined.

Sasha will start out as a Gunpowder Dragoon. Sasha's custom spec name was a four-way tie, but I arbitrarily went with Panzer (submitted by Level Seven) because it sounded the coolest. I'm aware of the fact that it's 100% a reference to Panzer Dragoon--I've just never played Panzer Dragoon or have any idea what kind of game it is. Panzer just sounded cool.

It's kinda like Star Fox.




At last, my quest for a self-playing orchestra made of monster parts can begin in earnest.

Cecil starts out as a Combo Boxer, and holds the unique honor of having both the most votes for any specialization, and also the least votes for any opposition--Combo Boxer got 13 votes, while Devastating Fistfighter got 0. BEAR BREAKER (submitted by Sparda219) won by one vote.



...Y'know, I think those guys from Guild TFKrew were making fun of me when I called myself this...

Raven starts out as a Death-Bringing Reaper, with the name Edgelord (submitted by theshim).



All shall bow before my newfound mastery of all of the forces of nature.

Kaelin's gonna start as a Master of the Six Ways, with the name Ruler of Heaven (original "Heaven's Emperor" submitted by Omobono, "Heaven's Ruler" shortening submitted by GeneralYeti, "Ruler of Heaven" version submitted by AweStriker).



Wait, what was that first name?
No need to trouble yourself, dear.

Lanzon becomes a Spirit-Destroying Necromancer to start, with the name Morbid Model (submitted by Sparda219).



Mio n' those kids at the bar were especially insistent on me shouting "FALCON PUNCH!" Can't say no to that many of 'em, heh.

Gram becomes a Falcon-Accompanied Hound, with the incredibly-obvious-in-retrospect custom name Captain Falcon (submitted by AweStriker).



死ね, 死ね, 死ね! ...Yeah, that sounded cool.

Jana becomes a Four Heavens as One Masurao because of course that one was gonna win, with the name Death Blossom (submitted by Sparda219).



Oh, are you volunteering? Thanks, Mio, I needed someone to man the shipping stations!
Wait, but... I... That's not what that...

Lastly, Mio becomes a Heaven's Love Shaman, which feels oddly appropriate, with the very much normally appropriate name On-Deck Shipper (submitted by alcharagia).



This is the party we're actually going with. Before we set out, though, there's some things I have to take care of.



Such as level ups. Much like subclassing in EO3 and EO4, assigning a specialization to a character gives them five free skill points.



For everyone, not just Sasha, one point immediately goes in their "The X's Favor" skill, which is the Grace of skills, but it activates on Master skills instead of Basic skills.



Sasha wastes three points in Barrage Wall to unlock Rapid Cannon, Curse Cannon, and Sleep Cannon. She then puts a sole point in Sleep Cannon.



Cecil doesn't put any points in Master skills, he just levels up One-Two to 9, and Flicker to 8, since I want the One-Two-related skills as powerful as possible before I start putting points in Corkscrew and Lead Blow.



Raven puts three points into Death's Judgement, which unlocks Fresh Blood Slash and Great Scythe of Cold Ash. He then puts a point into Great Scythe of Cold Ash.



A couple of skills I want for Lanzon are locked behind Merciless Wall, which I hadn't unlocked yet, so I did so, which involved putting his four usable points into Moaning Spirits and Soul Food.



Magda puts her four points into Smoke Boost because I value speed above almost all else on disablers.




Also, I have some final business to take care of in the 2nd Stratum--the first of which is the Labyrinth Cormorant stuff. The dialogue for this is the same as it was when we last saw this guy on 6F, and it repeats on 8F, 9F, and 10F.



Before that, though, cow. I put Dosen in my party here so I'd have someone that knows Animal Husbandry.

You arrive at where the guard told you you could find a cow. In an area enclosed by cliffs, you find a cow calmly walking along. It seems to live a relaxed life, eating what little greenery there is. However, you heard that you'll need someone who knows Animal Husbandry to approach it. Do you have someone who does? If so, then there's no problem, but if not you should come again once you do.
I've...never handled something as big as a cow before...
Dosen slowly approaches the cow... After gently brushing its head, the cow happily allows Dosen to get close! It then starts following them! You've successfully captured the cow!
Oh, something went better than expected for once!
All that's left is to find someone to take care of it. The girl at the inn seems like a good choice. You can either return to town now or continue exploring with a cow following you around.



"Labyrinth Cow

You found a cow in a place enclosed by cliffs and successfully tamed it."








Sasha puts a point into Defensive Position because, in addition to the offensive Cannon skills, I'm also interested in Pillbox.




Going back to town, I also finally went back to the shop and got the intro dialogue for Peddler Ceric.

Great-o, you're here just on time! You took the request from the bar, right?
Yup.
Getting right down to business! Oh yeah, that's what I like! Okay, so here's the deal: I want you to take me into the Labyrinth. I've been taking a number of requests from guards and explorers, so I've got appointments in there to make deliveries. Ordinarily, I'd do this on my own, but on my most recent delivery tip I nearly got swallowed whole by a baboon! So, logic dictates that I need protection this time, IE, you guys. Just wait for me on the 9th floor, and I'll be there ASAP!
Perfect. Exactly the kind of job we--and by "we" I mean me--are suited for!



You arrive on the 9th floor, and begin the wait for your client... A short while later, the young peddler shows up carrying numerous bags.



...Curse me and my tendency to scroll through textboxes too fast.

Howdy there, sorry for the wait. Let's cut to the chase- I need to go here, here, and...here.


Oh right, and don't expect me to go up and whack a monster with an abacus or anything, I'll be sitting safely on the sidelines, thank you very much! So, when you're ready.
Well, the left spot seems closest. How about we hit up there first?


Arriving at the spot Ceric indicated, you come across an explorer in the process of skinning an animal. They must be the young peddler's customer.


Thanks for shopping with Ceric! Just to confirm I have the right person, name, guild name, Aeolian postal code?



This particular other guild event brought to you by Tyty's Guild Card.

In response, the explorer identifies themselves as Layla from Guild Awesome.
Great, everything checks out. Here you go!
They accept the package from the peddler and thank him for it.
Okay, all that's left is the payment and we'll be on our way. Be careful out here!


Arriving at the spot Ceric indicated, you come across an exhausted looking guard resting on a stump. He must be the young peddler's customer.
Thank you kindly for shopping with Ceric, and heeere's your order!


You're a lifesaver! I just ran out of medicine. Here's the money.
One, two, three...yup, it's all here. And thanks, I hope you'll buy from us again!
Only one spot left to go!
Good. Playing escort for a Brownie that refuses to fight isn't my idea of a fun time.


Arriving at the spot Ceric indicated, you come across a guard sitting down to rest. He must be the young peddler's customer.
Thanks for shopping with Ceric! Here's your order!


Thanks. I was just starting to get worried that it wouldn't get here in time. Here's your payment.
One, two, three...yup, it's all here. And thanks, I hope you'll buy from us again!


Welp, that's everyone. Thanks kindly, Nameless! That's all I need, so you can pick up your reward at the bar. I'll be heading back to my show, so don't get hurt while I can't see you now!

Well, that was easy enough.









Oh my, you finished Ceric's request? Good work. But still, making deliveries all the way to the Labyrinth? He sure is a hard worker.
Is it really being a "hard worker" if the customer pays extra for in-Labyrinth delivery?
You should follow his lead and do more requests. *chuckle* Okay, here's your reward. I want another request done after a five minute break, okay? ...Just kidding. Take your time. Getting enough rest is important.



(Obtained 1800 en.)




Still haven't swapped out Dosen. Whoops.




Cecil levels up Flicker to 9.




(Skipping repeat dialogue.)

As you offer the fish, the bird shows a look of great surprise before joyfully swallowing it whole! Unlike the previous times though, it doesn't fly away but continues to stare at you. Confused, you begin to walk away only for it to maintain the same distance behind you! It seems to have gotten quite attached to you! You could probably have it follow you back to the inn and have it taken care of there.



I also finished the last Labyrinth Cormorant event, which means the bird's coming with us now. How about we stop by the inn?

The fact that this guild continues to amass an ever-increasing pile of animal buddies is one of my favorite things about EO5.




Whoa-ho-ho, that's one humongous heifer! I count at least a dozen steaks on this beauty! How bout you just leave her here, yeah? Yeah. Yeah.
If you're going to turn this wonderful animal into a few servings of food, no.
...I'm- I'm KIDDING! I'm not going to eat her! "Yo man, it's a joke / you know you would do it too / it was the right time!" I was just hoping for a little fresh milk! Of course, she is your cow, I wouldn't dream of taking your share.
Just please promise not to hurt Number Two...
Number Two?
Sh-she's the second cow I've ever been able to take care of...
Is that perhaps the best--
That's adooooooorable! I'm all for keeping that name!
Roger Dodger! I'll give you a nice helping of dairy liquid when you stay over! Now, Venerable Lady Number Two, allow Miss Genetta to show you to your room! Moo.

In Japanese she calls the animals X-san, like Cow-san or Chicken-san. Which is a really strangely polite way to refer to them. Well, she does give nicknames to the cats, so Ragnar chose a nickname for her to give this one too.



Bird now.

Huh...bird... what's up with that bird...
We fed it a considerable amount of fish, and it decided to travel with us.
I'd...rather not have a squawking, untrained avian bothering us during exploration, though. Can we just drop it off here?
I shall be taking legal custody of this bird, with all the duties and responsibilities such a statement entails! By the way, think he's edible?
NO!
Aha! Ahahahahahaha! That was just a jape, my buds! I don't fry any old bird I can get my hands on. Now get over here, Crispy!
Why are you naming him Crispy?!
...What do you mean, "did you name him Crispy?" What? No! No way! I was just thinking about frying fish, is all. Fish. Don't you worry, Crispy's in great hands. I'll make sure he grows up plump and juicy!
Do you only care about taking care of cats?! Is everything else just food to you?!

Karaage-chan.

And that does it for this very brief loose ends update. Next time: we actually do the 3rd Stratum.

Rea fucked around with this message at 19:51 on Jan 24, 2017

werbear
Jan 14, 2017
Nameless only made it through the second Stratum but they already have like a farm's worth of animals. I'm sure many peasants had far less than five chickens, two cows and that bird.

Which begs the question: Where do all these animals live? Does Genette give them their own rooms? Or is there enough space around the inn?
I know that animals were common in medieval cities but I always figured the town next to an Yggdrasil tree were tightly packed capitals, rich and important because of the labyrinths.
Genetta's sisters must be working hard to be able to effort so much premium real estate...

Also I can not help but picture Nameless sitting at the bar, drinking, eating, celebrating while suddenly Genetta comes running by, chasing a bunch of animals down the street and politely asks them to return to the inn while she also promises not to eat them.
I know the chances are slim but it would be great if there was a "Quona looks for the hung-over guard's ID-card"-esque quest/event that has you running around town (and talking to everyone) to find your guild's animals because Genetta has lost them...

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
Given the speed of your average farm simulator, it's entirely likely that by the time you get back from the Labyrinth, Crispy I through III are cooked and eaten and Crispy IV is clucking away like nothing's wrong.

Efe
Feb 2, 2016

I make alive things dead and sometimes the other way around.

Ragnar Homsar posted:

You can either return to town now or continue exploring with a cow following you around.

I would be all for a cow joining the party on adventures. Hell, if that thing's smart enough to survive in the labyrinth, it has to be tougher than your average cow.

Rea
Apr 5, 2011

Komi-san won.
Update 17: Agitating Skeletons



...And, furthermore--
That's...great, Dosen, but no matter how many words you say, you aren't going to hurt a skeleton by healing it.
Are you sure?
I'm very sure. Undead things don't suddenly develop an adverse reaction to being healed. Whoever told you that is an idiot.
I wouldn't say that about my mom, if I were you. She might hear it.
...What?
One time, I stole a cookie from a cookie jar when I was miles away, and she knew about it, and came running.
...I'm...going to go to the Explorers Guild now...




Anyway, yes, let's actually get on with the game.

(Floor subtitle: Implore the light to repel the dead.)





Auto-event.

Coming up from the stairs, you find yourselves greeted by a gloomy forest filled with an eerie atmosphere. Looking around, you find what appear to be enormous animal bones, crumbling structures from a bygone era, and numerous gravestones from who-knows-when. As you proceed through this dark and melancholy place, you are suddenly greeted by a familiar cheerful voice.


Hey, long time no see, Nameless! We call this place the Vanguard's Mortuary. It's so noxious even the ground is poisonous, and there's undead everywhere, so it's really not the safest place.
Putting it a bit lightly there, are you not?
As see says this, a familiar Lunarian girl comes into view. Despite her words, she seems to be enjoying this.
If you've passed the Mastery exam, I'm sure you're ready to handle it, but...
She goes on to tell you to be careful anyway, with an earnest tone. The girl next to her then makes a noise and gestures forward. Lily confirms this with a nod before turning back to you with a smile.
Are you ever going to treat us with anything but contempt?
You seem annoyed, as though you're looking into a mirror.
Shut up. I don't need to hear monastic gobbledeygook from a rampaging bear.
I'd love to stay and chat, but she'll give me that glower if we don't hurry. Good luck until we meet again!
After this exchange, the Reaper steps forward and glares at you.
If you go west from here, you'll find one of our base camps. It's a bit dangerous here, so we've taken the liberty of setting up camps here and there with some emergency supplies.
...?!
...Don't look at me like that. It's common courtesy. Use it if you get tired.
With that, the two of them disappear into the dim forest. You should get going too.

There is actually a campfire to our left, but I don't go there yet.



Also, note how I'm marking tiles that are lit by the sun with different floor colors. There's a good reason for this! ...Which won't show up until a bit from now.



A monster made of a viscous substance, but still has a solid form? ...Bizarre.


Mini Noir
HP: 420
STR: 58
INT: 41
VIT: 51
WIS: 51
AGI: 50
LUC: 36
Skills:
  • Eye Gouge: Uses the arms. Attempts to inflict blind on one party member, with a 70% base chance. Has an 80% speed modifier.
  • Mutate: Used when a Mini Noir is the last enemy in a battle. Transforms the Mini Noir into a Gran Noir.
Drops:
  • Normal: Squishy Feet. 65% chance. Sells for 88 en.
    • 1 needed to make Blind Gas (60% base chance to inflict blind on all enemies). Costs 250 en, sells for 100 en.
    • 3 needed to make Dodue (+23 DEF, +35 MDEF). Costs 2400 en, sells for 960 en.
    • 3 needed to make Little Fairy Ring (Immunity to blind). Costs 800 en, sells for 320 en.
    • 1 Rusty Sword (Heretic Sword-Corpse normal) and 1 Squishy Feet (Mini Noir normal) are needed to make Aspis (+20 DEF, +17 MDEF, +15 HP). Costs 4000 en, sells for 1600 en.
Damage Resistances:
100% 50% 100%
150% 100% 10%
Disable Resistances:
100% 150% 100% 50% 100% 100% 100%
100% 50%
100% 100% 100%

Mini Noirs are a nuisance. Not much else to them. I'd say "beware of Mutate" but Gran Noirs aren't that threatening either.

s u d d e n m u t a t i o n



Y'know, I've been wondering: how do you poison something that doesn't have blood?
Those who do not possess blood are not within the Dinogator's sphere of influence, and die of neglect.
Should we bring up Poison Bomb?
No, love.



(Gouge.)

Th-there's gooey stuff covering my eyes! Ick, ack, get it off, eugh!


To be quite frank, I do not want to know what I was punching--all I'm certain of is that it's not a monster.


'Tis not the Dinogator's malice that killed you, but its indifference.
Is this Dinogator a star sign or a deity? My word.




(Obtained 2 Squishy Feet.)




(Obtained 1 Decaying Metal Plate naturally, 1 Decaying Metal Plate and 1 Obsidian from Sasha, and 1 Decaying Metal Plate and 1 Obsidian from Cecil.)

11F, C5 Mine Point
  • Decaying Metal Plate. 63% chance. Sells for 100 en.
    • 1 needed to make Harpy (+56 ATK, +56 MATK, LUC Up 2, Bronze x4). Costs 3750 en, sells for 1500 en.
    • 1 Creeping Vine (3rd Stratum Chop 2) and 1 Decaying Metal Plate (3rd Stratum Mine 1) are needed to make Ringmail (+37 DEF, +24 MDEF). Costs 4200 en, sells for 1680 en.
    • 2 Decaying Metal Plates (3rd Stratum Mine 1) and 1 Worn Quiver (Bone Archer normal) are needed to make Fusskampf (+30 DEF, +30 MDEF). Costs 3000 en, sells for 1200 en.
  • Obsidian 27% chance. Sells for 120 en.
    • 1 needed to make Obsidian Mask (+18 DEF, +14 MDEF). Costs 1650 en, sells for 660 en.
    • 2 needed to make Cutlass (+57 ATK, +53 MATK, TP Up 2, Bronze x4). Costs 4150 en, sells for 1660 en.
    • 2 Pure White Sacks (Ghost normal) and 1 Obsidian (3rd Stratum Mine 2) are needed to make Casket (+56 ATK, +79 MATK, WIS Up 2, Bronze x4). Costs 8000 en, sells for 3200 en.
  • Pyrolighter. 10% chance. Sells for 600 en.
    • 1 needed to make Wisdom Orb (+60 TP). Costs 6000 en, sells for 2400 en.
  • Ambush Chance: 3%

Well, that's two of the three mine materials for this Stratum. Just need a Pyrolighter to finish that quest!



A run-in with another set of Mini Noirs gives Raven a level.



As much as I loathe curse, I need points in Scythe of Exorcism for some Death-Bringing Reaper skills.


You find a patch of strong sunlight in the unnerving Labyrinth and decide that it's a good place to rest.
Sanctuary...


After you've recovered your stamina, you're about to leave when you notice something. There's a patch of green grass growing here. Thinking back, this is the only place on the floor where you've seen any grass. Perhaps plants grow well here due to the abundant sunlight? That said, there's not much you can do with this information right now, so you return to exploring.

I don't think you need me to tell you that this'll be important for a quest later.

You can investigate this tile at night, incidentally, but you don't get the heal.




This food point gives Mandratatoes.



...Huh?
That...thing, by all accounts, shouldn't be moving.
...Nope, don't see any puppeteers controlling it.


Deadwheel
HP: 972
STR: 50
INT: 60
VIT: 56
WIS: 38
AGI: 51
LUC: 50
Skills:
  • Blazing Revolution: Uses the legs. Deals 3-5 instances of 100% ranged INT-based fire damage to random party members. Can hit the same target multiple times. Has a 60% speed modifier and 99 base accuracy at all levels.
Drops:
  • Normal: Sharp Wheel Rim. 100% chance. Sells for 196 en.
    • 1 needed to make Wheel Glove (+15 DEF, +18 MDEF). Costs 1350 en, sells for 540 en.
    • 1 needed to make Fire Charm (+30% fire resistance). Costs 1000 en, sells for 400 en.
    • 2 needed to make Kashagiri (+69 ATK, +43 MATK, VIT Up 2, Bronze x4). Costs 6000 en, sells for 2400 en.
    • 1 Jet Black Slate (Decapitating Executioner normal) and 1 Sharp Wheel Rim (Deadwheel normal) are needed to make Mortar (+65 ATK, +40 MATK, Frail Miasma, Silver x4). Costs 13400 en, sells for 5360 en.
Damage Resistances:
50% 100% 100%
10% 150% 50%
Disable Resistances:
50% 100% 100% 0% 100% 150% 50%
150% 100%
100% 100% 150%

Deadwheels can take a lot of hits and can gently caress up two or more party members at once with Blazing Revolution. Sound like fun to you? It does to me.



At least a solo Deadwheel means that just spamming Material Guard'll help.


...Again, I gotta question--
I already explained it.



...Not quite what I wanted, One-Two.


Raven...dear... Please don't scratch those things again...
I don't have ears, and even I realize that noise was unholy...



(Blazing Revolution.)

I'M NOT OKAY WITH BEING SEARED!



Please note that both Cecil and Raven hit this thing and it took a tick of poison damage. Deadwheels don't die easily.


...Corrosion instead of poison. Interesting.

Deadwheels do tend to die after eating two ticks of poison, though!




(Received 1 Sharp Wheel Rim.)



Aha! Don't worry, loves, the dead are my area of expertise! We have nothing to-- M-Magda, what are you doing?
I'll show him AND his mom that you don't heal skeletons...
A-ah, pardon, dear?
You HEEL skeletons.
...
...Uuuggghhhhh oh god get it out of my mouth I hate myself uuuuuuuugh.


Bone Archer
HP: 630
STR: 54
INT: 36
VIT: 41
WIS: 45
AGI: 54
LUC: 42
Skills:
  • Powerful Arrow: Uses the arms. Deals 120% ranged STR-based stab damage to one party member, with line-piercing effect. Has an 80% speed modifier and 99 base accuracy.
Drops:
  • Normal: Worn Quiver. 70% chance. Sells for 111 en.
    • 1 needed to make Kingdom Crumbler (+54 ATK, +47 MATK, WIS Up 2, Bronze x4). Costs 5700 en, sells for 2280 en.
    • 4 needed to make Stab Charm (+30% stab resistance). Costs 1000 en, sells for 400 en.
    • 2 Decaying Metal Plates (3rd Stratum Mine 1) and 1 Worn Quiver (Bone Archer normal) are needed to make Fusskampf (+30 DEF, +30 MDEF). Costs 3000 en, sells for 1200 en.
Damage Resistances:
100% 100% 100%
150% 100% 150%
Disable Resistances:
100% 100% 150% 100% 100% 50% 100%
50% 100%
100% 50% 100%

AGITATING SKELETON

Okay, now that I got that out of my system, Bone Archers are indeed skeletons, and they are unironically agitating. Powerful Arrow can and almost always will one-shot anyone in the back row, usually even from full HP.

I had a dodge tank and made the squishier back row person guard every single turn as long as one of these guys was alive and unbound. Not pleasant.



I...had that one coming...

...Case...in...point. To be fair, Magda was at low HP.






(Received 1 Squishy Feet and 1 Worn Quiver.)



As you proceed through the Labyrinth, you come to a stop as you find yourselves overcome with an inexplicable yet unpleasant sensation. The formerly damp and clammy atmosphere now feels as cold as a winter morning, and chills run up your spines. While nothing appears to have changed in your surroundings, you can't help but feel that something ominous has occurred out of sight. You can either continue to investigate this phenomenon, or ignore it and continue on.

This is an event that changes if someone in your party knows Sense Magic.


Thinking this ominous atosphere is suspicious, Lanzon steels their resolve and steps forward. Hoping to feel out any traces of mana, they close their eyes and wave their hands through the air... However, a moment later they reopen their eyes and shake the head. Apparently nothing in the area is giving off any mana.
Whatever that menacing feeling is, it's not magic...


Then, Raven, who had been wondering if this was all just their imagination, suddenly lets out a scream! As everyone else watches on in confusion, it becomes clear that something cold had touched them in the back.
It's...cold...and slimy...and it's writhing.
Lanzon rushes over to them, removes their jacket, and checks their back to find a large black slug!

...What jacket?

Lanzon's jacket.


It must have fallen from the ceiling and coincidentally wriggled its way into their clothes.
Eurgh. Away with you~
After Lanzon grabs the slug and tosses it away, you return to exploring.

If no-one in the party knows Sense Magic, the target of the event loses TP.



"Mystery and slug

After being attacked by a slug in the middle of a mysterious phenomonon, you feel like you've learned something."

...No I don't. What the hell could that have taught me?

Like I'd fall for something like this, slugs don't 'exist', I won't accept it...! Something like this shouldn't 'exist', because this is a human world! You think I could accept something that's not human?! I definitely won't accept it!!







...Uh...
There's no way that door...thing is natural.
Credit where credit's due: whoever put it there knows how to play to this stratum's ambience.

https://my.mixtape.moe/vkygnz.webm
...Is it too late to, um, go ask another guild if they can trailblaze for us?

Not included in that webm: the noise that 3rd Stratum doors make, which sounds like scratching metal.

https://www.youtube.com/watch?v=afUSvdN_xD4



You come across what appear to be a small room. Upon inspection, there appear to be a large collection of stones lined up like grave markers. It seems many victims were mourned here. Not wanting to be dispectful, you lower your heads slightly to offer a silent prayer, when something shiny catches your eye from one of the gravestones near the back. You can either try going around to get a closer look, or ignore it and continue on.
Y-you can't seriously be thinking of...
Look, that thing might not even belong to anyone buried here!
I find myself agreeing with Sasha. Let's retrieve the-- Wagh!
As you step towards it to investigate, you suddenly find your feet missing the ground and fall forward. Apparently one of the graves had been left open. In trying to step over it, you literally put one foot in the grave and are sent flying towards the abyss. You fall into the implausibly deep hole, perhaps meant for a giant, and lose consciousness from the impact.

You dodge the whole if someone in the party knows Acrobatics. Guess what we don't have!


Eventually, you begin the arduous task of climbing out of the hole. Reminded to watch your step in the future, you return to exploring.
Disturb burial sites at your own risk. Those on the verge of death tend to hold extreme malice for those who still live--even moreso than moaning spirits.
...Where did that come from?
Something an old professor of mine said.



"A hole for corpses

You came across and inadvertantly fell into a deep, abyss-like hole, where you lost consciousness."







That...is a giant skull poking out of the ground.
Surrounded by other skulls.
The dead are experts at making bad omens instantly recognizable, no?
It's the one thing I can pride myself on, in this miserable state...
...Infants, all of you. That spot is perfectly--

https://my.mixtape.moe/bgvbsn.webm


(Magda's line intentionally left blank.)

Meet the Heretic Sword-Corpse. It's probably the easiest FOE in the game to avoid, and I'm including Crawling Venomous Bugs in that list.




I say this mostly because they take a step for every two steps we take. There's an added condition to this that we'll see with the next one, but this puzzle is incredibly easy to solve.



Just keep walking back and forth until the skeleton walks into the light. Light tiles instantly kill skeletons. This is why I've been painting them yellow on the map.



This one is just as easy to avoid.



Lure it down...



And to the left.



This one isn't quite as easy to solve.



Note how this prop from The Nightmare Before Christmas is impassable, but not technically a wall--notably, we can see over it.



Skeletons can see over it too, and will walk towards us if they see us through these.



Burn.


As you come to the edge of the marshy area, you find a small cavelike opening. It's probably the den of some kind of animal, as while you can't see anything you can feel a large number of eyes on you.

What harm could possibly come from peeking inside?

Thinking that there might be something valuable inside, you decide to investigate. However, it's too dark for you to tell what's inside without sticking your head in.

From here, the event branches depending on whether or not we have someone that knows Night Vision. For the record, we do not.


Cecil timidly sticks their head inside the cave, only to be greeted by a strange screech and a flurry of motion as its residents notice you! A bat flies out and scratches Cecil in the face.


Wretched flying rats...
Apparently this was a nest of bats. After verifying that they've all fled, you stick an arm inside the investigate.

Having Night Vision means we can skip someone taking 10 damage. Whoopie.

Inside, you find a pile of medicine, still properly sealed in their bottles.



(Obtained 2 Somas.)

Hard to refuse free Somas.


Medicine in hand, you return to exploring.



"What lurks in caves

You discovered a cave in the marsh, and accidentally got a faceful of bat."







A random battle a few steps later gives Sasha a level.




Still working towards Pillbox.



(Received 1 Obsidian naturally, 2 Obsidians from Sasha, and 1 Decaying Metal Plate and 1 Obsidian from Raven.)

11F, E1 Mine Point
  • Decaying Metal Plate. 29% chance. Sells for 100 en.
    • 1 needed to make Harpy (+56 ATK, +56 MATK, LUC Up 3, Bronze x4).
    • 1 Creeping Vine (3rd Stratum Chop 2) and 1 Decaying Metal Plate needed to make Ringmail (+37 DEF, +24 MDEF).
    • 2 Decaying Metal Plates and 1 Worn Quiver (Bone Archer) needed to make Fusskampf (+30 DEF, +30 MDEF).
  • Obsidian 66% chance. Sells for 120 en.
    • 1 needed to make Obsidian Mask (+18 DEF, +14 MDEF).
    • 2 needed to make Cutlass (+57 ATK, +53 MATK, TP Up 3, Bronze x4).
    • 2 Pure White Sacks (Ghost) and 1 Obsidian needed to make Casket (+56 ATK, +79 MATK, WIS Up 3, Bronze x4).
  • Pyrolighter. 5% chance. Sells for 600 en.
    • 1 needed to make Wisdom Orb (+60 TP).
  • Ambush Chance: 10%



...After much deliberation, my friends, I have concluded: I have no possible use for these things.


Cracked Skull
HP: 432
STR: 56
INT: 38
VIT: 47
WIS: 43
AGI: 77
LUC: 31
Skills:
  • Magic Eyes of the Dead: Uses the head. Reduces all party members' defense by 30% for 4 turns. Has a 40% speed modifier.
Drops:
  • Normal: Floating Skullbone. 60% chance. Sells for 90 en.
    • 1 needed to make Guard Sole (Reduces damage taken from damage tiles). Costs 300 en, sells for 120 en.
    • 2 needed to make Float Coffin (+48 ATK, +67 MATK, TP Up 2, Bronze x4). Costs 4550 en, sells for 1820 en.
Damage Resistances:
100% 150% 100%
25% 150% 100%
Disable Resistances:
100% !POION 50% 100% 50% 50% 50% 100%
100% 150%
150% 50% 50%

...poo poo, what's the Lost Soul equivalent of AGITATING SKELETON?

Ah, forget it. Cracked Skulls are mere nuisances here. Magic Eyes of the Dead could theoretically make, like, Bone Archers far worse to deal with...

Yes, the game does put in Cracked Skulls with Bone Archers starting on 12F.




Can you tell that I'm a big fan of using poison to get through annoying encounters?



IT'S SO GOOD

It is.





(Received 2 Squishy Feet and 2 Floating Skullbones.)



You come across a crumbling monument, seemingly from an ancient era. It has some sort of message carved into it, but due to its age you can't make heads or tails of it. Thinking there might be something else worth noting nearby, you look around a bit and discover something behind the monument. It's a beautiful drinking vessel, intricately carved from the horn of a goat and inlaid with gold. You get an unsettling feeling from looking at it, as it shows no signs of wear or dirt from age. You can either reach out to pick it up, or trust your gut and leave it alone.
Deugh... How...how about we just leave this thing and never look back?
The heck is your problem? It's just a standard evil cup.
As much as I loathe agreeing with the ghosts... I agree with A. This kind of object seems perfectly within your domain.
L-let's just say goat horns and I...don't get along very well...
Surely you mean "goats," not just "goat horns."
No no, I can handle goats perfectly fine. It's...goat horns that I can't stand.
I'm...gonna go ahead and just grab--
I AM PRETENDING THAT YOU ARE DOING NOTHING OF THE SORT.
As you reach for the cup, you feel a strange compulsion, as if someone is whispering an order in the back of your mind. It tells you to grab to cup put it in your bag. You do so and return to exploring.



(Obtained Goat Horn!)



"The mysterious bone cup

You found a golden bone cup hidden behind a monument, and took it with you."

Nothing could possibly go wrong from this.








I HATE DEADWHEELS AND BONE ARCHERS



At least the floor's over.



Back to town.



BIG SUCCESS!!! Look at this little sausage, I found her hanging out outside the inn!


Kitten: Meow.
No momma cats or cat owners or crazy cat ladies in the area have passed my razor-sharp vigil, so I adopted her. Behold- Our family is that much larger for it!
A-another cat?
Lots of other cats staying at the inn too, y'know. They don't got no families, so my heart ached for their loneliness...soooo, if I can reduce their loneliness even just a smidge, I'll work myself into a frothy foam!
I can't say I know what that means.
...Well, I maaay be used to supporting someone who's a much greater challenge than cats...



The 12th floor, huh? Just what I'd expect from my best customers! So how'd it go, were you able to gather anything?
We, uh, haven't done anything yet.
I'm just itching to get my hands on some new merchandise! Don't tease me, c'mon, if you've got anything just sell it to me already!



Gotta love what happens when I do a floor entirely in one go.

Cutlass (+57 ATK, +53 MATK, TP Up 2, Bronze x4) is made from 2 Obsidians (3rd Stratum Mine 2). Costs 4150 en, sells for 1660 en.

Kashagiri (+69 ATK, +43 MATK, VIT Up 2, Bronze x4) is made from 2 Sharp Wheel Rims (Deadwheel normal). Costs 6000 en, sells for 2400 en.

Harpy (+56 ATK, +56 MATK, LUC Up 2, Bronze x4) is made from 1 Decaying Metal Plate (3rd Stratum Mine 1). Costs 3750 en, sells for 1500 en.

Kingdom Crumbler (+54 ATK, +47 MATK, WIS Up 2, Bronze x4) is made from 1 Worn Quiver (Bone Archer normal). Costs 5700 en, sells for 2280 en.

Float Coffin (+48 ATK, +67 MATK, TP Up 2, Bronze x4) is made from 2 Floating Skullbones (Cracked Skull normal). Costs 4550 en, sells for 1820 en.

Fusskampf (+30 DEF, +30 MDEF) is made from 2 Decaying Metal Plates (3rd Stratum Mine 1) and 1 Worn Quiver (Bone Archer normal). Costs 3000 en, sells for 1200 en.

Dodue (+23 DEF, +35 MDEF) is made from 3 Squishy Feet (Mini Noir normal). Costs 2400 en, sells for 960 en.

Obsidian Mask (+18 DEF, +14 MDEF) is made from 1 Obsidian (3rd Stratum Mine 2). Costs 1650 en, sells for 660 en.

Wheel Glove (+15 DEF, +18 MDEF) is made from 1 Sharp Wheel Rim (Deadwheel normal). Costs 1350 en, sells for 540 en.

Little Fairy Ring (Immunity to blind) is made from 3 Squishy Feet (Mini Noir normal). Costs 800 en, sells for 320 en.

Fire Charm (+30% fire resistance) is made from 1 Sharp Wheel Rim (Deadwheel normal). Costs 1000 en, sells for 400 en.

Guard Sole (Reduces damage taken from damage tiles) is made from 1 Floating Skullbone. Costs 300 en, sells for 120 en.

Blind Gas (60% base chance to inflict blind on all enemies) is amde from 1 Squishy Feet. Costs 250 en, sells for 100 en.




I buy a Harpy for Raven since it's not a reduction to his ATK, and LUC Up is nice.



I did some forging for a shot bit.



I also replace Lanzon's Megalith 5006 with a Float Coffin.



Then I recycled the Megalith 5006, which nets us 4 Silver Ingot Scraps.



I immediately went for the quests upon entering the bar.

#1: A favor for Ceric II:


That one's from Ceric. Sounds like he needs materials for some equipment again. You'll have to ask him yourselves for the details. Good luck.

#2: Unidentified seed:

You're taking that one? Thanks. It's from a Brownie florist in town. It's a pretty well established place, actually: the current owner is the fourth generation. And apparently when cleaning up the cellar, he came across a kind of seed he'd never seen before. But no matter what he tried, he hasn't managed to get them to sprout. So he put up the request thinking that maybe they can only grow somewhere in the Labyrinth. Although he has no idea where that could be, so you're on your own with that. If I were you, I'd look for a place where plants can grow easily. Well, if even the experts don't know then I guess you might as well just try out whatever you can.

Remember the event spot from earlier? That's what its purpose is.



This bar patron is special. What he lets us do is immediately level up someone who is below level 20 to level 20, a maximum of five times. Why level 20, you might ask? Because that's the minimum level to assign a specialization.



Anyway, bar patrons.

#1 is Hansuke again.

#2: Man with royal guard shield skills:


Protector: Oh, hey, you're the guys who just passed the Mastery test. It was, uh... Nameless, right? I wish I has something to give you to celebrate your promotion with, but as someone who's been around the 3rd Stratum before, how about I tell you something useful instead?
Sure, why not?
Protector: Ha ha, good answer! The 3rd Stratum has two special features, poisonous marshes and sunlight. The poisonous swamps only appear during the day, and hurt like hell to wade through. You can avoid them by traveling at night though. For whatever reason they lose potency at night. As for sunlight, obviously it only appears during the day. And the tougher monsters in the stratum are weak to it, so you can use that to avoid them. You'll have to use your own judgement to determine when it's best to travel in different areas. But either way, I hope we can get along as fellow explorers.

#3: Clear-eyed woman with single katana:

Ronin: You there. Have you encountered any Heretic-Sword Corpses yet? If you like, I could share what I know of them.
We're plenty familiar with them already.
Ronin: My apologies, I got carried away in the excitement of having more fellow Masters to speak to. Come talk to me again if you ever need to.

She just gives us a tutorial on Heretic Sword-Corpses. I don't know why, given that we've already seen them.

#4: Youthful guild with cheery voices:


Guild Leader: So the 3rd Stratum used to be a battlefield, right? So, the weapons and armor of the soldiers should just be lying around, right? Well, not that this matters to us at all! We're still too weak to be recognized as Masters! Ha ha ha!


By the way, have any of you noticed yet? The 3rd Stratum changes appearance drastically between night and day. When the sun is out, even when being pursued by monsters you can always find an out. Since they're weak against the sunlight. In exchange though, you need to be careful because the sunlight also causes the poisonous swamp to well up. On the other side of the coin, you don't have to worry about the poisonous swamp at night, but can't count on the sunlight to protect you from the monsters. So think about it carefully. Consider which is easier to deal with for your team, and plan your trips around those hours.



12th floor, huh? Battles tough yet?
YES.
Mighty timid of you to say. Here I figured you were better than that... Well, if it's too tough for you, could always pack up and go home. Nobody's making you climb Yggdrasil. Just give up, and you'll be that much easier off just like that.
How about no? Battles being tough doesn't mean we want to give up.
But... If you've still got any of the ambition you started off with still burning in your blood, then keep pressing on. That's how you carve your own roads.



So, using fresh Milk as the base for the soup, add the Mandratatoes...
Are we intruding?
Hm? Oh, it's you guys. Good, then I don't need to hide--I've been cooking again. I heard that the third stratum has a number of peculiar vegetables, so I bought some Mandratatoes to experiment with. A strange ingredient indeed, more commonly associated with alchemy, or witchcraft, than cooking. I've heard it called the "Devil's food." But, according to a number of traveling Brownies, distant countries do in fact use them in cuisine! Skin, remove sprouts, chop them into a medium dice, season to taste, add fresh Milk, and you've got...well, this stew here! It's only ever served abroad, so as a result it's picked up the moniker, "Traveler's Stew." I only just tried it for the first time, but would you taste it for me?
Couldn't hurt!
Thank you. I don't usually get the opportunity to have other people eat the food I make, so I really appreciate it...
...I... This stew... I-I... It's so good... I can see dead people!
...Well, yes. They're...essentially always here.
Hi.
Hello.
Please just end this already.
Really?! I'm glad I made it then! Since all you need for Traveller's Stew are some peeled Mandratatoes, fresh Milk, and a small pot, it's simple enough to cook even outdoors. You should try making it in the Labyrinth some time if you like it.



(Obtained Council-Branded Pot!)


The heart of this town is a hilltop fortress, built back in the days of the old war. Even back then, I'm sure the then-reigning Earthrun king intended this city to be the epicenter of the exploration of Yggdrasil. ...And here we stand, just as planned, though a touch behind schedule. So, I suppose that means we're now at the next phase of his plan. In order to prevent any fearsome tyrants from arising like the Mad King, we'll need to put the legend of Yggdrasil to rest for eternity. That is the duty we of the Council have been entrusted with.
That may be your goal, and it may be some of my guildmates' goals, but I'm here for one reason only: to finally figure out how to heal people.

And that does it for now. Next time: 12F. I have but one question: do you like damage tiles?

Just go at night.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.
Bone Archers are AMAZING and deserve respect.

BlackPersona
Oct 21, 2012


The entire stratum's pretty amazing and deserves some respect, honestly.

Blademaster_Aio
Jan 22, 2017

I hate damage tiles.

But damage tiles > getting caught by F.O.Es.

vdate
Oct 25, 2010
What's your beef with Lily, Magda? She's been pretty cool every time we've met her. Also, there's been a lot fewer series-standard enemies than I expected thus far - I don't think I've seen a single reused one this Stratum! Actually, come to think of it, have there been ANY 'traditional' EO enemies yet?

Sparda219
Nov 21, 2007

Just as some things can be right and useless at the same time, can't something be wrong and priceless?
My hope for this stratum is that we come away with at least one undead animal friend.

Rea
Apr 5, 2011

Komi-san won.

vdate posted:

What's your beef with Lily, Magda? She's been pretty cool every time we've met her.

The line was directed at Soleil, I just kind of split the system dialogue badly.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

vdate posted:

Also, there's been a lot fewer series-standard enemies than I expected thus far - I don't think I've seen a single reused one this Stratum! Actually, come to think of it, have there been ANY 'traditional' EO enemies yet?

No, there haven't been any traditional enemies, and there won't be. This game was intended as a "fresh start" for the series, so they reused as little as possible. Which is why there are brand new enemies and no returning classes like Landsknecht or Medic.

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!
There are also firsts in the series - actual undead.

It was always interesting to me how EO was always fighting creatures and animals. This is the first time you fight things like skeletons!

Araxxor
Oct 20, 2012

My disdain for you all knows no bounds.

theshim posted:

There are also firsts in the series - actual undead.

It was always interesting to me how EO was always fighting creatures and animals. This is the first time you fight things like skeletons!

Yeah, EO was generally fairly grounded with a lot of its enemies since most of them were just different forms of wildlife. Outside of bosses, I think this is the first time more fantastical things like the undead got put into the mix.

Blademaster_Aio
Jan 22, 2017

Oh but that also means no dinogator or it's pallete swap this time?

Rea
Apr 5, 2011

Komi-san won.

Blademaster_Aio posted:

Oh but that also means no dinogator or it's pallete swap this time?

Correct, unfortunately.

Glazius
Jul 22, 2007

Hail all those who are able,
any mouse can,
any mouse will,
but the Guard prevail.

Clapping Larry
The entire floor is undead. Even the materials are rotting and falling apart.

Which of course means they make the strongest tier of gear yet. I mean, that's only sensible.

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

Glazius posted:

The entire floor is undead. Even the materials are rotting and falling apart.

Which of course means they make the strongest tier of gear yet. I mean, that's only sensible.

Sadly, Ragnar hasn't caught any fish yet.

Kinu Nishimura
Apr 24, 2008

SICK LOOT!

Blademaster_Aio posted:

Oh but that also means no dinogator or it's pallete swap this time?

:shepicide:

werbear
Jan 14, 2017
So these new F.O.E.s

- (only?) activate if you step next to their pretty obvious spawn point
- only take one step for every two steps you take
- only start chasing you if they have a direct line of vision
- get killed by floor tiles that do nothing to you

Either they are the weakest F.O.E.s since EO3 as some sort of joke or they are destruction incarnate, throwing out multi-hit instant-death attack that leave every survivor blinded/paralyzed/panicked/stunned and get stronger every turn.
With how the game makes sure they never catch you I can not see any middle-ground here...

werbear fucked around with this message at 10:38 on Jan 26, 2017

vdate
Oct 25, 2010
Mind you, the floor tiles that instakill them are only present in the day. If anything here needs you to do it at night... I guess you get to have them chase you around the rest of the floor?

(insert 'spooky scary skeletons' joke here, I'm way too lazy to do it at the moment)

Clarste
Apr 15, 2013

Just how many mistakes have you suffered on the way here?

An uncountable number, to be sure.

werbear posted:

So these new F.O.E.s

- (only?) activate if you step next to their pretty obvious spawn point
- only take one step for every two steps you take
- only start chasing you if they have a direct line of vision
- get killed by floor tiles that do nothing to you

Either they are the weakest F.O.E.s since EO3 as some sort of joke or they are destruction incarnate, throwing out multi-hit instant-death attack that leave every survivor blinded/paralyzed/panicked/stunned and get stronger every turn.
With how the game makes sure they never catch you I can not see any middle-ground here...

They also respawn very quickly. So even when they're killed by the sun, they'll be back in a couple dozen steps.

Clarste fucked around with this message at 21:34 on Jan 26, 2017

theshim
May 1, 2012

You think you can defeat ME, Ephraimcopter?!?

You couldn't even beat Assassincopter!!!

Clarste posted:

They also respawn very quickly. So even when they're killed by the sun, they'll be back in a couple dozen steps.

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werbear
Jan 14, 2017

Clarste posted:

They also respawn very quickly. So even when they're killed by the sun, they'll be back in a couple dozen steps.

Respawning F.O.E.s? That sounds... ugly. Killing them is my Plan B if I can't be bothered with the puzzle and my Plan A on return trips to the stratum.

I know F.O.E.s sometimes respawn if they are needed to progress but that usually only happens once you exit the room.
To my knowledge only the robots in the 4th Maze of EO4 respawn faster than that (which is a great surprise if you cleared the way forward but have a bot spawn in your back, spot you and resummon the dog you just defeated...)

Still, I am curious how it works out in EO5.

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