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DreamShipWrecked posted:If you walk away from the morgue fight going "man how boring" then you may want to see a psychologist because clearly you cannot find joy in life. To clarify, only the start would have been boring without the bags. Once you unlock the chainsaw the fight becomes great.
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# ? Jan 30, 2017 02:05 |
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# ? Apr 20, 2024 07:35 |
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RE4 has a lot of good lines but there's always been one line that stood out to me as odd. When Krauser and Ada are being catty to each other, Ada says something to the effect of "I met Wesker long before you did" and Krauser replies "We'll see if that's true soon enough." Like, what? I get you don't trust her, K-man, but what does that mean? Are you planning on verifying that? How, ask Albert "Everything I've Ever Said Has Been A Lie" Wesker? And why? What difference would that make in your current situation? Jack Krauser is a fuckin' goober, you guys.
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# ? Jan 30, 2017 03:10 |
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The Jack spectacle was pretty cool but if I had to replay it multiple times it would be grating. Kinda like when you realize the stealth is bullshit and just haul rear end everywhere.Crowetron posted:Ada says something to the effect of "I met Wesker long before you did" and Krauser replies "We'll see if that's true soon enough." Like, what? I get you don't trust her, K-man, but what does that mean? Are you planning on verifying that? How, ask Albert "Everything I've Ever Said Has Been A Lie" Wesker? And why? What difference would that make in your current situation? That line caught me when I replayed it not too long ago. I'm guessing it's either lovely writing or poor translation and it's meant to imply she's been on Team Wesker for longer than Krauser so her loyalty is less questionable than his. The whole thing is hamfisted and she immediately does the Ada thing and betrays everyone anyway so it's probably not worth thinking about too much. Krauser is still a dumb as hell non-character. Mailer fucked around with this message at 03:21 on Jan 30, 2017 |
# ? Jan 30, 2017 03:14 |
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Yeah but sick knife fight.
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# ? Jan 30, 2017 03:33 |
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Mailer posted:
Ada's line makes sense since she's lazily trying to pull rank just to shut him up. Krauser's come-back doesn't really work as a threat, though. I've also wondered if it's just an awkward translation. Sakurazuka posted:Yeah but sick knife fight. The QTE knife fight is still the only place in the whole game where I consistently die at least once. That and that weird two tiered water room in the castle on Professional.
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# ? Jan 30, 2017 03:40 |
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Crowetron posted:Ada's line makes sense since she's lazily trying to pull rank just to shut him up. Krauser's come-back doesn't really work as a threat, though. I've also wondered if it's just an awkward translation. It's either a translation issue or perhaps one line got revised but not the other. There might have been a line Ada said at some point where Krauser's made sense.
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# ? Jan 30, 2017 10:05 |
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I'm glad I'm not the only one that was confused by that line.
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# ? Jan 30, 2017 13:25 |
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Nah, makes sense in seperate ways, wesker is trying to get ada to kill leon and krauser knows it. Hence the "we'll see soon enough" line. They are waiting to see if she actually will take out leon or not, then wesker gets krauser to do it instead. Also ada met wesker back in racoon city when she first got her longshot thing from him and krauser didnt meet wesker until after javier in 2002, not sure when ada met krauser but both krauser and wesker know shes always been a wild card.
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# ? Jan 30, 2017 14:31 |
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I'm kind of surprised they never found any way to bring Krauser back to life because 13 year old me thought he was cool as hell
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# ? Jan 30, 2017 14:39 |
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Hi RE thread, I just finished VII and overall thought it was great though I felt that the last quarter lost a ton of steam. I hope this becomes the new standard for RE games from here on out. I realized after I beat it that I somehow never got around to playing RE VI. I've heard a lot of negative buzz about it. If loved RE IV and had a lot of fun with V, would I still enjoy it? Or is it just that bad?
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# ? Jan 30, 2017 16:49 |
LordZoric posted:Hi RE thread, I just finished VII and overall thought it was great though I felt that the last quarter lost a ton of steam. I hope this becomes the new standard for RE games from here on out. RE6 isn't necessarily *bad*, it is just fairly aimless. The made a massive game that never really goes anywhere. I would say it is worth a shot if you get it on sale. Also RE6 is actually a fighting game and don't let anyone tell you any different.
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# ? Jan 30, 2017 18:08 |
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Agreed, replaying it now in chrono order and i'm suplexing dudes left and right and its great.
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# ? Jan 30, 2017 18:43 |
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LordZoric posted:Hi RE thread, I just finished VII and overall thought it was great though I felt that the last quarter lost a ton of steam. I hope this becomes the new standard for RE games from here on out.
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# ? Jan 30, 2017 19:19 |
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Resident Evil 6 was extremely good because the first night I played it I was relentlessly pursued by zombies controlled by an extremely high guy who kept getting higher and more incomprehensible as the night wore on, so his tactics for controlling the zombies got sloppier and more animalistic while his speech got all slurry and word salady. Really helped sell the experience.
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# ? Jan 30, 2017 19:27 |
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This game was pretty cool in VR. I'm typically not a fan of face aiming controls, but I think Resident Evil is slow enough that it works out. The game is definitely easier in VR. Also, is the circular saw just as powerful on regular enemies in Madhouse? Also, RE7 was cool and I don't mind if future RE games are like this, but I hope they don't ditch the RE5/RE6 gameplay
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# ? Jan 30, 2017 19:35 |
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Thanks guys! RE5 was goofy as hell but was definitely my thing, so if 6 is that dialed up even higher I think I'll enjoy it just fine.
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# ? Jan 30, 2017 20:22 |
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Ok I just got RE6 and I want to change the FOV but can't find it anywhere?
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# ? Jan 30, 2017 21:09 |
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Some rose-tinted glasses going on, but I'm midway through RE5 (first time since launch) and I think RE4 does a much better job in combat arena design. No problem with them aping the highly memorable village siege sections from early RE4 in the early Africa levels in 5, but the sandy alleys & streets felt more rigid and less organic than the Spanish village. A lot of 5 feels kind of linear compared to traversing the same village sections across the first few hours of 4 - 5 feels less memorable in terms of place. Mostly though, RE4's controls and mechanics feel a bit tighter (not a fan of the 'active inventory' in 5) and the level designs suit them better. So many personal RE4 highlights: - first village - sniper valley with crossing bridges - 4 water pools room (love this one) - garrador trap cage - twin garradors in small hallway after the clock tower (another fun one) - round staircase tower climb to Salazar - regenerator lab - assault on the base with Mike So far in RE5, less is sticking out to me... - beach/docks fight has some cool elements - dark mines w/ one person holding the lantern - licker mines w/ long glass walkway - conveyor belt fight Can't quite put my finger on it. I got 6 when it came out and beat Leon's scenario but just didn't like it at all so I never played the others. I've considered revisiting it after finishing 5 HD, but I just remember it feeling so all over the place.
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# ? Jan 30, 2017 21:12 |
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The REAL Goobusters posted:Ok I just got RE6 and I want to change the FOV but can't find it anywhere? options->camera
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# ? Jan 30, 2017 21:27 |
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The REAL Goobusters posted:Ok I just got RE6 and I want to change the FOV but can't find it anywhere? It's under Camera Settings.
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# ? Jan 30, 2017 21:28 |
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Ah yeah I found it, I just had to get through the beginning tutorial of the game with Leon or whatever, then I was able to get into the game options when you can choose the campaigns or whatever from the main menu.
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# ? Jan 30, 2017 22:01 |
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Um, I think RE7 in VR is literally the best game experience I've ever had.
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# ? Jan 30, 2017 23:23 |
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I was listening to BBC's In Our Time podcast and they did a episode recently on parasitism. One of the guests mentioned one of the parasites from Luis' first memo in RE4, the one that infects the snail in order to end up in its target bird host. If humans only use 10% of their brains then the other 90% of mine is storage for all of the useless bullshit I can remember so quickly. Still, I love it when stuff I hear about in a game comes out in real life, especially when it's real-life science facts
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# ? Jan 31, 2017 00:24 |
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C-Euro posted:
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# ? Jan 31, 2017 01:09 |
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Playing through REmake right now, I'm enjoying all the additions to the original game but holy moly playing Chris seems like it would be an absolute nightmare with the increased amount of crap to lug around with his dinky inventory. I'm already playing item box shuffle way more than I had to in the original as Jill.
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# ? Feb 1, 2017 05:41 |
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Ibram Gaunt posted:Playing through REmake right now, I'm enjoying all the additions to the original game but holy moly playing Chris seems like it would be an absolute nightmare with the increased amount of crap to lug around with his dinky inventory. I'm already playing item box shuffle way more than I had to in the original as Jill. Still not as bad as managing items in RE0 though.
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# ? Feb 1, 2017 05:43 |
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Ibram Gaunt posted:Playing through REmake right now, I'm enjoying all the additions to the original game but holy moly playing Chris seems like it would be an absolute nightmare with the increased amount of crap to lug around with his dinky inventory. I'm already playing item box shuffle way more than I had to in the original as Jill. It isn't so bad once you've played through as Jill and know where everything is. Plus the new rooms and shortcuts around the mansion also help for when you do need to get back to an item box. I've recently played Resident Evil 1 (as in the original) again and bad voice acting aside, one of the things I noticed is that there is no shortcuts, if you need to get from one end of the mansion to the other you gotta go through all the rooms again. The addition of the graveyard and the shortcut that leads from it to the painting puzzle room is actually a Godsend in how much backtracking it reduces and how much more quickly you can make it to an Item Box if you need to.
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# ? Feb 1, 2017 09:06 |
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After making it halfway through RE7 on Madhouse difficulty, I decided to take a break and try an easy mode speedrun instead. Just finished and learned you get an overpowered circular saw and x-ray glasses for beating it. Wish I had known that before starting Madhouse...
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# ? Feb 1, 2017 09:53 |
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I've been working on my Chris times in REmake, and lacking the lockpick really only affects the first part of the game (up to the Residence). I think it works out to 3 additional rooms Chris has to enter that Jill doesn't. The worst part of playing Chris is losing access to the grenade launcher and Barry's magnum, that's brutal because it forces him to actually try a little bit against all the bosses that Jill gets to no sell.
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# ? Feb 1, 2017 13:36 |
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Plus he has no idea how to do science so i don't think there's a way for him to cheese the plant boss? Don't know how you'd do that in a knife only run.
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# ? Feb 1, 2017 13:53 |
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Lots of wild flailing at tentacles by the looks of it.
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# ? Feb 1, 2017 14:07 |
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It's possible to knife with good positioning and lots of upslashing but it's pretty tough to do without taking a ton of damage. He can get captured and rebecca will have to make the v-jolt formula though by letting richard die in the mansion. Other than that you just use the assualt shotgun and audio cues to fire at the off screen core. It's the best he can do.
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# ? Feb 1, 2017 14:41 |
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So almost done with RE5 but man does the game lose some steam in the later chapters specifically around chapter 5. Feel like the level design is mostly an after thought as they keep throwing more bullet sponge-y enemies. Still having a lot of fun with it in co-op though. Looking forward to RE6 next now lmao
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# ? Feb 1, 2017 18:14 |
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The REAL Goobusters posted:So almost done with RE5 but man does the game lose some steam in the later chapters specifically around chapter 5. Feel like the level design is mostly an after thought as they keep throwing more bullet sponge-y enemies. Still having a lot of fun with it in co-op though. Looking forward to RE6 next now lmao I've been replaying all the main series games this month too and 5 is the first time I've felt just "ugh" about one of the games. I remember enjoying it back when it was originally released, but when you play it immediately after the 4th game it's clear that something was lost.
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# ? Feb 1, 2017 18:24 |
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Yeah. I'm hesitant to say if I want another RE4, but I'd enjoy it if done right. It's a rare case where it's not even a nostalgia issue; RE4 is just such a near perfect game that trying to make another game like it is bound to fall short.
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# ? Feb 2, 2017 02:17 |
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Nickname Pending posted:After making it halfway through RE7 on Madhouse difficulty, I decided to take a break and try an easy mode speedrun instead. Just finished and learned you get an overpowered circular saw and x-ray glasses for beating it. Wish I had known that before starting Madhouse... Please be strong and complete madhouse without cheat items
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# ? Feb 2, 2017 02:18 |
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frank.club posted:Please be strong and complete madhouse without cheat items Why even bother playing the hard mode if you're going to cheat at it? Having to legitimately overcome your challenges is the best part.
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# ? Feb 2, 2017 02:26 |
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that is the same discussion going on in the RE7 thread right now.
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# ? Feb 2, 2017 02:28 |
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Its almost as if the people playing the game are busy adults who don't wanna spend god knows how long a single section.
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# ? Feb 2, 2017 03:08 |
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# ? Apr 20, 2024 07:35 |
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games are the exact opposite of serious business and people can play them however they like
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# ? Feb 2, 2017 03:26 |