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My favorite part of the 2013 Tomb Raider was how the enemies started off trying to taunt and scare Lara but ended up completely frightened of this woman that was mowing people down by the dozens with a machine gun and caving in people's skulls with climbing axes. The enemies in Rise of the Tomb Raider are all generic fanatics so unfortunately there's none of that there
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# ? May 21, 2017 10:25 |
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# ? Apr 28, 2024 10:16 |
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CharlieFoxtrot posted:My favorite part of the 2013 Tomb Raider was how the enemies started off trying to taunt and scare Lara but ended up completely frightened of this woman that was mowing people down by the dozens with a machine gun and caving in people's skulls with climbing axes. The enemies in Rise of the Tomb Raider are all generic fanatics so unfortunately there's none of that there Samurai Sanders fucked around with this message at 10:34 on May 21, 2017 |
# ? May 21, 2017 10:30 |
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I think a lot of it has to do with the narrative progression as well. I mean, 2013 Tomb Raider did get pretty gross with the early part of Lara's journey and how she's in peril and manhandled by those cultist troopers, but it also felt like a cathartic turning point when she kicks down the door and one of the guys screams, "Oh poo poo, she's got a machine gun!" Lara's conflict in Rise is very one-note from moment one until the very end, I couldn't really give a poo poo about anything that happened
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# ? May 21, 2017 10:35 |
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What is the story with everyone in Persona 5 pronouncing the name 'Ann' in a really weird way?
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# ? May 21, 2017 10:44 |
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spudsbuckley posted:What is the story with everyone in Persona 5 pronouncing the name 'Ann' in a really weird way?
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# ? May 21, 2017 10:46 |
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spudsbuckley posted:What is the story with everyone in Persona 5 pronouncing the name 'Ann' in a really weird way? Seemingly, Atlus JP staff demanded various pronunciations for names. Takamaki and Sakamoto are also..not right.
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# ? May 21, 2017 10:51 |
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I mean they're right in they're how a Japanese person would pronounce them.
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# ? May 21, 2017 11:26 |
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Samurai Sanders posted:Despite how it's spelled in the English It's Japanese name so it's gonna have a canonical /a/ vowel sound. Or did you mean something else? i thought she was supposed to be half finnish or something and that's where it came from. would explain the /a/ sound.
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# ? May 21, 2017 11:27 |
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Attitude Indicator posted:i thought she was supposed to be half finnish or something and that's where it came from. would explain the /a/ sound. But hey, that's anime.
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# ? May 21, 2017 12:03 |
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CharlieFoxtrot posted:My favorite part of the 2013 Tomb Raider was how the enemies started off trying to taunt and scare Lara but ended up completely frightened of this woman that was mowing people down by the dozens with a machine gun and caving in people's skulls with climbing axes. The enemies in Rise of the Tomb Raider are all generic fanatics so unfortunately there's none of that there Side effect of her progression, really. They're taking her seriously from the beginning after all - you can hear the big gruff bad guy dude getting berated for thinking a couple of dudes with guns could stop Lara - which doesn't leave that much to go from. It's fantastic to hear enemies freaking out, but the game's already recycling enough.
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# ? May 21, 2017 12:24 |
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I bought divinity yesterday but it is really stretching my patience. Is there any way to turn up the autosave frequency? I just lost an hour because I dug up a dirt pile that was a hidden bomb and instant killed my entire party. Then I played for another 40 minutes but lost a game of rock paper scissors which makes me miss out on 2 quests that had opened up the first time. Movement speed is glacial too, takes forever to get around.
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# ? May 21, 2017 18:23 |
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Hm. I forgot how saves work. I thought you could manually save? Maybe not though I remember losing an hour or more at times. But yeah that game will test your patience. I quit after 20 hours because it moved at such a snails pace, it was kind of insane. Worst inventory management in the history of video games.
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# ? May 21, 2017 18:37 |
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It's designed to be played with a m+kb and shows unfortunately
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# ? May 21, 2017 18:54 |
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Alien: Isolation- The collection. Worth $15.99?
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# ? May 21, 2017 19:28 |
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Nostalgia4Murder posted:Alien: Isolation- The collection. If you loved the movies, especially the first 2, you'll have like 40 hours of content all of it handcrafted for maximum fan enjoyment. If you're a casual fan or just looking for a slower paced horror title you'll probably only care for the main campaign of the base game.
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# ? May 21, 2017 19:34 |
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OxMan posted:If you loved the movies, especially the first 2, you'll have like 40 hours of content all of it handcrafted for maximum fan enjoyment. Cool, thanks.
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# ? May 21, 2017 19:35 |
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alien isolation is great.
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# ? May 21, 2017 19:38 |
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I stopped playing Undertake after two hours, but I couldn't stop playing Lisa until I finished it. The sequel was pretty bad though. That's my story.
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# ? May 21, 2017 19:41 |
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Alien: Isolation is basically a reskinned Amnesia: The Dark Descent with relatively unfun gameplay. It goes from mildly tense to frustrating after you die playing hide and seek with the alien a few dozen times, and most of the actual gameplay is finding keys to unlock doors
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# ? May 21, 2017 19:43 |
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Not really. The Aliens AI is actually pretty good and I found the hide and seek better than any other game. It's broken up nicely with some shooting segments. Nice simple enjoyable narrative. Overall good game. maybe a hair too long. And Amnesia was a good game anyways so I don't know why that's a slight against it.
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# ? May 21, 2017 19:59 |
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Alien Isolation is awesome. One thing to note, hiding under tables on the harder modes will get you sniffed out and killed because the Alien is so active. On Hard difficulty the Alien is constantly walking out in the open so you'll need to be walking swiftly rather than hiding, but it definitely kills some of the tension. I preferred Normal difficulty because it made the Alien more random and less overtly aggressive, but hiding was still a viable strategy. edit; still, that game has some of the best artistic direction of any game I've played. So many little cool doodads and machines, it really does make you feel like a trained mechanic. BeanpolePeckerwood fucked around with this message at 20:12 on May 21, 2017 |
# ? May 21, 2017 20:08 |
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On one hand hard mode can lead to many frustrating reloads in the same section, but it's also where the Alien AI shines the most. It's up to you whether you prefer an easier, less frustrating but more easily "gamed" time, or if you want some genuine ohshitohshit hold breath moments at the expense of some frustrations.
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# ? May 21, 2017 20:17 |
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The worst problem is probably its deliberately archaic save system
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# ? May 21, 2017 20:29 |
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It's cool, actually.
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# ? May 21, 2017 20:33 |
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What was it. Terminals or something? I forgot.
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# ? May 21, 2017 20:34 |
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You had to save in real time at a terminal, with a long animation, so you could be attacked while doing it
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# ? May 21, 2017 20:40 |
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Samurai Sanders posted:She's half white as HELL to have blue eyes and blond hair despite being half Japanese. There are several characters who have bright red eyes which doesn't make sense no matter where they're from, so it's probably best not to think too much about it
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# ? May 21, 2017 20:40 |
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Please don't
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# ? May 21, 2017 20:43 |
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Whoever decided that most of the ancillary text and worldbuilding in Horizon needed to take place in the form of an open world pixel hunt needs to be smacked. I'd appreciate a transcript of all the World Datapoint content if anyone has one.
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# ? May 21, 2017 20:48 |
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CharlieFoxtrot posted:You had to save in real time at a terminal, with a long animation, so you could be attacked while doing it Never got attacked once and the animation takes 4 seconds.
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# ? May 21, 2017 20:48 |
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Oxxidation posted:Whoever decided that most of the ancillary text and worldbuilding in Horizon needed to take place in the form of an open world pixel hunt needs to be smacked. The world datapoint stuff is pretty ridiculous I agree. I 100%ed the game and missed 75% of them. But most of the important world building stuff is in missions for the most part. All of the world datapoint stuff I found was just little slice of life things although I'm also curious as to if they form some sort of coherent body of work if you collect them all.
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# ? May 21, 2017 20:53 |
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Finished the first palace in P5 with 10 days to spare. This is a real good game. spudsbuckley fucked around with this message at 21:05 on May 21, 2017 |
# ? May 21, 2017 21:00 |
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Sakurazuka posted:It's designed to be played with a m+kb and shows unfortunately I don't have a problem with this in theorey, but I already turned off voices so I could read the text without distraction as their vo is painfully drawn out & if the movement speed out of combat could be twice as fast I'd be so much more on board.
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# ? May 21, 2017 21:06 |
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kirbysuperstar posted:Takamaki and Sakamoto are also..not right. That's the biggest reason why I went with JP and subs. I think Ann is supposed to be 1/4 American, which makes no sense given her appearance, but that's anime genetics.
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# ? May 21, 2017 21:34 |
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Her parents are swedish/japanese models/photographers that lived in LA
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# ? May 21, 2017 21:56 |
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I took a course in anime genetics and red eyes are a birth defect that is caused during the initial stuffing. Specifically when the honkin hooter area is overstuffed with too much cotton.
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# ? May 21, 2017 22:01 |
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veni veni veni posted:The world datapoint stuff is pretty ridiculous I agree. I 100%ed the game and missed 75% of them. But most of the important world building stuff is in missions for the most part. All of the world datapoint stuff I found was just little slice of life things although I'm also curious as to if they form some sort of coherent body of work if you collect them all. The world datapoints are pretty much your only window into how utterly poo poo the pre-collapse world was - just the first handful point out that over a billion people died in climate collapse events (and prominent political figures openly call for anyone wishing for remembrance of the dead to find the nearest ocean and drown themselves), and corporations are literally allowed to run for office via Supreme Court decisions. All of the really noteworthy storytelling in Horizon is the pre-collapse text-only material. The actual "present day" storyline is mediocre at its best, and it's very rarely at its best. edit: hahaha oh my god whoever wrote this stuff should have taken sword in hand and overthrown the tapioca dipshits in charge of the actual story: quote:t's a lonely world out there. Sometimes, you need a little high-tech help to find your one-and-only. After wading through the ocean of apps in the "Dating and Romance" category, we're confident we've found the coolest (if maybe also the nerdiest) one. RPGreet grafts the familiar mechanics of role playing games onto the messy, chaotic world of romance, and the result is a lot more fun than you might expect. Oxxidation fucked around with this message at 22:09 on May 21, 2017 |
# ? May 21, 2017 22:02 |
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Sakurazuka posted:The worst problem is probably its deliberately archaic save system It's really bad. I liked Isolation but it is WAY too long and there's some shocking UI decisions.
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# ? May 21, 2017 22:04 |
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some of the difficulty in alien isolation actually really takes away from making the game scary since at some point you're just sick of getting killed and it sort of removes all the tension
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# ? May 21, 2017 23:44 |
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# ? Apr 28, 2024 10:16 |
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The facehuggers should have never made it past playtesting. That section is awful.
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# ? May 21, 2017 23:50 |