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quote:Star Citizen Patch v2.6.1a
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# ? Feb 10, 2017 16:32 |
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# ? Apr 19, 2024 16:10 |
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# ? Feb 10, 2017 16:34 |
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Here, journalists, I have researched a list of convenient questions for you to ask Chris Roberts in your next totally-not-a-paid-placement interview! No need to thank me- just be sure to read them verbatim. At Gamescom in April of 2016 you demo'd the "Alpha" of Star Citizen's 3.0 patch, which was slated to introduce NPC's and a larger game world. At the time you indicated that this was set to release before the end of the year. At the moment, it is 2 months into 2017, and several statements by employees have given the impression that you have not even begun working on 3.0. Is that the case, and if so, what was it that you showed off last year at Gamescom? What prompted you to give late-2016 as a release date? In an interview with Forbes in 2013, you said: "[Then] an alpha of the single-player game, and then finally a beta of the persistent universe by the end of the year (2014)." Now obviously that was wildly off the mark. What was behind your estimates at that time, and what has changed to push the release date back by 3+ years with no end in sight? Are you addicted to that little tingle that comes from making declarative statements? On your forums in 2014, Ben Lesnick, then director of community engagement and content strategy, said: " [... We] plan to launch the Persistent Universe sometime in 2015 and expect to have all the features we’ve talked about to date implemented and functioning (with the help of the community which will be testing them) over the course of the ensuing year." In an interview with Geekdomo in April 2014, Erin Roberts said: "For the first chapter [of Squadron 42], we're aiming for it to be towards the beginning of next year (2015)."What was behind their estimates at that time? It appears that in each of these quotes, the strategy when discussing release dates was just to say something approximately 12 months ahead of the current moment. Would you say your company has some kind of issue with estimating more than 5-6 months out? Would you say that the "Con" in CitizenCon does not, in fact, stand for "Convention?" In this video, you begin waving your hands while describing procedural generation for star citizen in 2014. In this video, you begin waving your hands while describing procedural generation for star citizen in 2016. These appear to be the same mechanics you've been waving your hands and describing for 2 years. What have you actually accomplished, you intolerable waste of skin? In september of last year, you angrily denied rumors that the SQ42 was delayed. Less than a month later, you did a complete 180 on that statement and announced that the game was delayed, and promised an update in the near future. It's been 4 months since then and it is increasingly apparent that you weren't anywhere close to finishing the smallest part of this project. When you lie so blatantly, do your testicles kind of shrink up into your body or have you lost the ability to feel shame? Virtually everything in this timeline is wrong. Are you a loofah-faced poo poo gibbon?
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# ? Feb 10, 2017 16:40 |
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You need to link these so I can drive by downvote the fuckers
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# ? Feb 10, 2017 16:44 |
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his nibs posted:"ChristianPost.com is the nation's most comprehensive Christian news website and was launched in March 2004, incorporated with the vision of delivering up-to-date news, information, and commentaries relevant to Christians across denominational lines."
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# ? Feb 10, 2017 16:47 |
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peter gabriel posted:You need to link these so I can drive by downvote the fuckers https://www.reddit.com/r/starcitizen/comments/5t6vjs/261a_released_to_ptu/ o7
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# ? Feb 10, 2017 16:48 |
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Sarsapariller posted:Here, journalists, I have researched a list of convenient questions for you to ask Chris Roberts in your next totally-not-a-paid-placement interview! No need to thank me- just be sure to read them verbatim. Look man Chris Roberts 2012-[LAST YEAR] was obviously an untrustworthy, lying scammer. However; Chris Roberts [THIS YEAR] has reassured me of his commitment to finishing the game with renewed respect for the backers and an unprecedented transparency,
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# ? Feb 10, 2017 16:52 |
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Chris promises content, fails to deliver game. Backers get Chris keeps mouth shut, fails to deliver game. Backers get Chris admits they're delaying release, fails to deliver game. Backers get Whatever in the world would you have him do
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# ? Feb 10, 2017 16:55 |
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More like ships roberts
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# ? Feb 10, 2017 16:56 |
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# ? Feb 10, 2017 16:58 |
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Tijuana Bibliophile posted:More like ships roberts unless you're talking about a finished product!
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# ? Feb 10, 2017 16:59 |
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personality disorder
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# ? Feb 10, 2017 17:02 |
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Tijuana Bibliophile posted:personality disorder CIG doesn't lie, 3.0 by December 19th was an alternative fact. loving SJWs won't stop making fake news.
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# ? Feb 10, 2017 17:09 |
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Goobs posted:Is it still considered doxxing if it's a fake person that CIG has hired to supposedly post really hip and fresh articles about Star Citizen? What would Jesus think?
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# ? Feb 10, 2017 17:11 |
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Tijuana Bibliophile posted:Look man Chris Roberts 2012-[LAST YEAR] was obviously an untrustworthy, lying scammer. However; Chris Roberts [THIS YEAR] has reassured me of his commitment to finishing the game with renewed respect for the backers and an unprecedented transparency, In [LAST YEAR] we told you that we were just a couple of weeks away from showing [VERSION NUMBER]. Then we sold you more ships. Well, obviously we [GOT TOO MUCH FUNDING/BROKE AN ARM/FIRED HALF OUR DEVELOPERS] so those dates are going to slip a little bit. Don't worry- you'll see everything you pledged for in [CURRENT DATE PLUS SIX MONTHS]!
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# ? Feb 10, 2017 17:14 |
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Self-awareness, thy name is not Angry Pacifist.
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# ? Feb 10, 2017 17:23 |
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Beer4TheBeerGod posted:Self-awareness, thy name is not Angry Pacifist. I sometimes kind of half-envy that kind of immense, unfounded self-assurance. I wish I wasn't smart enough to know how stupid I am
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# ? Feb 10, 2017 17:38 |
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Sarsapariller posted:In [LAST YEAR] we told you that we were just a couple of weeks away from showing [VERSION NUMBER]. Then we sold you more ships. Well, obviously we [GOT TOO MUCH FUNDING/BROKE AN ARM/FIRED HALF OUR DEVELOPERS] so those dates are going to slip a little bit. Don't worry- you'll see everything you pledged for in [CURRENT DATE PLUS SIX MONTHS]! We were right on time to release the game, but then we had to factor in the unplanned scopular enlargement
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# ? Feb 10, 2017 17:40 |
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Tijuana Bibliophile posted:https://www.reddit.com/r/starcitizen/comments/5t6vjs/261a_released_to_ptu/ o8
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# ? Feb 10, 2017 17:41 |
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lol they havent even bothered pretending they look for active issue council people. Its Evocati > Subs and concierage (new) > Plebs(often skipped) > Live.
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# ? Feb 10, 2017 17:41 |
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Seriously I am a busy man and I need links so I can downvote and report these people, it's my only hobby
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# ? Feb 10, 2017 17:42 |
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Sarsapariller posted:Virtually everything in this timeline is wrong. Are you a loofah-faced poo poo gibbon? Stop being mean to apes.
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# ? Feb 10, 2017 17:46 |
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peter gabriel posted:Seriously I am a busy man and I need links so I can downvote and report these people, it's my only hobby pls get a ticket and downvote these devs irl http://www.pcgamer.com/star-citizen-and-squadron-42-will-take-to-the-stage-at-the-pc-gamer-weekender/
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# ? Feb 10, 2017 17:46 |
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Was that the same show where CIG showed up to demo some poo poo and basically had jpegs and talked about it?
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# ? Feb 10, 2017 17:51 |
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I like how they clarify it will just be the developers and not the actual games.
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# ? Feb 10, 2017 17:51 |
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Estimates are, by nature, inaccurate. For example, when Amazon.com sends me a shipping notice that says "estimated delivery date: 7-10 days", there is no way for them to actually know how long it will take, based on past experience. It may arrive in 6 months and I'm fine with that.
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# ? Feb 10, 2017 17:52 |
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Ol Cactus Dick posted:I like how they clarify it will just be the developers and not the actual games. Yea you have to read into it lol
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# ? Feb 10, 2017 17:53 |
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his nibs posted:"ChristianPost.com is the nation's most comprehensive Christian news website and was launched in March 2004, incorporated with the vision of delivering up-to-date news, information, and commentaries relevant to Christians across denominational lines." They've posted about Star Citizen before. http://www.christianpost.com/news/s...evealed-170724/ http://www.christianpost.com/news/s...lopment-158395/ http://www.christianpost.com/news/star-citizen-release-date-news-alpha-2-0-gameplay-footage-goes-live-152542/ Christian Post is owned by Christian Media Corporation International (CMCi Group), a faith-based digital news, entertainment, and resource company. Seems fitting.
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# ? Feb 10, 2017 17:59 |
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SC continuing to get funding makes more and more sense after Trump.
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# ? Feb 10, 2017 18:07 |
Hav posted:Traveller was an RPG written by Marc Miller back in the 1980s; basic science fiction fare that I hugely enjoyed. Kickstarted the fifth edition and ended up facebook friends with Marc, which is geeky as all hell. So why didn't ships just completely air gap the navigation computer and comms from each other and go about their business? Was there an explanation? It seems like a pretty fixable problem unless the virus is contagious space magic that spreads through the air. Keep the navigation computer isolated and ships would work just fine. Revert comms back to old school analog radio with no actual memory or processors and comms would be immune to virus as well.
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# ? Feb 10, 2017 18:08 |
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im not sure which of these gifs best captures the essence of cig and their fans http://i.imgur.com/PPDl904.gifv http://i.imgur.com/AbQvhYl.gifv http://i.imgur.com/xT65vku.gifv
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# ? Feb 10, 2017 18:21 |
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Tijuana Bibliophile posted:I sometimes kind of half-envy that kind of immense, unfounded self-assurance. When ignorance is bliss, tis folly to be wise.
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# ? Feb 10, 2017 18:29 |
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BitBasher posted:So why didn't ships just completely air gap the navigation computer and comms from each other and go about their business? Was there an explanation? It seems like a pretty fixable problem unless the virus is contagious space magic that spreads through the air. Keep the navigation computer isolated and ships would work just fine. Revert comms back to old school analog radio with no actual memory or processors and comms would be immune to virus as well. They did, eventually. The Traveller universe is largely mediated by jump distance, with any size of jump supported by the engines taking 7 days, limiting the communication speed of 'poo poo, something bad happened to the computers' to roughly the propagation speed of the virus. No FTL communication. The main intra-system communication method was handled by specialized jump-6 boats that were all jump engine and fuel bladder; they'd jump into a system, transmit their payload and wait to be refueled for the next jump. The vampire would transmit the virus, which would space the crew and go after other targets. By the time they figured out what was happening, the intra-system areas were filled with hostile metal and some planets were in collapse because of a cessation in trading. Kinda like the old empire collapsing in Foundation. The New Era has you working as a group of technologically advanced people attempting to rebuild in essentially the hostile universe with all your computers effectively turned into expert systems with human airgaps. It's actually a neat way to resolve the technology into more of a 1990s setting. edit: In 'gently caress me' news; http://www.businessinsider.com/how-fling-social-media-app-died-2016-11 $21 million burned, no revenue. Hav fucked around with this message at 18:46 on Feb 10, 2017 |
# ? Feb 10, 2017 18:35 |
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TrustmeImLegit posted:Yea you have to read into it lol I nearly fell asleep reading about it. I can only imagine the live thing... I've been a fan of PC Gamer since 1995, it hurts to see this death spiral in real time.
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# ? Feb 10, 2017 18:39 |
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quote:Ever wondered what it's like to work with Mark Hamill, Gillian Anderson, Gary Oldman and Andy Serkis? Here's your chance to ask. quote:Speakers include Star Citizen Live lead designer Luke Pressley, Star Citizen system designer Will Maiden and Star Marine senior designer Sean Noonan. CIG COO Carl Jones and Squadron 42 lead level designer Simon Vickers will also be part of the discussion on the Saturday.
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# ? Feb 10, 2017 19:02 |
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I love that you'd only know this thing exists from a rando website, not CIGs or any of their several shows. Its deliberate, this is for new suckers.
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# ? Feb 10, 2017 19:18 |
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Nicholas posted:Estimates are, by nature, inaccurate. For example, when Amazon.com sends me a shipping notice that says "estimated delivery date: 7-10 days", there is no way for them to actually know how long it will take, based on past experience. It may arrive in 6 months and I'm fine with that. you have ordered from china I take it. intardnation fucked around with this message at 19:26 on Feb 10, 2017 |
# ? Feb 10, 2017 19:19 |
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Colostomy Bag posted:Was that the same show where CIG showed up to demo some poo poo and basically had jpegs and talked about it? That's pretty much every show, isn't it?
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# ? Feb 10, 2017 19:24 |
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Sarsapariller posted:Here, journalists, I have researched a list of convenient questions for you to ask Chris Roberts in your next totally-not-a-paid-placement interview! No need to thank me- just be sure to read them verbatim. Hmm, couldn't get the alpha out this year? No problem, there's a whole new year to work on it!
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# ? Feb 10, 2017 19:25 |
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# ? Apr 19, 2024 16:10 |
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# ? Feb 10, 2017 19:26 |