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Policenaut posted:Revelations 1 is coming to PS4/Xbox One. Retail and digital release this Fall. I was. gently caress yes.
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# ? Mar 13, 2017 17:28 |
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# ? Mar 30, 2024 01:48 |
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Leon should really use his powers of flight more often.
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# ? Mar 13, 2017 17:28 |
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jet skis can't go very far and he was heading into the open ocean. Assuming they were rescued by helicopter the jet ski was abandoned and wrecked
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# ? Mar 13, 2017 17:29 |
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He reached the island via motorboat on the same night after spending a large chunk of time in the Village and Salazar's Discount Theme Park, so it probably wasn't far from the coast.
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# ? Mar 13, 2017 17:33 |
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Steroids are the only healing item in RE7 's Adventures of Skinny Redfield DLC. We can only hope that he gets progressively larger throughout the mission before culminating in a final grudge match against RE5's long thought-defeated mastermind... the BOULDER
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# ? Mar 13, 2017 17:44 |
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I would love a coop game of Leon and Chris where theyre hunted by the vehicles Leon has destroyed and Chris dead comrades before a final battle against the Boulder and Jetski.
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# ? Mar 13, 2017 17:50 |
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Barudak posted:I would love a coop game of Leon and Chris where theyre hunted by the vehicles Leon has destroyed and Chris dead comrades before a final battle against the Boulder and Jetski. The Sorrow developed a sense of humour after Operation Snake Eater
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# ? Mar 13, 2017 17:59 |
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blackguy32 posted:I was. gently caress yes. If they like double or triple the raid mode xp gain I might be kinda excited about this.
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# ? Mar 14, 2017 00:07 |
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Hopefully they just give dodging a straight up button like they did in Rev 2, poo poo was annoying to do intentionally in 1.
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# ? Mar 15, 2017 05:02 |
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I forgot about the terrible dodge combo poo poo.
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# ? Mar 15, 2017 05:03 |
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Much like RE3 I'm pretty sure the only time I ever used the dodge in Rev1, besides the forced tutorial, was completely by accident.
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# ? Mar 15, 2017 05:06 |
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Kibayasu posted:Much like RE3 I'm pretty sure the only time I ever used the dodge in Rev1, besides the forced tutorial, was completely by accident.
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# ? Mar 15, 2017 14:08 |
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I think RE6 and Rev 2 were the only ones where the dodging ever felt natural to me. In Rev 1 and RE3 it felt like I was just stumbling around. On a related note the guarding in RE7 never felt psychologically right to me, though mechanically it seemed functional.
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# ? Mar 15, 2017 14:54 |
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I totally forgot about guarding in 7 mainly because my brain was going 'there's no way he could block that with his arm anyway'.
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# ? Mar 15, 2017 15:30 |
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Raxivace posted:On a related note the guarding in RE7 never felt psychologically right to me, though mechanically it seemed functional. Sakurazuka posted:I totally forgot about guarding in 7 mainly because my brain was going 'there's no way he could block that with his arm anyway'.
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# ? Mar 15, 2017 15:40 |
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Guarding is insanely effective but it doesn't look like it should be. They did a bad job of visually communicating it and there's a reason a lot of people just never do it despite repeated prompts.
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# ? Mar 15, 2017 15:42 |
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They should have given Ethan a medieval knight's shield.
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# ? Mar 15, 2017 16:21 |
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CJacobs posted:They should have given Ethan a medieval knight's shield. That would apparently be a downgrade from his bare arm, which handles chainsaws with ease.
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# ? Mar 15, 2017 16:28 |
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Maybe if when he takes the hit while blocking he shoves the hit to the side so it looks more like a glancing blow. Obviously this doesn't work with something like a crab claw chain saw. Then if you do it enough he goes full Gunkata at the end.
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# ? Mar 15, 2017 18:05 |
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ImpAtom posted:Guarding is insanely effective but it doesn't look like it should be. They did a bad job of visually communicating it and there's a reason a lot of people just never do it despite repeated prompts. you can basically walk into any of the explosives in the game and take negligible damage if you're guarding. now i know why monsters always put their hands in front of their face
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# ? Mar 15, 2017 19:42 |
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While it would probably be hilarious cartoonish, I almost think what they should have done is play up the arm-removal thing. You can block with your arm but it takes damage and something like a chainsaw cuts it right off and you have to pour Health Drank on it to reattach it. I mean Ethan does that when his leg gets cut off, just play with that, making Ethan a bizarre superhero who takes advantage of his amazing regeneration to gently caress with monsters.
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# ? Mar 15, 2017 20:06 |
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ImpAtom posted:While it would probably be hilarious cartoonish, I almost think what they should have done is play up the arm-removal thing. You can block with your arm but it takes damage and something like a chainsaw cuts it right off and you have to pour Health Drank on it to reattach it. I mean Ethan does that when his leg gets cut off, just play with that, making Ethan a bizarre superhero who takes advantage of his amazing regeneration to gently caress with monsters.
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# ? Mar 15, 2017 20:09 |
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Capcom explained why Redfield looks the way he does - Game is photorealistic, and Old Redfield is a cartoon - RE7 literally requires a human face with mapping software to create assets - There is no way whatsoever to use existing art assets without recreating them from scratch, so if any other old timers show up, they're going to be portrayed by a real life model that looks kinda like them
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# ? Mar 16, 2017 19:41 |
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Well that kind of sucks. I liked RE5/6 Chris!
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# ? Mar 16, 2017 19:48 |
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GoGoGadgetChris posted:Capcom explained why Redfield looks the way he does Interesting, so now it's easier to scan a person into a game than it is to have your art team do it. How times have changed.
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# ? Mar 16, 2017 19:49 |
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It's still a little weird they didn't bring the old voice actor back.SettingSun posted:Interesting, so now it's easier to scan a person into a game than it is to have your art team do it. How times have changed. Raxivace fucked around with this message at 19:54 on Mar 16, 2017 |
# ? Mar 16, 2017 19:49 |
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GoGoGadgetChris posted:Capcom explained why Redfield looks the way he does More reasons why RE7 is the worst game in the history of games.
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# ? Mar 16, 2017 21:16 |
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There's also the weird bit where he has what, two lines(?) in the game, yet the Japanese credits lists 5 different voice actors. The English credits only list a single name. https://www.youtube.com/watch?v=EsNJWGBNfJA&t=427s After looking at that list though, it looks like that might be an error in the credits where they forgot to list the soldiers and the pilot in the left hand column next to the people who voice and mocapped them in the Japanese credits.
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# ? Mar 16, 2017 21:19 |
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Even if his face is different, they surely would have been able to bulk him up a bit in post or something, right? Do they have no wiggle room for how characters look beyond choosing who to cast? That's weird. Maybe he just stopped juicing after he murdered Wesker. ¯\_(ツ)_/¯
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# ? Mar 17, 2017 00:10 |
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The only healing items in Not a Hero are steroids, no joke. Hopefully he'll be jacked up by the end.
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# ? Mar 17, 2017 00:22 |
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GoGoGadgetChris posted:Capcom explained why Redfield looks the way he does It feels good to be right.
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# ? Mar 17, 2017 01:23 |
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SettingSun posted:Interesting, so now it's easier to scan a person into a game than it is to have your art team do it. How times have changed. Idiots, they just needed to hire David Boreanaz, BANG! instant RE5/6 Redfield. https://en.wikipedia.org/wiki/David_Boreanaz
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# ? Mar 17, 2017 01:42 |
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Recast Chris as Dwayne Johnson. Actually, now that I think of it, I like to think he would've said no to Capcom.
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# ? Mar 17, 2017 02:01 |
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rip chris "man mountain" redfield hello chris "some random twink idk" redfield
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# ? Mar 17, 2017 02:04 |
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All the Likeness-Models are just regular-rear end people (models living in Toyko, appears to be the casting criteria). You can google their names and the top results are their facebook/instagram/twitter and whatnot. I wonder if they get heckled by RE Nerds asking if Wesker's dead and when we get to kill Lucas
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# ? Mar 17, 2017 02:07 |
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GoGoGadgetChris posted:Capcom explained why Redfield looks the way he does Too bad they couldn't find a real life actor that looks kind of like him. I'm sorry but I don't buy that they couldn't have made him resemble Chris more in post. They can make people mutate all over place but they can't change someones hair color or bone structure a bit? I'm admittedly not a game developer but these reasons seem completely outlandish to me.
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# ? Mar 17, 2017 02:30 |
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Tbh if this is the issue people take a stand over, I'm satisfied, because if that's the most harsh complaint you've got then RE7 did pretty well.
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# ? Mar 17, 2017 02:34 |
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It's just a fun thing to talk about because either the conspiracy theories are right or it was a pretty big/hilarious flub because they confused just about everyone with it.
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# ? Mar 17, 2017 02:37 |
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I don't see why it's a flub on their part, video games and movies recast characters as totally different looking people all the time. The counterargument to which has consistently been "but it's Chris" :T
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# ? Mar 17, 2017 02:39 |
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# ? Mar 30, 2024 01:48 |
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The face models actually look unbelievably, eerily, perfectly accurate. https://www.reddit.com/r/residentevil/comments/5og1vo/spoiler_re7_face_models/ The only one that had any significant modification is Grandma Baker http://www.acquamodels.com/model/1033 Apparently the models "got scanned" in 2015 and that was the whole process. Stand in one of those Airport Dick Detector Tubes for a moment, and they've got an art asset ready to go. I'm willing to bet they did their best to find a Redfield lookalike. They literally chose exclusively models who already lived in Tokyo. They're not flying David Boreanaz to Japan on an RE Game Budget.
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# ? Mar 17, 2017 02:40 |