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Iirc it's even dumber and more convoluted than that.
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# ? May 26, 2017 17:31 |
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# ? Apr 25, 2024 07:20 |
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Sky Shadowing posted:I'm more wondering about beta closing. But I guess that's becoming more commonplace, isn't it? I'm used to beta being "early access", meaning "the full game, just maybe buggy". They're being pretty up front about the beta being pretty much a tech demo of skirmish mode, not a steam early access game.
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# ? May 26, 2017 18:55 |
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http://community.battletechgame.com/forums/threads/6944/comments/136406 The beta won't have video options.
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# ? May 26, 2017 19:26 |
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I wonder if I can get it running in WINE
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# ? May 26, 2017 19:30 |
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Skoll posted:http://community.battletechgame.com/forums/threads/6944/comments/136406
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# ? May 26, 2017 19:31 |
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AAAAA! Real Muenster posted:Unless the game requires you to sign in, you can just copy the game's whole directory and run the executable directly from that directory, regardless of your steam status. It's gonna call home after every game for you to drop feedback so I suppose there will be servers.
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# ? May 26, 2017 19:34 |
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AAAAA! Real Muenster posted:Maybe they should have waited another month? Well that's only advanced options do we hopefully can change resolution and bare minimum stuff like that.
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# ? May 26, 2017 19:40 |
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Skoll posted:http://community.battletechgame.com/forums/threads/6944/comments/136406 Considering how a significant portion of bugs in a beta are video card/driver issues, it does not sound like it will be a very useful beta. So far it sounds like I'm probably going to play a single skirmish map then shelve it until release.
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# ? May 26, 2017 19:46 |
Skoll posted:http://community.battletechgame.com/forums/threads/6944/comments/136406 The beta won't have advanced video options There's a significant difference there.
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# ? May 26, 2017 19:53 |
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ChickenWing posted:The beta won't have advanced video options Honestly we won't know how good/bad it is until it comes out. But having to warn that video options at all are limited isn't a good sign from a technical "We want to stress test poo poo" standpoint. Even ignoring how incredibly subjective from game to game what gets considered Basic Vs Advanced options. So while it is nowhere near doom saying status, it's also not something to just brush off as not worth commenting over either for it to be in such a disclaimer state. (Though it is good of them to be up front about the shortcomings)
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# ? May 26, 2017 19:58 |
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Section Z posted:Honestly we won't know how good/bad it is until it comes out. But having to warn that video options at all are limited isn't a good sign from a technical "We want to stress test poo poo" standpoint. Even ignoring how incredibly subjective from game to game what gets considered Basic Vs Advanced options. Well, it also depends on what they're specifically testing, doesn't it?
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# ? May 26, 2017 22:03 |
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As bad as it is from a testing perspective, Advanced video options are often one of the last things that get put into a game. Resolution options and, if that, a single quality slider is usually it until release (and for lots of lower budget games, proper video options are post-release stuff). Although I admit a significant portion of that is probably because they're console-first games and consoles don't need those options.
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# ? May 27, 2017 01:51 |
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this is increasingly looking like a sad beta
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# ? May 27, 2017 04:47 |
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Look I'm gonna write some shaders for this game and then leave the company, how could that go wrong?
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# ? May 27, 2017 04:53 |
Skippy McPants posted:Those were the Unseen, mechs from very early in BT's lifespan when all the designs were stolen from anime. You probably had the Battletech 3rd Edition boxed set, which came with about a dozen plastic minis. YES, that's it. So cool to see it again, thank you.
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# ? May 27, 2017 14:32 |
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Psion posted:Look I'm gonna write some shaders for this game and then leave the company, how could that go wrong? This is how Deus Ex:IW and Thief: DS ended up the way they did. They hired a guy to develop a dynamic shadows system and while he did actually do that he also rewrote half the game engine so that it bore no resemblance to what it was based off of. Then the guy got fired and they realized they had less than a year to complete two games on what was essentially a custom fork of Unreal Engine 1.5.
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# ? May 27, 2017 16:25 |
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Zaodai posted:Morgan Kell's power is that he's that one guy everyone in IT has dealt with at some point in their life that can make any piece of technology fail without even trying. He's sitting there trying to get his HUD to display cat meme pictures and it ends up frying every targeting computer in a 5 mile radius. I got a kick out of how Shadowrun PnP had a character trait called Gremlins that was exactly this. I'm psyched for this game. I love when I kickstart something and mostly forget about it until the release date comes around. It's like a surprise gift from past me.
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# ? May 27, 2017 17:17 |
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Why do some people seem to think beta testing is supposed to be play this finished game early?
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# ? May 27, 2017 21:24 |
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Ugly In The Morning posted:I got a kick out of how Shadowrun PnP had a character trait called Gremlins that was exactly this. The BattleTech RPG has it too. The little fluff text that comes with is pretty hilarious, along the lines of "Ammo feed malfunction? A Wolfhound doesn't even have that!"
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# ? May 27, 2017 21:32 |
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Rygar201 posted:Why do some people seem to think beta testing is supposed to be play this finished game early?
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# ? May 27, 2017 22:07 |
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Rygar201 posted:Why do some people seem to think beta testing is supposed to be play this finished game early? You're dealing with grogs on a dying comedy forum.
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# ? May 27, 2017 22:09 |
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To be fair, a poo poo ton of devs treat Betas that way. It's worth noting, after every match the game is going to pop up a survey for you. HBS is treating Beta players as actual testers.
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# ? May 27, 2017 22:37 |
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I really like that.
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# ? May 27, 2017 22:39 |
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Yeah, that's pretty good. I'll give exactly $0.00 for anyone who submits all their feedback in character. And yeah, beta means about 10 different things to any given developer so what we're seeing is for real beta, not "we're calling our demo a beta" or "perpetually in beta, I mean early access, I mean beta" or whatever. Just remember, Google said gmail was beta for over five years Psion fucked around with this message at 04:50 on May 28, 2017 |
# ? May 28, 2017 04:46 |
Psion posted:Yeah, that's pretty good. I'll give exactly $0.00 for anyone who submits all their feedback in character. gently caress, Google says GoogleMaps on my phone is still in beta NOW, and there are several ridesharing corporations that are built on it!
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# ? May 28, 2017 07:44 |
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The term "Beta" really has been kind of mangled beyond belief these days, yeah. Though at least I thought it was clear "Skirmish mode only" was pretty distinct from testing the full game. Hopefully however things shake out I can move on to being terrible at multiplayer rather than mediocre at solo skirmish sooner rather than later.
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# ? May 28, 2017 08:23 |
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Are they still aiming for the original release date of the full game?
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# ? May 28, 2017 15:17 |
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Raged posted:Are they still aiming for the original release date of the full game? Wasn't that months ago?
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# ? May 28, 2017 15:23 |
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Right now it's tentatively set for "late summer/early fall"
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# ? May 28, 2017 15:29 |
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ditty bout my clitty posted:Wasn't that months ago? Estimated delivery was May 2017. Getting the skirmish beta out by June 1 seems like it's not too much slippage.
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# ? May 28, 2017 16:17 |
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My personal bet is the game will still make a 2017 delivery, but probably around fall or winter.
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# ? May 28, 2017 16:26 |
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Q_res posted:Right now it's tentatively set for "late summer/early fall"
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# ? May 28, 2017 16:30 |
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AAAAA! Real Muenster posted:At this rate I dont see it coming out this year. There have already been a number of setbacks and delays. A "beta" that is only actually a skirmish part of the game, with few other tools, on June 1, is a bad sign for time. I'm not trying to be a naysayer, but you've gotta be realistic. ...did they ever say the beta would be anything different? Other than having multiplayer, that is.
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# ? May 28, 2017 20:37 |
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Skirmish only was always the plan for the Backer Beta, all the way back to 2015 during the initial Kickstarter campaign. So treating it like some sort of bad sign is really weird. I mean, I doubt they'll actually hit "late summer/early fall" but I think it's pretty pessimistic to think they can't get this game out within the next 6 months.
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# ? May 28, 2017 20:51 |
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7 Months would put them around a Chrismas release, which seems fair-ish.
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# ? May 28, 2017 21:17 |
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BenRGamer posted:...did they ever say the beta would be anything different? Other than having multiplayer, that is. Q_res posted:Skirmish only was always the plan for the Backer Beta, all the way back to 2015 during the initial Kickstarter campaign. So treating it like some sort of bad sign is really weird. I mean, I doubt they'll actually hit "late summer/early fall" but I think it's pretty pessimistic to think they can't get this game out within the next 6 months. The final product is going to have a multiplayer skirmish, single player skirmish, single player linear campaign, single player non-linear contract taking campaign. The beta for the skirmish is out on June 1, which is a delayed date. This delayed beta release for a small portion of what the final product will include...had features stripped at the last minute Therefore I would not get my hopes up for a release in the next 6 months. Disclaimer before the pitchforks come out: I'm not an authority on the subject and could be VERY wrong. I may just have bad opinions. AAAAA! Real Muenster fucked around with this message at 21:44 on May 28, 2017 |
# ? May 28, 2017 21:42 |
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The features it had stripped are exclusive the part of the game that isn't the focus though. The primary part of Battletech - the campaign and combat are both still in the beta. What got cut was multiplayer - that doesn't impact the campaign.
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# ? May 28, 2017 21:52 |
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DatonKallandor posted:The features it had stripped are exclusive the part of the game that isn't the focus though. The primary part of Battletech - the campaign and combat are both still in the beta. What got cut was multiplayer - that doesn't impact the campaign.
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# ? May 28, 2017 22:00 |
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This is a lot of panicking over 'they aren't confident they can get the networking good to go right now'. That's engine work, the campaign is 2nd layer stuff, work-schedule wise they shouldn't be too interdependent. There's no reason to believe more than a few months of delay based on unexpected engine work.
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# ? May 28, 2017 22:43 |
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# ? Apr 25, 2024 07:20 |
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I'm the one who was posting about it on this page and I'm not panicking, just posting my opinion on a gay dying comedy forum and people seem to be reacting really strongly and/or misinterpreting what I am saying Me calmly stating my opinion that I don't expect the game this year /= "Oh gently caress oh gently caress oh gently caress everything is ruined and the sky is falling".
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# ? May 28, 2017 23:05 |